@GeneralDisarray said in OOB: GeneralDisarray (X) vs GovZ (L+42):
@GovZ Submerge and scramble request? tJ1 scramble and submerge request.tsvg
Submerge the sub. No scramble in 35.
I moved before your edit. Feel free to move your AA guns to Volgograd, it doesn’t change my move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
11 infantry moved from Malaya to Shan State
2 artilleries moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
2 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
2 fighters moved from Malaya to Yunnan
2 tactical_bombers moved from Malaya to Yunnan
1 infantry moved from Hunan to Kweichow
2 tactical_bombers moved from French Indo China to Kweichow
2 bombers moved from Philippines to Kweichow
1 fighter moved from Philippines to 20 Sea Zone
2 tactical_bombers moved from Philippines to 20 Sea Zone
5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
6 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 35 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/7 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries and 11 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 11 infantry in Shan State, round 2 : 3/14 hits, 3.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 9/15 hits, 7.83 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to French Indo China
2 tactical_bombers moved from Kweichow to French Indo China
2 bombers moved from Kweichow to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
5 infantry moved from French Indo China to Shan State
2 mech_infantrys moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 aaGun and 10 infantry moved from Korea to Manchuria
3 fighters moved from Japan to Shantung
Place Units - Japanese
1 factory_minor placed in Manchuria
3 destroyers placed in 19 Sea Zone
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
Japanese collect 37 PUs (4 lost to blockades); end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : 0.67
UK_Pacific : -0.33
Japanese : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 harbour, 4 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 44 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
8 fighters moved from 44 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 20 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 8 fighters in 20 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking Philippines from Japanese with 8 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
8 fighters moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
1 tactical_bomber moved from Northern Territory to Caroline Islands
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from French West Africa to Morocco
1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 airfield and 1 harbour placed in Morocco
1 submarine and 3 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 artillery and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Suiyuyan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 armour and 4 mech_infantrys moved from Egypt to Tobruk
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - British
Battle in Tobruk
British attack with 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 4 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 1/8 hits, 3.00 expected hits
Italians roll dice for 4 infantry in Tobruk, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Tobruk, round 3 : 4/8 hits, 3.00 expected hits
Italians roll dice for 3 infantry in Tobruk, round 3 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British and 3 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 4 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
7 mech_infantrys moved from Egypt to Iraq
2 infantry moved from West India to India
3 aaGuns, 3 artilleries, 11 infantry and 1 tactical_bomber moved from Burma to India
1 fighter moved from Szechwan to India
3 fighters moved from Eastern Persia to India
1 bomber moved from Tobruk to Iraq
1 marine moved from Celebes to 44 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
3 fighters moved from United Kingdom to Morocco
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
British undo move 2.
British undo move 1.
1 armour and 2 infantry placed in Iraq
2 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
British : -1.00
Italians : -0.33
Americans : -1.33
Chinese : -0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
3 destroyers moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
3 fighters moved from Gibraltar to Morocco
1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport
Americans defend with 1 submarine
Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Algeria
Italians attack with 2 infantry
Americans defend with 1 infantry
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Morocco
Italians attack with 3 fighters
British defend with 1 armour, 1 artillery, 5 fighters and 2 infantry; Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
AA fire in Morocco : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Morocco
Italians roll dice for 2 fighters in Morocco, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 aaGun, 2 armour, 2 artilleries, 6 fighters, 9 infantry and 2 mech_infantrys in Morocco, round 2 : 11/21 hits, 9.33 expected hits
2 fighters owned by the Italians lost in Morocco
Americans win with 1 aaGun, 2 armour, 2 artilleries, 6 fighters, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is -30
Casualties for Italians: 3 fighters
Non Combat Move - Italians
1 aaGun moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
3 artilleries moved from Northern Italy to France
2 infantry moved from Southern France to France
2 aaGuns moved from Bryansk to Ukraine
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Italians
3 infantry placed in Southern France
1 fighter placed in Southern Italy
3 infantry and 2 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Gibraltar: 3 fighters
EDIT: Removing units owned by Italians from Southern Italy: 1 marine
EDIT: Adding units owned by Italians to Gibraltar: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
AA fire in Morocco : : 0.50
Italians : 0.50
Americans : 1.17
Apologies for the edits. As you can see, I misdragged my 3 ftrs to attack Morocco instead of Algeria… yikes!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
3 destroyers moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
3 fighters moved from Gibraltar to Morocco
1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport
Americans defend with 1 submarine
Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Algeria
Italians attack with 2 infantry
Americans defend with 1 infantry
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Morocco
Italians attack with 3 fighters
British defend with 1 armour, 1 artillery, 5 fighters and 2 infantry; Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
AA fire in Morocco : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Morocco
Italians roll dice for 2 fighters in Morocco, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 aaGun, 2 armour, 2 artilleries, 6 fighters, 9 infantry and 2 mech_infantrys in Morocco, round 2 : 11/21 hits, 9.33 expected hits
2 fighters owned by the Italians lost in Morocco
Americans win with 1 aaGun, 2 armour, 2 artilleries, 6 fighters, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is -30
Casualties for Italians: 3 fighters
Non Combat Move - Italians
1 aaGun moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
3 artilleries moved from Northern Italy to France
2 infantry moved from Southern France to France
2 aaGuns moved from Bryansk to Ukraine
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Italians
3 infantry placed in Southern France
1 fighter placed in Southern Italy
3 infantry and 2 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Gibraltar: 3 fighters
EDIT: Removing units owned by Italians from Southern Italy: 1 marine
EDIT: Adding units owned by Italians to Gibraltar: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 3 artilleries
EDIT: Adding units owned by Italians to Southern France: 3 artilleries
EDIT: Removing units owned by Italians from France: 2 infantry
EDIT: Adding units owned by Italians to Southern France: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Morocco : : 0.50
Italians : 0.50
Americans : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
3 destroyers moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
3 fighters moved from Gibraltar to Morocco
1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport
Americans defend with 1 submarine
Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Algeria
Italians attack with 2 infantry
Americans defend with 1 infantry
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Morocco
Italians attack with 3 fighters
British defend with 1 armour, 1 artillery, 5 fighters and 2 infantry; Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
AA fire in Morocco : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Morocco
Italians roll dice for 2 fighters in Morocco, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 aaGun, 2 armour, 2 artilleries, 6 fighters, 9 infantry and 2 mech_infantrys in Morocco, round 2 : 11/21 hits, 9.33 expected hits
2 fighters owned by the Italians lost in Morocco
Americans win with 1 aaGun, 2 armour, 2 artilleries, 6 fighters, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is -30
Casualties for Italians: 3 fighters
Non Combat Move - Italians
1 aaGun moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
3 artilleries moved from Northern Italy to France
2 infantry moved from Southern France to France
2 aaGuns moved from Bryansk to Ukraine
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Italians
3 infantry placed in Southern France
1 fighter placed in Southern Italy
3 infantry and 2 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Gibraltar: 3 fighters
EDIT: Removing units owned by Italians from Southern Italy: 1 marine
EDIT: Adding units owned by Italians to Gibraltar: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 3 artilleries
EDIT: Adding units owned by Italians to Southern France: 3 artilleries
EDIT: Removing units owned by Italians from France: 2 infantry
EDIT: Adding units owned by Italians to Southern France: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Morocco : : 0.50
Italians : 0.50
Americans : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters moved from 35 Sea Zone to Guam
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Battle in Guam
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield and 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Guam, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
ANZAC win, taking Marshall Islands from Japanese, taking Guam from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Guam to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery, 1 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 fighters moved from Eastern Persia to India
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Eastern Persia to Egypt
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33
@Karl7 Did you forget to move your Italian Atlantic sub?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Bryansk to Russia
5 artilleries moved from Bryansk to Russia
15 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Smolensk
19 armour moved from Bryansk to Smolensk
1 armour moved from Western Ukraine to Smolensk
2 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
2 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 mech_infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 tactical_bomber moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Russia
10 mech_infantrys moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Smolensk
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 fighter
Germans roll dice for 1 fighter and 1 tactical_bomber in Vologda, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 fighter in Vologda, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Vologda
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Russians: 1 fighter
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 5 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 10 infantry
AA fire in Russia : 0/1 hits, 0.17 expected hits
Germans roll dice for 5 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 7/17 hits, 6.67 expected hits
Russians roll dice for 2 aaGuns and 10 infantry in Russia, round 2 : 6/10 hits, 3.33 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 5 armour, 4 artilleries, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 5/11 hits, 4.83 expected hits
Russians roll dice for 5 infantry in Russia, round 3 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 10 infantry
Battle in Smolensk
Germans attack with 20 armour, 2 artilleries, 16 infantry and 15 mech_infantrys
Russians defend with 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys
Germans roll dice for 20 armour, 2 artilleries, 16 infantry and 15 mech_infantrys in Smolensk, round 2 : 11/53 hits, 16.17 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys in Smolensk, round 2 : 16/47 hits, 15.83 expected hits
9 infantry owned by the Russians, 16 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Smolensk
Germans roll dice for 20 armour, 2 artilleries and 15 mech_infantrys in Smolensk, round 3 : 12/37 hits, 13.50 expected hits
Russians roll dice for 1 armour, 10 artilleries, 25 infantry and 2 mech_infantrys in Smolensk, round 3 : 12/38 hits, 12.83 expected hits
12 infantry owned by the Russians and 12 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 20 armour, 2 artilleries and 3 mech_infantrys in Smolensk, round 4 : 13/25 hits, 11.50 expected hits
Russians roll dice for 1 armour, 10 artilleries, 13 infantry and 2 mech_infantrys in Smolensk, round 4 : 5/26 hits, 8.83 expected hits
13 infantry owned by the Russians, 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 20 armour in Smolensk, round 5 : 12/20 hits, 10.00 expected hits
Russians roll dice for 1 armour, 10 artilleries and 2 mech_infantrys in Smolensk, round 5 : 1/13 hits, 4.50 expected hits
2 mech_infantrys owned by the Russians, 10 artilleries owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Germans roll dice for 19 armour in Smolensk, round 6 : 12/19 hits, 9.50 expected hits
Russians roll dice for 1 armour in Smolensk, round 6 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 18 armour remaining. Battle score for attacker is 38
Casualties for Germans: 2 armour, 2 artilleries, 16 infantry and 15 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys
Battle in Tambov
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
2 tactical_bombers moved from Tambov to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 tactical_bomber moved from Vologda to Novgorod
1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Volgograd to Caucasus
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 mech_infantrys placed in Western Ukraine
1 destroyer and 1 fighter placed in 113 Sea Zone
10 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 4.
Germans undo move 4.
1 fighter and 9 infantry placed in Western Germany
1 infantry placed in France
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 61 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans : 2.00
AA fire in Russia : : -0.17
Russians : -4.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Bryansk to Russia
5 artilleries moved from Bryansk to Russia
15 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Smolensk
19 armour moved from Bryansk to Smolensk
1 armour moved from Western Ukraine to Smolensk
2 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
2 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 mech_infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 tactical_bomber moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Russia
10 mech_infantrys moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Smolensk
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 fighter
Germans roll dice for 1 fighter and 1 tactical_bomber in Vologda, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 fighter in Vologda, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Vologda
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Russians: 1 fighter
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 5 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 10 infantry
AA fire in Russia : 0/1 hits, 0.17 expected hits
Germans roll dice for 5 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 7/17 hits, 6.67 expected hits
Russians roll dice for 2 aaGuns and 10 infantry in Russia, round 2 : 6/10 hits, 3.33 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 5 armour, 4 artilleries, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 5/11 hits, 4.83 expected hits
Russians roll dice for 5 infantry in Russia, round 3 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 10 infantry
Battle in Smolensk
Germans attack with 20 armour, 2 artilleries, 16 infantry and 15 mech_infantrys
Russians defend with 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys
Germans roll dice for 20 armour, 2 artilleries, 16 infantry and 15 mech_infantrys in Smolensk, round 2 : 11/53 hits, 16.17 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys in Smolensk, round 2 : 16/47 hits, 15.83 expected hits
9 infantry owned by the Russians, 16 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Smolensk
Germans roll dice for 20 armour, 2 artilleries and 15 mech_infantrys in Smolensk, round 3 : 12/37 hits, 13.50 expected hits
Russians roll dice for 1 armour, 10 artilleries, 25 infantry and 2 mech_infantrys in Smolensk, round 3 : 12/38 hits, 12.83 expected hits
12 infantry owned by the Russians and 12 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 20 armour, 2 artilleries and 3 mech_infantrys in Smolensk, round 4 : 13/25 hits, 11.50 expected hits
Russians roll dice for 1 armour, 10 artilleries, 13 infantry and 2 mech_infantrys in Smolensk, round 4 : 5/26 hits, 8.83 expected hits
13 infantry owned by the Russians, 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 20 armour in Smolensk, round 5 : 12/20 hits, 10.00 expected hits
Russians roll dice for 1 armour, 10 artilleries and 2 mech_infantrys in Smolensk, round 5 : 1/13 hits, 4.50 expected hits
2 mech_infantrys owned by the Russians, 10 artilleries owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Germans roll dice for 19 armour in Smolensk, round 6 : 12/19 hits, 9.50 expected hits
Russians roll dice for 1 armour in Smolensk, round 6 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 18 armour remaining. Battle score for attacker is 38
Casualties for Germans: 2 armour, 2 artilleries, 16 infantry and 15 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys
Battle in Tambov
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
2 tactical_bombers moved from Tambov to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 tactical_bomber moved from Vologda to Novgorod
1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Volgograd to Caucasus
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 mech_infantrys placed in Western Ukraine
1 destroyer and 1 fighter placed in 113 Sea Zone
10 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 4.
Germans undo move 4.
1 fighter and 9 infantry placed in Western Germany
1 infantry placed in France
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 61 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 67 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 52 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Ukraine: 2 tactical_bombers
EDIT: Adding units owned by Germans to Eastern Poland: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.00
AA fire in Russia : : -0.17
Russians : -4.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Bryansk to Russia
5 artilleries moved from Bryansk to Russia
15 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Smolensk
19 armour moved from Bryansk to Smolensk
1 armour moved from Western Ukraine to Smolensk
2 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
2 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 mech_infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 tactical_bomber moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Russia
10 mech_infantrys moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Smolensk
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 fighter
Germans roll dice for 1 fighter and 1 tactical_bomber in Vologda, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 fighter in Vologda, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Vologda
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Russians: 1 fighter
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 5 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 10 infantry
AA fire in Russia : 0/1 hits, 0.17 expected hits
Germans roll dice for 5 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 7/17 hits, 6.67 expected hits
Russians roll dice for 2 aaGuns and 10 infantry in Russia, round 2 : 6/10 hits, 3.33 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 5 armour, 4 artilleries, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 5/11 hits, 4.83 expected hits
Russians roll dice for 5 infantry in Russia, round 3 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 10 infantry
Battle in Smolensk
Germans attack with 20 armour, 2 artilleries, 16 infantry and 15 mech_infantrys
Russians defend with 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys
Germans roll dice for 20 armour, 2 artilleries, 16 infantry and 15 mech_infantrys in Smolensk, round 2 : 11/53 hits, 16.17 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys in Smolensk, round 2 : 16/47 hits, 15.83 expected hits
9 infantry owned by the Russians, 16 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Smolensk
Germans roll dice for 20 armour, 2 artilleries and 15 mech_infantrys in Smolensk, round 3 : 12/37 hits, 13.50 expected hits
Russians roll dice for 1 armour, 10 artilleries, 25 infantry and 2 mech_infantrys in Smolensk, round 3 : 12/38 hits, 12.83 expected hits
12 infantry owned by the Russians and 12 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 20 armour, 2 artilleries and 3 mech_infantrys in Smolensk, round 4 : 13/25 hits, 11.50 expected hits
Russians roll dice for 1 armour, 10 artilleries, 13 infantry and 2 mech_infantrys in Smolensk, round 4 : 5/26 hits, 8.83 expected hits
13 infantry owned by the Russians, 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 20 armour in Smolensk, round 5 : 12/20 hits, 10.00 expected hits
Russians roll dice for 1 armour, 10 artilleries and 2 mech_infantrys in Smolensk, round 5 : 1/13 hits, 4.50 expected hits
2 mech_infantrys owned by the Russians, 10 artilleries owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Germans roll dice for 19 armour in Smolensk, round 6 : 12/19 hits, 9.50 expected hits
Russians roll dice for 1 armour in Smolensk, round 6 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 18 armour remaining. Battle score for attacker is 38
Casualties for Germans: 2 armour, 2 artilleries, 16 infantry and 15 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 10 artilleries, 34 infantry and 2 mech_infantrys
Battle in Tambov
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
2 tactical_bombers moved from Tambov to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 tactical_bomber moved from Vologda to Novgorod
1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Volgograd to Caucasus
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 mech_infantrys placed in Western Ukraine
1 destroyer and 1 fighter placed in 113 Sea Zone
10 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 4.
Germans undo move 4.
1 fighter and 9 infantry placed in Western Germany
1 infantry placed in France
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 61 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 67 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 52 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Ukraine: 2 tactical_bombers
EDIT: Adding units owned by Germans to Eastern Poland: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 aaGun
EDIT: Adding units owned by Germans to Volgograd: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.00
AA fire in Russia : : -0.17
Russians : -4.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
Combat Hit Differential Summary :
Going to have to think about next move… Japan is on the ropes!
So move will be tomorrow! KILL
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
3 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Manchuria to Jehol
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
2 infantry moved from Shan State to Yunnan
1 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 bombers moved from French Indo China to Yunnan
1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
7 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits, 4.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport moved from 19 Sea Zone to 6 Sea Zone
7 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
2 fighters moved from Shantung to Manchuria
1 tactical_bomber moved from 21 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Manchuria
2 fighters moved from Yunnan to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
3 mech_infantrys moved from Shan State to French Indo China
2 infantry moved from Shan State to French Indo China
1 fighter moved from Manchuria to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Manchuria
2 infantry placed in Shantung
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
Japanese collect 38 PUs (3 lost to blockades); end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Chinese : 0.00
Japanese : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
5 fighters moved from 35 Sea Zone to 19 Sea Zone
5 fighters moved from 35 Sea Zone to 18 Sea Zone
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Paulau Island
Battle in Marianas
Battle in 110 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 18 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 3 fighters and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Algeria, round 2 : 0/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 3 fighters and 1 infantry in Algeria, round 3 : 3/4 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Algeria to 91 Sea Zone
1 fighter moved from Algeria to Morocco
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Western United States to Central United States
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 2 fighters, 1 marine and 8 submarines moved from 35 Sea Zone to 22 Sea Zone
5 fighters moved from 18 Sea Zone to 22 Sea Zone
5 fighters moved from 19 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
3 infantry placed in Suiyuyan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 bomber moved from Iraq to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from India to Caucasus
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
Combat - British
Battle in Caucasus
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Iraq
4 infantry moved from Iraq to Northwest Persia
1 armour and 7 mech_infantrys moved from Iraq to Persia
2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Tobruk to Libya
2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
3 aaGuns, 4 artilleries and 24 infantry moved from India to Burma
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 marine moved from 35 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 bomber
EDIT: Adding units owned by British to Persia: 1 bomber
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 armour and 7 mech_infantrys
EDIT: Adding units owned by British to Caucasus: 1 armour and 7 mech_infantrys
EDIT: Turning off Edit Mode
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -1.33
Italians : 0.67
British : 0.00
Americans : 0.00
Chinese : 2.00
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
2 aaGuns moved from Ukraine to Rostov
1 artillery moved from Greece to Albania
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Gibraltar
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Southern France
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
2 aaGuns moved from Ukraine to Rostov
1 artillery moved from Greece to Albania
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Gibraltar
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Southern France
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 52 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 28 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Karl7 Spain is sending mass overtures of peace and thanksgiving as it watches the massive armies pileup around it
I think you got to bust the neutrals here