Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 bomber moved from Russia to Vologda
2 infantry moved from Novosibirsk to Vologda
1 artillery and 1 infantry moved from Rostov to Ukraine
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
3 mech_infantrys moved from Volgograd to Russia
2 artilleries moved from Rostov to Volgograd
4 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 armour, 2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 0.67
Russians : -0.50
@majikforce More dice BS in Smolensk! That lone inf living pushes Moscow to over 50%. Ridiculous! I guess I need a whole lotta AA help.:wink:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from French Indo China to Shan State
1 infantry moved from Anhwe to Kweichow
2 tactical_bombers moved from Siam to Kweichow
1 bomber moved from Siam to South Australia
1 tactical_bomber moved from 56 Sea Zone to South Australia
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to South Australia
1 artillery and 1 infantry moved from Western Australia to South Australia
1 battleship and 1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 carrier moved from 56 Sea Zone to 61 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 61 Sea Zone
2 fighters moved from Korea to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 bomber moved from Korea to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from Siam to Shan State
1 tactical_bomber moved from Siam to Shan State
1 tactical_bomber moved from Siam to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in South Australia
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 artillery and 2 infantry
AA fire in South Australia : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in South Australia, round 2 : 2/6 hits, 3,00 expected hits
ANZAC roll dice for 1 aaGun, 1 artillery and 2 infantry in South Australia, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in South Australia
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in South Australia, round 3 : 4/6 hits, 3,00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 aaGun, 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 3 fighters
Americans defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 bomber and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 cruiser in 16 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in 61 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 61 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 61 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 submarines and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Non Combat Move - Japanese
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone
1 transport moved from 56 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 bomber moved from South Australia to Western Australia
1 tactical_bomber moved from South Australia to 56 Sea Zone
1 tactical_bomber moved from South Australia to 61 Sea Zone
1 fighter moved from South Australia to Western Australia
1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
2 tactical_bombers moved from Kweichow to Yunnan
3 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Anhwe to Hunan
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from French Indo China to Yunnan
1 aaGun moved from Siam to French Indo China
2 submarines moved from 35 Sea Zone to 56 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from 16 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 marine moved from Manchuria to 19 Sea Zone
1 aaGun and 3 infantry moved from Korea to Manchuria
1 artillery, 2 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
Japanese undo move 1.
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
French : 0,67
ANZAC : -1,00
Americans : -0,33
Chinese : -0,67
AA fire in South Australia : : -0,50
UK_Pacific : -0,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 6 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Suiyuyan to Smolensk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Americans attack with 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber in Smolensk, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Smolensk to Russia
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 102 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
6 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to Anhwe
1 artillery and 1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 bomber moved from United Kingdom to Northern Italy
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 1 armour, 11 infantry and 2 mech_infantrys moved from Burma to India
1 mech_infantry moved from Persia to West India
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
3 fighters moved from Gibraltar to Egypt
1 bomber moved from Northern Italy to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
1 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Persia
1 transport placed in 110 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33
Italians : -0.33
British : 1.00
Americans : 0.33
Chinese : 1.50
AA fire in Northern Italy : : -0.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
2 mech_infantrys moved from Northern Italy to Holland Belgium
1 bomber moved from Cyprus to Holland Belgium
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 armour moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Crete
Battle in Holland Belgium
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Italians win, taking Crete from Neutral_Allies, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
2 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 mech_infantry moved from Romania to Western Ukraine
2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter and 1 mech_infantry placed in Southern Italy
1 submarine placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0,00
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to South Australia
2 fighters moved from New Zealand to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in South Australia, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from South Australia to New South Wales
Place Units - ANZAC
1 aaGun, 1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 1 artillery
French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
French win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians : -1.33
French : 0.33
ANZAC : 1.33
Japanese : -0.67
@majikforce Wow that Frenchman ate his Wheaties this game!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Vologda
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Novgorod to Vologda
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from Novgorod to Vologda
2 tactical_bombers moved from Novgorod to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Vologda, round 2 : 3/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Belarus to Smolensk
2 bombers moved from Vologda to Novgorod
3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Vologda to Novgorod
3 transports moved from 115 Sea Zone to 114 Sea Zone
2 tactical_bombers moved from 115 Sea Zone to Bryansk
1 aaGun moved from Belarus to Novgorod
2 infantry moved from Belarus to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Ukraine to Bryansk
3 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 114 Sea Zone
3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
4 infantry placed in Germany
1 mech_infantry placed in Germany
2 bombers and 1 fighter placed in Novgorod
3 infantry placed in Western Germany
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 1,17
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 bomber moved from Russia to Vologda
2 infantry moved from Novosibirsk to Vologda
1 artillery moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Rostov
1 artillery moved from Volgograd to Rostov
2 mech_infantrys moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 mech_infantrys
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 artillery moved from Volgograd to Kazakhstan
2 aaGuns and 10 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Rostov to Samara
1 fighter moved from Smolensk to Samara
1 bomber and 1 tactical_bomber moved from Vologda to Samara
1 infantry moved from Russia to Tambov
3 aaGuns, 4 armour, 17 artilleries, 21 infantry and 7 mech_infantrys moved from Russia to Samara
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 1.33
Russians : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 bombers, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Hunan to Kweichow
2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
4 tactical_bombers moved from Yunnan to Kweichow
4 infantry moved from Manchuria to Jehol
1 bomber moved from Guam to 54 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Western Australia to Shan State
1 fighter moved from 6 Sea Zone to Jehol
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter moved from 6 Sea Zone to Jehol
Combat - Japanese
Battle in Burma
Japanese attack with 2 armour, 4 artilleries, 9 infantry, 1 marine and 3 mech_infantrys
Chinese defend with 5 infantry
Japanese roll dice for 2 armour, 4 artilleries, 9 infantry, 1 marine and 3 mech_infantrys in Burma, round 2 : 4/19 hits, 5,33 expected hits
UK_Pacific roll dice for 5 infantry in Burma, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Burma
Japanese roll dice for 2 armour, 4 artilleries, 7 infantry, 1 marine and 3 mech_infantrys in Burma, round 3 : 2/17 hits, 5,00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 4 artilleries, 7 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 4 tactical_bombers in Kweichow, round 2 : 4/6 hits, 2,67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Jehol
Japanese attack with 2 fighters and 4 infantry
Chinese defend with 4 infantry
Japanese roll dice for 2 fighters and 4 infantry in Jehol, round 2 : 1/6 hits, 1,67 expected hits
Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 3 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 4 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 5 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Battle in Anhwe
Japanese attack with 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber in 54 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 transport owned by the Americans lost in 54 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 bomber moved from 54 Sea Zone to Java
1 carrier moved from 56 Sea Zone to 42 Sea Zone
2 submarines moved from 56 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
1 fighter moved from Western Australia to Siam
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Jehol to Hunan
4 tactical_bombers moved from Kweichow to Siam
1 bomber moved from Shan State to Siam
1 fighter and 1 tactical_bomber moved from Shan State to Siam
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Kiangsu
1 aaGun moved from Manchuria to Jehol
1 aaGun and 2 infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Burma
1 aaGun, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 aaGun and 2 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Siam to 38 Sea Zone
Place Units - Japanese
2 bombers and 1 mech_infantry placed in Kwangtung
2 fighters and 1 mech_infantry placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese : -0,33
UK_Pacific : -0,33
Japanese : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Russia to Alexandria
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Tunisia from Americans
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Alexandria
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Alexandria
Americans win, taking Alexandria from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Southern France, round 2 : 0/4 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
6 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Alexandria to Egypt
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Hopei to Yunnan
1 artillery and 1 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Egypt to 99 Sea Zone
1 bomber moved from Normandy Bordeaux to 99 Sea Zone
2 infantry moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Persia to Syria
Combat - British
Battle in Syria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber and 3 fighters
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 cruiser owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone
British roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 28
Casualties for British: 3 fighters
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Non Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
1 armour moved from Persia to West India
2 fighters moved from Persia to West India
1 fighter moved from Syria to Persia
1 tactical_bomber moved from Syria to Persia
1 artillery moved from Iraq to Persia
3 armour and 2 mech_infantrys moved from Egypt to Iraq
3 aaGuns, 1 armour, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to West India
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Suiyuyan to Chahar
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to Gibraltar
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.17
British : 0.17
Americans : 0.00
Chinese : -1.00
Japanese : 1.00
@majikforce Such a shame that the early dicing on the US has dramatically altered the Pacific.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 4x factory_major; Remaining resources: 17 PUs;
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern France
1 mech_infantry moved from Northern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Northern Italy to France
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to France
2 fighters moved from Southern Italy to Southern France
2 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
2 mech_infantrys moved from Bryansk to Tambov
3 armour moved from Bryansk to Tambov
1 fighter moved from Cyprus to Rostov
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 4 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Holland Belgium
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in France
Italians attack with 1 fighter and 1 mech_infantry
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in France, round 2 : 0/2 hits, 0,67 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in France, round 3 : 2/2 hits, 0,67 expected hits
French roll dice for 1 infantry in France, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in France
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
French roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 3 : 3/4 hits, 1,33 expected hits
French roll dice for 1 mech_infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from French with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Italians attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 2 mech_infantrys in Tambov, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Rostov, round 3 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 4 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Rostov, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 armour moved from Greece to Yugoslavia
1 artillery moved from Greece to Bulgaria
2 fighters moved from Southern France to Southern Italy
1 fighter moved from France to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -1,00
French : 0,33
Americans : 0,67
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
2 armour, 3 fighters, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to United Kingdom
Turn Complete - French
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
@majikforce Just realized I didn’t get 4 free inf in France when the US liberated it? Did BM get rid of that NO?
@majikforce, I saw you allready posted a Question for that.
So’ll wait untill we get a green light to Go.
Haven’t had France liberated in BM even once, so i don’t know the answer of this, too.
@majikforce,maybe it was bc i didn’t trigger the Vichy-rule??
@aequitas-et-veritas Adam said it should still be a NO. I am just clarifying with him about your Normandy question. So if Paris gets 12 IPC to spend after the US enters it looks like you may want to redo your Italian turn. I am not a fan of taking rolled dice off the board but in this case I feel a full redo of the turn is fair. After I get clarification I can edit the UK map with the added French units. Does that sound good to you?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Russia to Alexandria
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Tunisia from Americans
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Alexandria
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Alexandria
Americans win, taking Alexandria from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Southern France, round 2 : 0/4 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
6 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Alexandria to Egypt
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Hopei to Yunnan
1 artillery and 1 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Egypt to 99 Sea Zone
1 bomber moved from Normandy Bordeaux to 99 Sea Zone
2 infantry moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Persia to Syria
Combat - British
Battle in Syria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber and 3 fighters
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 cruiser owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone
British roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 28
Casualties for British: 3 fighters
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Non Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
1 armour moved from Persia to West India
2 fighters moved from Persia to West India
1 fighter moved from Syria to Persia
1 tactical_bomber moved from Syria to Persia
1 artillery moved from Iraq to Persia
3 armour and 2 mech_infantrys moved from Egypt to Iraq
3 aaGuns, 1 armour, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to West India
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Suiyuyan to Chahar
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to Gibraltar
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by French to France: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.17
British : 0.17
Americans : 0.00
Chinese : -1.00
Japanese : 1.00
@majikforce, all good.
Getting Ready for the kill!