• '20

    I think I’ve selected correct OOL for you so far. Submerge sub? my damaged bb bomber vs finn sub dd. Really would have liked this battle’s dice to be average :(

  • '20 '18 '17 '15

    My sub shall stay and fight on!

  • '20

    @Whackamatt quick response. I am looking at a different match now, will get back to ours after

  • '20

    sub missed and i got one hit. kill sub or dd? You havent rolled for dd yet

  • '20 '18 '17 '15

    sub will soldier on!

  • '20

    f*ck. lost bomber and retreated. sneaky sub lives on! SZ battle in pacific north of new guinea. my lone sub hit vs your dd and tt. kill what?

  • '20 '18 '17 '15

    lose transport

  • '20

    i forgot that hong kong exists for me still. May i make a combat move from there?

  • '20 '18 '17 '15

    I’m okay with that.

    Are you going to roll on the forums then for the attack?

  • '20

    does the dice roller work on here? i figure i will use anzac units as stand-ins then edit results in for brits


  • @Colt45554

    That will work too! I hadn’t thought of that.

  • '20

    Bah, lost two inf and you took zero casualties. I should have edited to hong kong then actually moved the units because it didnt let me retreat and it kept auto attacking. I wanted retreat after miserable round one.


  • @Colt45554 Edit back in the units you would have retreated with. There’s no need to keep going due to the editing logic.

  • '20

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Adding units owned by Anzac to Kiangsi: 1 Artillery, 3 Infantrys and 1 Tank
            EDIT: Turning off Edit Mode
    
        Purchase Units - Anzac
            Anzac buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Anzac creates battle in territory Kiangsi
            Battle in Kiangsi
                Anzac attack with 1 Artillery, 3 Infantrys and 1 Tank
                Hisaichi defend with 2 Artillerys and 2 Infantrys
                    Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiangsi, round 2 : 0/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Anzac lost in Kiangsi
                    Anzac roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 3 : 2/4 hits, 1.33 expected hits
                    1 Artillery owned by the Anzac and 1 Infantry owned by the Anzac lost in Kiangsi
                    Anzac roll dice for 1 Tank in Kiangsi, round 4 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 4 : 0/4 hits, 1.33 expected hits
                    Anzac roll dice for 1 Tank in Kiangsi, round 5 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 5 : 1/4 hits, 1.33 expected hits
                    1 Tank owned by the Anzac lost in Kiangsi
                Hisaichi win with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is -15
                Casualties for Anzac: 1 Artillery, 3 Infantrys and 1 Tank
    
        Non Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from Hong Kong: 2 Infantrys
            EDIT: Turning off Edit Mode
            1 Infantry moved from Northern Territory to Western Australia
            4 Infantrys moved from Canberra to New South Wales
            1 AAGun moved from Canberra to New South Wales
            1 Transport moved from 114 Sea Zone to 120 Sea Zone
            1 Infantry moved from North New Zealand to 120 Sea Zone
            1 Artillery moved from Wellington to 120 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
            1 Artillery moved from West Papua to Port Moresby
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone
            1 Submarine moved from 123 Sea Zone to 120 Sea Zone
            1 Submarine moved from 113 Sea Zone to 114 Sea Zone
            1 Infantry moved from Queensland to Townsville
    
        Place Units - Anzac
            3 Infantrys placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Anzac : -3.67
    

    Savegame

  • '20 '18 '17 '15

    Don’t forget the Dutch!

  • '20

    Crap! I have to get to that tomorrow night

  • '20

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Fighter moved from Banjarmasin to Malaya
            1 Infantry moved from Sumatra to Java
            1 Artillery moved from Java to Sumatra
            1 Artillery moved from Hollandia to Merauke
            1 Infantry and 1 Tank moved from Suriname to French Guiana
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
            Turning on Edit Mode
            EDIT: Adding units owned by Dutch to Banjarmasin: 1 Fighter
            EDIT: Removing units owned by Dutch from Malaya: 1 Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Submarine moved from 5 Sea Zone to 21 Sea Zone
            3 Infantrys moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Tampere
            1 Fighter moved from Helsinki to Tampere
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in 21 Sea Zone
                Finns attack with 1 Submarine
                British defend with 1 T.Boat
                    Finns roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Finns roll dice for 1 Submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Finns roll dice for 1 Submarine in 21 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Finns win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
    
        Non Combat Move - Finns
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Finns : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
            2 Infantrys and 1 Tank moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 1/8 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 3 : 1/8 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Bucharest
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians : -3.00
    Russians : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Artillery and 1 Infantry moved from N.Thailand to S.French Indochina
            2 Artillerys moved from Bangkok to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Java
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Lombok
                  Thai take Lombok from Dutch
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.French Indochina
                Thai attack with 1 Artillery and 1 Infantry
                French defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.French Indochina
                Thai win, taking S.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Java
                Thai attack with 2 Artillerys and 2 Infantrys
                Dutch defend with 1 Infantry
                    Thai roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Java
                Thai win, taking Java from Dutch with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Thai
            1 Infantry moved from S.Thailand to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    French : -0.33
    Thai : 1.00
    Dutch : -0.33
    

    Savegame

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