TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Tank moved from C.Sinkiang to Gobi Altai
1 Infantry moved from E.Sinkiang to Gobi Altai
1 Infantry moved from W.Qinghai to Gobi Altai
1 Tank moved from Hsining to Gobi Altai
1 Fighter moved from Hsining to Gobi Altai
1 Tank moved from Shanghai to Fukien
Chinese take Fukien from Yamamoto
1 Infantry and 1 Tank moved from Yunnan to N.Thailand
Purchase Units - Chinese
Chinese buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gobi Altai
Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/5 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Gobi Altai
Chinese loses 0 PUs for violating Gobi Altais neutrality.
Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in N.Thailand
Chinese attack with 1 Infantry and 1 Tank
Thai defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Infantry and 1 Tank in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in N.Thailand
1 Tank retreated to Yunnan
Thai win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Infantry moved from Kwangtung to Kiangsi
1 Artillery moved from Hunan to Hupeh
1 Infantry moved from Anhwei to Hupeh
1 Infantry moved from Kweichow to Hupeh
1 Tank moved from Szechwan to Hupeh
1 Artillery moved from Shensi to Hupeh
1 Tank moved from Suiyuan to Hupeh
1 Infantry moved from Shansi to Hupeh
1 Infantry moved from Suiyuan to Shansi
1 Tank moved from Ningsia to Hupeh
1 Infantry moved from Ningsia to Shensi
2 Infantrys moved from Lanchow to Shensi
1 Infantry moved from E.Qinghai to Ningsia
1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
1 Fighter moved from Gobi Altai to Shensi
1 AAGun and 1 Infantry moved from Urumqi to E.Sinkiang
1 Infantry moved from Urumqi to E.Sinkiang
Place Units - Chinese
6 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Chinese : -0.33
Thai : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Hisaichi
2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 107 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 107 Sea Zone
1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone
2 Fighters moved from 84 Sea Zone to 110 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone
1 Bomber moved from Changchun to 67 Sea Zone
1 Artillery and 2 Infantrys moved from Kirin to Vladivostok
1 Tank moved from Changchun to Vladivostok
2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 84 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kiangsi
1 Infantry moved from Korea to 84 Sea Zone
1 Artillery and 2 Infantrys moved from Peking to Chahar
1 Artillery and 4 Infantrys moved from Shantung to Shanghai
3 Tanks moved from Liaoning to Shantung
2 Tanks moved from Peking to Shantung
1 Infantry moved from 84 Sea Zone to Shantung
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
1 Tank moved from Kirin to Chita
3 Infantrys and 1 Tank moved from Heilungchiang to Chita
2 Artillerys and 2 Infantrys moved from Changchun to Kirin
3 Infantrys moved from Liaoning to Heilungchiang
2 Infantrys moved from Korea to Liaoning
1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone
1 Fighter moved from Changchun to Vladivostok
1 Fighter moved from Peking to Chahar
Purchase Units - Hisaichi
Hisaichi buy 1 Factory and 7 Infantrys; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 6 Infantrys and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Chita, round 2 : 1/9 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Chita, round 3 : 5/9 hits, 2.50 expected hits
Russians roll dice for 1 Bunker in Chita, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Vladivostok
Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in 111 Sea Zone
Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine
Dutch defend with 1 Destroyer
Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 111 Sea Zone
Hisaichi win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in 110 Sea Zone
Hisaichi attack with 1 Destroyer, 2 Fighters and 2 Submarines
Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 110 Sea Zone
Hisaichi win with 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Submarine
Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
Battle in 67 Sea Zone
Hisaichi attack with 1 Bomber
Dutch defend with 1 Submarine
Hisaichi roll dice for 1 Bomber in 67 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Dutch lost in 67 Sea Zone
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Dutch: 1 Submarine
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 2 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Shanghai
Hisaichi attack with 1 Artillery and 4 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Shanghai, round 2 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kiangsi
Hisaichi attack with 2 Artillerys and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Bomber moved from 67 Sea Zone to Panay
2 Fighters moved from 110 Sea Zone to 111 Sea Zone
1 Fighter moved from Chahar to Formosa
1 Fighter moved from Vladivostok to Formosa
1 AAGun moved from Changchun to Kirin
Place Units - Hisaichi
1 Factory placed in Liaoning
7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 44 PUs; end with 45 PUs
Combat Hit Differential Summary :
Hisaichi : 6.67
Chinese : 0.00
Russians : -1.50
Dutch : -0.50
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - British
British loses 0 PUs for violating Greenlands neutrality.
1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
1 Infantry and 1 Tank moved from 2 Sea Zone to Greenland
British take Greenland from Neutral
1 Fighter moved from Montreal to 8 Sea Zone
1 Fighter moved from Gibraltar to 31 Sea Zone
1 Artillery moved from Kenya to Italian East Africa
1 Infantry moved from Equatoria to Italian East Africa
1 Infantry moved from British Somaliland to Italian East Africa
1 Tank moved from Kordofan to Italian East Africa
1 Tank moved from Nubia to Italian East Africa
1 Cruiser and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Artillery and 2 Infantrys moved from 57 Sea Zone to Italian East Africa
1 Fighter moved from Trucial Coast to Italian East Africa
1 Bomber moved from London to 5 Sea Zone
1 Destroyer moved from 10 Sea Zone to 11 Sea Zone
1 Destroyer moved from 11 Sea Zone to 5 Sea Zone
1 Battleship moved from 10 Sea Zone to 4 Sea Zone
1 Battleship moved from 4 Sea Zone to 5 Sea Zone
1 Transport moved from 10 Sea Zone to 5 Sea Zone
1 Infantry moved from Palestine to 56 Sea Zone
1 Cruiser and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Italian East Africa
1 Submarine moved from 115 Sea Zone to 108 Sea Zone
1 Infantry moved from British Guiana to Amazon
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to S.Thailand: 1 Infantry
EDIT: Adding units owned by British to S.Thailand: 1 Fighter
EDIT: Removing units owned by British from Burma: 1 Infantry
EDIT: Removing units owned by British from Madras: 1 Fighter
EDIT: Turning off Edit Mode
British buy 10 Infantrys; Remaining resources: 0 PUs;
Combat - British
British creates battle in territory S.Thailand
Battle in Italian East Africa
British attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks
Italians defend with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank
British roll dice for 2 Cruisers in Italian East Africa, round 2 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Italians lost in Italian East Africa
British roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks in Italian East Africa, round 2 : 4/10 hits, 3.17 expected hits
Italians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Italian East Africa, round 2 : 3/5 hits, 2.00 expected hits
1 Tank owned by the Italians, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Italian East Africa
British roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Italian East Africa, round 3 : 5/7 hits, 2.67 expected hits
Italians roll dice for 1 Fighter in Italian East Africa, round 3 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
British win, taking Italian East Africa from Italians with 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 17
Casualties for Italians: 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank
Casualties for British: 4 Infantrys
Battle in Amazon
British attack with 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Amazon
Neutral win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in 5 Sea Zone
British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport
Germans defend with 1 Submarine; Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
Finns roll dice for 2 Submarines in 5 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Transport owned by the Finns and 1 Transport owned by the British lost in 5 Sea Zone
Finns roll dice for 2 Submarines in 5 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Battleship, 1 Bomber and 1 Destroyer in 5 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in 5 Sea Zone
Combat Hit Differential Summary :
Neutral : 0.67
British : 2.67
Italians : 1.50
Finns : 0.83
I think I’ve selected correct OOL for you so far. Submerge sub? my damaged bb bomber vs finn sub dd. Really would have liked this battle’s dice to be average :(
My sub shall stay and fight on!
@Whackamatt quick response. I am looking at a different match now, will get back to ours after
sub missed and i got one hit. kill sub or dd? You havent rolled for dd yet
sub will soldier on!
f*ck. lost bomber and retreated. sneaky sub lives on! SZ battle in pacific north of new guinea. my lone sub hit vs your dd and tt. kill what?
lose transport
i forgot that hong kong exists for me still. May i make a combat move from there?
I’m okay with that.
Are you going to roll on the forums then for the attack?
does the dice roller work on here? i figure i will use anzac units as stand-ins then edit results in for brits
That will work too! I hadn’t thought of that.
Bah, lost two inf and you took zero casualties. I should have edited to hong kong then actually moved the units because it didnt let me retreat and it kept auto attacking. I wanted retreat after miserable round one.
@Colt45554 Edit back in the units you would have retreated with. There’s no need to keep going due to the editing logic.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
Turning on Edit Mode
EDIT: Adding units owned by Anzac to Kiangsi: 1 Artillery, 3 Infantrys and 1 Tank
EDIT: Turning off Edit Mode
Purchase Units - Anzac
Anzac buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Anzac creates battle in territory Kiangsi
Battle in Kiangsi
Anzac attack with 1 Artillery, 3 Infantrys and 1 Tank
Hisaichi defend with 2 Artillerys and 2 Infantrys
Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiangsi, round 2 : 0/5 hits, 1.50 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Anzac lost in Kiangsi
Anzac roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 3 : 2/4 hits, 1.33 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Anzac lost in Kiangsi
Anzac roll dice for 1 Tank in Kiangsi, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 4 : 0/4 hits, 1.33 expected hits
Anzac roll dice for 1 Tank in Kiangsi, round 5 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 5 : 1/4 hits, 1.33 expected hits
1 Tank owned by the Anzac lost in Kiangsi
Hisaichi win with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is -15
Casualties for Anzac: 1 Artillery, 3 Infantrys and 1 Tank
Non Combat Move - Anzac
Turning on Edit Mode
EDIT: Removing units owned by British from Hong Kong: 2 Infantrys
EDIT: Turning off Edit Mode
1 Infantry moved from Northern Territory to Western Australia
4 Infantrys moved from Canberra to New South Wales
1 AAGun moved from Canberra to New South Wales
1 Transport moved from 114 Sea Zone to 120 Sea Zone
1 Infantry moved from North New Zealand to 120 Sea Zone
1 Artillery moved from Wellington to 120 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
1 Artillery moved from West Papua to Port Moresby
1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone
1 Submarine moved from 123 Sea Zone to 120 Sea Zone
1 Submarine moved from 113 Sea Zone to 114 Sea Zone
1 Infantry moved from Queensland to Townsville
Place Units - Anzac
3 Infantrys placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Anzac : -3.67
Don’t forget the Dutch!
Crap! I have to get to that tomorrow night
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
2 Infantrys moved from West Borneo to Banjarmasin
1 Fighter moved from Banjarmasin to Malaya
1 Infantry moved from Sumatra to Java
1 Artillery moved from Java to Sumatra
1 Artillery moved from Hollandia to Merauke
1 Infantry and 1 Tank moved from Suriname to French Guiana
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turning on Edit Mode
EDIT: Adding units owned by Dutch to Banjarmasin: 1 Fighter
EDIT: Removing units owned by Dutch from Malaya: 1 Fighter
EDIT: Turning off Edit Mode
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :