Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Whack vs. Colt - WAW
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@Whackamatt looks correct. Forgot laptop charger for out of town work. Hope to post in around 48 hours
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Tank moved from C.Sinkiang to Gobi Altai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Tank moved from Hsining to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai 1 Tank moved from Shanghai to Fukien Chinese take Fukien from Yamamoto 1 Infantry and 1 Tank moved from Yunnan to N.Thailand Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Altai Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in N.Thailand Chinese attack with 1 Infantry and 1 Tank Thai defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 1 Tank in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in N.Thailand 1 Tank retreated to Yunnan Thai win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Kwangtung to Kiangsi 1 Artillery moved from Hunan to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Infantry moved from Kweichow to Hupeh 1 Tank moved from Szechwan to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Infantry moved from Shansi to Hupeh 1 Infantry moved from Suiyuan to Shansi 1 Tank moved from Ningsia to Hupeh 1 Infantry moved from Ningsia to Shensi 2 Infantrys moved from Lanchow to Shensi 1 Infantry moved from E.Qinghai to Ningsia 1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Gobi Altai to Shensi 1 AAGun and 1 Infantry moved from Urumqi to E.Sinkiang 1 Infantry moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Chinese : -0.33 Thai : 0.33
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 107 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 107 Sea Zone 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone 1 Bomber moved from Changchun to 67 Sea Zone 1 Artillery and 2 Infantrys moved from Kirin to Vladivostok 1 Tank moved from Changchun to Vladivostok 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kiangsi 1 Infantry moved from Korea to 84 Sea Zone 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Artillery and 4 Infantrys moved from Shantung to Shanghai 3 Tanks moved from Liaoning to Shantung 2 Tanks moved from Peking to Shantung 1 Infantry moved from 84 Sea Zone to Shantung 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 1 Tank moved from Kirin to Chita 3 Infantrys and 1 Tank moved from Heilungchiang to Chita 2 Artillerys and 2 Infantrys moved from Changchun to Kirin 3 Infantrys moved from Liaoning to Heilungchiang 2 Infantrys moved from Korea to Liaoning 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone 1 Fighter moved from Changchun to Vladivostok 1 Fighter moved from Peking to Chahar Purchase Units - Hisaichi Hisaichi buy 1 Factory and 7 Infantrys; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 6 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Chita, round 2 : 1/9 hits, 2.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Chita, round 3 : 5/9 hits, 2.50 expected hits Russians roll dice for 1 Bunker in Chita, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Vladivostok Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in 111 Sea Zone Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine Dutch defend with 1 Destroyer Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 111 Sea Zone Hisaichi win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Destroyer Battle in 110 Sea Zone Hisaichi attack with 1 Destroyer, 2 Fighters and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in 67 Sea Zone Hisaichi attack with 1 Bomber Dutch defend with 1 Submarine Hisaichi roll dice for 1 Bomber in 67 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Dutch lost in 67 Sea Zone Hisaichi win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Dutch: 1 Submarine Battle in Chahar Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 1 Artillery and 4 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 4 Infantrys in Shanghai, round 2 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Hisaichi attack with 2 Artillerys and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from 67 Sea Zone to Panay 2 Fighters moved from 110 Sea Zone to 111 Sea Zone 1 Fighter moved from Chahar to Formosa 1 Fighter moved from Vladivostok to Formosa 1 AAGun moved from Changchun to Kirin Place Units - Hisaichi 1 Factory placed in Liaoning 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 44 PUs; end with 45 PUs
Combat Hit Differential Summary :
Hisaichi : 6.67 Chinese : 0.00 Russians : -1.50 Dutch : -0.50
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British British loses 0 PUs for violating Greenlands neutrality. 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry and 1 Tank moved from 2 Sea Zone to Greenland British take Greenland from Neutral 1 Fighter moved from Montreal to 8 Sea Zone 1 Fighter moved from Gibraltar to 31 Sea Zone 1 Artillery moved from Kenya to Italian East Africa 1 Infantry moved from Equatoria to Italian East Africa 1 Infantry moved from British Somaliland to Italian East Africa 1 Tank moved from Kordofan to Italian East Africa 1 Tank moved from Nubia to Italian East Africa 1 Cruiser and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 2 Infantrys moved from 57 Sea Zone to Italian East Africa 1 Fighter moved from Trucial Coast to Italian East Africa 1 Bomber moved from London to 5 Sea Zone 1 Destroyer moved from 10 Sea Zone to 11 Sea Zone 1 Destroyer moved from 11 Sea Zone to 5 Sea Zone 1 Battleship moved from 10 Sea Zone to 4 Sea Zone 1 Battleship moved from 4 Sea Zone to 5 Sea Zone 1 Transport moved from 10 Sea Zone to 5 Sea Zone 1 Infantry moved from Palestine to 56 Sea Zone 1 Cruiser and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Italian East Africa 1 Submarine moved from 115 Sea Zone to 108 Sea Zone 1 Infantry moved from British Guiana to Amazon Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by British to S.Thailand: 1 Infantry EDIT: Adding units owned by British to S.Thailand: 1 Fighter EDIT: Removing units owned by British from Burma: 1 Infantry EDIT: Removing units owned by British from Madras: 1 Fighter EDIT: Turning off Edit Mode British buy 10 Infantrys; Remaining resources: 0 PUs; Combat - British British creates battle in territory S.Thailand Battle in Italian East Africa British attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks Italians defend with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank British roll dice for 2 Cruisers in Italian East Africa, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Italians lost in Italian East Africa British roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks in Italian East Africa, round 2 : 4/10 hits, 3.17 expected hits Italians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Italian East Africa, round 2 : 3/5 hits, 2.00 expected hits 1 Tank owned by the Italians, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Italian East Africa British roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Italian East Africa, round 3 : 5/7 hits, 2.67 expected hits Italians roll dice for 1 Fighter in Italian East Africa, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa British win, taking Italian East Africa from Italians with 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 17 Casualties for Italians: 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank Casualties for British: 4 Infantrys Battle in Amazon British attack with 1 Infantry Neutral defend with 1 Infantry British roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Amazon Neutral win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in 5 Sea Zone British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport Germans defend with 1 Submarine; Finns defend with 1 Destroyer, 1 Submarine and 1 Transport Finns roll dice for 2 Submarines in 5 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Finns and 1 Transport owned by the British lost in 5 Sea Zone Finns roll dice for 2 Submarines in 5 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Battleship, 1 Bomber and 1 Destroyer in 5 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in 5 Sea Zone
Combat Hit Differential Summary :
Neutral : 0.67 British : 2.67 Italians : 1.50 Finns : 0.83
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I think I’ve selected correct OOL for you so far. Submerge sub? my damaged bb bomber vs finn sub dd. Really would have liked this battle’s dice to be average :(
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My sub shall stay and fight on!
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@Whackamatt quick response. I am looking at a different match now, will get back to ours after
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sub missed and i got one hit. kill sub or dd? You havent rolled for dd yet
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sub will soldier on!
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f*ck. lost bomber and retreated. sneaky sub lives on! SZ battle in pacific north of new guinea. my lone sub hit vs your dd and tt. kill what?
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lose transport
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i forgot that hong kong exists for me still. May i make a combat move from there?
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I’m okay with that.
Are you going to roll on the forums then for the attack?
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does the dice roller work on here? i figure i will use anzac units as stand-ins then edit results in for brits
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That will work too! I hadn’t thought of that.
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Bah, lost two inf and you took zero casualties. I should have edited to hong kong then actually moved the units because it didnt let me retreat and it kept auto attacking. I wanted retreat after miserable round one.
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@Colt45554 Edit back in the units you would have retreated with. There’s no need to keep going due to the editing logic.
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac Turning on Edit Mode EDIT: Adding units owned by Anzac to Kiangsi: 1 Artillery, 3 Infantrys and 1 Tank EDIT: Turning off Edit Mode Purchase Units - Anzac Anzac buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Anzac creates battle in territory Kiangsi Battle in Kiangsi Anzac attack with 1 Artillery, 3 Infantrys and 1 Tank Hisaichi defend with 2 Artillerys and 2 Infantrys Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiangsi, round 2 : 0/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Anzac lost in Kiangsi Anzac roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 3 : 2/4 hits, 1.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Anzac lost in Kiangsi Anzac roll dice for 1 Tank in Kiangsi, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 4 : 0/4 hits, 1.33 expected hits Anzac roll dice for 1 Tank in Kiangsi, round 5 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 5 : 1/4 hits, 1.33 expected hits 1 Tank owned by the Anzac lost in Kiangsi Hisaichi win with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is -15 Casualties for Anzac: 1 Artillery, 3 Infantrys and 1 Tank Non Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by British from Hong Kong: 2 Infantrys EDIT: Turning off Edit Mode 1 Infantry moved from Northern Territory to Western Australia 4 Infantrys moved from Canberra to New South Wales 1 AAGun moved from Canberra to New South Wales 1 Transport moved from 114 Sea Zone to 120 Sea Zone 1 Infantry moved from North New Zealand to 120 Sea Zone 1 Artillery moved from Wellington to 120 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby 1 Artillery moved from West Papua to Port Moresby 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone 1 Submarine moved from 123 Sea Zone to 120 Sea Zone 1 Submarine moved from 113 Sea Zone to 114 Sea Zone 1 Infantry moved from Queensland to Townsville Place Units - Anzac 3 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Anzac : -3.67
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Don’t forget the Dutch!
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Crap! I have to get to that tomorrow night