@Imperious:
Ok sorry i was looking at an old draft… you cannot purchase additional rolls… my bad.
so i modify as follows:
Each player cannot perform more than one free diplomacy roll for each neutral. Additionally, a neutral cannot be targeted for diplomacy by each side more than once per turn.
From some past discussions we were allowing someone like Germany, with 2 dice, to throw both against the same country. However, they could only move it one block even if both dice scored hits…
Even with all these rolls we’ve been abusing (e.g., allowing Japan to help Germany influence Spain or Turkey) – we have only once turn a county, and it was very late in the game. I think Germany got Turkey once. ONLY after they had Trans-Jordan & Persia for a +2 modifier.
So, I haven’t found Diplomacy to be that much of a player really. Though it does add some excitement.
I’m a little nervous about this Gibraltar issue though. We hadn’t been playing with that one.
I do like the fact that certain countries only influence certain regions. That one needs to be spelled out. Something akin to the Convey Raid Chart by country and what territories they influence.
I also think that if the US invades Western Europe that they should be allowed to roll on Spain. And likewise if Japan makes it to Persia (which in our games they usually do) they should be allowed to roll on Turkey.
Thanks for the great discussions. The more we play this here in San Antonio – the more we keep uncovering.
So, the game stays very dynamic.
Enjoy the day!