• '20 '19 '18 '15 '13

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
            1 submarine moved from 4 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 destroyer moved from 4 Sea Zone to 16 Sea Zone
            2 artilleries and 1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 carrier, 1 destroyer and 2 transports moved from 4 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Kansu to Timguska
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 bomber moved from French Indo China to Borneo
            1 bomber moved from Yunnan to India
            1 fighter moved from Java to 55 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 battleship and 1 carrier moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from Celebes to 41 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 tactical_bomber moved from Malaya to Burma
            1 fighter moved from Malaya to Sumatra
            1 fighter and 1 tactical_bomber moved from Szechwan to Burma
            1 fighter moved from Shensi to Burma
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 tactical_bomber moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from Shensi to Hunan
            1 bomber moved from Japan to Hunan
            1 infantry moved from Kweichow to Hunan
            1 artillery moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 tactical_bomber moved from Celebes to 43 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Timguska
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Timguska
                1 artillery owned by the Japanese retreated to Kansu
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 2/1 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in Hunan
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/0 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 fighter and 1 transport
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/1 hits, 1.17 expected hits
                    ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in British Columbia
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 3 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in British Columbia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
                Japanese win, taking British Columbia from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/0 hits, 3.00 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from French Indo China to Kweichow
            1 mech_infantry moved from Malaya to Yunnan
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from 43 Sea Zone to French Indo China
            1 fighter moved from Sumatra to 41 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 19 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 infantry moved from Kansu to Suiyuyan
            1 mech_infantry moved from Chahar to Manchuria
            1 armour moved from Shantung to Manchuria
            1 aaGun moved from Jehol to Manchuria
            1 artillery moved from Suiyuyan to Chahar
            1 aaGun moved from Suiyuyan to Chahar
            1 fighter and 1 tactical_bomber moved from Hunan to Shensi
            1 tactical_bomber moved from 55 Sea Zone to Java
            1 fighter moved from 55 Sea Zone to Java
            1 bomber moved from Borneo to Siam
            1 fighter moved from Burma to Kwangsi
            1 tactical_bomber moved from Burma to Kwangsi
            1 fighter moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 bomber moved from India to Yunnan
            1 bomber moved from Hunan to Shantung
    
        Place Units - Japanese
            1 destroyer, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
            Japanese collect 63 PUs (5 lost to blockades); end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Americans : 0.67
    ANZAC : 0.83
    Chinese : 0.00
    UK_Pacific : 0.33
    AA fire in India : : -0.17
    Russians : 0.67
    Japanese : -1.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 91 Sea Zone to Morocco
            1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
            1 fighter moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Sakha to Siberia
            2 fighters moved from Sakha to Siberia
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery and 1 transport moved from 25 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Siberia
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 1 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Morocco
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 2/1 hits, 1.67 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Siberia
                Americans attack with 2 artilleries, 2 fighters and 1 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Siberia, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Siberia, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                    Americans roll dice for 2 artilleries and 2 fighters in Siberia, round 3 : 1/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Siberia
                Americans win, taking Siberia from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in British Columbia
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from British Columbia to 26 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to Western United States
            4 transports moved from 89 Sea Zone to 101 Sea Zone
            3 carriers, 3 destroyers and 1 transport moved from 91 Sea Zone to 89 Sea Zone
            2 fighters moved from Eastern United States to 89 Sea Zone
            2 fighters moved from Morocco to 89 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from Siberia to Buryatia
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -1.67
    Japanese : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 91 Sea Zone to Morocco
            1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from Western United States to British Columbia
            1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
            1 fighter moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Sakha to Siberia
            2 fighters moved from Sakha to Siberia
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery and 1 transport moved from 25 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Siberia
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 1 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Morocco
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 2/1 hits, 1.67 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Siberia
                Americans attack with 2 artilleries, 2 fighters and 1 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Siberia, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Siberia, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                    Americans roll dice for 2 artilleries and 2 fighters in Siberia, round 3 : 1/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Siberia
                Americans win, taking Siberia from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in British Columbia
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from British Columbia to 26 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to Western United States
            4 transports moved from 89 Sea Zone to 101 Sea Zone
            3 carriers, 3 destroyers and 1 transport moved from 91 Sea Zone to 89 Sea Zone
            2 fighters moved from Eastern United States to 89 Sea Zone
            2 fighters moved from Morocco to 89 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from Siberia to Buryatia
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 80 Sea Zone to Iraq
            1 mech_infantry moved from Eastern Persia to Persia
                  British take Persia from Germans
            2 mech_infantrys moved from Eastern Persia to 80 Sea Zone
            2 mech_infantrys moved from 80 Sea Zone to Iraq
            3 infantry moved from India to Burma
    
        Combat - British
            Battle in Iraq
                British attack with 2 fighters and 2 mech_infantrys
                Germans defend with 2 armour, 1 artillery and 1 factory_minor
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 2 fighters and 2 mech_infantrys in Iraq, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 2 armour and 1 artillery in Iraq, round 2 : 1/1 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Iraq
                    British roll dice for 2 fighters and 1 mech_infantry in Iraq, round 3 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 armour and 1 artillery
            Battle in Burma
                British attack with 3 infantry
                Japanese defend with 1 artillery
                    British roll dice for 3 infantry in Burma, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry in Burma, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Iraq to 80 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
            1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Union of South Africa
            1 destroyer and 1 submarine placed in 106 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Italians : -0.33
    British : -0.67
    Americans : -1.67
    Japanese : -0.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 destroyer, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 mech_infantry moved from Egypt to Kenya
                  Italians take Kenya from British
            1 armour moved from Egypt to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Syria to Persia
            1 bomber moved from Tunisia to Morocco
            1 bomber moved from Southern Italy to Persia
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            2 transports moved from 92 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 2 artilleries, 1 bomber and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Morocco, round 2 : 2/0 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Persia
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 1 fighter in Persia, round 2 : 2/1 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Persia
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Iraq
                Italians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/1 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Persia to Trans-Jordan
            1 bomber moved from Persia to Trans-Jordan
            1 fighter moved from Iraq to 98 Sea Zone
            1 tactical_bomber moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Romania to Ukraine
            2 infantry and 2 mech_infantrys moved from Northern Italy to 95 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
            1 infantry moved from Northern Italy to Southern France
            1 bomber moved from Morocco to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 98 Sea Zone
            1 marine placed in Egypt
            1 bomber placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,1,5,3,2,2
            Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.67
    Americans : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Queensland to 54 Sea Zone
            1 armour and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Siam
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Siam
                ANZAC attack with 1 armour
                Japanese defend with 1 bomber
                    ANZAC roll dice for 1 armour in Siam, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber in Siam, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 armour in Siam, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber in Siam, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 armour in Siam, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber in Siam, round 4 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 armour in Siam, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber in Siam, round 5 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Siam
                ANZAC win, taking Siam from Japanese with 1 armour remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 armour placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            2 submarines moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 118 Sea Zone to 110 Sea Zone
            1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Ukraine to Caucasus
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Tambov
            1 artillery moved from Volgograd to Tambov
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Bessarabia to Rostov
            1 bomber moved from Volgograd to Tambov
            1 bomber moved from Novgorod to Smolensk
            1 infantry moved from Archangel to Smolensk
            1 artillery moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Nenetsia
            1 mech_infantry moved from Belarus to Nenetsia
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Baltic States to Belarus
            1 mech_infantry moved from Baltic States to Archangel
            1 artillery moved from Poland to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to Bryansk
            1 tactical_bomber moved from Volgograd to Bryansk
            1 fighter moved from Volgograd to Tambov
            1 bomber moved from Volgograd to Samara
            1 bomber moved from Trans-Jordan to 91 Sea Zone
            1 fighter moved from Gibraltar to 105 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 2 submarines
                Americans defend with 1 cruiser and 1 transport
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 19
                Casualties for Americans: 1 cruiser and 1 transport
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 submarine
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Samara
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/1 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                 retreated to Samara
                Russians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Tambov to Volgograd
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from 105 Sea Zone to Normandy Bordeaux
            1 bomber moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 mech_infantry moved from Southern France to 93 Sea Zone
            1 armour moved from Southern France to 93 Sea Zone
            1 marine moved from Southern France to 93 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 1 marine, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
            2 transports moved from 92 Sea Zone to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            3 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Tambov to Southern Italy
            1 bomber moved from Bryansk to Ukraine
            1 tactical_bomber moved from Northwest Persia to Volgograd
            1 bomber moved from Samara to Greece
            1 bomber moved from Smolensk to Western Germany
            1 tactical_bomber moved from Bryansk to Ukraine
    
        Place Units - Germans
            1 factory_minor placed in Caucasus
            1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
            1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 artillery, 1 bomber and 1 infantry placed in Western Germany
            3 submarines placed in 93 Sea Zone
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : -0.17
    Russians : 1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Germans
            1 armour and 1 mech_infantry moved from Urals to Vologda
            1 artillery moved from Samara to Vologda
            1 artillery and 1 infantry moved from Russia to Tambov
            1 artillery and 1 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Tambov
            5 infantry moved from Korea to Manchuria
            3 infantry moved from Korea to Amur
            1 infantry moved from Korea to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 6 infantry
                Japanese defend with 1 aaGun, 1 armour and 1 mech_infantry
                    Russians roll dice for 6 infantry in Manchuria, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 5 infantry in Manchuria, round 3 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 1/1 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 4 infantry in Manchuria, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Manchuria, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 aaGun, 1 armour and 1 mech_infantry
            Battle in Amur
                Russians attack with 3 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 3 infantry in Amur, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 armour, 1 artillery and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Vologda, round 2 : 2/1 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Samara
            3 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Vologda
            2 artilleries moved from Russia to Vologda
            1 fighter moved from Tambov to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 aaGun moved from Korea to Amur
    
        Place Units - Russians
            1 artillery, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,4,5,3,1,1,3,4,3,1,2,3
            Russians collect 17 PUs (3 lost to blockades); end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.33
    Japanese : -0.50
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 20 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 43 Sea Zone
            1 fighter moved from 41 Sea Zone to 43 Sea Zone
            1 fighter moved from 41 Sea Zone to 43 Sea Zone
            1 battleship and 1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 artillery and 1 infantry moved from French Indo China to Siam
            1 tactical_bomber moved from French Indo China to Siam
            1 artillery moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 artillery moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Shensi to Kazakhstan
            1 mech_infantry moved from Sikang to Turkmenistan
            1 mech_infantry moved from Yunnan to Sikang
            1 mech_infantry moved from Kweichow to Tsinghai
            1 mech_infantry moved from French Indo China to Kweichow
            1 artillery moved from Chahar to Suiyuyan
            1 artillery moved from Anhwe to Chahar
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Malaya to Yunnan
            1 bomber moved from Yunnan to India
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            1 bomber moved from Shantung to Manchuria
            1 fighter and 1 tactical_bomber moved from Japan to Siberia
            2 fighters moved from Philippines to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in India causes 7 damage total. 
            Battle in 5 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 5 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship and 1 carrier
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship and 1 carrier remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 4 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/0 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Manchuria, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Siam
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 armour
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/1 hits, 1.17 expected hits
                    ANZAC roll dice for 1 armour in Siam, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Siam
                Japanese win, taking Siam from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour
            Battle in Siberia
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 2 artilleries
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 2 artilleries in Siberia, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 artilleries
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/1 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 43 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to Celebes
            1 tactical_bomber moved from 42 Sea Zone to Borneo
            1 fighter moved from Kwangsi to Java
            1 fighter moved from Shensi to 37 Sea Zone
            1 tactical_bomber moved from Shensi to 37 Sea Zone
            1 fighter moved from Burma to Sumatra
            1 tactical_bomber moved from Siam to Borneo
            1 tactical_bomber moved from Kwangsi to Celebes
            1 bomber moved from Manchuria to Yunnan
            1 bomber moved from India to French Indo China
            1 tactical_bomber moved from Burma to Shan State
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siberia to Soviet Far East
            1 tactical_bomber moved from 5 Sea Zone to 20 Sea Zone
            1 fighter moved from Manchuria to 19 Sea Zone
            1 fighter moved from 16 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from Manchuria to 19 Sea Zone
            1 fighter moved from Manchuria to Jehol
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Shantung to Jehol
            1 aaGun moved from Chahar to Anhwe
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 37 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry
            EDIT: Removing units owned by Japanese from Malaya: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 mech_infantry placed in Malaya
            3 submarines placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Shantung
            1 destroyer placed in 19 Sea Zone
            2 artilleries and 1 infantry placed in French Indo China
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
            Japanese collect 67 PUs (1 lost to blockades); end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Americans : -0.33
    Chinese : -0.33
    UK_Pacific : -0.67
    AA fire in India : : -0.17
    Russians : 0.33
    Japanese : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from British Columbia to Alaska
                  Americans take Alaska from Japanese
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            2 fighters moved from Buryatia to Yakut S.S.R.
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 carriers, 3 destroyers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 3 carriers, 3 destroyers, 4 fighters and 4 transports
                Germans defend with 2 submarines
                    Americans roll dice for 3 carriers, 3 destroyers, 4 fighters and 4 transports in 91 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 submarines owned by the Germans lost in 91 Sea Zone
                Americans win with 3 carriers, 3 destroyers, 4 fighters and 4 transports remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Yakut S.S.R.
                Americans attack with 2 fighters
                Germans defend with 1 armour
                    Americans roll dice for 2 fighters in Yakut S.S.R., round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Yakut S.S.R.
                Americans win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 destroyer and 1 fighter
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Morocco
                Americans attack with 4 artilleries and 4 infantry
                Italians defend with 2 artilleries and 2 infantry
                    Americans roll dice for 4 artilleries and 4 infantry in Morocco, round 2 : 3/1 hits, 2.67 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/1 hits, 1.33 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
                    Americans roll dice for 4 artilleries and 2 infantry in Morocco, round 3 : 2/0 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 3 infantry
                Casualties for Italians: 2 artilleries and 2 infantry
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 mech_infantry moved from British Columbia to Western United States
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 fighters moved from Yakut S.S.R. to Buryatia
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 submarine moved from 1 Sea Zone to 4 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Italians : 1.33
    Americans : 1.00
    Japanese : 0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from British Columbia to Alaska
                  Americans take Alaska from Japanese
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            2 fighters moved from Buryatia to Yakut S.S.R.
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 carriers, 3 destroyers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 3 carriers, 3 destroyers, 4 fighters and 4 transports
                Germans defend with 2 submarines
                    Americans roll dice for 3 carriers, 3 destroyers, 4 fighters and 4 transports in 91 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 submarines owned by the Germans lost in 91 Sea Zone
                Americans win with 3 carriers, 3 destroyers, 4 fighters and 4 transports remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Yakut S.S.R.
                Americans attack with 2 fighters
                Germans defend with 1 armour
                    Americans roll dice for 2 fighters in Yakut S.S.R., round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Yakut S.S.R.
                Americans win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 destroyer and 1 fighter
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Morocco
                Americans attack with 4 artilleries and 4 infantry
                Italians defend with 2 artilleries and 2 infantry
                    Americans roll dice for 4 artilleries and 4 infantry in Morocco, round 2 : 3/1 hits, 2.67 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/1 hits, 1.33 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
                    Americans roll dice for 4 artilleries and 2 infantry in Morocco, round 3 : 2/0 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 3 infantry
                Casualties for Italians: 2 artilleries and 2 infantry
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 mech_infantry moved from British Columbia to Western United States
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 fighters moved from Yakut S.S.R. to Buryatia
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 submarine moved from 1 Sea Zone to 4 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 5 PUs; 
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            4 infantry moved from India to Burma
            1 fighter moved from 80 Sea Zone to 81 Sea Zone
            1 armour and 1 mech_infantry moved from Rhodesia to Kenya
            1 infantry moved from Rhodesia to Belgian Congo
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in 81 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 81 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Belgian Congo
                British attack with 2 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Burma
                British attack with 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 4 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 3 infantry in Burma, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 2 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in Burma, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kenya
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from 81 Sea Zone to 72 Sea Zone
            1 fighter moved from 80 Sea Zone to India
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
            1 fighter moved from United Kingdom to Morocco
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Union of South Africa
            1 fighter and 1 infantry placed in United Kingdom
            1 transport placed in 106 Sea Zone
            British undo move 2.
            1 fighter placed in United Kingdom
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Italians : 2.67
    British : -0.17
    Americans : 1.00
    Japanese : 0.50
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 armour moved from Nigeria to French Central Africa
                  Italians take French Central Africa from British
            2 bombers moved from Southern Italy to 104 Sea Zone
            1 mech_infantry moved from Caucasus to Persia
                  Italians take Persia from British
            2 mech_infantrys moved from Egypt to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 2 transports moved from 98 Sea Zone to 80 Sea Zone
            2 infantry, 1 marine and 2 mech_infantrys moved from 80 Sea Zone to Eastern Persia
            1 mech_infantry moved from Caucasus to Samara
            1 tactical_bomber moved from Northwest Persia to Samara
            1 bomber moved from Trans-Jordan to Samara
    
        Combat - Italians
            Battle in Eastern Persia
            Battle in 104 Sea Zone
                Italians attack with 2 bombers
                Americans defend with 1 destroyer
                    Italians roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win, taking Eastern Persia from British with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Samara
                Italians attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 fighter moved from Trans-Jordan to 80 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 bomber moved from 104 Sea Zone to Gibraltar
            1 bomber moved from 104 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Ukraine to Volgograd
            1 tactical_bomber moved from Samara to Volgograd
            1 bomber moved from Samara to Volgograd
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            3 armour placed in Iraq
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : -0.33
    Russians : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 84 PUs; 
            Germans buy 1 armour, 4 artilleries, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 destroyer and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 105 Sea Zone to 91 Sea Zone
            3 submarines moved from 93 Sea Zone to 91 Sea Zone
            1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 bomber and 1 fighter moved from Gibraltar to 91 Sea Zone
            2 bombers moved from Western Germany to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            1 bomber moved from Greece to 91 Sea Zone
            1 bomber moved from Southern Italy to 91 Sea Zone
            1 infantry moved from Archangel to Vologda
            1 artillery moved from Archangel to Vologda
            1 mech_infantry moved from Archangel to Vologda
            1 mech_infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            2 mech_infantrys moved from Nenetsia to Vologda
            1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
            1 bomber moved from Ukraine to Vologda
            1 tactical_bomber moved from Ukraine to Vologda
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 5 bombers, 1 carrier, 3 destroyers, 2 fighters and 6 submarines
                British defend with 1 destroyer, 1 submarine and 1 transport; Americans defend with 3 carriers, 3 destroyers, 5 fighters and 4 transports
                    Germans roll dice for 6 submarines in 91 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Germans roll dice for 5 bombers, 1 carrier, 3 destroyers and 2 fighters in 91 Sea Zone, round 2 : 5/1 hits, 5.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 3 carriers, 4 destroyers, 5 fighters and 5 transports in 91 Sea Zone, round 2 : 5/1 hits, 5.67 expected hits
                    3 destroyers owned by the Americans, 4 submarines owned by the Germans, 1 carrier owned by the Germans and 1 submarine owned by the British lost in 91 Sea Zone
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 5 bombers, 3 destroyers and 2 fighters in 91 Sea Zone, round 3 : 5/1 hits, 5.33 expected hits
                    Americans roll dice for 3 carriers, 1 destroyer, 5 fighters and 5 transports in 91 Sea Zone, round 3 : 5/1 hits, 4.67 expected hits
                    3 destroyers owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 3 carriers owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 5 bombers and 2 fighters in 91 Sea Zone, round 4 : 4/1 hits, 4.33 expected hits
                    Americans roll dice for 3 fighters and 5 transports in 91 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits
                    2 fighters owned by the Germans, 3 fighters owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    1 transport owned by the British and 3 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 5 bombers remaining. Battle score for attacker is 75
                Casualties for Germans: 1 carrier, 3 destroyers, 2 fighters and 6 submarines
                Casualties for Americans: 3 carriers, 3 destroyers, 5 fighters and 4 transports
                Casualties for British: 1 destroyer, 1 submarine and 1 transport
            Battle in Vologda
                Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 3/1 hits, 3.50 expected hits
                    Russians roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/1 hits, 2.17 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 3 : 3/1 hits, 3.17 expected hits
                    Russians roll dice for 1 armour and 2 artilleries in Vologda, round 3 : 1/1 hits, 1.17 expected hits
                    1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry and 2 mech_infantrys
                Casualties for Russians: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Vologda to Novgorod
            1 bomber moved from Vologda to Novgorod
            1 tactical_bomber moved from Vologda to Novgorod
            1 tactical_bomber moved from Vologda to Nenetsia
            1 mech_infantry moved from Novgorod to Archangel
            1 artillery moved from Belarus to Novgorod
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Caucasus to Persia
            1 bomber moved from Szechwan to Novgorod
            1 mech_infantry moved from Rostov to Ukraine
            1 armour, 1 battleship, 1 cruiser, 1 marine, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
            1 mech_infantry moved from Volgograd to Ukraine
            1 artillery moved from Eastern Poland to Bessarabia
            1 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to Northern Italy
            1 artillery moved from Western Germany to Northern Italy
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 transport moved from 113 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from Finland to Norway
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from 91 Sea Zone to Western Germany
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 bomber moved from 91 Sea Zone to Southern France
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 bomber moved from 91 Sea Zone to Gibraltar
    
        Place Units - Germans
            1 fighter and 1 infantry placed in Normandy Bordeaux
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Caucasus
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            1 fighter placed in Normandy Bordeaux
            1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 65 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Americans : 0.50
    Russians : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Germans
            3 infantry moved from Amur to Manchuria
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 artillery and 1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 fighter moved from Russia to Samara
            1 artillery and 1 infantry moved from Russia to Vologda
            2 fighters moved from Russia to Vologda
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 3 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 3 infantry in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/1 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Samara
                Russians win, taking Samara from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Vologda, round 2 : 2/1 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            1 artillery and 3 infantry moved from Smolensk to Russia
            1 artillery and 3 infantry moved from Bryansk to Russia
            2 infantry moved from Tambov to Russia
            1 fighter moved from Samara to Russia
            1 aaGun moved from Amur to Manchuria
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,1,3,3
            Russians collect 18 PUs (3 lost to blockades); end with 18 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -0.33
    Russians : 0.67
    Japanese : 0.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    Greetings. Just curious on how far you like to take games to? Are you a last man standing kind of guy?

  • '20 '19 '18 '15 '13

    @max334

    fair question - I generally know when I’m beat, but I’m not too familiar with the low luck game so was dragging it out a bit.

    GG and happy for a rematch?

  • 2024 '22 '21 '19 '18

    @Odonis I cant do another game right yet, but for sure in the near future. Thank you for playing low luck.

  • 2024 '22 '21 '19 '18

    …oh I guess I’m not sure if your calling this game or if you wanted me to go ahead and take my turn

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