@Ghostglider no scramble. Sub will fight
FMERommel (Axis) vs Desert Admiral (Allies+16)
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 42 / 54 Russians : 24 / 37 Japanese : 78 / 91 Americans : 56 / 76 Chinese : 0 / 3 British : 33 / 41 UK_Pacific : 0 / 0 Italians : 16 / 7 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Bessarabia to Western Ukraine 1 bomber moved from Belarus to Western Ukraine 1 artillery and 1 infantry moved from Novgorod to Archangel 1 fighter moved from Belarus to Archangel Combat - Germans Battle in Western Ukraine Germans attack with 1 artillery and 1 bomber Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 bomber in Western Ukraine, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Belarus 1 bomber moved from Western Ukraine to Belarus 1 infantry moved from Novgorod to Belarus 1 fighter moved from Western Germany to Bulgaria 1 fighter moved from Western Germany to Belarus 1 infantry moved from Romania to Bessarabia 1 destroyer moved from 113 Sea Zone to 114 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 1 airfield placed in Germany 2 fighters and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : -0.67
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:31:04 AM
Savegame -
I thought I moved to attack Khazkstan, but during rolls found that I didn’t. Could I do that separately?
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yes, attack Khaz
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TripleA Move Summary: Russians round 19
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Russians Russians buy nothing; Remaining resources: 37 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Volgograd to Kazakhstan
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 33 PUs; Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Smolensk to Archangel 1 artillery and 2 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Archangel, round 4 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Archangel, round 5 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Smolensk 1 infantry moved from Samara to Novosibirsk 5 infantry moved from Russia to Smolensk 1 mech_infantry moved from Russia to Smolensk 1 mech_infantry moved from Smolensk to Urals 1 mech_infantry moved from Smolensk to Urals 1 armour moved from Smolensk to Urals Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Japanese from Kazakhstan: 2 mech_infantrys EDIT: Removing units owned by Russians from Volgograd: 2 artilleries and 2 infantry EDIT: Changing ownership of Kazakhstan from Japanese to Russians EDIT: Adding units owned by Russians to Kazakhstan: 1 artillery EDIT: Turning off Edit Mode 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -2.67
Production/PUs Summary :
Germans : 42 / 55 Russians : 25 / 37 Japanese : 77 / 91 Americans : 56 / 76 Chinese : 0 / 3 British : 33 / 41 UK_Pacific : 0 / 0 Italians : 16 / 7 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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Tensions are tight. Seems like there some uneasy border situations that may explode!
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Russians had some bad dice in Archangel and Kaz. Stalin needs to shoot some more comrades for not fighting hard enough. Japan will be aggressive in the border war. Worth the gamble.
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 bomber, 2 fighters, 3 infantry, 5 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 bombers, 1 fighter and 1 tactical_bomber moved from Tsinghai to Urals 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Tsinghai to Timguska Japanese take Timguska from Russians 1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan 3 fighters and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 artillery moved from Tsinghai to Novosibirsk 1 bomber moved from French Indo China to Novosibirsk Combat - Japanese Battle in Urals Japanese attack with 3 bombers, 1 fighter and 1 tactical_bomber Russians defend with 1 armour and 2 mech_infantrys Japanese roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Urals, round 2 : 3/5 hits, 3.17 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Urals, round 2 : 1/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Russians, 1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Urals Japanese win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter Casualties for Russians: 1 armour and 2 mech_infantrys Battle in Novosibirsk Japanese attack with 1 artillery and 1 bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 bomber in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk Japanese win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery Japanese roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kazakhstan to Bulgaria 3 fighters moved from Kazakhstan to Eastern Persia 3 artilleries moved from West India to Eastern Persia 3 mech_infantrys moved from India to Eastern Persia 3 bombers and 1 tactical_bomber moved from Urals to Tsinghai 1 bomber moved from Novosibirsk to Tsinghai 1 aaGun moved from Shensi to Tsinghai 1 mech_infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Hopei to Tsinghai 1 fighter moved from French Indo China to Tsinghai 1 fighter moved from Kiangsu to Tsinghai 2 mech_infantrys moved from Kiangsu to Hopei 1 mech_infantry moved from French Indo China to Szechwan 1 bomber moved from Malaya to Tsinghai 1 bomber moved from Japan to Malaya 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in West India 3 mech_infantrys placed in India 1 fighter and 1 mech_infantry placed in French Indo China 1 mech_infantry placed in Kiangsu 5 submarines placed in 6 Sea Zone 1 fighter placed in Japan 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Russians : 0.17 Japanese : -1.00
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The Russian frontier mobile force was neutralized. The northeast Russian border is looking empty.
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TripleA Move Summary: Americans round 19
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Americans Americans buy 2 destroyers and 6 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 6 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Denmark 2 infantry moved from 112 Sea Zone to Norway 2 carriers moved from 110 Sea Zone to 112 Sea Zone 3 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone
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Scramble in sz112?
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Ignore that move. I’m redoing it.
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While you’re redoing your move, if you put your whole fleet and fighters into sz112, no scramble.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:19:41 PM
Savegame -
TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Americans Americans buy 7 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Russia to Bessarabia 3 fighters moved from Greece to Bessarabia Combat - Americans Battle in Bessarabia Americans attack with 6 fighters Germans defend with 1 infantry; Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 6 fighters in Bessarabia, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Bessarabia Americans roll dice for 5 fighters in Bessarabia, round 3 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans and 1 armour owned by the Italians lost in Bessarabia Americans win with 4 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 2 fighters Casualties for Germans: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Americans 3 fighters moved from Bessarabia to Russia 1 fighter moved from Bessarabia to Bryansk 2 fighters moved from Midway to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from Midway to 54 Sea Zone 1 fighter moved from Dutch New Guinea to 54 Sea Zone 2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 54 Sea Zone 3 fighters moved from Western United States to Midway 2 fighters moved from Western United States to Hawaiian Islands 2 carriers moved from 110 Sea Zone to 125 Sea Zone 2 artilleries, 3 destroyers, 6 infantry and 5 transports moved from 110 Sea Zone to 125 Sea Zone 4 fighters moved from 110 Sea Zone to 125 Sea Zone Place Units - Americans 3 fighters placed in Greece 2 infantry placed in Western United States 4 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : -0.50
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Americans Americans buy 7 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Russia to Bessarabia 3 fighters moved from Greece to Bessarabia Combat - Americans Battle in Bessarabia Americans attack with 6 fighters Germans defend with 1 infantry; Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 6 fighters in Bessarabia, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Bessarabia Americans roll dice for 5 fighters in Bessarabia, round 3 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans and 1 armour owned by the Italians lost in Bessarabia Americans win with 4 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 2 fighters Casualties for Germans: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Americans 3 fighters moved from Bessarabia to Russia 1 fighter moved from Bessarabia to Bryansk 2 fighters moved from Midway to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from Midway to 54 Sea Zone 1 fighter moved from Dutch New Guinea to 54 Sea Zone 2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 54 Sea Zone 3 fighters moved from Western United States to Midway 2 fighters moved from Western United States to Hawaiian Islands 2 carriers moved from 110 Sea Zone to 125 Sea Zone 2 artilleries, 3 destroyers, 6 infantry and 5 transports moved from 110 Sea Zone to 125 Sea Zone 4 fighters moved from 110 Sea Zone to 125 Sea Zone Place Units - Americans 3 fighters placed in Greece 2 infantry placed in Western United States 4 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 bomber, 1 fighter and 6 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Persia to West India 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 2 fighters moved from Persia to 80 Sea Zone 1 tactical_bomber moved from Persia to 80 Sea Zone 6 fighters moved from Persia to Kazakhstan Combat - British Strategic bombing raid in West India AA fire in West India : 0/1 hits, 0.17 expected hits Bombing raid in West India rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in West India causes 6 damage total. Battle in 80 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Japanese: 1 submarine Battle in Kazakhstan British attack with 6 fighters Japanese defend with 1 mech_infantry British roll dice for 6 fighters in Kazakhstan, round 2 : 1/6 hits, 3.00 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the British lost in Kazakhstan British win with 5 fighters remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Japanese: 1 mech_infantry Non Combat Move - British 5 fighters moved from Kazakhstan to Persia 3 infantry moved from Iraq to Persia 1 bomber moved from West India to Persia 2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Persia 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 carriers, 2 fighters and 2 submarines moved from 110 Sea Zone to 125 Sea Zone Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 1 bomber placed in Egypt 1 fighter placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,6 British collect 32 PUs (1 lost to blockades); end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33 British : -3.00 Americans : -0.50 AA fire in West India : : -0.17 Japanese : 1.50
Production/PUs Summary :
Germans : 42 / 55 Russians : 22 / 37 Japanese : 80 / 90 Americans : 56 / 76 Chinese : 0 / 3 British : 33 / 38 UK_Pacific : 0 / 0 Italians : 16 / 7 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 2 infantry moved from Bulgaria to Romania 1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia 3 artilleries moved from Northern Italy to Yugoslavia 1 infantry moved from France to Northern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria 2 aaGuns moved from France to Northern Italy 1 artillery moved from Bulgaria to Romania Place Units - Italians 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,4,1,1,5 Italians collect 9 PUs (7 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :