TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 bombers moved from United Kingdom to 109 Sea Zone
3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 cruisers moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 3 artilleries, 2 fighters and 4 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 2 cruisers in Gibraltar, round 2 : 2/2 hits, 1,00 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 109 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
3 bombers moved from 109 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
3 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 armour
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 : 2/2 hits, 1,17 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 artillery placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 carrier and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
1 bomber moved from India to Kwangtung
1 infantry moved from Siam to French Indo China
1 bomber moved from Gold Coast to United Kingdom
1 infantry moved from Brazil to French Guiana
British take French Guiana from Neutral_Axis
Combat - British
Battle in Kwangtung
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 harbour and 1 mech_infantry
British roll dice for 1 bomber and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Kwangtung to Kweichow
1 aaGun moved from Hunan to Kweichow
1 aaGun and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Eastern Persia to West India
1 mech_infantry moved from India to West India
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
Place Units - British
1 carrier and 2 transports placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,1,6,6,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0,17
Italians : -0,67
British : 0,17
Americans : 2,33
Chinese : 1,33
Japanese : 1,17
triplea_42803_UK_5.tsvg