L18 BM3 G40 BM3 Ichabod (L) vs AetV (X) Game I

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42658_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 bomber moved from Ukraine to Smolensk
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 104 Sea Zone to Western Germany
                3 fighters and 3 tactical_bombers moved from Greece to Southern Italy
                1 infantry moved from Greece to Bulgaria
                2 mech_infantrys moved from Eastern Poland to Romania
                14 armour and 6 mech_infantrys moved from Ukraine to Volgograd
                5 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Romania
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 armour, 1 artillery and 6 infantry moved from Archangel to Belarus
                3 fighters and 3 tactical_bombers moved from Novgorod to Western Germany
                1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
                2 aaGuns, 10 artilleries and 22 infantry moved from Ukraine to Rostov
                1 bomber moved from Smolensk to Ukraine
                1 submarine moved from 124 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                1 artillery and 2 infantry placed in France
                1 armour, 2 infantry and 1 mech_infantry placed in Germany
                2 armour and 1 mech_infantry placed in Novgorod
                1 infantry placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : 0,17
        Americans : -0,33
        Russians : -0,33

    triplea_42658_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 bomber moved from Ukraine to Smolensk
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 104 Sea Zone to Western Germany
                3 fighters and 3 tactical_bombers moved from Greece to Southern Italy
                1 infantry moved from Greece to Bulgaria
                2 mech_infantrys moved from Eastern Poland to Romania
                14 armour and 6 mech_infantrys moved from Ukraine to Volgograd
                5 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Romania
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 armour, 1 artillery and 6 infantry moved from Archangel to Belarus
                3 fighters and 3 tactical_bombers moved from Novgorod to Western Germany
                1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
                2 aaGuns, 10 artilleries and 22 infantry moved from Ukraine to Rostov
                1 bomber moved from Smolensk to Ukraine
                1 submarine moved from 124 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                1 artillery and 2 infantry placed in France
                1 armour, 2 infantry and 1 mech_infantry placed in Germany
                2 armour and 1 mech_infantry placed in Novgorod
                1 infantry placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Vologda: 1 infantry
                EDIT: Removing units owned by Germans from Belarus: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,17
        Americans : -0,33
        Russians : -0,33

    triplea_42658_Ger6.tsvg


  • Please use 2nd file. Thank you.

  • '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 30 PUs;
                Russians buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Italians
                1 infantry moved from Urals to Vologda
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Bryansk

    triplea_42658_Rus6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 30 PUs;
                Russians buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Italians
                1 infantry moved from Urals to Vologda
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 9 infantry moved from Novosibirsk to Samara
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                29 artilleries moved from Russia to Samara
                20 infantry moved from Russia to Samara
                3 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery, 6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Italians : 0.67
        Russians : -1.17

    triplea_42658_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                4 bombers moved from Kweichow to Burma
                1 infantry moved from Shan State to Burma
                6 fighters and 6 tactical_bombers moved from Siam to Burma
                1 infantry moved from Shan State to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 4 bombers, 6 fighters, 2 infantry and 6 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 4 bombers, 6 fighters, 2 infantry and 6 tactical_bombers in Burma, round 2 : 13/18 hits, 10,00 expected hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 bombers, 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                4 bombers, 6 fighters and 6 tactical_bombers moved from Burma to Siam
                3 mech_infantrys moved from French Indo China to Yunnan
                3 mech_infantrys moved from Yunnan to Kweichow
                2 infantry and 1 marine moved from Malaya to Shan State
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Siam
                1 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Kweichow to Hopei
                1 infantry moved from Korea to Amur
                1 armour and 3 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 3 infantry moved from 19 Sea Zone to Manchuria

    Place Units - Japanese
                3 destroyers and 1 fighter placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Malaya
                3 mech_infantrys placed in French Indo China
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    UK_Pacific : -0,67
        Japanese : 3,00

    triplea_42658_Jap6.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Crete
                4 fighters moved from 96 Sea Zone to Crete
                1 mech_infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 armour moved from Algeria to Libya
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone

    triplea_42658_Ame6.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Kansu to Szechwan
                6 infantry moved from Kansu to Suiyuyan

    triplea_42658_Chi6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Kansu to Szechwan
                6 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : 1.00

    triplea_42658_Chi6.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 fighters moved from Gibraltar to 104 Sea Zone
                2 infantry moved from India to Burma
                5 fighters and 1 tactical_bomber moved from India to Burma
                1 bomber moved from Persia to Burma
                2 infantry moved from West India to India
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                2 mech_infantrys moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan

    triplea_42658_Bri6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Crete
                4 fighters moved from 96 Sea Zone to Crete
                1 mech_infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 armour moved from Algeria to Libya
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Crete
                    Americans attack with 1 artillery and 4 fighters
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery and 4 fighters in Crete, round 2 : 2/5 hits, 2.33 expected hits
                        Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Crete
                    Americans win, taking Crete from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
                3 mech_infantrys moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                5 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Algeria to Morocco
                5 infantry, 3 mech_infantrys and 4 transports moved from 94 Sea Zone to 96 Sea Zone
                5 infantry and 3 mech_infantrys moved from 96 Sea Zone to Tobruk
                1 carrier moved from 91 Sea Zone to 96 Sea Zone
                4 fighters moved from Crete to 96 Sea Zone
                2 aaGuns moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 aaGuns, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 fighters, 2 infantry, 7 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                6 fighters moved from Hawaiian Islands to 26 Sea Zone
                3 bombers moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber and 2 infantry placed in Western United States
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Kansu to Szechwan
                6 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Purchase Units - British
                British buy 3 artilleries, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 fighters moved from Gibraltar to 104 Sea Zone
                2 infantry moved from India to Burma
                5 fighters and 1 tactical_bomber moved from India to Burma
                1 bomber moved from Persia to Burma
                2 infantry moved from West India to India
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                2 mech_infantrys moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Burma
                    British attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 7/9 hits, 4.17 expected hits
                        Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 104 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 fighters in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 104 Sea Zone to United Kingdom
                1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                2 infantry moved from Syria to Iraq
                1 artillery moved from Syria to Iraq
                1 fighter moved from Syria to Persia
                2 artilleries moved from Eastern Persia to Persia
                1 fighter moved from Egypt to Persia
                1 bomber, 5 fighters and 1 tactical_bomber moved from Burma to India
                1 armour moved from India to Eastern Persia
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 5 infantry moved from Alexandria to Egypt
                1 battleship moved from 81 Sea Zone to 96 Sea Zone
                2 submarines moved from 81 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 81 Sea Zone to Persia

    Place Units - British
                1 fighter placed in United Kingdom
                1 destroyer placed in 106 Sea Zone
                1 submarine placed in 81 Sea Zone
                1 infantry placed in Egypt
                3 artilleries placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
                British collect 36 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 artilleries

    Combat Hit Differential Summary :

    Germans : -1.00
        Italians : 0.83
        British : 1.83
        Americans : 1.17
        Chinese : -0.67
        Japanese : 0.33

    triplea_42658_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Rostov to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                2 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Rostov to Caucasus
                1 armour moved from Archangel to Bryansk
                1 armour and 1 mech_infantry moved from Romania to Ukraine

    Place Units - Italians
                2 infantry placed in Ukraine
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    triplea_42658_Ita6.tsvg

  • '17

    So, the forum is not letting us upload or post the game file right now. Do you want to continue and email each other the game file, or wait till administrators fix the problem?


  • You can send me the e mail if you want.

  • '17

    @aequitas:

    You can send me the e mail if you want.

    Emailed it to you.


  • Email received?
    I sent G7.


  • In case you didn’t receive any, please email 1x time to me and i will answer on yours.
    I accidently erased your last one after i was finished with my turn. :|


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour moved from Shan State to 37 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                4 infantry moved from Shan State to 37 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 39 Sea Zone to India
                2 destroyers moved from 37 Sea Zone to 39 Sea Zone
                2 carriers moved from 37 Sea Zone to 39 Sea Zone
                2 marines moved from Shan State to 37 Sea Zone
                1 battleship, 1 cruiser and 2 marines moved from 37 Sea Zone to 39 Sea Zone
                2 marines moved from 39 Sea Zone to India
                4 artilleries and 2 infantry moved from Shan State to Burma
                2 mech_infantrys moved from Malaya to Burma
                4 bombers, 9 fighters and 7 tactical_bombers moved from Siam to India
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Manchuria to Buryatia
                1 infantry moved from Amur to Buryatia
                2 infantry moved from Manchuria to Jehol
                3 fighters moved from Japan to Jehol
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians


  • I’ll assume no scramble.

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