GL 40.2 Dawgoneit (Allies +20) vs. StuckTojo (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
                1 artillery and 2 infantry moved from Bryansk to Rostov
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 3 fighters and 1 tactical_bomber in Caucasus, round 2 :  3/4 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Japanese, 2 fighters owned by the Russians and 1 armour owned by the Japanese lost in Caucasus
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 fighters
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 3 armour, 10 artilleries, 18 infantry and 2 mech_infantrys moved from Bryansk to Russia
                2 infantry moved from Dzavhan to Yakut S.S.R.
                2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Caucasus to Persia

    Place Units - Russians
                1 armour, 3 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs

    triplea_42439.0_Rus6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 1 fighter, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 33 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 fighters and 2 tactical_bombers moved from Amur to Chahar
                1 artillery moved from Buyant-Uhaa to Chahar
                1 armour and 1 mech_infantry moved from Manchuria to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                1 armour and 1 mech_infantry moved from Sikang to Shensi
                      Japanese take Shensi from Chinese
                1 armour and 1 mech_infantry moved from Shensi to Szechwan
                1 mech_infantry moved from Sikang to Volgograd
                      Japanese take Volgograd from Russians
                1 mech_infantry moved from Kweichow to Burma
                1 infantry moved from Yunnan to Burma
                1 armour and 1 mech_infantry moved from Kiangsu to Hopei
                2 bombers moved from Yunnan to Chahar
                2 fighters and 2 tactical_bombers moved from Yunnan to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
                      Japanese take Tsinghai from Chinese

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 7 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 2 :  7/10 hits
                        Chinese roll dice for 7 infantry in Chahar, round 2 :  4/7 hits
                        1 artillery owned by the Japanese, 1 armour owned by the Japanese, 7 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Chahar
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys
                Battle in Hopei
                    Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Hopei, round 2 :  6/8 hits
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Burma
                    Japanese attack with 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 3 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 mech_infantry in Burma, round 4 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 aaGuns, 2 artilleries and 9 infantry moved from Amur to Ulaanbaatar
                1 aaGun moved from Buyant-Uhaa to Ulaanbaatar
                2 fighters and 2 tactical_bombers moved from Chahar to Ulaanbaatar
                2 bombers moved from Chahar to Kweichow
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                2 artilleries moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
                2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to Hunan
                1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
                1 battleship and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Hopei to Jehol

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_42439.0_Jap6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                4 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Malta to Northern Italy
                1 submarine moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 3 damage total.
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                5 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from Northern Italy to Malta
                1 fighter moved from Malta to Iraq

    Place Units - Americans
                3 destroyers and 6 submarines placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Americans undo move 1.
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 destroyers and 5 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_42439.0_Ame6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 :  1/2 hits
                        Japanese roll dice for 1 armour in Hopei, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_42439.0_Chi6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British

    Non Combat Move - British
                1 mech_infantry moved from Alexandria to Egypt
                1 fighter moved from Iraq to Egypt
                1 fighter moved from Malta to Egypt
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports moved from 80 Sea Zone to 81 Sea Zone
                1 armour, 1 fighter and 3 mech_infantrys moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 fighter moved from 81 Sea Zone to Egypt
                1 fighter moved from 81 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Egypt
                1 armour and 1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies

    Place Units - British
                2 transports placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Iraq
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42439.0_UK_6.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Rostov
                2 fighters moved from Bessarabia to Rostov
                1 fighter moved from Greece to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 3 fighters
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 armour and 3 fighters in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  1/3 hits
                        1 armour owned by the Italians and 2 infantry owned by the Russians lost in Rostov
                    retreated to Rostov
                    Russians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                3 fighters moved from Rostov to Bulgaria
                1 infantry moved from Greece to Bulgaria
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 artillery and 1 mech_infantry placed in Ukraine
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_42439.0_Ita6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 '14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship, 2 cruisers, 2 destroyers and 4 submarines moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_42439.0_ANZ6.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 '14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    triplea_42439.0_Fre6.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 destroyer, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 infantry moved from Ukraine to Bryansk
                3 infantry moved from Ukraine to Rostov
                3 artilleries moved from Ukraine to Rostov
                1 infantry moved from Novgorod to Archangel
                2 fighters moved from 127 Sea Zone to Archangel
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Karelia to Belarus
                1 armour moved from Baltic States to Belarus
                1 mech_infantry moved from Baltic States to Belarus
                2 mech_infantrys moved from Baltic States to Western Ukraine
                1 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Normandy Bordeaux to 104 Sea Zone
                1 tactical_bomber moved from Western Germany to 104 Sea Zone
                1 bomber moved from Western Germany to Belarus
                1 bomber moved from Western Germany to Western Ukraine
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Ukraine to Western Ukraine

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Rostov
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 3 artilleries and 3 infantry in Rostov, round 2 :  3/6 hits
                        Russians roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Bryansk
                    Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bryansk, round 2 :  1/8 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 3 :  1/6 hits
                        Russians roll dice for 2 infantry in Bryansk, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Bryansk, round 4 :  3/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys in Belarus, round 2 :  1/7 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys in Belarus, round 3 :  5/7 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 bomber, 1 infantry and 5 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 1 bomber, 1 infantry and 5 mech_infantrys in Western Ukraine, round 2 :  2/8 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Western Ukraine, round 3 :  2/6 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Germany
                1 bomber moved from Belarus to Germany
                9 armour and 9 mech_infantrys moved from Ukraine to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
                2 fighters moved from Archangel to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                2 aaGuns, 12 artilleries and 5 infantry moved from Ukraine to Rostov
                2 aaGuns moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Bessarabia to Rostov
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery moved from Vyborg to Novgorod
                9 mech_infantrys moved from Germany to Eastern Poland
                1 carrier, 1 cruiser and 2 transports moved from 127 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 submarine moved from 110 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                3 armour and 7 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_42439.0_Ger7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 '14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 mech_infantry moved from Russia to Novosibirsk
                1 infantry moved from Russia to Tambov
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 armour moved from Russia to Archangel

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
                2 aaGuns and 16 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs

    triplea_42439.0_Rus7.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Kiangsu to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Volgograd to Kazakhstan
                2 bombers moved from Kweichow to Kazakhstan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 artilleries and 1 infantry moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                2 artilleries moved from Kweichow to Yunnan
                1 mech_infantry moved from Tsinghai to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 fighter moved from Kweichow to Shensi
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Shensi
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 5 artilleries and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 5 artilleries and 2 infantry in Yunnan, round 2 :  2/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 5 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Kazakhstan to Kweichow
                2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from French Indo China to Szechwan
                1 armour moved from Tsinghai to Szechwan
                3 aaGuns moved from Ulaanbaatar to Yakut S.S.R.
                2 artilleries and 10 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
                1 fighter moved from Shan State to French Indo China
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Ulaanbaatar to Kweichow

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 tactical_bomber placed in 6 Sea Zone
                1 mech_infantry placed in Japan
                3 infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in French Indo China
                Japanese undo move 3.
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs

    triplea_42439.0_Jap7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 '14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 bomber and 1 fighter moved from Queensland to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 bomber moved from 55 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Malta to Northern Italy
                1 fighter moved from Iraq to Northwest Persia
                2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 5 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 3 destroyers and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 carriers, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters in 55 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 bomber, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 54 Sea Zone to 26 Sea Zone
                3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                2 infantry moved from Brazil to French Guiana
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from Central United States to Eastern United States
                2 fighters moved from Malta to Gibraltar
                1 bomber moved from Northern Italy to Libya

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone
                3 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_42439.0_Ame7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 '14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 fighter and 1 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    triplea_42439.0_Chi7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 '14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 airfields and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 5 artilleries, 18 infantry and 2 mech_infantrys moved from India to Burma
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Japanese
                1 armour moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                2 armour and 3 mech_infantrys moved from Trans-Jordan to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from India to Northwest Persia
                4 infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 5 artilleries, 18 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 5 artilleries, 18 infantry and 2 mech_infantrys in Burma, round 2 :  6/26 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 5 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from India to Burma
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 airfield placed in Gibraltar
                1 airfield placed in Egypt
                1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                British collect 31 PUs (2 lost to blockades); end with 31 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 armour

    triplea_42439.0_UK_7.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 1 mech_infantry moved from Ukraine to Rostov
                3 fighters moved from Bulgaria to Southern Italy
                1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Yugoslavia to Western Germany
                1 infantry moved from Bulgaria to Yugoslavia

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs

    triplea_42439.0_Ita7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 '14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
                ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_42439.0_ANZ7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 '14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - French

    Turn Complete - French

    triplea_42439.0_Fre7.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 18 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk
                1 armour moved from Volgograd to Vologda
                      Germans take Samara from Russians
                      Germans take Vologda from Russians
                1 mech_infantry moved from Volgograd to Samara
                3 infantry moved from Rostov to Caucasus
                2 infantry moved from Rostov to Tambov
                3 infantry moved from Rostov to Bryansk
                1 infantry moved from Belarus to Bryansk
                3 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Novgorod to Archangel
                2 artilleries moved from Belarus to Archangel
                2 mech_infantrys moved from Belarus to Smolensk
                2 bombers moved from Germany to Smolensk
                1 armour moved from Novgorod to Archangel
                1 submarine moved from 119 Sea Zone to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                1 artillery moved from Rostov to Tambov
                1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Novosibirsk
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 armour and 3 mech_infantrys in Novosibirsk, round 2 :  0/5 hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        Germans roll dice for 2 armour and 3 mech_infantrys in Novosibirsk, round 3 :  2/5 hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 :  3/5 hits
                        Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 :  1/2 hits
                        1 armour owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 3 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/8 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  2/3 hits
                        2 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 4 artilleries and 1 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour, 4 artilleries and 1 infantry in Archangel, round 2 :  1/6 hits
                        Russians roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 4 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Smolensk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Smolensk to Novgorod
                1 armour moved from Belarus to Rostov
                1 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
                2 mech_infantrys moved from Ukraine to Rostov
                6 armour and 5 mech_infantrys moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
                3 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                9 mech_infantrys moved from Eastern Poland to Ukraine
                3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany
                5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42439.0_Ger8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 '14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Samara
                3 infantry moved from Russia to Tambov
                3 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Northwest Persia to Samara
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 fighter moved from Northwest Persia to Tambov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Samara
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter and 4 infantry in Tambov, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 fighter and 4 infantry in Tambov, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                10 infantry moved from Russia to Vologda
                7 artilleries moved from Russia to Vologda
                2 armour moved from Russia to Vologda
                1 tactical_bomber moved from Samara to Russia
                2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 16 infantry
                EDIT: Adding units owned by Russians to Evenkiyskiy: 1 infantry
                EDIT: Adding units owned by Russians to Timguska: 2 aaGuns and 15 infantry
                EDIT: Turning off Edit Mode

    triplea_42439.0_Rus8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                2 artilleries and 10 infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                2 mech_infantrys moved from Kweichow to Burma
                5 artilleries and 2 infantry moved from Yunnan to Burma
                2 armour and 3 mech_infantrys moved from Szechwan to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 fighter moved from French Indo China to Burma
                6 fighters and 5 tactical_bombers moved from Kweichow to Burma
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                3 infantry moved from Volgograd to Samara
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
                1 artillery and 2 infantry moved from 38 Sea Zone to Burma
                1 battleship and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Chahar to Hopei
                1 mech_infantry moved from Hopei to Shensi
                1 bomber moved from Kweichow to Shensi
                1 bomber moved from Kweichow to Burma
                1 submarine moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 3 armour, 6 artilleries, 1 bomber, 7 fighters, 4 infantry, 7 mech_infantrys and 5 tactical_bombers
                    British defend with 3 aaGuns, 1 armour, 5 artilleries, 17 infantry and 2 mech_infantrys
                        AA fire in Burma :  2/9 hits
                        2 fighters owned by the Japanese lost in Burma
                        Japanese roll dice for 1 battleship in Burma, round 2 :  1/1 hits
                        Japanese roll dice for 3 armour, 6 artilleries, 1 bomber, 5 fighters, 4 infantry, 7 mech_infantrys and 5 tactical_bombers in Burma, round 2 :  12/31 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 armour, 5 artilleries, 17 infantry and 2 mech_infantrys in Burma, round 2 :  5/25 hits
                        4 infantry owned by the Japanese, 3 aaGuns owned by the British, 1 mech_infantry owned by the Japanese and 10 infantry owned by the British lost in Burma
                        Japanese roll dice for 3 armour, 6 artilleries, 1 bomber, 5 fighters, 6 mech_infantrys and 5 tactical_bombers in Burma, round 3 :  16/26 hits
                        UK_Pacific roll dice for 1 armour, 5 artilleries, 7 infantry and 2 mech_infantrys in Burma, round 3 :  6/15 hits
                        2 mech_infantrys owned by the British, 1 armour owned by the British, 6 mech_infantrys owned by the Japanese, 5 artilleries owned by the British and 7 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 6 artilleries, 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for British: 3 aaGuns, 1 armour, 5 artilleries, 17 infantry and 2 mech_infantrys
                    Casualties for Japanese: 2 fighters, 4 infantry and 7 mech_infantrys
                Battle in Samara
                    Japanese attack with 3 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 3 infantry in Samara, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Samara, round 2 :  0/2 hits
                        Japanese roll dice for 3 infantry in Samara, round 3 :  0/3 hits
                        Russians roll dice for 2 infantry in Samara, round 3 :  1/2 hits
                        1 infantry owned by the Japanese lost in Samara
                    2 infantry owned by the Japanese retreated to Volgograd
                    Russians win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 aaGuns moved from Yakut S.S.R. to Dzavhan
                1 bomber moved from Shensi to Volgograd
                1 fighter moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 armour and 1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Kweichow
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Burma to French Indo China
                4 fighters and 5 tactical_bombers moved from Burma to French Indo China
                1 aaGun moved from Yakut S.S.R. to Dzavhan

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in French Indo China
                1 fighter and 1 infantry placed in Japan
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
                Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs

    triplea_42439.0_Jap8.tsvg

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