TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys moved from Manchuria to Amur
1 fighter moved from Japan to Amur
1 bomber moved from Philippines to Amur
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 fighter moved from Kwangtung to 36 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Celebes
Battle in Amur
Japanese attack with 3 artilleries, 1 bomber, 3 fighters, 8 infantry and 3 mech_infantrys
Russians defend with 2 aaGuns and 12 infantry
AA fire in Amur : 0/4 hits, 0,67 expected hits
Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 8 infantry and 3 mech_infantrys in Amur, round 2 : 6/18 hits, 5,50 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 4/12 hits, 4,00 expected hits
4 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 3 mech_infantrys in Amur, round 3 : 2/14 hits, 4,83 expected hits
Russians roll dice for 8 infantry in Amur, round 3 : 3/8 hits, 2,67 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys in Amur, round 4 : 5/11 hits, 4,33 expected hits
Russians roll dice for 6 infantry in Amur, round 4 : 3/6 hits, 2,00 expected hits
1 infantry owned by the Japanese, 5 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 mech_infantrys in Amur, round 5 : 3/8 hits, 3,50 expected hits
Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Celebes from UK_Pacific, taking Amur from Russians with 2 artilleries, 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery, 8 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 bomber and 3 fighters moved from Amur to Manchuria
1 infantry moved from Jehol to Chahar
3 infantry moved from Kwangtung to Kwangsi
1 artillery, 3 infantry and 2 marines moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 3 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 aaGun, 3 armour and 2 infantry moved from Malaya to Shan State
3 armour and 3 infantry moved from French Indo China to Shan State
6 armour moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 artillery, 3 infantry and 2 marines moved from 37 Sea Zone to Shan State
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -0,67
British : -0,33
Americans : -1,00
Russians : 1,00
Japanese : -5,17
triplea_42398_Jap12.tsvg