18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 6 bombers and 1 harbour; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Iwo Jima
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
                        Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Americans
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from United Kingdom to Western United States
                1 aaGun and 3 infantry moved from Wake Island to 31 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 31 Sea Zone to 25 Sea Zone
                1 aaGun and 3 infantry moved from 25 Sea Zone to Midway
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 31 Sea Zone to 25 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 31 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Wake Island to 25 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 31 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to Midway
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from Tobruk to Egypt
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Manchuria to Amur

    Place Units - Americans
                1 harbour placed in Midway
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 fighter moved from Manchuria to Suiyuyan
                2 infantry moved from Shensi to Suiyuyan
                7 artilleries and 9 infantry moved from Shensi to Hopei
                1 artillery moved from Shensi to Hopei

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 8 artilleries and 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 artilleries and 9 infantry in Hopei, round 2 : 5/17 hits, 5.50 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 8 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
                1 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                2 infantry placed in Kansu
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from Shensi to Burma
                1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1.00 expected hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Shensi to Hopei
                2 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun and 2 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 armour moved from French Central Africa to Anglo Egyptian Sudan
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Syria to Iraq
                1 marine moved from French Madagascar to 72 Sea Zone
                1 marine and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 marine moved from 81 Sea Zone to Trans-Jordan
                2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                1 transport placed in 81 Sea Zone
                1 marine placed in United Kingdom
                1 infantry placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    Germans : -0.50
        Italians : -0.33
        British : 0.50
        Americans : -0.17
        Chinese : -0.33
        Japanese : -1.00

    triplea_42357_UK_5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Belarus to Nenetsia
                      Italians take Nenetsia from Russians

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 fighters and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to Southern Italy
                1 bomber moved from Slovakia Hungary to Western Germany
                2 artilleries and 2 infantry moved from Bessarabia to Ukraine
                2 aaGuns moved from Bessarabia to Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Baltic States to Archangel
                3 armour moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Romania to Ukraine

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,5,6,3
                Italians collect 8 PUs (7 lost to blockades); end with 10 PUs

    Combat Hit Differential Summary :

    Italians : -0.17
        Americans : 0.67

    triplea_42357_Ita5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from 25 Sea Zone to Amur
                3 fighters moved from Manchuria to Amur
                1 marine moved from Wake Island to 31 Sea Zone
                1 cruiser, 1 marine and 1 submarine moved from 31 Sea Zone to 25 Sea Zone
                1 marine moved from 25 Sea Zone to Midway
                1 fighter moved from Queensland to 25 Sea Zone
                2 aaGuns, 1 artillery and 4 infantry moved from South Australia to Queensland
                1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42357_Fre5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Vologda
                1 mech_infantry moved from Novgorod to Vologda
                2 mech_infantrys moved from Novgorod to Smolensk
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 bomber moved from Western Germany to Vologda
                2 bombers moved from Western Germany to Smolensk
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                1 armour moved from Ukraine to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3.83 expected hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Smolensk, round 2 : 1/5 hits, 1.83 expected hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Smolensk, round 3 : 1/4 hits, 1.67 expected hits
                        Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Smolensk, round 4 : 3/4 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Vologda
                    Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 1.17 expected hits
                        Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 3 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 4 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Vologda to Archangel
                2 bombers moved from Smolensk to Novgorod
                2 mech_infantrys moved from Eastern Poland to Archangel
                1 fighter moved from Germany to Archangel
                1 destroyer, 1 submarine and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
                3 fighters moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Germany to Norway
                10 artilleries moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Western Germany to France
                1 tactical_bomber moved from Western Germany to Novgorod
                1 tactical_bomber moved from Holland Belgium to Norway
                1 tactical_bomber moved from Holland Belgium to Norway
                1 tactical_bomber moved from Holland Belgium to Germany
                2 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Ukraine to Western Ukraine

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                9 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Germans collect 46 PUs (6 lost to blockades); end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    Germans : -3.00
        British : 0.33
        Russians : -0.33

    triplea_42357_Ger6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Vologda
                1 fighter moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Russia to Smolensk

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.00 expected hits
                        Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.50 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Russians
                2 fighters moved from Eastern Persia to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Bryansk
                7 infantry moved from Russia to Bryansk
                2 aaGuns and 12 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Rostov to Bryansk
                2 fighters moved from Russia to Bryansk
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Germans : 2.33
        Russians : -2.33

    triplea_42357_Rus6.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry and 4 mech_infantrys moved from Anhwe to Jehol
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Hunan to Jehol
                3 infantry moved from Yunnan to Burma
                2 bombers moved from French Indo China to Burma
                2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Jehol
                2 infantry moved from Korea to Manchuria
                3 fighters moved from Korea to Manchuria
                1 tactical_bomber moved from Korea to Manchuria
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to Manchuria
                1 fighter moved from Korea to Manchuria
                1 fighter moved from Japan to Jehol

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Jehol
                    Japanese attack with 1 armour, 3 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers in Jehol, round 2 : 6/13 hits, 5.00 expected hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Manchuria
                    Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/8 hits, 3.50 expected hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 bombers and 3 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 bombers and 3 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 bombers and 3 infantry in Burma, round 3 : 0/5 hits, 1.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 bombers and 3 infantry in Burma, round 4 : 1/5 hits, 1.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 armour moved from Kwangtung to Hunan
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 20 Sea Zone to 42 Sea Zone
                2 bombers moved from Burma to French Indo China
                1 infantry moved from French Indo China to Yunnan
                3 mech_infantrys moved from Korea to Jehol
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                1 marine moved from Korea to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
                2 fighters moved from Manchuria to Japan
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 battleship, 2 carriers and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 carrier and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                3 fighters moved from Manchuria to Korea
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Jehol to 6 Sea Zone
                3 fighters moved from Jehol to 6 Sea Zone
                2 tactical_bombers moved from Jehol to 6 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Guam from Americans to Japanese
                EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 cruiser and 1 marine
                EDIT: Adding units owned by Japanese to Guam: 1 marine
                EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 aaGun, 4 artilleries and 5 infantry
                EDIT: Adding units owned by Japanese to Korea: 1 aaGun, 4 artilleries and 5 infantry
                EDIT: Turning off Edit Mode
                1 carrier placed in 20 Sea Zone
                1 tactical_bomber placed in 20 Sea Zone
                10 infantry placed in Japan
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
                EDIT: Removing units owned by Japanese from Philippines: 1 infantry
                EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Chinese : 1.00
        UK_Pacific : -1.33
        Japanese : -2.00

    triplea_42357_Jap6.tsvg

  • 19 13

    Hang on. Edit coming up.

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry and 4 mech_infantrys moved from Anhwe to Jehol
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Hunan to Jehol
                3 infantry moved from Yunnan to Burma
                2 bombers moved from French Indo China to Burma
                2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Jehol
                2 infantry moved from Korea to Manchuria
                3 fighters moved from Korea to Manchuria
                1 tactical_bomber moved from Korea to Manchuria
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to Manchuria
                1 fighter moved from Korea to Manchuria
                1 fighter moved from Japan to Jehol

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Jehol
                    Japanese attack with 1 armour, 3 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers in Jehol, round 2 : 6/13 hits, 5.00 expected hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Manchuria
                    Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/8 hits, 3.50 expected hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 bombers and 3 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 bombers and 3 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 bombers and 3 infantry in Burma, round 3 : 0/5 hits, 1.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 bombers and 3 infantry in Burma, round 4 : 1/5 hits, 1.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 armour moved from Kwangtung to Hunan
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 20 Sea Zone to 42 Sea Zone
                2 bombers moved from Burma to French Indo China
                1 infantry moved from French Indo China to Yunnan
                3 mech_infantrys moved from Korea to Jehol
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                1 marine moved from Korea to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
                2 fighters moved from Manchuria to Japan
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 battleship, 2 carriers and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 carrier and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                3 fighters moved from Manchuria to Korea
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Jehol to 6 Sea Zone
                3 fighters moved from Jehol to 6 Sea Zone
                2 tactical_bombers moved from Jehol to 6 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Guam from Americans to Japanese
                EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 cruiser and 1 marine
                EDIT: Adding units owned by Japanese to Guam: 1 marine
                EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 aaGun, 4 artilleries and 5 infantry
                EDIT: Adding units owned by Japanese to Korea: 1 aaGun, 4 artilleries and 5 infantry
                EDIT: Turning off Edit Mode
                1 carrier placed in 20 Sea Zone
                1 tactical_bomber placed in 20 Sea Zone
                10 infantry placed in Japan
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
                EDIT: Removing units owned by Japanese from Philippines: 1 infantry
                EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 1 fighter
                EDIT: Adding units owned by Japanese to Korea: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 3 mech_infantrys
                EDIT: Adding units owned by Japanese to Korea: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Chinese : 1.00
        UK_Pacific : -1.33
        Japanese : -2.00

    triplea_42357_Jap6.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery, 1 infantry, 1 marine and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry, 1 marine and 2 mech_infantrys moved from 92 Sea Zone to Algeria
                1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                7 bombers moved from Western United States to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 armour moved from Egypt to Tobruk
                1 mech_infantry moved from Algeria to Tunisia
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Midway to Hopei
                1 artillery, 2 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 4 infantry moved from Midway to 25 Sea Zone
                2 aaGuns, 4 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
                2 aaGuns and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                1 infantry placed in Central United States
                1 artillery, 1 infantry and 1 marine placed in Western United States
                Americans undo move 4.
                1 artillery placed in Central United States
                1 infantry and 1 marine placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    triplea_42357_Ame6.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Hopei to Kweichow
                1 fighter moved from Kansu to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hopei
                2 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    Chinese : 1.17
        Japanese : -0.33

    triplea_42357_Chi6.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - British
                3 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
                1 bomber moved from Trans-Jordan to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                2 submarines moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Trans-Jordan to 95 Sea Zone

    triplea_42357_Bri6.tsvg

  • 25 24 22 21 20 19 18 16 15

    scramble?

  • 19 13

    @axis-dominion:

    scramble?

    No scramble

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery, 1 infantry, 1 marine and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry, 1 marine and 2 mech_infantrys moved from 92 Sea Zone to Algeria
                1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                7 bombers moved from Western United States to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 armour moved from Egypt to Tobruk
                1 mech_infantry moved from Algeria to Tunisia
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Midway to Hopei
                1 artillery, 2 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 4 infantry moved from Midway to 25 Sea Zone
                2 aaGuns, 4 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
                2 aaGuns and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                1 infantry placed in Central United States
                1 artillery, 1 infantry and 1 marine placed in Western United States
                Americans undo move 4.
                1 artillery placed in Central United States
                1 infantry and 1 marine placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Hopei to Kweichow
                1 fighter moved from Kansu to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hopei
                2 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
                1 bomber moved from Trans-Jordan to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                2 submarines moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Trans-Jordan to 95 Sea Zone

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber
                    Italians defend with 2 destroyers
                        British roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                        Italians roll dice for 2 destroyers in 95 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                        2 destroyers owned by the Italians and 2 submarines owned by the British lost in 95 Sea Zone
                    British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 submarines
                    Casualties for Italians: 2 destroyers
                Battle in Burma
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 0/6 hits, 2.17 expected hits
                        Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the British lost in Burma
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 3 infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese lost in Burma
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 4 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 marine moved from United Kingdom to 110 Sea Zone
                2 cruisers and 1 marine moved from 110 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Algeria
                1 armour and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 aaGun, 1 armour and 4 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 bomber moved from 95 Sea Zone to Trans-Jordan
                3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Tobruk
                1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 destroyer moved from 125 Sea Zone to 123 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Iraq to Northwest Persia

    Place Units - British
                1 carrier and 1 transport placed in 81 Sea Zone
                1 fighter and 2 infantry placed in United Kingdom
                1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    British : -2.33
        Italians : 1.33
        Chinese : 1.17
        Japanese : -0.67

    triplea_42357_UK_6.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Nenetsia to Urals
                      Italians take Urals from Russians
                1 armour moved from Archangel to Urals
                3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 5/9 hits, 3.17 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Western Germany to Northern Italy
                3 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
                1 bomber moved from Western Germany to Southern Italy
                2 aaGuns moved from Ukraine to Rostov
                1 infantry moved from Belarus to Smolensk

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Italians collect 14 PUs (4 lost to blockades); end with 15 PUs

    Combat Hit Differential Summary :

    Italians : 1.83
        Russians : -0.33

    triplea_42357_Ita6.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Northwest Persia to Iraq
                2 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 marine moved from Midway to 25 Sea Zone
                1 cruiser and 1 marine moved from 25 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Amur: 4 fighters
                EDIT: Adding units owned by ANZAC to Hopei: 4 fighters
                EDIT: Turning off Edit Mode
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Trans-Jordan
                1 infantry moved from Tobruk to Alexandria
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42357_Fre6.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Novgorod to Vologda
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                1 bomber moved from Novgorod to Vologda
                1 tactical_bomber moved from Novgorod to Western Ukraine
                1 bomber moved from Novgorod to Western Ukraine
                1 fighter moved from Archangel to Vologda
                1 bomber moved from Archangel to Volgograd

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 4/4 hits, 1.50 expected hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Volgograd
                    Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Vologda to Rostov
                1 bomber moved from Vologda to Rostov
                1 bomber moved from Volgograd to Rostov
                1 tactical_bomber moved from Western Ukraine to Rostov
                1 bomber moved from Western Ukraine to Rostov
                3 aaGuns, 7 armour, 24 artilleries and 26 infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Archangel to Urals
                1 mech_infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Norway to Karelia
                3 fighters moved from Western Germany to Southern Italy
                1 infantry moved from Holland Belgium to France
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                12 mech_infantrys moved from Western Germany to Yugoslavia
                8 mech_infantrys moved from Germany to Yugoslavia
                1 aaGun moved from Western Germany to France
                1 tactical_bomber moved from Germany to Yugoslavia
                3 tactical_bombers moved from Norway to Yugoslavia
                4 armour moved from Rostov to Volgograd
                1 armour moved from Rostov to Volgograd
                2 mech_infantrys moved from Eastern Poland to Romania

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry and 7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    Germans : 2.00
        Russians : 0.00

    triplea_42357_Ger7.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Vologda
                3 fighters moved from Russia to Vologda
                4 infantry moved from Bryansk to Tambov
                3 artilleries moved from Bryansk to Tambov
                1 artillery moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                1 infantry moved from Bryansk to Tambov

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 3 fighters and 3 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 3 fighters and 3 infantry in Vologda, round 2 : 3/6 hits, 2.00 expected hits
                        Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 mech_infantrys
                Battle in Tambov
                    Russians attack with 5 artilleries and 5 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 5 artilleries and 5 infantry in Tambov, round 2 : 4/10 hits, 3.33 expected hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                3 fighters moved from Vologda to Russia
                1 fighter moved from Western Ukraine to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                1 aaGun moved from Bryansk to Russia
                3 aaGuns, 2 armour, 55 infantry and 6 mech_infantrys moved from Bryansk to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Samara to Tambov
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Tambov to Russia
                1 mech_infantry moved from Tambov to Russia
                2 infantry moved from Russia to Tambov
                2 mech_infantrys moved from Tambov to Russia
                2 aaGuns and 12 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : 1.00

    triplea_42357_Rus7.tsvg

  • 19 13

    When I ran it in local mode and took Amur with Japan, then Mongolia switched to Soviet Union, even though the ruskies entered Manchuria after it was taken by the U.S. Isn’t it supposed to be voided if ruskies enter in a territory adjacent to Mongolia, or is it only if they’re the liberators?

  • 25 24 22 21 20 19 18 16 15

    @arathorn:

    When I ran it in local mode and took Amur with Japan, then Mongolia switched to Soviet Union, even though the ruskies entered Manchuria after it was taken by the U.S. Isn’t it supposed to be voided if ruskies enter in a territory adjacent to Mongolia, or is it only if they’re the liberators?

    I do not believe it is considered an attack by russia, so the pact wouldn’t have been violated.

    I’m sure jdow or Adam could confirm this.

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