@Adam514 scrambles?
18L MrRoboto (Axis) vs Odonis(Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Albania to Bulgaria
Americans take Bulgaria from Germans
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from JapaneseCombat - Americans
Non Combat Move - Americans
3 artilleries and 5 infantry moved from Albania to Greece
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
3 carriers moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Gibraltar to 99 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 7 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
2 bombers and 2 fighters moved from Midway to Soviet Far East
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 2 transports moved from 26 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans
3 armour placed in Greece
2 fighters placed in Eastern United States
1 fighter placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
2 mech_infantrys moved from Iraq to Caucasus
4 fighters moved from Greece to Caucasus
1 armour moved from Greece to Romania
British take Romania from Germans
1 fighter moved from Persia to India
1 fighter and 1 tactical_bomber moved from West India to India
1 artillery and 2 infantry moved from West India to India
1 infantry moved from West India to India
1 bomber moved from Russia to Ukraine
1 fighter moved from Russia to CaucasusCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in India
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 3/7 hits
Japanese roll dice for 1 artillery and 3 infantry in India, round 2 : 2/4 hits
3 infantry owned by the Japanese and 2 infantry owned by the British lost in India
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 2/5 hits
Japanese roll dice for 1 artillery in India, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Scotland
British attack with 5 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
British roll dice for 5 infantry and 1 mech_infantry in Scotland, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 5 fighters and 2 mech_infantrys
Germans defend with 2 armour and 1 mech_infantry
British roll dice for 5 fighters and 2 mech_infantrys in Caucasus, round 2 : 5/7 hits
Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits
1 mech_infantry owned by the British, 2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 1 fighter and 1 mech_infantryNon Combat Move - British
4 fighters moved from Caucasus to 99 Sea Zone
2 carriers moved from 98 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from Alexandria to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from 99 Sea Zone to Greece
4 artilleries and 3 infantry moved from Albania to Greece
1 bomber moved from Ukraine to Russia
1 mech_infantry moved from Alexandria to Egypt
4 mech_infantrys moved from Eastern Persia to West India
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from India to West India
1 mech_infantry moved from Egypt to Trans-JordanPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
1 artillery, 1 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,2,5
British collect 38 PUs (3 lost to blockades); end with 38 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
3 fighters moved from Southern Italy to Albania
1 bomber moved from Southern Italy to BulgariaCombat - Italians
Battle in Bulgaria
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Bulgaria
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Albania
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Albania, round 2 : 0/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 fighters and 1 infantry in Albania, round 3 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from Albania to Southern Italy
1 bomber moved from Bulgaria to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : -1,17
Americans : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 1 submarine moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - French
1 fighter moved from Russia to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
Germans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yugoslavia to Albania
Italians take Albania from Americans
1 armour moved from Yugoslavia to Bulgaria
Germans take Bulgaria from Americans
1 armour moved from Bulgaria to Yugoslavia
1 armour moved from Albania to Yugoslavia
2 infantry moved from Bessarabia to Romania
5 armour and 2 mech_infantrys moved from Germany to Romania
2 artilleries and 2 infantry moved from Bessarabia to Romania
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus
1 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Bessarabia to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 bomber and 2 infantry moved from Novgorod to Archangel
1 bomber and 1 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
1 infantry moved from Western Ukraine to Bryansk
14 armour and 4 mech_infantrys moved from Western Ukraine to Romania
3 armour moved from Western Ukraine to Romania
8 armour and 4 mech_infantrys moved from Western Ukraine to RomaniaCombat - Germans
Battle in Romania
Germans attack with 30 armour, 2 artilleries, 4 infantry and 10 mech_infantrys
British defend with 1 armour
Germans roll dice for 30 armour, 2 artilleries, 4 infantry and 10 mech_infantrys in Romania, round 2 : 21/46 hits, 18,33 expected hits
British roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Romania
Germans win, taking Romania from British with 30 armour, 2 artilleries, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 4/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 4 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 5 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Belarus to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 bomber moved from Archangel to Ukraine
2 submarines moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to YugoslaviaPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Western Ukraine
1 destroyer and 2 submarines placed in 110 Sea Zone
2 fighters placed in Western Germany
1 armour placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 4,17
British : -0,50
Russians : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Samara to Vologda
2 armour and 2 mech_infantrys moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
2 armour and 2 mech_infantrys moved from Novosibirsk to Urals
1 armour and 1 mech_infantry moved from Samara to Timguska
Russians take Timguska from Japanese
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Samara to Kazakhstan
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bryansk, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Urals
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Urals, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits
Russians roll dice for 2 armour and 2 mech_infantrys in Urals, round 3 : 3/4 hits
Japanese roll dice for 1 infantry in Urals, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 2/2 hits
1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery and 1 fighter in Rostov, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Rostov, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Rostov, round 5 : 2/2 hits
Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 1 tactical_bomber
Battle in Kazakhstan
Russians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Samara to Vologda
2 fighters moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Central Mongolia to Ulaanbaatar
1 infantry moved from Central Mongolia to Buyant-Uhaa
1 aaGun and 11 infantry moved from Yakut S.S.R. to UlaanbaatarPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Samara to Vologda
2 armour and 2 mech_infantrys moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
2 armour and 2 mech_infantrys moved from Novosibirsk to Urals
1 armour and 1 mech_infantry moved from Samara to Timguska
Russians take Timguska from Japanese
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Samara to Kazakhstan
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bryansk, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Urals
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Urals, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits
Russians roll dice for 2 armour and 2 mech_infantrys in Urals, round 3 : 3/4 hits
Japanese roll dice for 1 infantry in Urals, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 2/2 hits
1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery and 1 fighter in Rostov, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Rostov, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Rostov, round 5 : 2/2 hits
Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 1 tactical_bomber
Battle in Kazakhstan
Russians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Samara to Vologda
2 fighters moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Central Mongolia to Ulaanbaatar
1 infantry moved from Central Mongolia to Buyant-Uhaa
1 aaGun and 11 infantry moved from Yakut S.S.R. to UlaanbaatarPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 6 artilleries and 35 infantry
EDIT: Adding units owned by Russians to Bryansk: 6 artilleries and 35 infantry
EDIT: Removing units owned by Russians from Russia: 2 aaGuns
EDIT: Adding units owned by Russians to Bryansk: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 9 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 marines and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to India
2 bombers moved from French Indo China to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
2 infantry moved from Manchuria to Amur
1 armour and 1 mech_infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Manchuria to Amur
1 armour moved from Jehol to Amur
1 artillery and 1 infantry moved from Buryatia to Amur
4 artilleries and 5 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Japan to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 4 artilleries and 6 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Amur, round 2 : 3/10 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kazakhstan
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 2 mech_infantrys
Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Kazakhstan, round 2 : 3/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Kazakhstan
retreated to Kazakhstan
Russians win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Japanese: 1 bomber and 2 infantry
Battle in India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 0/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 artillery in India, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 bomber moved from Kazakhstan to Szechwan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hunan to Hopei
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Yunnan to Anhwe
1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
1 submarine moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 8 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
3 armour placed in French Indo China
3 armour placed in Malaya
3 armour placed in Kwangtung
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 marines placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans : 0,33
UK_Pacific : 0,33
Russians : 2,67
Japanese : -1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 16 Sea Zone to 23 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea ZoneCombat - Americans
Battle in 23 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
3 carriers, 1 fighter and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to Greece
2 fighters moved from Gibraltar to Greece
1 submarine moved from 47 Sea Zone to 45 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
3 armour placed in Greece
2 fighters placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 16 Sea Zone to 23 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea ZoneCombat - Americans
Battle in 23 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
3 carriers, 1 fighter and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to Greece
2 fighters moved from Gibraltar to Greece
1 submarine moved from 47 Sea Zone to 45 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
3 armour placed in Greece
2 fighters placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
4 fighters moved from 99 Sea Zone to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from West India to India
2 infantry moved from West India to India
1 fighter moved from West India to IndiaCombat - British
Battle in Caucasus
British attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from India to West India
2 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Northwest Persia
4 fighters moved from Caucasus to 99 Sea Zone
1 battleship and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
3 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 4 infantry moved from Egypt to 98 Sea Zone
1 artillery, 4 infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 4 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
5 infantry and 1 mech_infantry moved from Scotland to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
2 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 infantry placed in Iraq
1 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 5 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 104 Sea Zone
2 infantry moved from Yugoslavia to Albania
2 artilleries and 1 infantry moved from Yugoslavia to Bulgaria
2 fighters moved from Southern Italy to Albania
1 fighter moved from Southern Italy to BulgariaCombat - Italians
Battle in Bulgaria
Italians attack with 2 artilleries, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Bulgaria, round 2 : 1/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Albania
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Albania, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in 104 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber in 104 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
2 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Albania to Southern Italy
1 fighter moved from Bulgaria to Bessarabia
2 aaGuns moved from Western Ukraine to Bessarabia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 submarine placed in 93 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -1,17
British : 0,33
Americans : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
1 aaGun and 1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Germans
Germans buy 8 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
4 armour and 4 mech_infantrys moved from Yugoslavia to Greece
30 armour and 10 mech_infantrys moved from Romania to Greece
2 bombers, 2 fighters and 3 tactical_bombers moved from Ukraine to Greece
2 fighters moved from Western Germany to Greece
1 submarine moved from 110 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Greece
Germans attack with 34 armour, 2 bombers, 4 fighters, 14 mech_infantrys and 3 tactical_bombers
British defend with 8 artilleries and 9 infantry; Americans defend with 7 armour, 4 artilleries, 1 factory_minor, 4 fighters and 7 infantry
Germans roll dice for 34 armour, 2 bombers, 4 fighters, 14 mech_infantrys and 3 tactical_bombers in Greece, round 2 : 24/57 hits, 24,67 expected hits
Americans roll dice for 7 armour, 12 artilleries, 4 fighters and 16 infantry in Greece, round 2 : 14/39 hits, 15,50 expected hits
7 infantry owned by the Americans, 4 artilleries owned by the Americans, 4 artilleries owned by the British, 14 mech_infantrys owned by the Germans and 9 infantry owned by the British lost in Greece
Germans roll dice for 34 armour, 2 bombers, 4 fighters and 3 tactical_bombers in Greece, round 3 : 25/43 hits, 22,33 expected hits
Americans roll dice for 7 armour, 4 artilleries and 4 fighters in Greece, round 3 : 11/15 hits, 7,50 expected hits
11 armour owned by the Germans, 7 armour owned by the Americans, 4 fighters owned by the Americans and 4 artilleries owned by the British lost in Greece
Germans win, taking Greece from Americans with 23 armour, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Germans: 11 armour and 14 mech_infantrys
Casualties for Americans: 7 armour, 4 artilleries, 4 fighters and 7 infantry
Casualties for British: 8 artilleries and 9 infantryNon Combat Move - Germans
2 artilleries and 8 infantry moved from Yugoslavia to Romania
2 artilleries and 4 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Western Ukraine to Bessarabia
4 artilleries, 3 infantry and 5 mech_infantrys moved from Ukraine to Bessarabia
1 armour moved from Germany to Eastern Poland
1 artillery and 1 mech_infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 bombers moved from Greece to Southern Italy
4 fighters moved from Greece to Southern Italy
3 tactical_bombers moved from Greece to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
8 armour and 2 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,2,4,6,3,6,5,4,1,3
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : 1,83
Americans : 2,00
Russians : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
11 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Urals to Novosibirsk
1 artillery and 2 infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Urals to Nenetsia
2 mech_infantrys moved from Kazakhstan to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
10 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Nenetsia
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Bryansk to Rostov
2 artilleries and 2 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Buryatia
Russians attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Yakut S.S.R.
Russians attack with 1 armour, 11 infantry and 1 mech_infantry
Japanese defend with 4 artilleries and 6 infantry
Russians roll dice for 1 armour, 11 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 2/13 hits
Japanese roll dice for 4 artilleries and 6 infantry in Yakut S.S.R., round 2 : 4/10 hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Yakut S.S.R.
Russians roll dice for 1 armour, 7 infantry and 1 mech_infantry in Yakut S.S.R., round 3 : 0/9 hits
Japanese roll dice for 4 artilleries and 4 infantry in Yakut S.S.R., round 3 : 4/8 hits
4 infantry owned by the Russians lost in Yakut S.S.R.
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 1 armour owned by the Russians retreated to Yenisey
Japanese win with 4 artilleries and 4 infantry remaining. Battle score for attacker is -18
Casualties for Russians: 8 infantry
Casualties for Japanese: 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 4 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 artillery, 2 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 10 infantry
Germans defend with 1 infantry
Russians roll dice for 10 infantry in Smolensk, round 2 : 1/10 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Nenetsia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Nenetsia to Evenkiyskiy
1 fighter moved from Novosibirsk to Evenkiyskiy
1 fighter moved from Archangel to Evenkiyskiy
1 aaGun moved from Vologda to Russia
1 aaGun moved from Russia to Smolensk
2 aaGuns, 4 artilleries and 32 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
1 artillery moved from Kazakhstan to Volgograd
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 aaGun moved from Ulaanbaatar to Central MongoliaPlace Units - Russians
1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 22 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from Burma to India
1 fighter moved from Yunnan to India
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 4 infantry moved from Amur to Buryatia
2 armour and 2 mech_infantrys moved from Amur to Soviet Far East
4 artilleries and 4 infantry moved from Yakut S.S.R. to Yenisey
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 bomber moved from Szechwan to NovosibirskCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in India
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 2,17 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Soviet Far East
Japanese attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 2 bombers and 2 fighters
Japanese roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Soviet Far East, round 2 : 0/6 hits, 2,50 expected hits
Russians roll dice for 2 bombers and 2 fighters in Soviet Far East, round 2 : 3/4 hits, 1,67 expected hits
2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Soviet Far East, round 3 : 0/3 hits, 1,67 expected hits
Russians roll dice for 2 bombers and 2 fighters in Soviet Far East, round 3 : 2/4 hits, 1,67 expected hits
1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in Soviet Far East
retreated to Soviet Far East
Russians win with 2 bombers and 2 fighters remaining. Battle score for attacker is -30
Casualties for Japanese: 2 armour, 1 fighter and 2 mech_infantrys
Battle in Buryatia
Japanese attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Buryatia, round 2 : 2/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yenisey
Japanese attack with 4 artilleries and 4 infantry
Russians defend with 1 armour, 3 infantry and 1 mech_infantry
Japanese roll dice for 4 artilleries and 4 infantry in Yenisey, round 2 : 2/8 hits, 2,67 expected hits
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Yenisey, round 2 : 0/5 hits, 1,83 expected hits
2 infantry owned by the Russians lost in Yenisey
Japanese roll dice for 4 artilleries and 4 infantry in Yenisey, round 3 : 3/8 hits, 2,67 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yenisey, round 3 : 2/3 hits, 1,17 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
1 tactical_bomber moved from Soviet Far East to Amur
2 artilleries, 8 infantry and 2 marines moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 8 infantry, 2 marines, 10 submarines, 4 tactical_bombers and 5 transports moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Novosibirsk to Kweichow
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Anhwe to Shensi
1 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsi to Anhwe
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 submarine moved from 79 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Kiangsi to Hunan
3 armour moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
3 armour placed in Malaya
2 destroyers and 1 submarine placed in 20 Sea Zone
1 infantry and 2 mech_infantrys placed in Manchuria
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans : 0,33
UK_Pacific : 0,33
Russians : 0,83
Japanese : -3,17 -
Wow, what a defense! Especially soviet far east, That must have been like what… 0,05% chance?
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Crazy! Hey I’m on vacation until Aug 7th so prob won’t be able to play til then.
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Ok sure, thanks for letting me know.
Aug 7 is my birthday :D I’m turning 30.I will be on vacation then, from 6th till 13th.
So I guess this game is on hold for quite a while