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18L Arathorn Axis(+4) vs Karl7 Allies BM3

  • 19 13

    Hold on. Edit coming up…

  • 19 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier and 2 fighters
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42240_Ame7.tsvg

  • 19 13

    Use the last one. I just switched the placement of sub and carrier, and landed two ftrs from 18 there, instead of in 6.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 3 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 bomber moved from Korea to Japan
                1 fighter moved from Korea to 22 Sea Zone
                1 fighter moved from Korea to 23 Sea Zone
                1 fighter moved from Hawaiian Islands to 22 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from 34 Sea Zone to Paulau Island

    Combat - Americans
                Strategic bombing raid in Japan
                        AA fire in Japan :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Japan causes 0 damage total.
                Battle in Marshall Islands
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 23 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 fighters in 23 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win, taking Marshall Islands from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 46 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 46 Sea Zone
                        1 transport owned by the Japanese lost in 46 Sea Zone
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                    Americans win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in Marianas
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win, taking Marianas from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Paulau Island
                Battle in New Guinea
                    Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 marine
                        Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in New Guinea, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 marine in New Guinea, round 2 :  0/2 hits
                        Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in New Guinea, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 marine in New Guinea, round 3 :  0/2 hits
                        1 artillery owned by the Japanese and 1 marine owned by the Japanese lost in New Guinea
                    Americans win, taking Paulau Island from Japanese, taking New Guinea from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 artillery and 1 marine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                2 fighters moved from 23 Sea Zone to 33 Sea Zone
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                2 fighters moved from 25 Sea Zone to 30 Sea Zone
                1 mech_infantry moved from French West Africa to Gold Coast

    Place Units - Americans
                1 airfield and 3 fighters placed in Korea
                1 destroyer and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,1,5,1,1,1,6,1,4,2,1,5,5,5,1,5,2,5,3,6,3,1,5,4,3,1,4,1,5,1
                Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                3 infantry moved from Shensi to Kweichow
                4 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Anhwe
                Battle in Kweichow
                    Chinese attack with 7 infantry
                    Japanese defend with 1 armour and 2 mech_infantrys
                        Chinese roll dice for 7 infantry in Kweichow, round 2 :  1/7 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 :  2/3 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 5 infantry in Kweichow, round 3 :  0/5 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 4 infantry in Kweichow, round 4 :  2/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 4 :  0/2 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from Persia to 72 Sea Zone
                1 artillery moved from Tanganyika Territory to Belgian Congo
                      British take Belgian Congo from Italians
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 armour, 2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                2 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from India to Burma
                1 bomber moved from United Kingdom to Western Germany

    Combat - British
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.
                Battle in 72 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 72 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Burma, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery in Burma, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Burma, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Persia to India
                2 armour moved from Iraq to Egypt
                2 infantry moved from Northwest Persia to Iraq
                1 artillery moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                3 infantry moved from Persia to Iraq
                1 fighter moved from Persia to India
                1 tactical_bomber moved from Persia to Egypt
                1 bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from 72 Sea Zone to Tanganyika Territory

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                2 artilleries and 1 infantry placed in Egypt
                3 infantry placed in Iraq
                1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                British collect 34 PUs (1 lost to blockades); end with 34 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 artilleries

    triplea_42240_UK_7.tsvg

  • 19 13

    Hi Karl. Two things:

    I forgot to move my Japanese Trannie from 72 to 78, with the Japanese dude for Madagascar on it. I just now noticed. Ok if I edit? It was a pure oversight after having done it in local mode.

    Also, Did you use the wrong file? I don’t think my edit made into the file you used :)

  • 19 13

    @arathorn:

    Hi Karl. Two things:

    I forgot to move my Japanese Trannie from 72 to 78, with the Japanese dude for Madagascar on it. I just now noticed. Ok if I edit? It was a pure oversight after having done it in local mode.

    Also, Did you use the wrong file? I don’t think my edit made into the file you used :)

    I meant 58 ;)

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 marines and 2 transports; Remaining resources: 0 PUs;

    Politics - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Madagascar: 1 infantry
                EDIT: Adding units owned by Japanese to 58 Sea Zone: 1 infantry and 1 transport
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier and 2 fighters
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Move - Italians
                1 armour moved from Urals to Evenkiyskiy
                      Italians take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                      Italians take Yenisey from Russians
                1 infantry moved from French Central Africa to French West Africa
                      Italians take French West Africa from Americans
                1 artillery and 1 infantry moved from Nigeria to French West Africa
                1 armour moved from Bryansk to Volgograd

    Combat - Italians

    Non Combat Move - Italians
                1 bomber moved from Southern Italy to Russia

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                2 marines placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    triplea_42240_Ita7.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 55 Sea Zone to 44 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42240_Fre7.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 factory_minor, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
                2 mech_infantrys moved from Russia to Novosibirsk
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Novosibirsk
                19 armour and 10 mech_infantrys moved from Volgograd to Novosibirsk
                1 armour moved from Rostov to Samara
                1 mech_infantry moved from Rostov to Samara
                1 infantry moved from Volgograd to Samara
                1 bomber moved from Novgorod to Samara
                1 bomber moved from Ukraine to Samara
                1 artillery and 3 infantry moved from Rostov to Caucasus
                8 artilleries and 12 infantry moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus

    Combat - Germans
                Battle in Novosibirsk
                    Germans attack with 21 armour and 13 mech_infantrys
                    Russians defend with 3 aaGuns, 4 artilleries, 1 fighter and 22 infantry
                        Germans roll dice for 21 armour and 13 mech_infantrys in Novosibirsk, round 2 : 11/34 hits, 12.67 expected hits
                        Russians roll dice for 3 aaGuns, 4 artilleries, 1 fighter and 22 infantry in Novosibirsk, round 2 : 9/27 hits, 9.33 expected hits
                        8 infantry owned by the Russians, 3 aaGuns owned by the Russians and 9 mech_infantrys owned by the Germans lost in Novosibirsk
                        Germans roll dice for 21 armour and 4 mech_infantrys in Novosibirsk, round 3 : 10/25 hits, 11.17 expected hits
                        Russians roll dice for 4 artilleries, 1 fighter and 14 infantry in Novosibirsk, round 3 : 5/19 hits, 6.67 expected hits
                        10 infantry owned by the Russians, 1 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Novosibirsk
                        Germans roll dice for 20 armour in Novosibirsk, round 4 : 9/20 hits, 10.00 expected hits
                        Russians roll dice for 4 artilleries, 1 fighter and 4 infantry in Novosibirsk, round 4 : 4/9 hits, 3.33 expected hits
                        4 infantry owned by the Russians, 1 fighter owned by the Russians, 4 artilleries owned by the Russians and 4 armour owned by the Germans lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 16 armour remaining. Battle score for attacker is 25
                    Casualties for Germans: 5 armour and 13 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 4 artilleries, 1 fighter and 22 infantry
                Battle in Samara
                    Germans attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/5 hits, 2.17 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 3 armour, 9 artilleries and 15 infantry
                    Russians defend with 1 aaGun and 4 infantry
                        Germans roll dice for 3 armour, 9 artilleries and 15 infantry in Caucasus, round 2 : 6/27 hits, 8.50 expected hits
                        Russians roll dice for 1 aaGun and 4 infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits
                        4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 armour, 9 artilleries and 12 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Volgograd to Caucasus
                1 aaGun moved from Rostov to Caucasus
                1 bomber moved from Samara to Greece
                2 bombers moved from Ukraine to Southern Italy
                1 bomber moved from Samara to Novgorod
                3 mech_infantrys moved from Novgorod to Bryansk
                1 fighter moved from Germany to Northern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy

    Place Units - Germans
                1 factory_minor placed in Rostov
                1 transport placed in 97 Sea Zone
                2 infantry placed in Yugoslavia
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Western Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Ukraine: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Germans to Rostov: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 66 PUs (1 lost to blockades); end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -6.50
        Russians : 1.67

    triplea_42240_Ger8.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 factory_minor, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
                2 mech_infantrys moved from Russia to Novosibirsk
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Novosibirsk
                19 armour and 10 mech_infantrys moved from Volgograd to Novosibirsk
                1 armour moved from Rostov to Samara
                1 mech_infantry moved from Rostov to Samara
                1 infantry moved from Volgograd to Samara
                1 bomber moved from Novgorod to Samara
                1 bomber moved from Ukraine to Samara
                1 artillery and 3 infantry moved from Rostov to Caucasus
                8 artilleries and 12 infantry moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus

    Combat - Germans
                Battle in Novosibirsk
                    Germans attack with 21 armour and 13 mech_infantrys
                    Russians defend with 3 aaGuns, 4 artilleries, 1 fighter and 22 infantry
                        Germans roll dice for 21 armour and 13 mech_infantrys in Novosibirsk, round 2 : 11/34 hits, 12.67 expected hits
                        Russians roll dice for 3 aaGuns, 4 artilleries, 1 fighter and 22 infantry in Novosibirsk, round 2 : 9/27 hits, 9.33 expected hits
                        8 infantry owned by the Russians, 3 aaGuns owned by the Russians and 9 mech_infantrys owned by the Germans lost in Novosibirsk
                        Germans roll dice for 21 armour and 4 mech_infantrys in Novosibirsk, round 3 : 10/25 hits, 11.17 expected hits
                        Russians roll dice for 4 artilleries, 1 fighter and 14 infantry in Novosibirsk, round 3 : 5/19 hits, 6.67 expected hits
                        10 infantry owned by the Russians, 1 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Novosibirsk
                        Germans roll dice for 20 armour in Novosibirsk, round 4 : 9/20 hits, 10.00 expected hits
                        Russians roll dice for 4 artilleries, 1 fighter and 4 infantry in Novosibirsk, round 4 : 4/9 hits, 3.33 expected hits
                        4 infantry owned by the Russians, 1 fighter owned by the Russians, 4 artilleries owned by the Russians and 4 armour owned by the Germans lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 16 armour remaining. Battle score for attacker is 25
                    Casualties for Germans: 5 armour and 13 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 4 artilleries, 1 fighter and 22 infantry
                Battle in Samara
                    Germans attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/5 hits, 2.17 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 3 armour, 9 artilleries and 15 infantry
                    Russians defend with 1 aaGun and 4 infantry
                        Germans roll dice for 3 armour, 9 artilleries and 15 infantry in Caucasus, round 2 : 6/27 hits, 8.50 expected hits
                        Russians roll dice for 1 aaGun and 4 infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits
                        4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 armour, 9 artilleries and 12 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Volgograd to Caucasus
                1 aaGun moved from Rostov to Caucasus
                1 bomber moved from Samara to Greece
                2 bombers moved from Ukraine to Southern Italy
                1 bomber moved from Samara to Novgorod
                3 mech_infantrys moved from Novgorod to Bryansk
                1 fighter moved from Germany to Northern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy

    Place Units - Germans
                1 factory_minor placed in Rostov
                1 transport placed in 97 Sea Zone
                2 infantry placed in Yugoslavia
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Western Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Ukraine: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Germans to Rostov: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 66 PUs (1 lost to blockades); end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 3 bombers
                EDIT: Adding units owned by Germans to Southern Italy: 3 bombers
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -6.50
        Russians : 1.67

    triplea_42240_Ger8.tsvg

  • 19 13

    KILL KILL KILL

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Szechwan to Yunnan
                4 fighters moved from Shensi to Yunnan

    Combat - Russians
                Battle in Yunnan
                    Russians attack with 4 fighters and 1 infantry
                    Japanese defend with 2 infantry and 1 mech_infantry
                        Russians roll dice for 4 fighters and 1 infantry in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Yunnan
                        Russians roll dice for 4 fighters and 1 infantry in Yunnan, round 3 :  4/5 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Russians win, taking Yunnan from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                4 fighters moved from Yunnan to India
                5 infantry moved from Chahar to Anhwe

    Turn Complete - Russians

    triplea_42240_Rus8.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Kwangsi to Java
                1 infantry moved from Shan State to Burma
                2 infantry moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry and 1 transport moved from 58 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 46 Sea Zone
                1 submarine moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 submarine moved from 18 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 36 Sea Zone to 34 Sea Zone
                1 bomber moved from Kwangsi to 46 Sea Zone
                1 fighter moved from 36 Sea Zone to 34 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Java, round 2 : 0/5 hits, 2.17 expected hits
                        ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Java, round 3 : 1/5 hits, 2.17 expected hits
                        ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Java, round 4 : 1/5 hits, 2.17 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Yunnan
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                        Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 23 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 23 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 23 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                        1 transport owned by the Americans lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Burma to Kwangsi
                2 bombers moved from Java to Malaya
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                2 fighters moved from 34 Sea Zone to 36 Sea Zone
                1 bomber moved from 46 Sea Zone to Celebes

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.83
        Americans : -0.83
        Chinese : 0.67
        UK_Pacific : 0.67
        Japanese : -3.17

    triplea_42240_Jap8.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Korea to 25 Sea Zone
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                2 fighters moved from 30 Sea Zone to 23 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 22 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                3 fighters moved from 46 Sea Zone to 33 Sea Zone
                3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Egypt
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                2 carriers, 1 cruiser and 3 transports moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber placed in Korea
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,6,2,6,1,2,2,1,3,3,5,1,3,5,6,5,6,5,4,5,5,6,4,6,5
                Americans collect 56 PUs (3 lost to blockades); end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                6 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun and 1 airfield
                        1 aaGun owned by the Japanese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Yunnan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 3 :  0/6 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 4 :  0/6 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 5 infantry in Yunnan, round 5 :  1/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs

    Purchase Units - British
                British buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 armour moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Italians
                1 armour moved from Nigeria to French Central Africa
                      British take French Central Africa from Italians
                2 artilleries and 1 infantry moved from French Equatorial Africa to French Central Africa
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 fighter moved from 92 Sea Zone to Egypt
                2 fighters moved from Gibraltar to Egypt
                1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Tanganyika Territory to Egypt
                3 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Iraq
                5 armour and 2 mech_infantrys moved from India to Yunnan
                2 fighters moved from India to Yunnan
                1 artillery and 1 infantry moved from India to Burma

    Place Units - British
                2 armour placed in Persia
                1 armour, 1 artillery and 1 infantry placed in Iraq
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_42240_UK_8.tsvg

  • 19 13

    Forgot to move into Gold Coast. Rolling manually.

    DiceRolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (4, 2)

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 2 marines; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from 97 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                4 infantry moved from Southern Italy to 97 Sea Zone
                2 marines moved from Southern Italy to 97 Sea Zone
                2 cruisers, 6 infantry, 2 marines and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                5 infantry and 2 marines moved from 99 Sea Zone to Turkey
                1 infantry moved from 99 Sea Zone to Turkey
                3 artilleries and 3 infantry moved from Greece to Turkey
                1 armour moved from Yenisey to Buryatia
                      Italians take Yakut S.S.R. from Russians
                      Italians take Buryatia from Russians
                1 armour moved from Volgograd to Turkey
                1 bomber moved from Russia to Turkey

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 95 Sea Zone
                    Italians win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 99 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers and 3 transports
                    British defend with 1 destroyer
                        Italians roll dice for 1 battleship, 2 cruisers and 3 transports in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Turkey
                    Italians attack with 1 armour, 3 artilleries, 1 bomber, 9 infantry and 2 marines
                    Neutral_True defend with 8 infantry
                        Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 9 infantry and 2 marines in Turkey, round 2 : 8/16 hits, 4.83 expected hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 : 6/8 hits, 2.67 expected hits
                        8 infantry owned by the Neutral_True and 6 infantry owned by the Italians lost in Turkey
                    Italians win, taking Turkey from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 3 infantry and 2 marines remaining. Battle score for attacker is 6
                    Casualties for Italians: 6 infantry
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - Italians
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
                1 carrier moved from 97 Sea Zone to 99 Sea Zone
                1 bomber moved from Turkey to Volgograd

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 97 Sea Zone: 2 tactical_bombers
                EDIT: Adding units owned by Germans to 92 Sea Zone: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 artillery and 2 marines placed in Southern Italy
                3 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gold Coast: 1 mech_infantry
                EDIT: Adding units owned by Italians to Gold Coast: 1 artillery and 2 infantry
                EDIT: Changing ownership of Gold Coast from British to Italians
                EDIT: Removing units owned by Italians from French West Africa: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Italians : 3.00
        British : 0.67
        Americans : -0.33
        Neutral_True : 3.33

    triplea_42240_Ita8.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Sumatra
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 infantry placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    triplea_42240_Fre8.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 factory_minor, 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Kansu
                      Germans take Kansu from Chinese
                10 armour moved from Novosibirsk to Afghanistan
                1 armour moved from Samara to Afghanistan
                3 armour moved from Novosibirsk to Afghanistan
                8 mech_infantrys moved from Northern Italy to Spain
                2 artilleries moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Yugoslavia to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries, 2 infantry and 2 tactical_bombers moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Novgorod to Northwest Persia
                1 bomber moved from Greece to Persia
                1 bomber moved from Greece to Iraq
                4 bombers moved from Southern Italy to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                3 fighters moved from Southern Italy to Gibraltar
                1 fighter moved from Northern Italy to 92 Sea Zone
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Greece to Spain
                1 fighter and 1 tactical_bomber moved from Greece to Spain
                1 armour moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                3 infantry moved from Caucasus to Northwest Persia
                9 artilleries and 9 infantry moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Greece to Spain
                2 armour moved from Novosibirsk to Afghanistan

    Combat - Germans
                Strategic bombing raid in Persia
                        AA fire in Persia : 0/1 hits, 0.17 expected hits
                    Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Persia causes 5 damage total.
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/1 hits, 0.17 expected hits
                    Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in Gibraltar
                    Germans attack with 2 artilleries, 5 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; French defend with 1 fighter; Americans defend with 3 infantry and 1 marine
                        Germans roll dice for 2 artilleries, 5 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 6/14 hits, 7.50 expected hits
                        British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 marine in Gibraltar, round 2 : 2/7 hits, 2.67 expected hits
                        2 infantry owned by the Germans, 3 infantry owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar
                        Germans roll dice for 2 artilleries, 5 bombers, 3 fighters and 2 tactical_bombers in Gibraltar, round 3 : 5/12 hits, 6.83 expected hits
                        British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
                        1 artillery owned by the Germans and 1 fighter owned by the French lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 artillery, 5 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 3 infantry and 1 marine
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for French: 1 fighter
                Battle in Spain
                    Germans attack with 3 fighters, 8 mech_infantrys and 3 tactical_bombers
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 3 fighters, 8 mech_infantrys and 3 tactical_bombers in Spain, round 2 : 6/14 hits, 4.83 expected hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                        2 mech_infantrys owned by the Germans and 6 infantry owned by the Neutral_True lost in Spain
                    Germans win, taking Spain from Neutral_True with 3 fighters, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Neutral_True: 6 infantry
                Battle in Afghanistan
                    Germans attack with 16 armour
                    Neutral_True defend with 4 infantry
                        Germans roll dice for 16 armour in Afghanistan, round 2 : 8/16 hits, 8.00 expected hits
                        Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits, 1.33 expected hits
                        4 infantry owned by the Neutral_True lost in Afghanistan
                    Germans win, taking Afghanistan from Neutral_True with 16 armour remaining. Battle score for attacker is 12
                    Casualties for Neutral_True: 4 infantry
                Battle in Northwest Persia
                    Germans attack with 9 artilleries, 1 bomber and 12 infantry
                    British defend with 3 infantry
                        Germans roll dice for 9 artilleries, 1 bomber and 12 infantry in Northwest Persia, round 2 : 3/22 hits, 7.17 expected hits
                        British roll dice for 3 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 9 artilleries, 1 bomber and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                2 armour moved from Volgograd to Afghanistan
                3 mech_infantrys moved from Russia to Kazakhstan
                1 armour moved from Rostov to Kazakhstan
                1 armour moved from Caucasus to Kazakhstan
                2 armour moved from Caucasus to Northwest Persia
                3 aaGuns moved from Caucasus to Northwest Persia
                1 bomber moved from Northwest Persia to Greece
                1 bomber moved from Iraq to Southern Italy
                2 mech_infantrys moved from Rostov to Northwest Persia
                3 armour moved from Ukraine to Caucasus
                3 mech_infantrys moved from Bryansk to Samara
                3 mech_infantrys moved from Western Ukraine to Rostov
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Southern France
                2 tactical_bombers moved from Gibraltar to Northern Italy
                1 fighter moved from Gibraltar to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                3 fighters and 3 tactical_bombers moved from Spain to Southern France
                5 bombers moved from Gibraltar to Northern Italy
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                2 artilleries moved from Southern Italy to Northern Italy
                1 bomber moved from Persia to Greece
                1 aaGun moved from Novgorod to Belarus

    Place Units - Germans
                1 factory_minor placed in Caucasus
                3 armour placed in Volgograd
                2 armour and 1 mech_infantry placed in Rostov
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                3 mech_infantrys placed in Russia
                1 fighter placed in Yugoslavia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 71 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

    Combat Hit Differential Summary :

    Germans : -6.33
        AA fire in Persia : : -0.17
        British : 0.67
        Neutral_True : -1.33
        AA fire in Iraq : : -0.17

    triplea_42240_Ger9.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Jehol to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Mongolians
                2 fighters moved from India to Trans-Jordan

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Anhwe: 4 infantry
                EDIT: Adding units owned by Russians to Hunan: 4 infantry
                EDIT: Turning off Edit Mode

    triplea_42240_Rus9.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_major; Remaining resources: 45 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 cruiser and 1 marine moved from 6 Sea Zone to 17 Sea Zone
                1 marine moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 22 Sea Zone to 46 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 bomber moved from Celebes to 46 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 36 Sea Zone to 34 Sea Zone
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to Borneo
                1 tactical_bomber moved from Kwangsi to Borneo
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                2 bombers moved from Malaya to Sumatra
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from Kwangsi to 34 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Iwo Jima
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking Iwo Jima from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 battleships, 6 carriers and 2 marines moved from 6 Sea Zone to 36 Sea Zone
                2 marines moved from 36 Sea Zone to Hainan
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery and 4 infantry moved from French Indo China to Siam
                2 bombers moved from Sumatra to Malaya
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Borneo to 36 Sea Zone
                1 fighter moved from Borneo to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
                1 bomber moved from 46 Sea Zone to Philippines
                5 fighters moved from 6 Sea Zone to Japan
                5 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                1 fighter and 9 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Americans : 0.33
        ANZAC : -0.33
        UK_Pacific : 0.67
        Japanese : 0.50

    triplea_42240_Jap9.tsvg

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