Scramble to Taranto?
18L axis-dominion vs giallo (allies) bm3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Hopei to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Shensi, round 6 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 carriers and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 51 Sea Zone to Hawaiian Islands
1 carrier moved from 51 Sea Zone to 28 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 destroyers moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Gibraltar to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Malta
1 armour, 1 artillery and 2 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Algeria to Libya
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to MaltaCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters and 3 transports
Italians defend with 1 battleship, 2 cruisers and 2 transports
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters and 3 transports in 96 Sea Zone, round 2 : 5/9 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 2 : 0/3 hits
1 battleship owned by the Italians, 1 transport owned by the Italians and 2 cruisers owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 58
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in Malta
Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Italians defend with 4 infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Malta, round 2 : 4/12 hits
Italians roll dice for 4 infantry in Malta, round 2 : 0/4 hits
4 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantryNon Combat Move - Americans
3 fighters and 3 tactical_bombers moved from Malta to 96 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to Western United States
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 11 Sea Zone
2 fighters moved from 96 Sea Zone to 94 Sea ZonePlace Units - Americans
4 carriers and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Hopei to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Shensi, round 6 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsPurchase Units - British
British buy 1 armour, 1 fighter and 2 transports; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Iraq
British take Iraq from Italians
1 armour moved from Egypt to Syria
British take Syria from Italians
2 infantry moved from Brazil to French Guiana
British take French Guiana from Neutral_Axis
2 infantry moved from Brazil to French Guiana
1 carrier and 2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 28 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Gibraltar to United Kingdom
1 battleship moved from 26 Sea Zone to 10 Sea ZoneCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 2 fighters
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
2 aaGuns, 7 artilleries and 21 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter moved from Egypt to Eastern Persia
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to MaltaPlace Units - British
2 transports placed in 81 Sea Zone
1 armour placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 bomber moved from Novgorod to Rostov
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 3 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 3 infantry
Italians roll dice for 3 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 5/7 hits, 3.00 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to UkrainePlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 2.00
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Bryansk to Tambov
1 battleship moved from 113 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 cruisers moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 125 Sea Zone
1 armour moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Finland to Vyborg
2 bombers moved from Novgorod to Tambov
1 tactical_bomber moved from Novgorod to Tambov
1 submarine moved from 125 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in Vyborg
Germans attack with 1 armour
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 125 Sea Zone
Germans attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Tambov
Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Ukraine
5 artilleries moved from Bryansk to Rostov
5 infantry moved from Bryansk to Rostov
6 mech_infantrys moved from Bryansk to Caucasus
7 armour moved from Bryansk to Caucasus
1 armour and 9 mech_infantrys moved from Bryansk to Volgograd
1 tactical_bomber moved from Tambov to Ukraine
2 bombers moved from Tambov to Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
5 infantry moved from Bryansk to Ukraine
6 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
5 armour and 2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Novgorod
1 infantry moved from Western Germany to Greater Southern Germany
4 mech_infantrys moved from Western Germany to Slovakia Hungary
1 carrier and 2 transports moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 aaGun moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in France
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 3.50
Russians : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
3 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 armour moved from Russia to Urals
Russians take Urals from Germans
2 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
16 infantry moved from Hopei to ShensiCombat - Russians
Battle in Kweichow
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
Russians win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 16 infantry
Japanese defend with 1 artillery
Russians roll dice for 16 infantry in Shensi, round 2 : 2/16 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 15 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits
Germans roll dice for 3 infantry in Tambov, round 2 : 2/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits
Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 tactical_bomber in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
2 aaGuns moved from Hopei to ShensiPlace Units - Russians
8 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 fighter, 2 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Central Mongolia to Olgiy
Japanese take Tsagaan Olom from Russians
Japanese take Olgiy from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 armour and 8 infantry moved from Anhwe to Kweichow
1 artillery moved from Sikang to Tsinghai
2 fighters and 2 tactical_bombers moved from Anhwe to Tsinghai
2 fighters moved from Yunnan to Tsinghai
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
2 artilleries moved from Yunnan to KweichowCombat - Japanese
Battle in New Zealand
Battle in Alaska
Battle in Solomon Islands
Battle in Kweichow
Japanese attack with 2 armour, 2 artilleries and 9 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 armour, 2 artilleries and 9 infantry in Kweichow, round 2 : 4/13 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kweichow
Japanese win, taking New Zealand from ANZAC, taking Alaska from Americans, taking Solomon Islands from ANZAC, taking Kweichow from Chinese with 2 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 4 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Tsinghai, round 2 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
2 aaGuns moved from Anhwe to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 artillery moved from Manchuria to Jehol
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
1 infantry moved from Yakut S.S.R. to Yenisey
4 fighters and 2 tactical_bombers moved from Tsinghai to Kazakhstan
2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 47 Sea Zone to 49 Sea Zone
1 carrier moved from 46 Sea Zone to 49 Sea Zone
2 fighters moved from Caroline Islands to 49 Sea Zone
1 destroyer moved from 46 Sea Zone to 49 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 transport moved from 56 Sea Zone to 45 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 carriers and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 bomber moved from Philippines to Caroline Islands
1 fighter moved from Japan to Caroline Islands
1 tactical_bomber moved from French Indo China to PhilippinesPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
3 artilleries placed in French Indo China
1 fighter placed in Japan
7 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Chinese : -0.33
Japanese : 0.83 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 3 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 1 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 bomber moved from Egypt to French West Africa
1 mech_infantry moved from Libya to AlgeriaCombat - Americans
Battle in Greece
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Cyprus
Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Cyprus, round 2 : 4/8 hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Cyprus
Americans win, taking Cyprus from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French West Africa
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 0/3 hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 3 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 bomber moved from French West Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Libya to Tobruk
1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Cyprus to 99 Sea Zone
2 fighters moved from Cyprus to 96 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 12 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 4 carriers, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 28 Sea Zone to 26 Sea Zone
2 aaGuns and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 1 Sea Zone to 10 Sea Zone
6 fighters moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Central United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Central United States to Western United States
1 destroyer moved from 26 Sea Zone to 31 Sea ZonePlace Units - Americans
1 carrier, 4 destroyers and 3 fighters placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 4 destroyers and 2 fighters placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 3 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 1 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 bomber moved from Egypt to French West Africa
1 mech_infantry moved from Libya to AlgeriaCombat - Americans
Battle in Greece
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Cyprus
Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Cyprus, round 2 : 4/8 hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Cyprus
Americans win, taking Cyprus from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French West Africa
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 0/3 hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 3 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 bomber moved from French West Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Libya to Tobruk
1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Cyprus to 99 Sea Zone
2 fighters moved from Cyprus to 96 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 12 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 4 carriers, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 28 Sea Zone to 26 Sea Zone
2 aaGuns and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 1 Sea Zone to 10 Sea Zone
6 fighters moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Central United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Central United States to Western United States
1 destroyer moved from 26 Sea Zone to 31 Sea ZonePlace Units - Americans
1 carrier, 4 destroyers and 3 fighters placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 4 destroyers and 2 fighters placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsPurchase Units - British
British buy 1 armour, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Crete
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
2 carriers and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 artillery and 2 infantry moved from Burma to Yunnan
7 artilleries and 20 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in British Somaliland
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in British Somaliland, round 2 : 2/3 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Crete
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Crete
British win, taking Crete from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from Burma to Shan State
3 infantry moved from India to Burma
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Crete to 99 Sea Zone
1 fighter moved from Eastern Persia to Egypt
1 armour moved from Iraq to Egypt
1 armour moved from Syria to Egypt
1 transport moved from 81 Sea Zone to 71 Sea ZonePlace Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
2 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 31 PUs (5 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_AlliesCombat - Italians
Non Combat Move - Italians
3 armour moved from Rostov to Northwest Persia
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Ukraine to Southern Italy
1 fighter moved from Ukraine to Southern Italy
1 artillery and 1 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Northern Italy to Romania
1 destroyer moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Iraq to Trans-JordanCombat - ANZAC
Battle in Soviet Far EastNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 6 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Move - French
1 destroyer moved from 39 Sea Zone to 45 Sea ZoneCombat - French
Battle in 45 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 3 infantry, 1 marine and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 armour moved from Vyborg to Archangel
1 infantry and 3 mech_infantrys moved from Novgorod to Archangel
5 armour and 2 mech_infantrys moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Timguska to Urals
2 bombers moved from Ukraine to Urals
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 tactical_bomber moved from Ukraine to SmolenskCombat - Germans
Battle in Urals
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 2 armour
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Urals, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 2 armour in Urals, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Archangel
Germans attack with 6 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 6 armour, 1 infantry and 5 mech_infantrys in Archangel, round 2 : 3/12 hits, 4.00 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 6 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Smolensk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 marine moved from Norway to 125 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 125 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from France to Normandy Bordeaux
8 armour and 6 mech_infantrys moved from Caucasus to Iraq
3 armour and 10 mech_infantrys moved from Volgograd to Northwest Persia
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Ukraine to Bryansk
2 aaGuns and 4 infantry moved from Ukraine to Rostov
2 infantry moved from Rostov to Volgograd
4 mech_infantrys moved from Slovakia Hungary to Romania
1 infantry moved from Greater Southern Germany to Yugoslavia
5 mech_infantrys moved from Western Germany to Yugoslavia
1 aaGun, 3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
2 transports moved from 125 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Southern Italy to Yugoslavia
2 bombers moved from Urals to Yenisey
1 tactical_bomber moved from Smolensk to RostovPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun and 2 infantry
EDIT: Removing units owned by Germans from Rostov: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Novgorod
1 marine placed in Normandy Bordeaux
1 fighter and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : 1.33
Russians : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Urals
2 fighters and 1 tactical_bomber moved from Russia to Urals
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
10 artilleries and 1 mech_infantry moved from Russia to Tambov
32 infantry moved from Russia to Tambov
15 infantry moved from Shensi to TsinghaiCombat - Russians
Battle in Tsinghai
Russians attack with 15 infantry
Japanese defend with 1 artillery
Russians roll dice for 15 infantry in Tsinghai, round 2 : 1/15 hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 15 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Urals
Russians win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry and 1 tactical_bomber
Battle in Tambov
Russians attack with 10 artilleries, 32 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries, 32 infantry and 1 mech_infantry in Tambov, round 2 : 4/43 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 10 artilleries, 32 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Urals to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns moved from Shensi to TsinghaiPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 5 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 49 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
1 submarine moved from 49 Sea Zone to 45 Sea Zone
3 infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Kazakhstan to Yunnan
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 bomber moved from Philippines to 45 Sea Zone
1 bomber moved from Caroline Islands to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Alaska to British Columbia
1 infantry moved from South Australia to Queensland
Japanese take Queensland from ANZAC
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from Caroline Islands to 31 Sea Zone
2 fighters moved from Kazakhstan to Yunnan
1 fighter moved from 49 Sea Zone to 45 Sea Zone
1 fighter moved from 49 Sea Zone to 45 Sea Zone
1 infantry moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 armour moved from Manchuria to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to Soviet Far EastCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Japanese attack with 1 armour and 1 fighter
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Soviet Far East, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 fighter in Soviet Far East, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Soviet Far East
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 3.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in British Columbia
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 aaGun and 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 mech_infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Americans lost in British Columbia
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in British Columbia, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in British Columbia, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in British Columbia
Japanese win, taking British Columbia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 aaGun and 1 mech_infantry
Battle in 30 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
French roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 45 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 bomber in 25 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Japanese: 1 bomber and 1 submarine
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
3 carriers moved from 49 Sea Zone to 33 Sea Zone
4 destroyers moved from 49 Sea Zone to 33 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 bomber and 2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
4 submarines moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Olgiy to Suiyuyan
1 infantry moved from Dzavhan to Olgiy
3 aaGuns, 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
5 artilleries moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Chahar to Hunan
1 mech_infantry moved from Evenkiyskiy to Kansu
1 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 armour moved from Evenkiyskiy to Nenetsia
1 fighter moved from Soviet Far East to Amur
4 fighters and 2 tactical_bombers moved from Yunnan to SzechwanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
3 infantry placed in French Indo China
5 fighters, 3 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
British : -1.00
French : -0.33
Americans : 0.33
Chinese : 0.33
Russians : 0.33
Japanese : -1.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
4 fighters moved from 26 Sea Zone to 31 Sea Zone
4 fighters moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
2 fighters moved from 10 Sea Zone to British Columbia
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 artillery moved from French West Africa to 83 Sea Zone
1 artillery and 1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 mech_infantry moved from Greece to Albania
Americans take Albania from ItaliansCombat - Americans
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 30 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 31 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in British Columbia
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in British Columbia, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 1/2 hits
1 infantry owned by the Americans lost in British Columbia
Americans roll dice for 2 fighters and 1 infantry in British Columbia, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in British Columbia
Americans roll dice for 1 fighter in British Columbia, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in British Columbia, round 4 : 0/1 hits
Americans roll dice for 1 fighter in British Columbia, round 5 : 1/1 hits
Japanese roll dice for 1 artillery in British Columbia, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in British Columbia
Americans win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 carrier and 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from British Columbia to Western United States
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
5 fighters moved from 31 Sea Zone to 26 Sea Zone
5 fighters moved from 30 Sea Zone to 26 Sea Zone
1 armour and 2 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 carrier moved from 99 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone
2 carriers moved from 99 Sea Zone to 96 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 cruisers moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
1 bomber moved from French Equatorial Africa to Egypt
1 artillery moved from 86 Sea Zone to BrazilPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
4 fighters moved from 26 Sea Zone to 31 Sea Zone
4 fighters moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
2 fighters moved from 10 Sea Zone to British Columbia
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 artillery moved from French West Africa to 83 Sea Zone
1 artillery and 1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 mech_infantry moved from Greece to Albania
Americans take Albania from ItaliansCombat - Americans
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 30 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 31 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in British Columbia
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in British Columbia, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 1/2 hits
1 infantry owned by the Americans lost in British Columbia
Americans roll dice for 2 fighters and 1 infantry in British Columbia, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in British Columbia
Americans roll dice for 1 fighter in British Columbia, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in British Columbia, round 4 : 0/1 hits
Americans roll dice for 1 fighter in British Columbia, round 5 : 1/1 hits
Japanese roll dice for 1 artillery in British Columbia, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in British Columbia
Americans win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 carrier and 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from British Columbia to Western United States
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
5 fighters moved from 31 Sea Zone to 26 Sea Zone
5 fighters moved from 30 Sea Zone to 26 Sea Zone
1 armour and 2 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 carrier moved from 99 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone
2 carriers moved from 99 Sea Zone to 96 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 cruisers moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
1 bomber moved from French Equatorial Africa to Egypt
1 artillery moved from 86 Sea Zone to BrazilPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PUPurchase Units - British
British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
3 infantry moved from Burma to Yunnan
7 artilleries and 19 infantry moved from Shan State to Yunnan
2 carriers moved from 99 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 artillery moved from Crete to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea ZoneCombat - British
Battle in Yunnan
British attack with 7 artilleries and 22 infantry
Japanese defend with 3 aaGuns, 2 armour, 7 artilleries, 10 infantry and 1 mech_infantry
British roll dice for 7 artilleries and 22 infantry in Yunnan, round 2 : 3/29 hits
Japanese roll dice for 3 aaGuns, 2 armour, 7 artilleries, 10 infantry and 1 mech_infantry in Yunnan, round 2 : 9/20 hits
3 aaGuns owned by the Japanese and 9 infantry owned by the British lost in Yunnan
British roll dice for 7 artilleries and 13 infantry in Yunnan, round 3 : 7/20 hits
Japanese roll dice for 2 armour, 7 artilleries, 10 infantry and 1 mech_infantry in Yunnan, round 3 : 9/20 hits
7 infantry owned by the Japanese and 9 infantry owned by the British lost in Yunnan
British roll dice for 7 artilleries and 4 infantry in Yunnan, round 4 : 3/11 hits
Japanese roll dice for 2 armour, 7 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 4 : 5/13 hits
3 infantry owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Yunnan
British roll dice for 6 artilleries in Yunnan, round 5 : 2/6 hits
Japanese roll dice for 2 armour, 7 artilleries and 1 mech_infantry in Yunnan, round 5 : 3/10 hits
1 artillery owned by the Japanese, 3 artilleries owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 3 artilleries in Yunnan, round 6 : 0/3 hits
Japanese roll dice for 2 armour and 6 artilleries in Yunnan, round 6 : 0/8 hits
British roll dice for 3 artilleries in Yunnan, round 7 : 0/3 hits
Japanese roll dice for 2 armour and 6 artilleries in Yunnan, round 7 : 1/8 hits
1 artillery owned by the British lost in Yunnan
British roll dice for 2 artilleries in Yunnan, round 8 : 1/2 hits
Japanese roll dice for 2 armour and 6 artilleries in Yunnan, round 8 : 2/8 hits
1 artillery owned by the Japanese and 2 artilleries owned by the British lost in Yunnan
Japanese win with 2 armour and 5 artilleries remaining. Battle score for attacker is -37
Casualties for British: 7 artilleries and 22 infantry
Casualties for Japanese: 3 aaGuns, 2 artilleries, 10 infantry and 1 mech_infantryNon Combat Move - British
3 aaGuns moved from Shan State to Malaya
1 infantry moved from India to Burma
2 infantry moved from India to Burma
1 artillery moved from 98 Sea Zone to Egypt
1 armour and 1 infantry moved from British Somaliland to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 71 Sea Zone to 83 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Egypt
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
you can’t complaint about the dice in any of our games
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Trans-Jordan
3 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
3 mech_infantrys moved from Romania to Albania
1 armour and 2 mech_infantrys moved from Northern Italy to Albania
1 fighter moved from Southern Italy to AlbaniaCombat - Italians
Battle in Trans-Jordan
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
ANZAC defend with 2 infantry
Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Trans-Jordan, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for ANZAC: 2 infantry
Battle in Albania
Italians attack with 1 armour, 1 fighter and 5 mech_infantrys
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Albania, round 2 : 1/7 hits, 1.83 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 1 armour, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Albania to Southern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 aaGun, 1 artillery and 1 infantry moved from Rostov to Volgograd
1 bomber moved from Trans-Jordan to Northwest PersiaPlace Units - Italians
1 bomber placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,5,1,6,4,4
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -1.17
British : 0.33
Americans : -0.33





