@msoot use 2nd file – i put USA bomb in queensland + ncm’d anzac land units there
18L Giallo (x+4) vs Amonsul (l) BM3 Game III
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in New Guinea
Battle in 34 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win, taking New Guinea from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from 34 Sea Zone to Queensland
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 mech_infantry moved from Archangel to Vologda
2 bombers moved from Novgorod to Vologda
1 bomber moved from Germany to Smolensk
1 bomber moved from Novgorod to Nenetsia
1 mech_infantry moved from Belarus to Nenetsia
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Belarus to Smolensk
3 artilleries and 6 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour and 7 mech_infantrys moved from Eastern Poland to Bessarabia
2 artilleries moved from Eastern Poland to Belarus
2 artilleries and 3 infantry moved from Belarus to Bryansk
9 armour and 10 mech_infantrys moved from Belarus to Western UkraineCombat - Germans
Battle in Vologda
Germans attack with 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Vologda, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 artillery and 2 bombers in Vologda, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 1 armour and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 8 mech_infantrys in Bessarabia, round 2 : 1/9 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits
Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 2/3 hits
1 aaGun owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Western Ukraine
Germans attack with 9 armour and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour and 10 mech_infantrys in Western Ukraine, round 2 : 6/19 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Nenetsia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Nenetsia to Western Germany
2 bombers moved from Vologda to Germany
1 bomber moved from Smolensk to Belarus
3 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
3 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
11 mech_infantrys moved from Western Germany to Germany
1 carrier, 1 cruiser and 2 destroyers moved from 125 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
3 infantry moved from Greece to BulgariaPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in France
1 artillery and 1 infantry placed in Western Germany
7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 18x factory_major; Remaining resources: 27 PUs;
Russians buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Siam
Russians take Siam from Japanese
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Russia to Vologda
1 bomber moved from Samara to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Samara to Smolensk
1 fighter moved from Samara to VologdaCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery and 1 fighter in Vologda, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Vologda, round 3 : 1/1 hits
1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 bomber moved from 127 Sea Zone to Russia
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
3 armour moved from Volgograd to Samara
1 infantry moved from Bryansk to Smolensk
1 aaGun moved from Russia to Smolensk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
1 infantry moved from Tambov to Russia
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to RostovPlace Units - Russians
5 infantry and 3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 infantry moved from Hunan to Yunnan
1 artillery and 1 mech_infantry moved from Hunan to Kwangsi
1 bomber moved from Philippines to Kwangsi
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from Philippines to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 armour and 2 artilleries moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Shantung to Anhwe
2 armour moved from Shantung to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
4 fighters moved from 6 Sea Zone to ManchuriaCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Manchuria, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
British defend with 1 cruiser
Japanese roll dice for 1 bomber and 1 destroyer in 36 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 cruiser in 36 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 marine
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 marine in Kwangsi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 marine owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 marine
Casualties for Japanese: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 cruiser in 25 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from Manchuria to 19 Sea Zone
1 bomber moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 aaGun moved from Anhwe to Hunan
2 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
1 bomber moved from 36 Sea Zone to KiangsuPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 27 PUs; end with 28 PUs -
manchuria
Rolls: 1@1 4@3; Total Hits: 21@1: (5)4@3: (3, 6, 6, 3)
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 5 infantry, 1 marine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
4 bombers moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea ZoneCombat - Americans
Battle in Norway
Battle in 93 Sea Zone
British loiter and taunt; Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking Norway from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 artillery and 1 infantry
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Turning off Edit Mode
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
4 submarines moved from 11 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Western United States to Central United States
2 aaGuns, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
4 bombers moved from 112 Sea Zone to United Kingdom
1 aaGun moved from Algeria to Tunisia
2 fighters moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Korea to ManchuriaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 destroyer and 5 transports placed in 101 Sea Zone
5 infantry and 1 marine placed in Central United States
1 bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,4,1,4,2,1,2,2,4,6,1,3,2,1,3,6,5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Yunnan, round 2 : 1/4 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 : 0/3 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 4 : 1/3 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 0/2 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 5 : 2/3 hits
Japanese roll dice for 1 armour in Yunnan, round 5 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Hopei
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 5 infantry, 1 marine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
4 bombers moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea ZoneCombat - Americans
Battle in Norway
Battle in 93 Sea Zone
British loiter and taunt; Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking Norway from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 artillery and 1 infantry
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Turning off Edit Mode
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
4 submarines moved from 11 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Western United States to Central United States
2 aaGuns, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
4 bombers moved from 112 Sea Zone to United Kingdom
1 aaGun moved from Algeria to Tunisia
2 fighters moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Korea to ManchuriaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 destroyer and 5 transports placed in 101 Sea Zone
5 infantry and 1 marine placed in Central United States
1 bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,4,1,4,2,1,2,2,4,6,1,3,2,1,3,6,5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Yunnan, round 2 : 1/4 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 : 0/3 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 4 : 1/3 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 0/2 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 5 : 2/3 hits
Japanese roll dice for 1 armour in Yunnan, round 5 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Hopei
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsPurchase Units - British
British buy 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Algeria to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 81 Sea Zone to 96 Sea Zone
2 bombers moved from Egypt to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Kwangsi
1 battleship moved from 44 Sea Zone to 36 Sea Zone
UK_Pacific take 43 Sea Zone from Japanese
2 carriers moved from 44 Sea Zone to 36 Sea Zone
1 cruiser moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 armour moved from Kenya to British Somaliland
British take British Somaliland from Italians
1 destroyer moved from 109 Sea Zone to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 2 bombers, 1 destroyer, 3 fighters and 2 submarines
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
British roll dice for 2 submarines in 96 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
British roll dice for 2 bombers, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 4/6 hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 96 Sea Zone, round 2 : 5/7 hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 2 submarines owned by the British, 2 fighters owned by the British and 1 carrier owned by the Italians lost in 96 Sea Zone
British roll dice for 2 bombers and 1 fighter in 96 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 battleship, 2 fighters and 3 transports in 96 Sea Zone, round 3 : 3/3 hits
2 bombers owned by the British, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
Italians win with 1 battleship and 3 transports remaining. Battle score for attacker is -6
Casualties for British: 2 bombers, 1 destroyer, 3 fighters and 2 submarines
Casualties for Italians: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Battle in 36 Sea Zone
British attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 36 Sea Zone
British win, taking 36 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in HainanNon Combat Move - British
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 armour and 4 mech_infantrys moved from India to Yunnan
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 aaGuns moved from Szechwan to Yunnan
1 aaGun moved from Szechwan to Kweichow
1 armour moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Syria to Iraq
1 armour moved from Syria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Algeria to Tunisia
1 submarine moved from 109 Sea Zone to 92 Sea ZonePlace Units - British
3 submarines placed in 98 Sea Zone
1 fighter and 2 infantry placed in Iraq
British undo move 2.
1 fighter and 2 infantry placed in IraqTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
2 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 4 infantry
EDIT: Adding units owned by British to Trans-Jordan: 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 4 infantry
EDIT: Adding units owned by British to Trans-Jordan: 4 infantry
EDIT: Turning off Edit Mode
Italians buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
2 infantry moved from Libya to Tunisia
1 marine moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 marine moved from Tobruk to 96 Sea Zone
1 armour moved from Belarus to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 armour owned by the Italians lost in Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Tunisia
Italians attack with 1 bomber, 2 infantry and 1 marine
British defend with 1 artillery and 2 infantry; Americans defend with 1 aaGun and 1 infantry
AA fire in Tunisia : 0/1 hits
Italians roll dice for 1 bomber, 2 infantry and 1 marine in Tunisia, round 2 : 1/4 hits
Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Tunisia, round 2 : 2/4 hits
1 aaGun owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
1 marine owned by the Italians retreated to Libya
Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 aaGun
Battle in 94 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Libya to 96 Sea Zone
1 aaGun, 1 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
1 battleship and 1 marine moved from 96 Sea Zone to 97 Sea Zone
1 aaGun, 1 infantry and 1 marine moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs -
sorry, i have somehow missed Ur move.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 marine; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in Paulau Island
Battle in GuamNon Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 marine placed in New South Wales
1 cruiser placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
EDIT: Adding units owned by ANZAC to Yunnan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Germany to United Kingdom
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Belarus to Smolensk
1 bomber moved from Belarus to Smolensk
1 infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Belarus to Smolensk
20 artilleries and 21 infantry moved from Belarus to Bryansk
9 armour and 10 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Bessarabia to Ukraine
5 mech_infantrys moved from Bessarabia to Western Ukraine
5 mech_infantrys moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to BryanskCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 aaGun and 2 infantry
AA fire in Smolensk : 0/1 hits
Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 1/4 hits
Russians roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 : 0/2 hits
1 aaGun owned by the Russians lost in Smolensk
Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 3 : 0/4 hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 4 : 2/3 hits
Russians roll dice for 2 infantry in Smolensk, round 4 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Bryansk
Germans attack with 10 armour, 20 artilleries, 21 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 20 artilleries, 21 infantry and 17 mech_infantrys in Bryansk, round 2 : 20/68 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 20 artilleries, 21 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers
French defend with 2 infantry; British defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry; Americans defend with 4 bombers
AA fire in United Kingdom : 2/9 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in United Kingdom, round 2 : 5/9 hits
British roll dice for 3 aaGuns, 4 bombers and 3 infantry in United Kingdom, round 2 : 0/7 hits
2 bombers owned by the Americans and 3 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in United Kingdom, round 3 : 6/9 hits
British roll dice for 2 bombers and 3 infantry in United Kingdom, round 3 : 1/5 hits
2 bombers owned by the Americans, 1 fighter owned by the Germans, 2 infantry owned by the French and 1 infantry owned by the British lost in United Kingdom
Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 41
Casualties for French: 2 infantry
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 3 aaGuns and 1 infantry
Casualties for Americans: 4 bombers
Battle in 112 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 cruiser
Germans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 cruiser in 112 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans and 1 destroyer owned by the Germans lost in 112 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 cruiserNon Combat Move - Germans
3 bombers moved from United Kingdom to Holland Belgium
2 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 2 infantry moved from France to Holland Belgium
6 mech_infantrys moved from Western Germany to Southern Italy
11 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
3 aaGuns moved from Belarus to Bryansk
1 bomber moved from Smolensk to Western GermanyPlace Units - Germans
2 carriers and 1 destroyer placed in 110 Sea Zone
2 submarines placed in 113 Sea Zone
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
stupid dices
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 33 PUs;
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 armour moved from Samara to Urals
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Vologda
1 bomber moved from Russia to UralsCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 tactical_bomber in Ukraine, round 3 : 1/2 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 1/2 hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 fighter and 2 infantry
Battle in Urals
Russians attack with 1 armour and 1 bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 bomber in Urals, round 2 : 2/2 hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
Russians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Tambov to Rostov
2 armour moved from Samara to Russia
1 mech_infantry moved from Siam to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 bomber moved from Urals to Russia
1 infantry moved from Russia to TambovPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 fighters moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Shantung to Manchuria
2 fighters moved from Kiangsu to Manchuria
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
2 bombers and 2 tactical_bombers moved from Kiangsu to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Chahar
2 armour moved from Hunan to Chahar
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 battleships, 3 carriers and 2 cruisers moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 carriers moved from 19 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Manchuria, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 5 carriers and 2 cruisers
British defend with 1 destroyer
Japanese roll dice for 2 battleships, 5 carriers and 2 cruisers in 20 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 20 Sea Zone
Japanese win with 2 battleships, 5 carriers and 2 cruisers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Chahar
Japanese attack with 2 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter and 1 mech_infantry in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 36 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 7/10 hits
British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 6/9 hits
2 carriers owned by the British, 2 tactical_bombers owned by the British, 3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 4/4 hits
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 36 Sea Zone, round 3 : 2/4 hits
1 battleship owned by the British, 1 fighter owned by the Japanese, 2 fighters owned by the British, 1 tactical_bomber owned by the Japanese and 1 cruiser owned by the British lost in 36 Sea Zone
2 transports owned by the British lost in 36 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 44
Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Casualties for Japanese: 4 fighters and 4 tactical_bombers
Battle in 21 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 3 fighters in 21 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
2 fighters moved from Manchuria to 20 Sea Zone
3 fighters moved from 21 Sea Zone to 20 Sea Zone
1 aaGun moved from Hunan to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Chahar to Anhwe
1 transport moved from 19 Sea Zone to 20 Sea Zone
2 bombers moved from 36 Sea Zone to KiangsuPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,3,3
Japanese collect 23 PUs (2 lost to blockades); end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 factory_minor, 6 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from Korea to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters in 6 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to Korea
5 fighters moved from 6 Sea Zone to Korea
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 cruiser and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Algeria to Morocco
1 fighter moved from 91 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom
2 aaGuns, 5 infantry, 1 marine and 3 mech_infantrys moved from Central United States to 101 Sea Zone
2 aaGuns, 1 cruiser, 1 destroyer, 5 infantry, 1 marine, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns, 5 infantry, 1 marine and 3 mech_infantrys moved from 106 Sea Zone to Quebec
4 carriers and 1 fighter moved from 91 Sea Zone to 106 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to GibraltarPlace Units - Americans
4 infantry placed in Central United States
6 fighters placed in Eastern United States
1 factory_minor placed in KoreaTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 4 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Hunan, round 2 : 3/7 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to BurmaPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kweichow
1 infantry placed in Manchuria
2 artilleries placed in HunanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 factory_minor, 6 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from Korea to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters in 6 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to Korea
5 fighters moved from 6 Sea Zone to Korea
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 cruiser and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Algeria to Morocco
1 fighter moved from 91 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom
2 aaGuns, 5 infantry, 1 marine and 3 mech_infantrys moved from Central United States to 101 Sea Zone
2 aaGuns, 1 cruiser, 1 destroyer, 5 infantry, 1 marine, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns, 5 infantry, 1 marine and 3 mech_infantrys moved from 106 Sea Zone to Quebec
4 carriers and 1 fighter moved from 91 Sea Zone to 106 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to GibraltarPlace Units - Americans
4 infantry placed in Central United States
6 fighters placed in Eastern United States
1 factory_minor placed in KoreaTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 4 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Hunan, round 2 : 3/7 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to BurmaPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kweichow
1 infantry placed in Manchuria
2 artilleries placed in HunanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsPurchase Units - British
British buy 3 aaGuns, 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Tunisia to Libya
1 armour moved from Egypt to Tobruk
British take Tobruk from Italians
1 armour and 1 mech_infantry moved from Yunnan to KwangtungCombat - British
British creates battle in territory 35 Sea Zone
Battle in Kwangtung
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking 35 Sea Zone from Japanese, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 1 artillery and 1 infantry
Italians defend with 1 marine
British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 2/2 hits
Italians roll dice for 1 marine in Libya, round 2 : 0/1 hits
1 marine owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marineNon Combat Move - British
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 fighter moved from Iraq to Egypt
2 aaGuns and 3 mech_infantrys moved from Yunnan to Hunan
2 armour and 4 mech_infantrys moved from India to Yunnan
1 aaGun moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Northwest Persia
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Egypt to Alexandria
5 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea ZonePlace Units - British
1 submarine placed in 98 Sea Zone
3 aaGuns, 1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 bomber and 1 fighter placed in India
1 factory_minor placed in West IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,6,6,2,5,5,6,3,1,4,2,5,2,5,4,2,2
UK_Pacific collect 25 PUs (3 lost to blockades); end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 1 bomber and 1 fighter -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Kweichow: 1 aaGun
EDIT: Adding units owned by British to Hunan: 1 aaGun
EDIT: Turning off Edit Mode





