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18L Giallo (x+4) vs Amonsul (l) BM3 Game III


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Turning on Edit Mode
                EDIT: Changing ownership of Manchuria from Japanese to Chinese
                EDIT: Turning off Edit Mode
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from Korea to Manchuria
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Kweichow to Hopei
                1 fighter moved from Szechwan to Hopei
                1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 :  2/4 hits
                        Japanese roll dice for 2 armour in Hopei, round 2 :  2/2 hits
                        2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 armour
                Battle in Kwangsi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                    1 infantry owned by the Chinese retreated to Yunnan

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Suiyuyan
                1 artillery and 1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_42059_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 cruiser, 3 destroyers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 marines moved from Morocco to 91 Sea Zone
                2 marines moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                1 armour and 2 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to Algeria

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 2 infantry and 2 marines
                    Italians defend with 1 aaGun, 1 artillery, 1 harbour and 3 infantry
                        Americans roll dice for 2 cruisers in Gibraltar, round 2 :  2/2 hits
                        Americans roll dice for 1 armour, 2 infantry and 2 marines in Gibraltar, round 2 :  1/5 hits
                        Italians roll dice for 1 aaGun, 1 artillery and 3 infantry in Gibraltar, round 2 :  1/4 hits
                        1 aaGun owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 armour, 1 infantry and 2 marines in Gibraltar, round 3 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 :  2/2 hits
                        1 infantry owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour and 1 marine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 aaGun, 1 artillery and 3 infantry
                    Casualties for Americans: 2 infantry and 1 marine
                Battle in Algeria
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Algeria, round 2 :  2/6 hits
                        Italians roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 93 Sea Zone
                    British loiter and taunt; Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry
                EDIT: Changing ownership of Iwo Jima from Japanese to Americans
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Morocco to Algeria
                1 cruiser moved from 32 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                4 fighters moved from 25 Sea Zone to Korea
                2 submarines moved from 25 Sea Zone to 26 Sea Zone
                1 battleship and 2 carriers moved from 25 Sea Zone to 10 Sea Zone
                2 transports moved from 91 Sea Zone to 109 Sea Zone
                3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
                4 submarines moved from 101 Sea Zone to 11 Sea Zone
                4 bombers moved from Western United States to United Kingdom

    Place Units - Americans
                1 cruiser and 3 destroyers placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,4,5,2,5,1,4,2,2,5,2,1,4,3,4,6,5,1,6,6,1,2,5,4
                Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Turning on Edit Mode
                EDIT: Changing ownership of Manchuria from Japanese to Chinese
                EDIT: Turning off Edit Mode
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from Korea to Manchuria
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Kweichow to Hopei
                1 fighter moved from Szechwan to Hopei
                1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 :  2/4 hits
                        Japanese roll dice for 2 armour in Hopei, round 2 :  2/2 hits
                        2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 armour
                Battle in Kwangsi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                    1 infantry owned by the Chinese retreated to Yunnan

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Suiyuyan
                1 artillery and 1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 96 Sea Zone to 94 Sea Zone
                2 fighters moved from 91 Sea Zone to Tunisia
                1 armour moved from Morocco to Tunisia
                1 submarine moved from 98 Sea Zone to 94 Sea Zone
                1 bomber moved from Egypt to Syria
                1 armour moved from Egypt to Syria
                5 infantry moved from Trans-Jordan to Syria
                1 marine moved from India to 39 Sea Zone
                1 cruiser and 1 marine moved from 39 Sea Zone to 36 Sea Zone
                1 bomber moved from India to Syria
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Celebes
                1 marine moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 infantry moved from Ethiopia to Kenya
                1 artillery moved from Belgian Congo to Kenya
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya
                2 carriers moved from 41 Sea Zone to 44 Sea Zone
                1 battleship moved from 41 Sea Zone to 44 Sea Zone
                1 cruiser and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone

    Combat - British
                British creates battle in territory 93 Sea Zone
                Battle in 36 Sea Zone
                    British attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    British win, taking 93 Sea Zone from Italians, taking 36 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kwangsi
                    British attack with 1 fighter and 1 marine
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 marine in Kwangsi, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    British attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
                    Japanese defend with 1 destroyer
                        British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    British win, taking 44 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    British win, taking Celebes from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 94 Sea Zone
                    British attack with 2 submarines
                    Italians defend with 1 destroyer
                        British roll dice for 2 submarines in 94 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 submarines in 94 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    British win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Tunisia
                    British attack with 1 armour and 2 fighters
                    Italians defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 armour and 2 fighters in Tunisia, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the British lost in Tunisia
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in Kenya
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                    British attack with 1 armour, 2 bombers and 5 infantry
                    Italians defend with 1 armour, 2 artilleries and 3 infantry
                        British roll dice for 1 armour, 2 bombers and 5 infantry in Syria, round 2 :  0/8 hits
                        Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Syria, round 2 :  1/6 hits
                        1 infantry owned by the British lost in Syria
                        British roll dice for 1 armour, 2 bombers and 4 infantry in Syria, round 3 :  3/7 hits
                        Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Syria, round 3 :  2/6 hits
                        3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria
                        British roll dice for 1 armour, 2 bombers and 2 infantry in Syria, round 4 :  2/5 hits
                        Italians roll dice for 1 armour and 2 artilleries in Syria, round 4 :  0/3 hits
                        2 artilleries owned by the Italians lost in Syria
                        British roll dice for 1 armour, 2 bombers and 2 infantry in Syria, round 5 :  3/5 hits
                        Italians roll dice for 1 armour in Syria, round 5 :  0/1 hits
                        1 armour owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 2 artilleries and 3 infantry

    Non Combat Move - British
                1 infantry moved from Northwest Persia to Iraq
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Tunisia to Algeria
                1 fighter moved from 109 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 2 infantry moved from Morocco to Algeria
                1 fighter moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
                1 submarine moved from 41 Sea Zone to 44 Sea Zone
                1 submarine moved from 58 Sea Zone to 37 Sea Zone
                2 transports moved from 91 Sea Zone to 109 Sea Zone
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                4 aaGuns moved from Yunnan to Szechwan
                2 bombers moved from Syria to Egypt
                1 submarine moved from 81 Sea Zone to 96 Sea Zone
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 armour moved from Nigeria to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan
                2 aaGuns and 2 infantry moved from United Kingdom to 109 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery and 2 infantry placed in Egypt
                2 infantry placed in Iraq
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,3,4,6,1,5,2
                British collect 34 PUs (1 lost to blockades); end with 34 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
                Some Units in India change ownership: 1 armour, 1 infantry and 4 mech_infantrys

    triplea_42059_UK_5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 99 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 bomber moved from Southern Italy to 94 Sea Zone
                1 submarine moved from 99 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from 99 Sea Zone to 94 Sea Zone
                1 battleship moved from 99 Sea Zone to 97 Sea Zone
                1 marine moved from Southern Italy to 97 Sea Zone
                1 battleship and 1 marine moved from 97 Sea Zone to 96 Sea Zone
                1 carrier moved from 99 Sea Zone to 96 Sea Zone
                1 marine moved from Cyprus to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 marine moved from 96 Sea Zone to Libya
                2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Tobruk
                1 armour moved from Archangel to Belarus

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                    British defend with 1 submarine
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 96 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 96 Sea Zone
                    Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 2 submarines
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 2 submarines in 94 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the British lost in 94 Sea Zone
                    Italians win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 2 submarines
                Battle in Tobruk
                Battle in Libya
                    Italians attack with 2 infantry and 1 marine
                    ANZAC defend with 1 infantry
                        Italians roll dice for 2 infantry and 1 marine in Libya, round 2 :  0/3 hits
                        ANZAC roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        Italians roll dice for 2 infantry and 1 marine in Libya, round 3 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Libya, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Libya
                    Italians win, taking Tobruk from ANZAC, taking Libya from ANZAC with 2 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Malta

    Non Combat Move - Italians
                2 fighters moved from 94 Sea Zone to 96 Sea Zone
                1 bomber moved from 94 Sea Zone to Southern Italy
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 aaGun moved from Northern Italy to 97 Sea Zone
                1 aaGun and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 aaGun moved from 96 Sea Zone to Libya
                1 aaGun moved from Northern Italy to Southern Italy
                1 cruiser moved from 99 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 destroyer placed in 93 Sea Zone
                1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_42059_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 bomber moved from Queensland to 34 Sea Zone

    Combat - ANZAC
                Battle in New Guinea
                Battle in 34 Sea Zone
                    ANZAC attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                    ANZAC win, taking New Guinea from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 bomber moved from 34 Sea Zone to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42059_Fre5.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 mech_infantry moved from Archangel to Vologda
                2 bombers moved from Novgorod to Vologda
                1 bomber moved from Germany to Smolensk
                1 bomber moved from Novgorod to Nenetsia
                1 mech_infantry moved from Belarus to Nenetsia
                1 infantry moved from Novgorod to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Nenetsia
                1 infantry moved from Belarus to Smolensk
                3 artilleries and 6 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 armour and 7 mech_infantrys moved from Eastern Poland to Bessarabia
                2 artilleries moved from Eastern Poland to Belarus
                2 artilleries and 3 infantry moved from Belarus to Bryansk
                9 armour and 10 mech_infantrys moved from Belarus to Western Ukraine

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 artillery, 2 bombers and 1 mech_infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Vologda, round 2 :  2/4 hits
                        Russians roll dice for 3 infantry in Vologda, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 artillery and 2 bombers in Vologda, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour and 8 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 8 mech_infantrys in Bessarabia, round 2 :  1/9 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 aaGun and 3 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 :  2/5 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 :  2/3 hits
                        1 aaGun owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Belarus
                    Russians win with 2 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 9 armour and 10 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 9 armour and 10 mech_infantrys in Western Ukraine, round 2 :  6/19 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 9 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Nenetsia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Nenetsia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Nenetsia to Western Germany
                2 bombers moved from Vologda to Germany
                1 bomber moved from Smolensk to Belarus
                3 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
                3 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
                11 mech_infantrys moved from Western Germany to Germany
                1 carrier, 1 cruiser and 2 destroyers moved from 125 Sea Zone to 113 Sea Zone
                2 fighters moved from Western Germany to 113 Sea Zone
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                3 infantry moved from Greece to Bulgaria

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in France
                1 artillery and 1 infantry placed in Western Germany
                7 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 2 aaGuns
                EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
                EDIT: Removing units owned by Germans from Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_42059_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 18x factory_major; Remaining resources: 27 PUs;
                Russians buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Yunnan to Siam
                      Russians take Siam from Japanese
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 artillery moved from Russia to Vologda
                1 bomber moved from Samara to 127 Sea Zone
                1 fighter and 1 tactical_bomber moved from Samara to Smolensk
                1 fighter moved from Samara to Vologda

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 127 Sea Zone
                    Russians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 artillery and 1 fighter in Vologda, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in Vologda, round 3 :  1/1 hits
                        1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Vologda
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 bomber moved from 127 Sea Zone to Russia
                1 fighter moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                3 armour moved from Volgograd to Samara
                1 infantry moved from Bryansk to Smolensk
                1 aaGun moved from Russia to Smolensk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Tambov to Russia
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov

    Place Units - Russians
                5 infantry and 3 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    triplea_42059_Rus6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
                1 infantry moved from Hunan to Yunnan
                1 artillery and 1 mech_infantry moved from Hunan to Kwangsi
                1 bomber moved from Philippines to Kwangsi
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 bomber moved from Philippines to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 2 artilleries moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 infantry moved from Shantung to Anhwe
                2 armour moved from Shantung to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                4 fighters moved from 6 Sea Zone to Manchuria

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Manchuria
                    Japanese attack with 1 artillery, 4 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Manchuria, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    British defend with 1 cruiser
                        Japanese roll dice for 1 bomber and 1 destroyer in 36 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser in 36 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from UK_Pacific with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
                    British defend with 1 marine
                        Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kwangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 marine in Kwangsi, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 marine owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 marine
                    Casualties for Japanese: 1 mech_infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 cruiser in 25 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                2 carriers moved from 6 Sea Zone to 19 Sea Zone
                4 fighters moved from Manchuria to 19 Sea Zone
                1 bomber moved from Kwangsi to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
                1 aaGun moved from Anhwe to Hunan
                2 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
                1 bomber moved from 36 Sea Zone to Kiangsu

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 27 PUs; end with 28 PUs

    triplea_42059_Jap6.tsvg


  • manchuria

    DiceRolls: 1@1 4@3; Total Hits: 21@1: (5)4@3: (3, 6, 6, 3)

    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 5 infantry, 1 marine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 marine moved from Gibraltar to 91 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Norway
                4 bombers moved from United Kingdom to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in 93 Sea Zone
                    British loiter and taunt; Americans attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking Norway from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 artillery and 1 infantry
                EDIT: Changing ownership of Manchuria from Japanese to Chinese
                EDIT: Turning off Edit Mode
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                4 submarines moved from 11 Sea Zone to 26 Sea Zone
                3 mech_infantrys moved from Western United States to Central United States
                2 aaGuns, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 carrier and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
                4 bombers moved from 112 Sea Zone to United Kingdom
                1 aaGun moved from Algeria to Tunisia
                2 fighters moved from 94 Sea Zone to Gibraltar
                1 tactical_bomber moved from 93 Sea Zone to Gibraltar
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from Korea to Manchuria

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 destroyer and 5 transports placed in 101 Sea Zone
                5 infantry and 1 marine placed in Central United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,4,1,4,2,1,2,2,4,6,1,3,2,1,3,6,5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_42059_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Yunnan, round 2 :  1/4 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 :  0/3 hits
                        1 artillery owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 4 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 :  0/2 hits
                        1 artillery owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 5 :  2/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 5 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_42059_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 5 infantry, 1 marine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 marine moved from Gibraltar to 91 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Norway
                4 bombers moved from United Kingdom to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in 93 Sea Zone
                    British loiter and taunt; Americans attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking Norway from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 artillery and 1 infantry
                EDIT: Changing ownership of Manchuria from Japanese to Chinese
                EDIT: Turning off Edit Mode
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                4 submarines moved from 11 Sea Zone to 26 Sea Zone
                3 mech_infantrys moved from Western United States to Central United States
                2 aaGuns, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 carrier and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
                4 bombers moved from 112 Sea Zone to United Kingdom
                1 aaGun moved from Algeria to Tunisia
                2 fighters moved from 94 Sea Zone to Gibraltar
                1 tactical_bomber moved from 93 Sea Zone to Gibraltar
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from Korea to Manchuria

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 destroyer and 5 transports placed in 101 Sea Zone
                5 infantry and 1 marine placed in Central United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,4,1,4,2,1,2,2,4,6,1,3,2,1,3,6,5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Yunnan, round 2 :  1/4 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 :  0/3 hits
                        1 artillery owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 4 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 :  0/2 hits
                        1 artillery owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 5 :  2/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 5 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    Purchase Units - British
                British buy 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Algeria to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 submarine moved from 81 Sea Zone to 96 Sea Zone
                2 bombers moved from Egypt to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Kwangsi
                1 battleship moved from 44 Sea Zone to 36 Sea Zone
                      UK_Pacific take 43 Sea Zone from Japanese
                2 carriers moved from 44 Sea Zone to 36 Sea Zone
                1 cruiser moved from 44 Sea Zone to 36 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 armour moved from Kenya to British Somaliland
                      British take British Somaliland from Italians
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 96 Sea Zone
                    British attack with 2 bombers, 1 destroyer, 3 fighters and 2 submarines
                    Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
                        British roll dice for 2 submarines in 96 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                        British roll dice for 2 bombers, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 :  4/6 hits
                        Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 96 Sea Zone, round 2 :  5/7 hits
                        1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 2 submarines owned by the British, 2 fighters owned by the British and 1 carrier owned by the Italians lost in 96 Sea Zone
                        British roll dice for 2 bombers and 1 fighter in 96 Sea Zone, round 3 :  2/3 hits
                        Italians roll dice for 1 battleship, 2 fighters and 3 transports in 96 Sea Zone, round 3 :  3/3 hits
                        2 bombers owned by the British, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                    Italians win with 1 battleship and 3 transports remaining. Battle score for attacker is -6
                    Casualties for British: 2 bombers, 1 destroyer, 3 fighters and 2 submarines
                    Casualties for Italians: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
                Battle in 36 Sea Zone
                    British attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Japanese defend with 1 destroyer
                        British roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 36 Sea Zone
                    British win, taking 36 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Kwangsi
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery
                        British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 :  4/6 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hainan

    Non Combat Move - British
                1 destroyer moved from 44 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
                1 armour and 4 mech_infantrys moved from India to Yunnan
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                2 aaGuns moved from Szechwan to Yunnan
                1 aaGun moved from Szechwan to Kweichow
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Syria to Iraq
                1 armour moved from Syria to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 submarine moved from 109 Sea Zone to 92 Sea Zone

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 fighter and 2 infantry placed in Iraq
                British undo move 2.
                1 fighter and 2 infantry placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
                Some Units in India change ownership: 2 armour and 4 mech_infantrys

    triplea_42059_UK_6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 4 infantry
                EDIT: Adding units owned by British to Trans-Jordan: 4 infantry
                EDIT: Turning off Edit Mode

    triplea_42059_Ita6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 4 infantry
                EDIT: Adding units owned by British to Trans-Jordan: 4 infantry
                EDIT: Turning off Edit Mode
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                2 infantry moved from Libya to Tunisia
                1 marine moved from Libya to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                1 marine moved from Tobruk to 96 Sea Zone
                1 armour moved from Belarus to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in Tunisia
                    Italians attack with 1 bomber, 2 infantry and 1 marine
                    British defend with 1 artillery and 2 infantry; Americans defend with 1 aaGun and 1 infantry
                        AA fire in Tunisia :  0/1 hits
                        Italians roll dice for 1 bomber, 2 infantry and 1 marine in Tunisia, round 2 :  1/4 hits
                        Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Tunisia, round 2 :  2/4 hits
                        1 aaGun owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
                    1 marine owned by the Italians retreated to Libya
                    Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 aaGun
                Battle in 94 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 bomber moved from Tunisia to Southern Italy
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Libya to 96 Sea Zone
                1 aaGun, 1 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
                1 battleship and 1 marine moved from 96 Sea Zone to 97 Sea Zone
                1 aaGun, 1 infantry and 1 marine moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_42059_Ita6.tsvg


  • sorry, i have somehow missed Ur move.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 marine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Paulau Island
                Battle in Guam

    Non Combat Move - ANZAC
                1 destroyer moved from 34 Sea Zone to 21 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 marine placed in New South Wales
                1 cruiser placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
                EDIT: Adding units owned by ANZAC to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42059_Fre6.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 1 destroyer, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                2 bombers moved from Germany to United Kingdom
                2 fighters moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Belarus to Smolensk
                1 bomber moved from Belarus to Smolensk
                1 infantry moved from Nenetsia to Vologda
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Belarus to Smolensk
                20 artilleries and 21 infantry moved from Belarus to Bryansk
                9 armour and 10 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine
                1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Bessarabia to Ukraine
                5 mech_infantrys moved from Bessarabia to Western Ukraine
                5 mech_infantrys moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 aaGun and 2 infantry
                        AA fire in Smolensk :  0/1 hits
                        Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 :  1/4 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 :  0/2 hits
                        1 aaGun owned by the Russians lost in Smolensk
                        Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 3 :  0/4 hits
                        Russians roll dice for 2 infantry in Smolensk, round 3 :  1/2 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 4 :  2/3 hits
                        Russians roll dice for 2 infantry in Smolensk, round 4 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
                    Germans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Bryansk
                    Germans attack with 10 armour, 20 artilleries, 21 infantry and 17 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 10 armour, 20 artilleries, 21 infantry and 17 mech_infantrys in Bryansk, round 2 :  20/68 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 10 armour, 20 artilleries, 21 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in United Kingdom
                    Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers
                    French defend with 2 infantry; British defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry; Americans defend with 4 bombers
                        AA fire in United Kingdom :  2/9 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in United Kingdom, round 2 :  5/9 hits
                        British roll dice for 3 aaGuns, 4 bombers and 3 infantry in United Kingdom, round 2 :  0/7 hits
                        2 bombers owned by the Americans and 3 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in United Kingdom, round 3 :  6/9 hits
                        British roll dice for 2 bombers and 3 infantry in United Kingdom, round 3 :  1/5 hits
                        2 bombers owned by the Americans, 1 fighter owned by the Germans, 2 infantry owned by the French and 1 infantry owned by the British lost in United Kingdom
                    Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for French: 2 infantry
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 3 aaGuns and 1 infantry
                    Casualties for Americans: 4 bombers
                Battle in 112 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Americans defend with 1 cruiser
                        Germans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 cruiser in 112 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans and 1 destroyer owned by the Germans lost in 112 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Holland Belgium
                2 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                4 artilleries and 2 infantry moved from France to Holland Belgium
                6 mech_infantrys moved from Western Germany to Southern Italy
                11 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Western Germany to Holland Belgium
                3 aaGuns moved from Belarus to Bryansk
                1 bomber moved from Smolensk to Western Germany

    Place Units - Germans
                2 carriers and 1 destroyer placed in 110 Sea Zone
                2 submarines placed in 113 Sea Zone
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_42059_Ger7.tsvg


  • stupid dices


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 33 PUs;
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                1 armour moved from Samara to Urals
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Russia to Vologda
                1 bomber moved from Russia to Urals

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Ukraine, round 3 :  1/2 hits
                        Germans roll dice for 2 mech_infantrys in Ukraine, round 3 :  1/2 hits
                        1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    retreated to Ukraine
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 fighter and 2 infantry
                Battle in Urals
                    Russians attack with 1 armour and 1 bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 1 bomber in Urals, round 2 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Urals, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
                    Russians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Ukraine to Russia
                1 infantry moved from Tambov to Rostov
                2 armour moved from Samara to Russia
                1 mech_infantry moved from Siam to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 bomber moved from Urals to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_42059_Rus7.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 fighters moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Shantung to Manchuria
                2 fighters moved from Kiangsu to Manchuria
                1 mech_infantry moved from Shantung to Chahar
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
                2 bombers and 2 tactical_bombers moved from Kiangsu to 36 Sea Zone
                1 fighter moved from 6 Sea Zone to Chahar
                2 armour moved from Hunan to Chahar
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                2 battleships, 3 carriers and 2 cruisers moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                2 carriers moved from 19 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 fighters and 1 mech_infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Manchuria, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
                    Japanese win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 20 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers and 2 cruisers
                    British defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 5 carriers and 2 cruisers in 20 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 20 Sea Zone
                    Japanese win with 2 battleships, 5 carriers and 2 cruisers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Chahar
                    Japanese attack with 2 armour, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 fighter and 1 mech_infantry in Chahar, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 36 Sea Zone
                    Japanese attack with 2 bombers, 4 fighters and 4 tactical_bombers
                    British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                        Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 :  7/10 hits
                        British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 36 Sea Zone, round 2 :  6/9 hits
                        2 carriers owned by the British, 2 tactical_bombers owned by the British, 3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 :  4/4 hits
                        British roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 36 Sea Zone, round 3 :  2/4 hits
                        1 battleship owned by the British, 1 fighter owned by the Japanese, 2 fighters owned by the British, 1 tactical_bomber owned by the Japanese and 1 cruiser owned by the British lost in 36 Sea Zone
                        2 transports owned by the British lost in 36 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 44
                    Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                    Casualties for Japanese: 4 fighters and 4 tactical_bombers
                Battle in 21 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 3 fighters in 21 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                2 fighters moved from Manchuria to 20 Sea Zone
                3 fighters moved from 21 Sea Zone to 20 Sea Zone
                1 aaGun moved from Hunan to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter moved from Chahar to Anhwe
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 bombers moved from 36 Sea Zone to Kiangsu

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,3,3
                Japanese collect 23 PUs (2 lost to blockades); end with 23 PUs

    triplea_42059_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 factory_minor, 6 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                4 fighters moved from Korea to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 6 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 fighters in 6 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to Korea
                5 fighters moved from 6 Sea Zone to Korea
                5 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 cruiser and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Algeria to Morocco
                1 fighter moved from 91 Sea Zone to United Kingdom
                2 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom
                2 aaGuns, 5 infantry, 1 marine and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                2 aaGuns, 1 cruiser, 1 destroyer, 5 infantry, 1 marine, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 106 Sea Zone
                2 aaGuns, 5 infantry, 1 marine and 3 mech_infantrys moved from 106 Sea Zone to Quebec
                4 carriers and 1 fighter moved from 91 Sea Zone to 106 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Western United States to Gibraltar

    Place Units - Americans
                4 infantry placed in Central United States
                6 fighters placed in Eastern United States
                1 factory_minor placed in Korea

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    triplea_42059_Ame7.tsvg

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