Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
G4018L Regular Desert Admiral Axis vs Karl7 Allies +20
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Germany to Poland
1 bomber moved from Slovakia Hungary to Poland
1 bomber moved from Slovakia Hungary to Romania
3 infantry moved from Slovakia Hungary to Romania
1 armour moved from Belgian Congo to Kenya
Germans take Kenya from ANZAC
1 armour moved from Kenya to Anglo Egyptian SudanCombat - Germans
Battle in Romania
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Romania, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Germans roll dice for 1 bomber and 1 infantry in Romania, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 1 bomber and 5 infantry
Russians defend with 3 infantry
Germans roll dice for 1 bomber and 5 infantry in Poland, round 2 : 1/6 hits
Russians roll dice for 3 infantry in Poland, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 bomber and 4 infantry in Poland, round 3 : 1/5 hits
Russians roll dice for 2 infantry in Poland, round 3 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 1 bomber and 2 infantry in Poland, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Poland, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 artilleries moved from Germany to Slovakia Hungary
3 infantry moved from Western Germany to Germany
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 transports moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 107 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Syria
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Syria
1 bomber moved from Romania to Slovakia Hungary
1 bomber moved from Poland to Slovakia Hungary
1 armour moved from French Central Africa to Anglo Egyptian Sudan
1 armour and 3 artilleries moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 87 Sea Zone to 82 Sea Zone
1 transport moved from 87 Sea Zone to 69 Sea Zone
1 transport moved from 87 Sea Zone to 68 Sea Zone
1 transport moved from 87 Sea Zone to 67 Sea Zone
1 transport moved from 87 Sea Zone to 84 Sea Zone
1 transport moved from 87 Sea Zone to 83 Sea Zone
1 transport moved from 87 Sea Zone to 85 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 87 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 82 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 infantry placed in United Kingdom
7 infantry placed in Germany
1 fighter placed in Western Germany
2 destroyers and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 armour, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
2 fighters moved from Eastern Poland to Poland
1 armour and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Tobruk
Russians take Alexandria from ItaliansCombat - Russians
Battle in Tobruk
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tobruk
Russians win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Romania
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Romania
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Poland, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
Russians attack with 1 armour and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Romania from Germans to Russians
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Romania
3 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Belarus to Vyborg
1 armour moved from Novgorod to Vyborg
4 infantry moved from Novgorod to Vyborg
3 armour moved from Ukraine to Eastern Poland
2 mech_infantrys moved from Russia to Belarus
1 fighter moved from Novgorod to Eastern PolandPlace Units - Russians
3 infantry placed in Western Ukraine
3 armour placed in Novgorod
3 infantry placed in Ukraine
Russians undo move 3.
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
1 submarine placed in 80 Sea Zone
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 47 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs -
You lost your infantry in Romania and didn’t take it, but you edited to change ownership. It should go back to Germany.
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You lost your infantry in Romania and didn’t take it, but you edited to change ownership. It should go back to Germany.
ah, yes, I was going to ask for a favor that I forgot to move 2 inf in there instead of 1
Will you allow? If not, then yes, it goes back. My stupid mistake.
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no worries if you don’t allow, I just miscliked 1 inf instead of 2
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I will if I get to make one 1 move.
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Italian.
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hahah, block the UK trn?
Sure, that would have been cheeze city if UK nipped your capitol
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Lol, is that yes?
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sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Move - Japanese
1 bomber moved from Philippines to 37 Sea Zone
1 bomber moved from Philippines to MalayaCombat - Japanese
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 transports moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from Manchuria to 19 Sea Zone
6 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
6 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Malaya to India
1 bomber moved from 37 Sea Zone to Philippines
2 infantry moved from West India to Eastern Persia
1 infantry moved from West India to India
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Sumatra to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to India
1 aaGun and 4 infantry moved from Manchuria to KoreaPlace Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
Japanese collect 29 PUs; end with 29 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from British Guiana to Gibraltar
1 fighter moved from 88 Sea Zone to Gibraltar
6 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 91 Sea Zone to 83 Sea ZoneCombat - Americans
Battle in 83 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 83 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Morocco
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Morocco from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 2 bombers, 1 fighter, 5 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 2 bombers, 1 fighter, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/9 hits
Italians roll dice for 2 artilleries in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier and 1 fighter moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to Suriname
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
15 infantry moved from Jehol to Manchuria
1 fighter and 9 infantry moved from Jehol to AnhwePlace Units - Chinese
2 infantry placed in Kwangsi
6 infantry placed in HunanTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from British Guiana to Gibraltar
1 fighter moved from 88 Sea Zone to Gibraltar
6 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 91 Sea Zone to 83 Sea ZoneCombat - Americans
Battle in 83 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 83 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Morocco
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Morocco from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 2 bombers, 1 fighter, 5 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 2 bombers, 1 fighter, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/9 hits
Italians roll dice for 2 artilleries in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier and 1 fighter moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to Suriname
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
15 infantry moved from Jehol to Manchuria
1 fighter and 9 infantry moved from Jehol to AnhwePlace Units - Chinese
2 infantry placed in Kwangsi
6 infantry placed in HunanTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUsCombat Move - British
1 cruiser moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
3 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 91 Sea Zone to 84 Sea ZoneCombat - British
Battle in 84 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 84 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour and 3 artilleries
British roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 5/10 hits
Germans roll dice for 3 armour and 3 artilleries in Anglo Egyptian Sudan, round 2 : 1/6 hits
2 armour owned by the Germans, 1 infantry owned by the British and 3 artilleries owned by the Germans lost in Anglo Egyptian Sudan
3 artilleries owned by the British and 2 infantry owned by the British retreated to Egypt
Germans win with 1 armour remaining. Battle score for attacker is 21
Casualties for Germans: 2 armour and 3 artilleries
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 carrier, 2 cruisers and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from 84 Sea Zone to 91 Sea ZoneTurn Complete - UK_Pacific
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kill?
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Kill?
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Killing? Anytime?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Persia to Persia
Italians take Persia from Russians
1 armour moved from Syria to Iraq
Italians take Iraq from Russians
1 artillery and 2 infantry moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
2 fighters moved from 99 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Greece to 98 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
1 destroyer moved from 118 Sea Zone to 117 Sea ZoneCombat - Italians
Battle in 117 Sea Zone
Italians attack with 1 destroyer
Russians defend with 1 submarine
Italians roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians lost in 117 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
Italians attack with 4 fighters and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 armour and 2 infantry
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 4/5 hits
Russians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Italians
3 artilleries moved from Syria to Iraq
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy
2 aaGuns, 2 artilleries and 3 infantry moved from Northern Italy to Southern Italy
1 carrier, 2 destroyers and 6 transports moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Trans-Jordan to Iraq
1 bomber moved from Iraq to Eastern PersiaPlace Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs -
you’re back!
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Very sorry for the delay





