Guess yjay would be ok.
2018 G40 Amon-Sul (Axis+4) vs Karl (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 tactical_bombers moved from Northern Italy to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 92 Sea Zone
2 infantry moved from Vyborg to Novgorod
2 artilleries moved from Baltic States to Novgorod
1 destroyer and 1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Novgorod
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 124 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 124 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
British defend with 1 cruiser and 2 transports; Americans defend with 1 cruiser, 3 fighters and 3 transports
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 2 cruisers, 3 fighters and 5 transports in 92 Sea Zone, round 2 : 3/5 hits
1 cruiser owned by the Americans, 1 cruiser owned by the British, 3 fighters owned by the Germans and 3 fighters owned by the Americans lost in 92 Sea Zone
2 transports owned by the British and 3 transports owned by the Americans lost in 92 Sea Zone
Germans win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Germans: 3 fighters
Casualties for British: 1 cruiser and 2 transports
Casualties for Americans: 1 cruiser, 3 fighters and 3 transports
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Germans lost in 105 Sea Zone
Germans roll dice for 1 destroyer in 105 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 7 : 1/1 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 7 : 0/1 hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Germans
2 artilleries and 4 infantry moved from France to Western Germany
9 artilleries and 2 infantry moved from Germany to Poland
2 tactical_bombers moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern FrancePlace Units - Germans
1 carrier placed in 93 Sea Zone
1 armour, 1 infantry and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
i ve done the logical thing
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scrambled
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kept U UK figs
U may change both if U wish
cheers
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Bessarabia
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
4 artilleries and 4 infantry moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern PolandCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/7 hits
Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits
1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 4 artilleries and 4 infantry
Italians defend with 2 aaGuns, 2 artilleries and 3 infantry
Russians roll dice for 1 armour, 4 artilleries and 4 infantry in Eastern Poland, round 2 : 4/9 hits
Italians roll dice for 2 aaGuns, 2 artilleries and 3 infantry in Eastern Poland, round 2 : 2/5 hits
2 aaGuns owned by the Italians, 2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland
1 armour owned by the Russians, 4 artilleries owned by the Russians and 2 infantry owned by the Russians retreated to Belarus
Italians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Italians: 2 aaGuns and 2 infantryNon Combat Move - Russians
3 artilleries and 6 infantry moved from Bryansk to Belarus
1 artillery and 9 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Rostov
1 fighter moved from Bessarabia to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to BelarusPlace Units - Russians
3 infantry placed in Ukraine
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 3 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Java to 54 Sea Zone
2 submarines moved from 42 Sea Zone to 54 Sea Zone
2 fighters and 3 tactical_bombers moved from New Guinea to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
9 artilleries and 12 infantry moved from French Indo China to Yunnan
2 artilleries moved from Kweichow to Yunnan
2 battleships moved from 35 Sea Zone to 46 Sea Zone
2 battleships moved from 46 Sea Zone to 54 Sea Zone
3 carriers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Yunnan
Japanese attack with 11 artilleries and 12 infantry
British defend with 1 artillery
Japanese roll dice for 11 artilleries and 12 infantry in Yunnan, round 2 : 7/23 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 11 artilleries and 11 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is -2
Casualties for British: 1 artillery
Casualties for Japanese: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 1 destroyer, 6 fighters, 6 submarines and 7 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 2 transports; ANZAC defend with 3 fighters and 1 submarine
Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 1 destroyer, 6 fighters and 7 tactical_bombers in 54 Sea Zone, round 2 : 11/18 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 9 fighters and 2 transports in 54 Sea Zone, round 2 : 8/19 hits
Units damaged: 3 carriers owned by the Japanese
3 submarines owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Americans, 5 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 1 destroyer, 6 fighters and 7 tactical_bombers in 54 Sea Zone, round 3 : 10/18 hits
Americans roll dice for 9 fighters in 54 Sea Zone, round 3 : 5/9 hits
Americans roll dice for 2 battleships, 2 cruisers and 2 transports in 54 Sea Zone, round 3 : 3/4 hits
2 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 2 cruisers owned by the Americans and 6 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 1 destroyer and 5 tactical_bombers in 54 Sea Zone, round 4 : 4/10 hits
Americans roll dice for 1 fighter in 54 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 2 battleships and 2 transports in 54 Sea Zone, round 4 : 1/2 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 submarine owned by the Japanese, 1 transport owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 54 Sea Zone
1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 2 battleships, 2 bombers, 3 carriers, 1 destroyer and 4 tactical_bombers remaining. Battle score for attacker is 135
Casualties for British: 1 battleship
Casualties for ANZAC: 3 fighters and 1 submarine
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 2 transports
Casualties for Japanese: 6 fighters, 6 submarines and 3 tactical_bombersNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
2 bombers and 4 tactical_bombers moved from 54 Sea Zone to New Guinea
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 marines and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 marines moved from 36 Sea Zone to French Indo China
1 aaGun moved from French Indo China to Shan State
1 aaGun moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Kweichow
1 artillery moved from Kweichow to Hunan
1 carrier and 2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
3 submarines placed in 37 Sea Zone
3 submarines placed in 20 Sea Zone
1 harbour placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
I was initially planning to withdraw to New Guinea and put a harbour there
but
when I say I scored better then average on Jap 1 and the odds where on my side even on average, I pushed forward.
But I ve suffered heavily too.
I just had cheaper units, so that saved me economically.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to TobrukCombat - Americans
Battle in Korea
Battle in 54 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers and 1 destroyer
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 2 battleships, 3 carriers and 1 destroyer in 54 Sea Zone, round 2 : 4/6 hits
1 destroyer owned by the Japanese, 2 bombers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
Japanese win, taking Korea from Japanese with 2 battleships and 3 carriers remaining. Battle score for attacker is -37
Casualties for Americans: 2 bombers, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 49 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 marine moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 3 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 124 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 armour moved from French Central Africa to Nigeria
1 infantry and 1 mech_infantry moved from French Equatorial Africa to Nigeria
1 artillery and 1 infantry moved from Burma to Shan StateCombat - British
Battle in 124 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Nigeria
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Nigeria, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Nigeria
British win, taking Nigeria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun and 1 artillery
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 aaGun and 1 artillery in Shan State, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits
Japanese roll dice for 1 aaGun and 1 artillery in Shan State, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 2/2 hits
Japanese roll dice for 1 aaGun and 1 artillery in Shan State, round 4 : 0/1 hits
1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 aaGun and 1 artilleryNon Combat Move - British
9 infantry moved from India to Burma
1 armour moved from West India to Burma
1 carrier and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to West India
1 infantry moved from Eastern Persia to West India
2 fighters moved from Persia to India
1 fighter moved from Egypt to 81 Sea Zone
1 armour moved from Tobruk to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
2 artilleries moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber moved from 124 Sea Zone to United Kingdom
1 fighter moved from India to Burma
1 fighter moved from India to BurmaPlace Units - British
2 destroyers and 1 transport placed in 80 Sea Zone
1 mech_infantry placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,1,6,6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
I was initially planning to withdraw to New Guinea and put a harbour there
but
when I say I scored better then average on ��� 1 and the odds where on my side even on average, I pushed forward.
But I ve suffered heavily too.
I just had cheaper units, so that saved me economically.
what? You got super lucky, way over average… :-P
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in hind sight i should have blocked.
a blunder by me
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I was initially planning to withdraw to New Guinea and put a harbour there
but
when I say I scored better then average on ��� 1 and the odds where on my side even on average, I pushed forward.
But I ve suffered heavily too.
I just had cheaper units, so that saved me economically.
what? You got super lucky, way over average… :-P
well first round i scored better then average, u worse, and it was the advantage that helped me win so good
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 bomber moved from Western Germany to 96 Sea ZoneCombat - Italians
Battle in Crete
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 submarines
Americans defend with 1 submarine
Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans lost in 96 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 93 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from 96 Sea Zone to Southern Italy
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 2 armour and 5 infantry moved from Baltic States to Eastern PolandPlace Units - Italians
2 infantry and 1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 87 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from Gold Coast: 1 infantry
EDIT: Adding units owned by Italians to French West Africa: 1 infantry
EDIT: Turning off Edit Mode -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 87 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from Gold Coast: 1 infantry
EDIT: Adding units owned by Italians to French West Africa: 1 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Vyborg to Novgorod
2 artilleries moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 bomber moved from Southern France to Bessarabia
2 mech_infantrys moved from Baltic States to Bessarabia
1 destroyer moved from 105 Sea Zone to 124 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 artilleries and 5 infantry in Novgorod, round 2 : 2/7 hits
Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries and 4 infantry in Novgorod, round 3 : 2/6 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in 124 Sea Zone
Germans attack with 1 destroyer
British defend with 1 destroyer
Germans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 124 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 124 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 124 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bessarabia
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 mech_infantrys moved from Germany to Romania
1 bomber moved from Bessarabia to Eastern Poland
1 aaGun moved from Vyborg to Novgorod
1 infantry moved from Poland to Baltic States
9 artilleries and 1 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
4 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns, 7 armour, 11 artilleries, 19 infantry and 16 mech_infantrys moved from Baltic States to Eastern Poland
2 artilleries and 4 infantry moved from Western Germany to Germany
1 carrier and 2 tactical_bombers moved from 93 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Southern France to Western GermanyPlace Units - Germans
1 infantry placed in Western Germany
7 armour placed in Germany
2 submarines placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 artilleries and 3 infantry moved from Belarus to Novgorod
2 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Belarus to Baltic States
2 fighters moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Novgorod
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 3 artilleries and 4 infantry in Novgorod, round 2 : 2/7 hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 3 artilleries and 3 infantry in Novgorod, round 3 : 3/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 0/3 hits
1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 4 fighters and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 4 fighters and 2 infantry in Western Ukraine, round 2 : 2/6 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 1 infantry
AA fire in Baltic States : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits
1 aaGun owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Belarus
1 artillery and 11 infantry moved from Bryansk to Belarus
4 fighters moved from Western Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
3 fighters moved from Bryansk to Belarus
2 infantry moved from Russia to Samara
2 aaGuns and 18 infantry moved from Amur to Korea
6 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to BryanskPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
2 infantry placed in Ukraine
Russians undo move 2.
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 harbour, 5 infantry and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from New Guinea to Shan State
1 bomber moved from New Guinea to 6 Sea ZoneCombat - Japanese
Japanese creates battle in territory 54 Sea Zone
Japanese creates battle in territory 80 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the British Submerged
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 80 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 3 : 0/4 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 4 : 2/4 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 battleships and 3 carriers moved from 54 Sea Zone to 34 Sea Zone
1 carrier and 2 destroyers moved from 35 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from New Guinea to 34 Sea Zone
1 bomber moved from Shan State to French Indo China
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Shantung to Anhwe
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 bomber moved from 6 Sea Zone to Japan
1 submarine moved from 20 Sea Zone to 5 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 marines moved from French Indo China to 36 Sea Zone
2 marines and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 marines and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Paulau Island
2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 submarines placed in 37 Sea Zone
3 infantry placed in French Indo China
3 submarines placed in 20 Sea Zone
1 harbour placed in Paulau Island
Japanese undo move 3.
2 infantry placed in Kwangtung
1 submarine placed in 20 Sea Zone
3 submarines placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
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i made a few edits small ones
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use the latest map
cheers