18L JDOW (L) vs AetV (X) BM3 game II

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                2 aaGuns moved from Queensland to South Australia
                1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to South Australia
                1 marine moved from 61 Sea Zone to South Australia
                1 artillery moved from 61 Sea Zone to South Australia
                1 fighter moved from New South Wales to New Zealand
                1 fighter moved from Queensland to New Zealand
                1 infantry moved from Queensland to South Australia
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter and 1 infantry moved from Shan State to Burma
                2 infantry moved from French Madagascar to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 fighter moved from Iraq to India

    Place Units - ANZAC
                1 artillery and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Libya to Tobruk

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41732_Fre4.tsvg

  • 15 14

    As I expect you to attack, yes, I scramble in 98 and max defense. Your luck cannot hold forever.

  • 15 14

    I meant 92 of course.

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                2 aaGuns moved from Queensland to South Australia
                1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to South Australia
                1 marine moved from 61 Sea Zone to South Australia
                1 artillery moved from 61 Sea Zone to South Australia
                1 fighter moved from New South Wales to New Zealand
                1 fighter moved from Queensland to New Zealand
                1 infantry moved from Queensland to South Australia
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter and 1 infantry moved from Shan State to Burma
                2 infantry moved from French Madagascar to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 fighter moved from Iraq to India

    Place Units - ANZAC
                1 artillery and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Libya to Tobruk

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41732_Fre4.tsvg

  • 15 14

    Wow, this is really insane. I admit, I cannot recall a game with sicker dice.

    So what we got.

    13% at Belarus and 39% at 94. Imagine 94 fails, the transports as well as land units are just dead meat.
    So we just have 5% that both of these battles go well.

    Let’s take Italy Egypt 1 outcome which I consider top 25% and German Egypt outcome which I consider top 10% outcome and Hawaii outcome which I consider top 25% outcome, too.

    So I end up at about 0.03% that every single important battle goes in your favor, regardless how thin the odds were. This does not even take into account the Yunnan disaster I experienced which was worse than your sze dice and the otherwise flawless dice Japan had 4 turns long.

    Echt Kevin. Du gehst hier in die Hall of Fame ein. Das gleicht einem 5er im Lotto bisher.

    Ich wuerde das Spiel immer wieder so spielen und in 99,9% der Faelle waere das zu meinen Gunsten entschieden.

    Sorry, falls das aggressiv klingt, aber das ist kein gesundes Maß an Risiko mehr, das ist Harakiri und unfassbare, wie wirklich ALLES zu deinen Gunsten klappt.

    Also erwarte ich auch weiterhin, dass du 92 und 81 selbstverstaendlich ohne losses clearst :-/

  • 15 14

    Und sorry fuers dice whinen. Hab nicht die Groesse eines ME1945, der wirklich jeden Dice outcome, egal wie absurd ohne mit den Fingern an der Tastatur zu zucken hinnimmt.

  • 22 21 20 19 18 17 16

    Verstehe mich nicht falsch ich mach das nicht zum trotz um dich zu aergern, sondern zum trotz wegen all den games die ich meistens, (nicht immer) so gespielt habe und mit favorable odds verloren habe.
    Das feeling, was eine Gute  Strat. ist und was nicht geht dabei verloren.
    Parallel in zwei games kann ich grad machen was ich will.
    In dem einen würde mich mein Gegner sowas von ueberrennen aber die dice lassen es nicht zu.
    Im anderen game rate, genau umgekehrt.

    Gegen dich nahm ich einfach nur einen different approach an und komischerweise klappt das.
    Das ist aber eine null Garantie und a one time Shot.

  • 15 14

    Mein Rezept fuer die Axis ist solides, eher riskoaverses Spiel und auf Details achten.

    Viele Leute denken “Hmm, hab ich konservativ gespielt und verloren, muss ich aggro spielen jetzt”. Die Wahrheit ist oft, dass die Leute eine Vielzahl kleiner Details zu unpräzise spielen und daher ins Hintertreffen geraten.

    Ich bin explizit schlecht darin, mich ungluecklichen Dice umzugehen.

    Nach wie vor glaube ich, dass ich sehr gute Siegchancen in unserem Game habe. Ist aber einzigartig, dass so viele Key-Battles in Folge zu Gunsten des Gegners laufen. Also new ground im new ground:D

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 fighters, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Vologda
                      Germans take Archangel from Russians
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans

    Non Combat Move - Germans
                2 infantry moved from Novgorod to Belarus
                1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Baltic States to Belarus
                3 aaGuns, 8 armour, 5 artilleries, 14 infantry, 5 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Belarus
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Karelia to Belarus
                1 artillery and 8 infantry moved from Karelia to Novgorod
                1 infantry moved from Norway to Finland
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from France to Western Germany
                1 infantry moved from France to Northern Italy
                3 fighters moved from Greece to Belarus
                3 bombers moved from Greece to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 123 Sea Zone
                1 fighter moved from Western Germany to Belarus

    Place Units - Germans
                1 artillery placed in Western Germany
                1 transport placed in 112 Sea Zone
                2 fighters placed in Western Germany
                3 armour placed in Novgorod
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    triplea_41732_Ger5.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                3 infantry moved from Urals to Vologda
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in 97 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 97 Sea Zone
                        Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Russians win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,00 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,00 expected hits
                        Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 aaGun and 2 infantry moved from Ukraine to Bryansk
                11 mech_infantrys moved from Russia to Bryansk
                9 armour moved from Russia to Bryansk
                1 aaGun and 6 infantry moved from Sakha to Amur
                1 aaGun and 9 infantry moved from Buryatia to Amur
                1 fighter moved from Smolensk to Bryansk
                1 tactical_bomber moved from Vologda to Bryansk
                1 fighter moved from Western Ukraine to Bryansk

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Germans : 0,17
        Italians : -0,33
        Russians : 2,00

    triplea_41732_Rus5.tsvg

  • 22 21 20 19 18 17 16

    Soviel zu Details  :|

    Gesegneten Karfreitag lieber Tobias.

  • 15 14

    Du meinst den tt in 98? Ka, das ist gut für mich sag dir nach dem spiel, dass es aber auch vorteile hat fuer dich. Schoene Ostertage dir und deiner familie.

  • 15 14

    Sollte heißen: ja, gut fuer mich, bringt aber auch vorteile fuer dich.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
                1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 marine moved from Borneo to 43 Sea Zone
                1 battleship and 1 marine moved from 43 Sea Zone to 41 Sea Zone
                1 marine moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 32 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 49 Sea Zone
                1 marine moved from 49 Sea Zone to Solomon Islands
                1 bomber moved from Philippines to 54 Sea Zone
                1 bomber moved from Philippines to 54 Sea Zone
                1 fighter moved from 33 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in Java
                Battle in Sumatra
                Battle in 26 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                Battle in 32 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 32 Sea Zone
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Solomon Islands
                Battle in 54 Sea Zone
                    Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 4/4 hits, 2,50 expected hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking Solomon Islands from ANZAC with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 30 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                        Americans roll dice for 1 cruiser in 30 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 cruiser
                    Casualties for Japanese: 1 fighter
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 armour
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1,50 expected hits
                        Chinese roll dice for 2 armour in Yunnan, round 2 : 0/2 hits, 1,00 expected hits
                        2 armour owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 2 armour

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter moved from 36 Sea Zone to 49 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 marine moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 2 transports moved from 33 Sea Zone to 49 Sea Zone
                1 artillery and 1 marine moved from 49 Sea Zone to Solomon Islands
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 fighter and 2 tactical_bombers moved from 30 Sea Zone to 49 Sea Zone
                2 bombers moved from 54 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
                1 carrier and 1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from French Indo China to 42 Sea Zone
                2 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 artillery placed in Japan
                3 infantry placed in Kiangsu
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,33
        Americans : 0,50
        Chinese : -1,33
        Japanese : 2,67

    triplea_41732_Jap5.tsvg

  • 15 14

    again. In entirely whiff yunnan although the bettle was thin. The dice run does not end winning that battle no losses was 5% or so. The madness continues.

  • 15 14

    Another complicated move to come.

  • 22 21 20 19 18 17 16

    @JDOW:

    Another complicated move to come.

    For the U.S.?

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 bombers moved from Gibraltar to 94 Sea Zone
                1 destroyer moved from 31 Sea Zone to 32 Sea Zone
                1 battleship, 1 destroyer and 3 submarines moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Midway to 19 Sea Zone
                1 fighter moved from Wake Island to 32 Sea Zone
                1 fighter moved from Midway to 32 Sea Zone
                1 fighter moved from 63 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                        Americans roll dice for 1 battleship, 2 destroyers, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 32 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 32 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 94 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Italians defend with 1 battleship, 1 cruiser and 2 transports
                        Americans roll dice for 2 bombers and 1 destroyer in 94 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 94 Sea Zone
                        2 transports owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 38
                    Casualties for Americans: 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser and 2 transports

    Non Combat Move - Americans
                1 bomber moved from 94 Sea Zone to Morocco
                1 bomber moved from 94 Sea Zone to Persia
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 32 Sea Zone to Hawaiian Islands
                1 fighter moved from 32 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 artillery moved from New Zealand to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 19 Sea Zone to Amur

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Italians : -0,17
        Americans : -1,50
        Japanese : -0,33

    triplea_41732_Ame5.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                1 fighter and 10 infantry moved from Szechwan to Yunnan
                3 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 7 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 2 infantry in Suiyuyan, round 8 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 9 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 9 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 10 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 10 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 3/11 hits, 2,17 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Chinese : -3,17
        Japanese : -0,67

    triplea_41732_Chi5.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 bombers moved from Gibraltar to 94 Sea Zone
                1 destroyer moved from 31 Sea Zone to 32 Sea Zone
                1 battleship, 1 destroyer and 3 submarines moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Midway to 19 Sea Zone
                1 fighter moved from Wake Island to 32 Sea Zone
                1 fighter moved from Midway to 32 Sea Zone
                1 fighter moved from 63 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                        Americans roll dice for 1 battleship, 2 destroyers, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 32 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 32 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 94 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Italians defend with 1 battleship, 1 cruiser and 2 transports
                        Americans roll dice for 2 bombers and 1 destroyer in 94 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 94 Sea Zone
                        2 transports owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 38
                    Casualties for Americans: 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser and 2 transports

    Non Combat Move - Americans
                1 bomber moved from 94 Sea Zone to Morocco
                1 bomber moved from 94 Sea Zone to Persia
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 32 Sea Zone to Hawaiian Islands
                1 fighter moved from 32 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 artillery moved from New Zealand to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 19 Sea Zone to Amur

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                1 fighter and 10 infantry moved from Szechwan to Yunnan
                3 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 7 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 2 infantry in Suiyuyan, round 8 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 9 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 9 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 10 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 10 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 3/11 hits, 2,17 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 123 Sea Zone
                1 armour moved from Burma to Shan State
                1 mech_infantry moved from Burma to Shan State
                1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Tobruk to 96 Sea Zone
                1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                2 bombers moved from Union of South Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to British Somaliland

    Combat - British
                Battle in British Somaliland
                Battle in Cyprus
                Battle in Anglo Egyptian Sudan
                    British attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,67 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win, taking British Somaliland from Italians, taking Cyprus from Italians, taking Anglo Egyptian Sudan from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Shan State
                        British roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 armour in Shan State, round 4 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Shan State
                    Japanese win with no units remaining. Battle score for attacker is -7
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 123 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        British roll dice for 1 destroyer in 123 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        British roll dice for 1 destroyer in 123 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans lost in 123 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to New South Wales: 1 fighter
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                5 infantry moved from India to Burma
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 battleship moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Trans-Jordan to Persia
                1 tactical_bomber moved from Trans-Jordan to West India
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                2 bombers moved from Anglo Egyptian Sudan to Iraq
                1 bomber moved from Union of South Africa to India
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan

    Place Units - British
                2 submarines placed in 98 Sea Zone
                1 mech_infantry placed in Egypt
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to Egypt: 1 mech_infantry
                EDIT: Adding units owned by British to United Kingdom: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,50
        Italians : 0,50
        British : -0,33
        Americans : -1,50
        Chinese : -3,17
        Japanese : 0,00

    triplea_41732_UK_5.tsvg

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