L18 BM3 G40 BSD (L) vs AetV (X+5) Game II


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Tsinghai to Szechwan
                4 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Suiyuyan, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi
                1 fighter moved from Shensi to Kansu
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    triplea_41458_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                3 fighters moved from Gibraltar to 104 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                2 fighters moved from Hawaiian Islands to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 4 fighters in 46 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 5 fighters in 104 Sea Zone, round 2 :  0/6 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                        Americans roll dice for 5 fighters in 104 Sea Zone, round 3 :  1/5 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 104 Sea Zone to Gibraltar
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 mech_infantrys moved from Morocco to Tunisia
                3 infantry moved from Algeria to Tunisia
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                4 fighters moved from 46 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 46 Sea Zone to Queensland
                1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
                Americans undo move 1.
                2 artilleries, 2 fighters and 2 infantry placed in Western United States
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Tsinghai to Szechwan
                4 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Suiyuyan, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi
                1 fighter moved from Shensi to Kansu
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 bomber and 2 fighters moved from India to Burma
                1 artillery moved from India to Burma
                1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
                      British take French Central Africa from Neutral_Axis

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Burma
                    British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Burma, round 2 :  4/6 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking 106 Sea Zone from Germans, taking Burma from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber and 2 fighters moved from Burma to India
                1 artillery moved from Trans-Jordan to Egypt
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 destroyer and 2 transports placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41458_UK_6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bryansk to Rostov
                      Italians take Rostov from Russians
                1 infantry moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
                        Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                    Italians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Tambov to Bryansk
                1 armour moved from Yugoslavia to Bessarabia
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 artillery and 1 infantry moved from Yugoslavia to Albania

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Italians : 0,17
        Russians : 0,67

    triplea_41458_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_41458_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41458_Fre6.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Archangel to Vologda
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 bomber moved from Bryansk to Vologda
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                3 fighters and 3 tactical_bombers moved from Bryansk to Vologda
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland

    Combat - Germans
                Battle in Iceland
                Battle in Vologda
                    Germans attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Vologda, round 2 : 6/10 hits, 5,00 expected hits
                        Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Iceland from British, taking Vologda from Russians with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Germans
                1 bomber, 3 fighters and 3 tactical_bombers moved from Vologda to Bryansk
                1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 mech_infantry moved from Bryansk to Samara
                3 fighters moved from Southern Italy to Yugoslavia
                1 fighter moved from Western Germany to Southern Italy
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 infantry moved from Bryansk to Smolensk
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy
                1 infantry moved from France to Northern Italy
                1 submarine moved from 124 Sea Zone to 123 Sea Zone

    Place Units - Germans
                1 infantry placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                1 airfield and 1 factory_minor placed in Yugoslavia

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Germans : 1,00
        Russians : 0,00

    triplea_41458_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Vologda to Russia
                2 aaGuns and 12 infantry moved from Sakha to Buryatia

    Place Units - Russians
                1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs

    triplea_41458_Rus7.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Siam to Burma
                1 bomber, 3 fighters and 1 tactical_bomber moved from Siam to Burma
                1 tactical_bomber moved from Yunnan to Szechwan
                1 bomber moved from Siam to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                4 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 80 Sea Zone
                    Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 2/8 hits, 4,33 expected hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 3,00 expected hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                3 fighters moved from Burma to Siam
                1 bomber and 1 tactical_bomber moved from Szechwan to Siam
                1 tactical_bomber moved from Burma to Siam
                1 bomber moved from Burma to Siam
                1 infantry moved from Hunan to Kweichow
                1 mech_infantry moved from French Indo China to Hunan
                1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                4 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to Java
                2 battleships, 4 carriers, 2 cruisers, 3 marines and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                2 marines moved from 35 Sea Zone to Philippines
                1 marine moved from 35 Sea Zone to Philippines
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Siam to 37 Sea Zone
                1 fighter moved from Siam to 37 Sea Zone
                2 fighters moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 aaGun moved from Siam to French Indo China

    Place Units - Japanese
                2 infantry placed in Malaya
                1 destroyer placed in 37 Sea Zone
                2 infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                2 submarines placed in 6 Sea Zone
                1 destroyer placed in 19 Sea Zone
                2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    British : -1,33
        Americans : -0,17
        Chinese : -0,33
        UK_Pacific : 0,33
        Japanese : -2,00

    triplea_41458_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Tunisia to Libya
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
                2 fighters moved from Western United States to Aleutian Islands

    Combat - Americans
                Battle in 123 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 123 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 123 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 123 Sea Zone
                        Americans roll dice for 1 destroyer in 123 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Germans lost in 123 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 submarine and 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Aleutian Islands
                    Americans attack with 2 artilleries, 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Aleutian Islands, round 2 :  5/6 hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 55 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  5/8 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Libya
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                    Italians defend with 1 aaGun, 1 artillery and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys in Libya, round 2 :  3/9 hits
                        Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Libya, round 2 :  1/2 hits
                        1 aaGun owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to Gibraltar
                7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 fighters moved from Aleutian Islands to 8 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                2 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_41458_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Chahar
                2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Tsinghai
                1 fighter moved from Chahar to Kansu
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    triplea_41458_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Tunisia to Libya
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
                2 fighters moved from Western United States to Aleutian Islands

    Combat - Americans
                Battle in 123 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 123 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 123 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 123 Sea Zone
                        Americans roll dice for 1 destroyer in 123 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Germans lost in 123 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 submarine and 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Aleutian Islands
                    Americans attack with 2 artilleries, 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Aleutian Islands, round 2 :  5/6 hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 55 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  5/8 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Libya
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                    Italians defend with 1 aaGun, 1 artillery and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys in Libya, round 2 :  3/9 hits
                        Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Libya, round 2 :  1/2 hits
                        1 aaGun owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to Gibraltar
                7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 fighters moved from Aleutian Islands to 8 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                2 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Chahar
                2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Tsinghai
                1 fighter moved from Chahar to Kansu
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 bomber moved from India to 80 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        British roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 80 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Iceland
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 airfield and 2 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Iceland, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Iceland, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the British lost in Iceland
                    British win, taking Iceland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 destroyer moved from 106 Sea Zone to 123 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
                1 bomber moved from 80 Sea Zone to India
                1 tactical_bomber moved from 80 Sea Zone to Iraq
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 aaGun and 1 infantry moved from Alexandria to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 3 infantry moved from Alexandria to Egypt
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan

    Place Units - British
                1 factory_minor placed in Iraq
                1 destroyer placed in 71 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,2,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_41458_UK_7.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Vologda
                1 bomber moved from Bryansk to Vologda

    Combat - Italians
                Battle in Vologda
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour and 1 bomber in Vologda, round 2 : 2/2 hits, 1,17 expected hits
                        Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 armour owned by the Italians lost in Vologda
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Vologda to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 armour moved from Bessarabia to Bryansk
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                2 submarines placed in 97 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : 0,83
        Russians : 0,33

    triplea_41458_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery, 1 infantry and 1 marine
                    Japanese defend with 1 artillery and 1 fighter
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Java, round 2 :  0/2 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 artillery and 1 fighter

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_41458_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery, 1 infantry and 1 marine
                    Japanese defend with 1 artillery and 1 fighter
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Java, round 2 :  0/2 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 artillery and 1 fighter

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_41458_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery, 1 infantry and 1 marine
                    Japanese defend with 1 artillery and 1 fighter
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Java, round 2 :  0/2 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 artillery and 1 fighter

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Move - French

    Turn Complete - French

    triplea_41458_Fre7.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Samara to Urals
                      Germans take Urals from Russians
                1 cruiser and 2 submarines moved from 112 Sea Zone to 123 Sea Zone

    Combat - Germans
                Battle in 123 Sea Zone
                    Germans attack with 1 cruiser and 2 submarines
                    British defend with 1 destroyer and 2 transports; Americans defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans lost in 123 Sea Zone
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Germans roll dice for 1 cruiser in 123 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        British roll dice for 2 destroyers and 2 transports in 123 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        1 submarine owned by the Americans lost in 123 Sea Zone
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 cruiser in 123 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                        British roll dice for 2 destroyers and 2 transports in 123 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        Germans roll dice for 1 cruiser in 123 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                        British roll dice for 2 destroyers and 2 transports in 123 Sea Zone, round 4 : 2/2 hits, 0,67 expected hits
                        1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 123 Sea Zone
                    British win with 2 transports remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 cruiser and 2 submarines
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                1 fighter moved from Yugoslavia to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 mech_infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Tambov to Samara
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to France
                1 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Finland

    Place Units - Germans
                1 submarine placed in 97 Sea Zone
                1 bomber and 1 fighter placed in Yugoslavia
                3 artilleries placed in Ukraine
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Novgorod
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Germans : 0,50
        British : 0,83

    triplea_41458_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                2 fighters moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Vologda
                1 artillery and 1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs

    triplea_41458_Rus8.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                1 artillery, 2 battleships, 6 carriers, 2 cruisers, 1 infantry, 3 marines and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                3 marines moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 infantry moved from Hopei to Chahar
                1 mech_infantry moved from Hunan to Chahar
                1 bomber moved from Siam to Chahar

    Combat - Japanese
                Battle in Solomon Islands
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking Solomon Islands from ANZAC, taking 42 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 5 fighters, 1 infantry, 3 marines and 3 tactical_bombers
                    ANZAC defend with 1 artillery, 1 infantry and 1 marine
                        Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 3 marines and 3 tactical_bombers in Java, round 2 : 3/13 hits, 6,17 expected hits
                        ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 marine owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 5 fighters, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 artillery, 1 infantry and 1 marine
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
                5 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 aaGun and 4 infantry moved from Manchuria to Jehol
                1 bomber moved from Chahar to Jehol
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Hunan
                2 infantry moved from French Indo China to Yunnan
                1 artillery and 3 infantry moved from Malaya to Shan State
                1 aaGun moved from French Indo China to Siam
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 carrier placed in 37 Sea Zone
                1 carrier placed in 6 Sea Zone
                2 mech_infantrys placed in Malaya
                2 infantry placed in French Indo China
                2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,50
        Americans : -0,17
        Chinese : -0,33
        Japanese : -5,17

    triplea_41458_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 49 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 marine moved from Morocco to 92 Sea Zone
                1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Sicily
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Sardinia
                1 marine moved from 95 Sea Zone to Sicily
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in Sicily
                Battle in 49 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 49 Sea Zone
                    Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sardinia
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  4/10 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win, taking Sardinia from Italians with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                2 mech_infantrys moved from Libya to Alexandria
                1 mech_infantry moved from Libya to Alexandria
                1 mech_infantry moved from Libya to Tunisia
                8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to India
                2 artilleries and 2 infantry moved from Aleutian Islands to 8 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 25 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 4 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from 49 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 harbour placed in Midway
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_41458_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Szechwan
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Szechwan to Kansu
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    triplea_41458_Chi8.tsvg

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