Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
Honestly, I was kinda hoping you would! I knew you had a shot, but I had a feeling the dice might break my way.
You sending that extra DD to hang with your transports might have won the game for you, but we’ll see!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 carriers and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Belarus to Archangel
Italians take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 bomber moved from Greece to Egypt
1 fighter moved from Southern Italy to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 infantry and 2 mech_infantrys moved from Belarus to Bryansk
Combat - Italians
Battle in Trans-Jordan
Battle in Egypt
Italians attack with 3 artilleries, 1 bomber and 3 infantry
British defend with 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Italians roll dice for 3 artilleries, 1 bomber and 3 infantry in Egypt, round 2 : 4/7 hits
British roll dice for 1 infantry and 3 mech_infantrys in Egypt, round 2 : 1/4 hits
3 mech_infantrys owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians win, taking Trans-Jordan from British, taking Egypt from British with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry and 3 mech_infantrys
Battle in Ukraine
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 0/3 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 2/2 hits
2 infantry owned by the Italians lost in Ukraine
retreated to Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Bryansk
Italians attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 infantry and 2 mech_infantrys in Bryansk, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 2 mech_infantrys in Bryansk, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
Italians roll dice for 2 mech_infantrys in Bryansk, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to Bessarabia
1 fighter moved from Southern Italy to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Egypt to Algeria
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Archangel
Place Units - Italians
2 infantry placed in Southern France
2 carriers placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
@Shin:
Honestly, I was kinda hoping you would! I knew you had a shot, but I had a feeling the dice might break my way.
I knew something was wrong :wink:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from India to Burma
Non Combat Move - ANZAC
1 armour and 1 marine moved from Caroline Islands to 33 Sea Zone
1 armour, 3 destroyers, 1 marine, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 armour and 1 marine moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Caroline Islands to Hawaiian Islands
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 carriers, 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
3 armour and 3 mech_infantrys moved from Belarus to Ukraine
2 bombers moved from Germany to Western Ukraine
1 mech_infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
3 mech_infantrys moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
10 mech_infantrys moved from Belarus to Rostov
3 artilleries moved from Novgorod to Belarus
1 carrier, 2 fighters and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 85 Sea Zone to 87 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
10 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
1 armour moved from Buryatia to Amur
Germans take Amur from Russians
Combat - Germans
Battle in Ukraine
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 2 : 4/6 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 4 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 bombers and 4 mech_infantrys in Western Ukraine, round 2 : 0/6 hits
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 3/4 hits
3 mech_infantrys owned by the Germans lost in Western Ukraine
1 mech_infantry owned by the Germans retreated to Bryansk
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Germany
2 aaGuns moved from Germany to 113 Sea Zone
2 aaGuns and 5 transports moved from 113 Sea Zone to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
3 aaGuns moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 cruiser moved from 91 Sea Zone to 89 Sea Zone
Place Units - Germans
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
2 carriers and 1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Germans
Russians take Buryatia from Germans
1 artillery and 3 infantry moved from Western Ukraine to Ukraine
4 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 artilleries and 4 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 mech_infantry; Italians defend with 1 aaGun and 2 mech_infantrys
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 aaGun and 3 mech_infantrys in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Bryansk
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 3 mech_infantrys in Bryansk, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Bryansk
Russians roll dice for 2 artilleries in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 1 aaGun and 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 factory_minor and 3 mech_infantrys
Russians roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 5/9 hits, 3.67 expected hits
Germans roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2.50 expected hits
2 infantry owned by the Russians, 2 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 5/7 hits, 3.33 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 armour and 3 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Ukraine to Volgograd
4 mech_infantrys moved from Russia to Volgograd
Place Units - Russians
3 infantry placed in Volgograd
7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 2.00
Russians : 3.33
Japanese : -0.67
oooh late-game Sealion. cool
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
2 bombers moved from Shantung to Buryatia
2 infantry moved from Sakha to Buryatia
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Buryatia
1 submarine moved from 75 Sea Zone to 71 Sea Zone
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in Buryatia
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 armour and 1 mech_infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Buryatia, round 2 : 2/6 hits
Russians roll dice for 2 armour and 1 mech_infantry in Buryatia, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Buryatia
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Buryatia, round 3 : 1/4 hits
Russians roll dice for 1 armour in Buryatia, round 3 : 0/1 hits
1 armour owned by the Russians lost in Buryatia
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 armour and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Buryatia to Amur
2 bombers moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 armour moved from Kwangsi to French Indo China
4 infantry moved from Kwangsi to French Indo China
8 artilleries moved from Kwangsi to French Indo China
2 artilleries and 3 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 carriers moved from 19 Sea Zone to 36 Sea Zone
4 fighters moved from 19 Sea Zone to 36 Sea Zone
2 battleships, 13 carriers, 2 cruisers, 15 fighters and 5 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
4 submarines moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 5 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 fighter moved from Japan to Amur
4 destroyers moved from 19 Sea Zone to 35 Sea Zone
Place Units - Japanese
5 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 artilleries placed in French Indo China
Turn Complete - Japanese
Japanese collect 52 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 2 fighters and 1 harbour; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
6 fighters moved from 101 Sea Zone to 102 Sea Zone
4 fighters moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 fighter moved from Western United States to 89 Sea Zone
1 battleship, 15 carriers, 6 destroyers, 26 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
1 armour moved from Persia to Northwest Persia
Americans take Northwest Persia from Germans
1 armour moved from Northwest Persia to Iraq
1 infantry and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from West India to India
1 mech_infantry moved from Burma to Yunnan
Combat - Americans
Battle in Yunnan
Americans attack with 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantry
Battle in Iraq
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 102 Sea Zone
Americans attack with 6 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 102 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 102 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 6 fighters and 1 submarine
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 6 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
6 fighters moved from 89 Sea Zone to 101 Sea Zone
6 fighters moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
Place Units - Americans
3 armour placed in Persia
1 harbour placed in Southeast Mexico
1 carrier, 2 destroyers and 2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 13 armour, 6 artilleries, 25 infantry and 3 mech_infantrys moved from Burma to India
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : 2.00
Americans : 0.33
Japanese : 0.00
This won’t make things easier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Algeria to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Bessarabia to Trans-Jordan
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
2 carriers moved from 95 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
1 submarine moved from 91 Sea Zone to 85 Sea Zone
Combat - Italians
Battle in Syria
Battle in French Equatorial Africa
Battle in Iraq
Italians attack with 2 artilleries, 1 bomber and 1 infantry
Americans defend with 1 armour, 1 infantry and 1 mech_infantry
Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Iraq, round 2 : 2/4 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/3 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Iraq
Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Iraq, round 3 : 2/4 hits
Americans roll dice for 1 armour in Iraq, round 3 : 0/1 hits
1 armour owned by the Americans lost in Iraq
Italians win, taking Syria from British, taking French Equatorial Africa from French, taking Iraq from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Trans-Jordan
3 fighters moved from Gibraltar to 81 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 carrier and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from Gibraltar to 91 Sea Zone
2 infantry moved from Southern France to France
Place Units - Italians
2 armour and 1 mech_infantry placed in Egypt
2 artilleries and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Archangel: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Belarus: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 10 infantry
Egypt : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Cyprus : 1 flag
Malta : 1 flag
United Kingdom : 2 fighters
Morocco : 1 flag
French Equatorial Africa : 1 flag, 2 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 infantry
France : 2 infantry
Tunisia : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 6 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 aaGun and 1 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
80 Sea Zone : 1 transport
85 Sea Zone : 1 submarine
Crete : 1 flag
99 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 transport
Iraq : 1 flag, 2 artilleries and 1 infantry
81 Sea Zone : 2 carriers and 3 fighters
82 Sea Zone : 1 transport
98 Sea Zone : 1 flag
91 Sea Zone : 2 aaGuns
110 Sea Zone : 1 carrier and 1 submarine
Production/PUs Summary :
Germans : 58 / 87
Russians : 24 / 31
Japanese : 51 / 58
Americans : 65 / 87
Chinese : 0 / 3
British : 20 / 0
UK_Pacific : 11 / 13
Italians : 25 / 45
ANZAC : 10 / 16
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,500
Median : 3,500
Variance : 0,364
Standard Deviation : 0,603
Total rolls : 12
Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,750
Median : 2,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8
Americans Combat
4 was rolled 2 times
6 was rolled 2 times
Average roll : 5,000
Median : 5,000
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters and 1 infantry moved from Burma to India
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 3 destroyers, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 64 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Germans
Germans buy 3 artilleries, 17 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
26 artilleries and 41 infantry moved from Belarus to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 87 Sea Zone to 92 Sea Zone
1 bomber moved from Germany to Smolensk
9 mech_infantrys moved from Rostov to Bryansk
1 armour moved from Amur to Buryatia
Germans take Buryatia from Russians
1 armour moved from Buryatia to Amur
1 armour moved from Shensi to Yunnan
1 bomber moved from Gibraltar to Ukraine
1 bomber moved from Germany to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 26 artilleries, 41 infantry and 16 mech_infantrys
Russians defend with 2 artilleries
Germans roll dice for 26 artilleries, 41 infantry and 16 mech_infantrys in Bryansk, round 2 : 27/83 hits
Russians roll dice for 2 artilleries in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 26 artilleries, 40 infantry and 16 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Non Combat Move - Germans
2 aaGuns moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
2 bombers moved from Smolensk to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 carrier moved from 91 Sea Zone to 89 Sea Zone
1 carrier moved from 91 Sea Zone to 102 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
5 fighters moved from Gibraltar to Greece
1 fighter moved from Gibraltar to Greece
4 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom
6 fighters moved from 91 Sea Zone to United Kingdom
4 submarines moved from 91 Sea Zone to 110 Sea Zone
4 transports moved from 110 Sea Zone to 112 Sea Zone
Place Units - Germans
3 artilleries placed in Novgorod
6 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
10 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
@Shin:
This won’t make things easier
You mean it won’t make things easier for me, or for you?
For me, with one move pressure at both maps…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Germans
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 armour and 6 mech_infantrys moved from Volgograd to Russia
1 armour and 2 mech_infantrys moved from Kazakhstan to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 artillery and 1 mech_infantry moved from Vologda to Russia
1 artillery and 1 infantry moved from Tambov to Russia
3 fighters moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
Combat - Russians
Battle in Caucasus
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
3 fighters moved from Caucasus to Russia
2 infantry moved from Olgiy to Timguska
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
4 fighters moved from 36 Sea Zone to Sumatra
2 carriers moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
2 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 bombers moved from Amur to Timguska
1 infantry moved from Kansu to Timguska
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Shantung to Anhwe
2 artilleries and 4 infantry moved from Hunan to Yunnan
2 armour, 18 artilleries and 7 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
1 infantry moved from Jehol to Manchuria
2 fighters and 1 tactical_bomber moved from Amur to Manchuria
2 fighters moved from Japan to Manchuria
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Hunan
Combat - Japanese
Battle in Borneo
Battle in Timguska
Japanese attack with 2 bombers and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 bombers and 1 infantry in Timguska, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Timguska
Japanese win, taking Borneo from UK_Pacific with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 infantry and 1 marine
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Java
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Java, round 3 : 2/4 hits
Americans roll dice for 1 artillery and 1 marine in Java, round 3 : 0/2 hits
1 artillery owned by the Americans and 1 marine owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 artillery, 1 infantry and 1 marine
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Sumatra
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 4 fighters and 2 infantry in Sumatra, round 2 : 3/6 hits
Americans roll dice for 1 mech_infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 4 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
4 fighters moved from Sumatra to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier and 3 fighters moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to Amur
3 fighters moved from Manchuria to Anhwe
2 bombers moved from Timguska to Suiyuyan
2 carriers moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Forgot to attack the sub off South Africa
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@2; Total Hits: 01@2: (5)