17Playoff Ro8: JDOW Axis vs Omega1759 Allies+37

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 bombers and 1 harbour; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 3 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                1 bomber moved from Eastern United States to Midway
                1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
                2 fighters moved from Midway to 25 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 fighter moved from 101 Sea Zone to 102 Sea Zone
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 57 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 61 Sea Zone

    Place Units - Americans
                1 harbour placed in Midway
                3 bombers placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        37 Sea Zone : 1 destroyer
        25 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 4 transports
        61 Sea Zone : 1 submarine
        Central United States : 1 artillery, 1 factory_minor and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        102 Sea Zone : 1 carrier and 1 fighter
        101 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 39 / 40
        Japanese : 43 / 53
        Americans : 52 / 78
        Chinese : 3 / 5
        British : 30 / 32
        UK_Pacific : 14 / 26
        Italians : 13 / 14
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41370_Ame3.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 39 / 40
        Japanese : 43 / 53
        Americans : 52 / 78
        Chinese : 3 / 5
        British : 30 / 32
        UK_Pacific : 14 / 26
        Italians : 13 / 14
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41370_Chi3.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 bombers and 1 harbour; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 3 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                1 bomber moved from Eastern United States to Midway
                1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
                2 fighters moved from Midway to 25 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 fighter moved from 101 Sea Zone to 102 Sea Zone
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 57 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 61 Sea Zone

    Place Units - Americans
                1 harbour placed in Midway
                3 bombers placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 airfield, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 bomber moved from Eastern Persia to Kansu
                1 fighter moved from Caucasus to Kansu
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 bomber moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Belgian Congo to Tanganyika Territory
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 battleship and 1 destroyer
                    Italians defend with 1 destroyer
                        British roll dice for 1 battleship and 1 destroyer in 99 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Italians with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Kansu
                    British attack with 1 bomber and 1 fighter
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 1 fighter in Kansu, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tanganyika Territory
                    British attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Tanganyika Territory to Persia
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 infantry moved from Persia to Northwest Persia
                2 artilleries and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from United Kingdom to Finland
                1 fighter moved from Kansu to Timguska
                1 bomber moved from Kansu to Yenisey
                1 infantry moved from Shan State to French Indo China
                1 armour moved from India to Shan State
                1 armour moved from India to Shan State
                1 armour and 3 mech_infantrys moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 mech_infantry moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State

    Place Units - British
                2 fighters placed in United Kingdom
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 airfield placed in Shan State
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kwangsi : 1 infantry
        Kiangsu : 1 infantry
        Kiangsi : 1 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 2 infantry
        Shan State : 2 aaGuns, 1 airfield, 2 armour, 1 infantry and 2 mech_infantrys
        Burma : 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Yenisey : 1 bomber
        Timguska : 1 fighter
        French Indo China : 1 infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship and 1 cruiser
        25 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 4 transports
        61 Sea Zone : 1 submarine
        Central United States : 1 artillery, 1 factory_minor and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Tanganyika Territory : 1 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 infantry
        102 Sea Zone : 1 carrier and 1 fighter
        Eire : 1 flag
        Greece : 1 flag, 1 aaGun and 5 infantry
        99 Sea Zone : 1 flag, 1 battleship and 1 destroyer
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        101 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Northwest Persia : 1 flag, 3 infantry
        Persia : 1 flag, 1 bomber
        Finland : 6 fighters

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 39 / 40
        Japanese : 37 / 53
        Americans : 52 / 78
        Chinese : 8 / 5
        British : 33 / 33
        UK_Pacific : 15 / 15
        Italians : 10 / 14
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41370_UK_3.tsvg

  • '15 '14

    ok, I now see why you moved so fast :-)

    I blundered. I guess this is game. I sleep a night about it but I guess I post then.

  • '15 '14

    and I could have easily defended these transports. Not even huge concessions connected to this, I had everything in range. Just an NCM blunder.

  • '17 '16 '13 '12

    @JDOW:

    ok, I now see why you moved so fast :-)

    I blundered. I guess this is game. I sleep a night about it but I guess I post then.

    I had my purchases thought out and let’s say a certain target shaped the Pacific strategy. These transport are crucial, but this airbase move isn’t cheap. Lots of pressure on Japan and the Soviet Union in this game.

    Stalin thanks the British and welcomes the arrival of the United States!

  • '17 '16 '13 '12

    I also had great dice this turn. Despite all this, the TUV differential is 400, that is still very narrow.

  • '15 '14

    @Omega1759:

    These transport are crucial, but this airbase move isn’t cheap. Lots of pressure on Japan and the Soviet Union in this game.

    Stalin thanks the British and welcomes the arrival of the United States!

    cmon, those 15 is NOTHING. I would count the value of these transports 100 IPC+.

    As said, I do not think I should continue from here. The strategic impact of not only losing the TTs. have the land units stuck, everything delayed.

    It’s game.

    You show to be the Tier M killer. It looks like 3:0 now. You 2nd game vs ME1945 is a 99.9999% allied win, too.

    Maybe I continue to play some suicidal gamble game from here. I need to sleep a night over it.

  • '17 '16 '13 '12

    JDOW, understood, take all the time you need…

  • '15 '14

    The most annoying part is that this was so EASILY avoidable. I could have made the exact same turn, same attacks, just put the carrier, air, cruiser into sz19.

    But if you are not able to see simple AB combo attacks, you do not deserve to progress in the playoffs.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 infantry moved from Italian Somaliland to Ethiopia
                1 artillery moved from Italian Somaliland to Ethiopia

    Combat - Italians
                Battle in Ethiopia
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Ethiopia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    Italians win, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery moved from Libya to Tobruk
                1 fighter moved from Western Germany to Southern Italy
                2 armour moved from Romania to Bessarabia
                5 infantry moved from Romania to Bessarabia
                2 mech_infantrys moved from Northern Italy to Romania
                1 armour moved from Northern Italy to Romania
                3 aaGuns moved from Yugoslavia to Romania
                2 infantry moved from Yugoslavia to Northern Italy
                2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs

    triplea_41370_Ita3.tsvg

  • '15 '14

    so, now go ahead and punish my sloppy play!

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Shan State to 19 Sea Zone
                1 destroyer moved from 41 Sea Zone to 38 Sea Zone
                1 fighter moved from Shan State to 38 Sea Zone
                1 fighter moved from Burma to 38 Sea Zone

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 4 transports
                        4 transports owned by the Japanese lost in 19 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 transports
                Battle in 38 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 38 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 38 Sea Zone
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 38 Sea Zone to Shan State
                1 aaGun moved from Shan State to Yunnan
                1 fighter moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Queensland to Shan State
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Kiangsu : 1 fighter
        Yunnan : 1 aaGun
        Shan State : 3 fighters and 1 infantry
        Malaya : 1 infantry
        Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
        South Australia : 1 aaGun, 1 artillery and 3 infantry
        New Guinea : 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        38 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 39 / 40
        Japanese : 37 / 53
        Americans : 52 / 78
        Chinese : 8 / 5
        British : 32 / 33
        UK_Pacific : 15 / 15
        Italians : 11 / 11
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41370_ANZ3.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Shan State to 19 Sea Zone
                1 destroyer moved from 41 Sea Zone to 38 Sea Zone
                1 fighter moved from Shan State to 38 Sea Zone
                1 fighter moved from Burma to 38 Sea Zone

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 4 transports
                        4 transports owned by the Japanese lost in 19 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 transports
                Battle in 38 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 38 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 38 Sea Zone
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 38 Sea Zone to Shan State
                1 aaGun moved from Shan State to Yunnan
                1 fighter moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Queensland to Shan State
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Kiangsu : 1 fighter
        Yunnan : 1 aaGun
        Shan State : 3 fighters and 1 infantry
        Malaya : 1 infantry
        Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
        South Australia : 1 aaGun, 1 artillery and 3 infantry
        New Guinea : 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        38 Sea Zone : 1 destroyer
        Egypt : 3 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Libya : 1 flag, 2 infantry
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 39 / 40
        Japanese : 37 / 53
        Americans : 52 / 78
        Chinese : 8 / 5
        British : 32 / 33
        UK_Pacific : 15 / 15
        Italians : 10 / 11
        ANZAC : 14 / 24
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41370_Fre3.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                1 bomber moved from Eastern Poland to Archangel
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Baltic States to Karelia
                      Germans take Karelia from Russians
                1 bomber moved from Eastern Poland to 99 Sea Zone
                2 fighters moved from Western Germany to 99 Sea Zone
                2 tactical_bombers moved from Western Germany to 99 Sea Zone
                8 infantry moved from Eastern Poland to Western Ukraine
                3 armour moved from Eastern Poland to Western Ukraine
                4 armour moved from Bessarabia to Western Ukraine
                5 artilleries moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Bessarabia to Western Ukraine
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                1 fighter moved from Western Germany to Norway
                1 tactical_bomber moved from Western Germany to 99 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Norway, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 3 :  2/3 hits
                        Russians roll dice for 2 infantry in Norway, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Norway
                    Germans win, taking Norway from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 3 tactical_bombers
                    British defend with 1 battleship and 1 destroyer
                        Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 battleship and 1 destroyer in 99 Sea Zone, round 2 :  0/2 hits
                        1 battleship owned by the British and 1 destroyer owned by the British lost in 99 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for British: 1 battleship and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    French defend with 1 cruiser
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 cruiser in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    French win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Western Ukraine
                    Germans attack with 7 armour, 5 artilleries, 8 infantry and 6 mech_infantrys
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 7 armour, 5 artilleries, 8 infantry and 6 mech_infantrys in Western Ukraine, round 2 :  6/26 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 :  2/3 hits
                        2 infantry owned by the Germans, 2 artilleries owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 7 armour, 5 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from 112 Sea Zone to Norway
                1 fighter moved from Norway to Western Germany
                1 aaGun moved from Baltic States to Novgorod
                1 bomber moved from Archangel to Eastern Poland
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 bomber moved from 99 Sea Zone to Eastern Poland
                1 tactical_bomber moved from 99 Sea Zone to Alexandria
                1 fighter moved from 99 Sea Zone to Alexandria
                1 fighter moved from 99 Sea Zone to Southern Italy
                2 tactical_bombers moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Eastern Poland to Belarus
                1 aaGun moved from Germany to Poland
                1 infantry moved from Poland to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 armour moved from Yugoslavia to Bessarabia
                2 artilleries moved from France to Western Germany
                1 infantry moved from France to Western Germany
                1 tactical_bomber moved from Baltic States to Western Germany
                1 fighter moved from Baltic States to Western Germany
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 armour moved from Baltic States to Eastern Poland
                3 mech_infantrys moved from Baltic States to Eastern Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                1 infantry placed in Western Germany
                1 carrier placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_41370_Ger4.tsvg

  • '15 '14

    Ok, so lets continue the up-hill battle from now. This is like playing chess on a competitive level with a piece down now without compensation.

  • '17 '16 '13 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 5 infantry moved from Bryansk to Ukraine
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                1 fighter moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Finland to Belarus
                2 fighters moved from Finland to Archangel

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    retreated to Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 armour and 5 infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                        Russians roll dice for 1 armour and 5 infantry in Ukraine, round 2 :  2/6 hits

    triplea_41370_Rus4.tsvg

  • '17 '16 '13 '12

    Need casualty choice in Ukrain

  • '15 '14

    take the 2 inf off please and leave the aa.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 5 infantry moved from Bryansk to Ukraine
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                1 fighter moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Finland to Belarus
                2 fighters moved from Finland to Archangel

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    retreated to Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 armour and 5 infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                        Russians roll dice for 1 armour and 5 infantry in Ukraine, round 2 :  2/6 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                        1 aaGun owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 artillery and 9 infantry moved from Russia to Bryansk
                1 fighter moved from Karelia to Bryansk
                1 aaGun and 1 infantry moved from Finland to Vyborg
                2 fighters moved from Archangel to Russia
                1 mech_infantry moved from Vologda to Bryansk
                1 infantry moved from Korea to Amur

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,1
                Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

    Territory Summary for Russians :

    Korea : 1 flag
        Amur : 1 infantry
        Karelia : 1 infantry
        Bryansk : 3 aaGuns, 3 armour, 1 artillery, 2 fighters, 19 infantry, 8 mech_infantrys and 1 tactical_bomber
        Vyborg : 1 aaGun and 1 infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters and 10 infantry
        Ukraine : 1 armour, 1 factory_minor and 3 infantry
        Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
        Northwest Persia : 1 mech_infantry
        115 Sea Zone : 1 submarine
        Finland : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 33 / 33
        Japanese : 37 / 53
        Americans : 52 / 78
        Chinese : 8 / 5
        British : 32 / 33
        UK_Pacific : 15 / 15
        Italians : 10 / 11
        ANZAC : 14 / 24
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41370_Rus4.tsvg

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