@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
18L Giallo(X+9) vs Shin Ji(allies) BM3.3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 9 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Russia to Tambov
9 artilleries and 47 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 9 artilleries, 47 infantry and 9 mech_infantrys
Italians defend with 1 armour
Russians roll dice for 2 armour, 9 artilleries, 47 infantry and 9 mech_infantrys in Bryansk, round 2 : 18/67 hits, 14.83 expected hits
Italians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 armour, 9 artilleries, 46 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Russia to Bryansk
2 aaGuns and 14 infantry moved from Timguska to Novosibirsk
4 infantry moved from Yenisey to TimguskaPlace Units - Russians
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : 0.50
Russians : 3.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 carriers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Anhwe
1 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Dutch New Guinea
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Dutch New Guinea from Dutch, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 transports moved from 36 Sea Zone to 19 Sea Zone
3 transports moved from 37 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Yunnan
1 armour, 3 artilleries and 2 infantry moved from Shan State to Yunnan
1 carrier moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 5 submarines moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 37 Sea Zone to 6 Sea Zone
3 fighters moved from 37 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
2 bombers moved from Burma to French Indo China
1 fighter moved from Japan to Caroline Islands
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 37 Sea Zone to French Indo China
3 tactical_bombers moved from French Indo China to 6 Sea ZonePlace Units - Japanese
4 carriers placed in 6 Sea Zone
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from 94 Sea Zone to Iraq
2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea ZoneCombat - Americans
Non Combat Move - Americans
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsPurchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tunisia to Tobruk
British take Tobruk from Italians
1 infantry moved from Tunisia to Libya
2 cruisers and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
3 mech_infantrys moved from Ethiopia to British Somaliland
1 mech_infantry moved from Italian Somaliland to British Somaliland
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Eastern Persia to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in British Somaliland
British attack with 4 mech_infantrys
Italians defend with 1 infantry
British roll dice for 4 mech_infantrys in British Somaliland, round 2 : 0/4 hits, 0.67 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in British Somaliland
British roll dice for 3 mech_infantrys in British Somaliland, round 3 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to India
4 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to Trans-JordanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Adding units owned by British to India: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
British collect 31 PUs (4 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : 1.33
Italians : 0.33
Chinese : -0.33
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from 94 Sea Zone to Iraq
2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea ZoneCombat - Americans
Non Combat Move - Americans
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsPurchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tunisia to Tobruk
British take Tobruk from Italians
1 infantry moved from Tunisia to Libya
2 cruisers and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
3 mech_infantrys moved from Ethiopia to British Somaliland
1 mech_infantry moved from Italian Somaliland to British Somaliland
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Eastern Persia to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in British Somaliland
British attack with 4 mech_infantrys
Italians defend with 1 infantry
British roll dice for 4 mech_infantrys in British Somaliland, round 2 : 0/4 hits, 0.67 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in British Somaliland
British roll dice for 3 mech_infantrys in British Somaliland, round 3 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to India
4 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to Trans-JordanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Adding units owned by British to India: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
British collect 31 PUs (4 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 aaGuns, 3 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
EDIT: Adding units owned by British to Burma: 3 aaGuns, 3 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 1.33
Italians : 0.33
Chinese : -0.33
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from 94 Sea Zone to Iraq
2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea ZoneCombat - Americans
Non Combat Move - Americans
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsPurchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tunisia to Tobruk
British take Tobruk from Italians
1 infantry moved from Tunisia to Libya
2 cruisers and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
3 mech_infantrys moved from Ethiopia to British Somaliland
1 mech_infantry moved from Italian Somaliland to British Somaliland
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Eastern Persia to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in British Somaliland
British attack with 4 mech_infantrys
Italians defend with 1 infantry
British roll dice for 4 mech_infantrys in British Somaliland, round 2 : 0/4 hits, 0.67 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in British Somaliland
British roll dice for 3 mech_infantrys in British Somaliland, round 3 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to India
4 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to Trans-JordanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Adding units owned by British to India: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
British collect 31 PUs (4 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 aaGuns, 3 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
EDIT: Adding units owned by British to Burma: 3 aaGuns, 3 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to India: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 1.33
Italians : 0.33
Chinese : -0.33
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 5 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Bulgaria to Romania
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to FranceNon Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Eastern Poland to RomaniaPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 11 PUs (5 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from South Australia to Queensland
3 fighters, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
3 fighters moved from India to Burma
1 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from Neutral_AlliesCombat - Germans
Non Combat Move - Germans
3 aaGuns, 5 artilleries and 19 infantry moved from Belarus to Eastern Poland
1 infantry moved from Archangel to Smolensk
3 artilleries and 3 infantry moved from Novgorod to Baltic States
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
15 armour and 6 mech_infantrys moved from Rostov to Northwest Persia
6 mech_infantrys moved from Western Ukraine to Eastern Poland
4 infantry moved from Bulgaria to Greece
2 bombers moved from Western Germany to Greece
2 fighters and 2 tactical_bombers moved from Western Germany to Greece
1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
2 submarines placed in 113 Sea Zone
3 infantry placed in Novgorod
10 artilleries placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwest Persia: 1 mech_infantry
EDIT: Adding units owned by Germans to Rostov: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Germany : 10 artilleries and 1 factory_major
Belarus : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 3 artilleries and 3 infantry
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 3 aaGuns, 5 armour, 5 artilleries, 19 infantry and 17 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
Smolensk : 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag, 1 airfield, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
Northwest Persia : 1 flag, 16 armour and 5 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 79
Russians : 19 / 30
Japanese : 62 / 72
Americans : 56 / 83
Chinese : 2 / 4
British : 35 / 31
UK_Pacific : 6 / 9
Italians : 16 / 24
ANZAC : 10 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
8 artilleries and 2 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 armour, 9 artilleries, 41 infantry and 8 mech_infantrys moved from Bryansk to Belarus
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to UkraineCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 9 artilleries, 41 infantry and 8 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 9 artilleries, 41 infantry and 8 mech_infantrys in Belarus, round 2 : 14/60 hits, 13.67 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 2 armour, 9 artilleries, 41 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 8 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 8 artilleries and 2 infantry in Smolensk, round 2 : 2/10 hits, 3.33 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 8 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
4 aaGuns moved from Bryansk to Belarus
2 aaGuns and 14 infantry moved from Novosibirsk to Samara
4 infantry moved from Timguska to NovosibirskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 2.00
Italians : 0.33
Russians : 0.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 artilleries, 1 carrier, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from French Indo China to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 transport moved from 45 Sea Zone to 20 Sea Zone -
scramble?
-
Ha! I counted wrong and didn’t realize those planes could reach.
Sure, send up 3 fighters. Let’s see who the odds favor.
-
Belay that - I’ve changed my mind. No scramble please.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 artilleries, 1 carrier, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from French Indo China to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 transport moved from 45 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer; British defend with 1 battleship and 1 transport
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 3/7 hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Japanese, 1 battleship owned by the British, 1 submarine owned by the Japanese, 1 transport owned by the British and 1 destroyer owned by the French lost in 39 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for French: 1 destroyer
Casualties for British: 1 battleship and 1 transport
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Japanese
2 bombers moved from 39 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
2 carriers moved from 20 Sea Zone to 41 Sea Zone
5 transports moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to French Indo China
2 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 armour, 5 artilleries and 6 infantry moved from Yunnan to French Indo ChinaPlace Units - Japanese
4 artilleries and 5 infantry placed in Japan
1 infantry placed in Shantung
Japanese undo move 1.
1 artillery placed in Shantung
3 artilleries placed in French Indo China
3 artilleries, 1 fighter and 5 infantry placed in Japan
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs -
can you edit my tac to a carrier from japan to sz 6
-
It’s alright, I wasn’t gonna attack there anyway.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 64 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters, 2 infantry, 3 marines, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers moved from 10 Sea Zone to 30 Sea Zone
4 fighters moved from Western United States to 30 Sea ZoneNon Combat Move - Americans
1 artillery, 2 infantry, 3 marines and 1 mech_infantry moved from 54 Sea Zone to Queensland
4 fighters moved from Iraq to IndiaPlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
6 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
9 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsPurchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
British take 106 Sea Zone from Germans
1 fighter moved from United Kingdom to 109 Sea Zone
2 cruisers and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 armour moved from Tobruk to Egypt
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from British Somaliland to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Burma to Szechwan
3 fighters moved from India to Szechwan
1 tactical_bomber moved from India to Szechwan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
3 artilleries and 16 infantry moved from Burma to India
1 bomber moved from United Kingdom to 109 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 109 Sea Zone to United Kingdom
1 bomber moved from 109 Sea Zone to United Kingdom
3 aaGuns moved from Burma to IndiaPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0.17
British : -0.50
Chinese : -2.00
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 64 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters, 2 infantry, 3 marines, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers moved from 10 Sea Zone to 30 Sea Zone
4 fighters moved from Western United States to 30 Sea ZoneNon Combat Move - Americans
1 artillery, 2 infantry, 3 marines and 1 mech_infantry moved from 54 Sea Zone to Queensland
4 fighters moved from Iraq to IndiaPlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
6 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
9 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsPurchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
British take 106 Sea Zone from Germans
1 fighter moved from United Kingdom to 109 Sea Zone
2 cruisers and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 armour moved from Tobruk to Egypt
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from British Somaliland to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Burma to Szechwan
3 fighters moved from India to Szechwan
1 tactical_bomber moved from India to Szechwan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
3 artilleries and 16 infantry moved from Burma to India
1 bomber moved from United Kingdom to 109 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 109 Sea Zone to United Kingdom
1 bomber moved from 109 Sea Zone to United Kingdom
3 aaGuns moved from Burma to IndiaPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 aaGuns, 3 artilleries and 19 infantry
EDIT: Adding units owned by British to Burma: 3 aaGuns, 3 artilleries and 19 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.17
British : -0.50
Chinese : -2.00
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Romania to UkraineCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Greece
3 fighters moved from 99 Sea Zone to Southern Italy
2 aaGuns and 5 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Romania to Eastern PolandPlace Units - Italians
2 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Burma to SzechwanNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :





