Dawgoneit (Axis) vs Desert Admiral (Allies+20) tourney

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber and 4 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Norway to Finland
                2 artilleries and 2 infantry moved from Norway to Finland
                2 fighters moved from Norway to Finland
                1 fighter moved from Norway to Finland
                2 fighters moved from Norway to 115 Sea Zone
                6 fighters moved from Norway to 115 Sea Zone
                1 fighter moved from Western United States to 15 Sea Zone
                4 fighters moved from 25 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 5 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 15 Sea Zone
                2 bombers moved from Norway to Novgorod
                3 bombers moved from Norway to Germany

    triplea_41309_Ame8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber and 4 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Norway to Finland
                2 artilleries and 2 infantry moved from Norway to Finland
                2 fighters moved from Norway to Finland
                1 fighter moved from Norway to Finland
                2 fighters moved from Norway to 115 Sea Zone
                6 fighters moved from Norway to 115 Sea Zone
                1 fighter moved from Western United States to 15 Sea Zone
                4 fighters moved from 25 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 5 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 15 Sea Zone
                2 bombers moved from Norway to Novgorod
                3 bombers moved from Norway to Germany

    Combat - Americans
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/2 hits
                    Bombing raid in Novgorod rolls: 8,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/3 hits
                    Bombing raid in Germany rolls: 5,7,5 and causes: 17 damage to unit: factory_major
                    Bombing raid in Germany causes 17 damage total.
                Battle in 5 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 2 fighters, 2 submarines and 1 transport
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 :  4/6 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 5 Sea Zone, round 2 :  2/4 hits
                        1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 5 Sea Zone
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 5 Sea Zone, round 3 :  2/4 hits
                        Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 5 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 5 Sea Zone
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 32
                    Casualties for Americans: 2 fighters and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters and 1 transport
                Battle in Finland
                    Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Finland, round 2 :  2/8 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 15 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 15 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 15 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 115 Sea Zone
                    Americans attack with 8 fighters
                    Germans defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Germans Submerged
                        Americans roll dice for 8 fighters in 115 Sea Zone, round 2 :  4/8 hits
                        Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 115 Sea Zone
                    Americans win with 7 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                2 bombers moved from Novgorod to Norway
                3 fighters moved from Finland to Norway
                7 fighters moved from 115 Sea Zone to Norway
                3 bombers moved from Germany to Norway
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 mech_infantry moved from 88 Sea Zone to Suriname
                1 submarine moved from 79 Sea Zone to 76 Sea Zone
                3 fighters moved from Western United States to 25 Sea Zone
                1 fighter moved from 15 Sea Zone to 25 Sea Zone
                3 fighters moved from 5 Sea Zone to Soviet Far East
                1 bomber moved from Queensland to Midway

    Place Units - Americans
                3 armour placed in Norway
                1 bomber placed in Eastern United States
                4 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Americans collect 57 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_41309_Ame8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Kweichow
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 fighter moved from Shensi to Kweichow

    triplea_41309_Chi8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Kweichow
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi
                3 infantry placed in Szechwan
                Chinese undo move 2.
                1 infantry placed in Yunnan
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    triplea_41309_Chi8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    triplea_41309_Bri8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber and 4 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Norway to Finland
                2 artilleries and 2 infantry moved from Norway to Finland
                2 fighters moved from Norway to Finland
                1 fighter moved from Norway to Finland
                2 fighters moved from Norway to 115 Sea Zone
                6 fighters moved from Norway to 115 Sea Zone
                1 fighter moved from Western United States to 15 Sea Zone
                4 fighters moved from 25 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 5 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 15 Sea Zone
                2 bombers moved from Norway to Novgorod
                3 bombers moved from Norway to Germany

    Combat - Americans
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/2 hits
                    Bombing raid in Novgorod rolls: 8,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/3 hits
                    Bombing raid in Germany rolls: 5,7,5 and causes: 17 damage to unit: factory_major
                    Bombing raid in Germany causes 17 damage total.
                Battle in 5 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 2 fighters, 2 submarines and 1 transport
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 :  4/6 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 5 Sea Zone, round 2 :  2/4 hits
                        1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 5 Sea Zone
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 5 Sea Zone, round 3 :  2/4 hits
                        Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 5 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 5 Sea Zone
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 32
                    Casualties for Americans: 2 fighters and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters and 1 transport
                Battle in Finland
                    Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Finland, round 2 :  2/8 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 15 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 15 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 15 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 115 Sea Zone
                    Americans attack with 8 fighters
                    Germans defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Germans Submerged
                        Americans roll dice for 8 fighters in 115 Sea Zone, round 2 :  4/8 hits
                        Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 115 Sea Zone
                    Americans win with 7 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                2 bombers moved from Novgorod to Norway
                3 fighters moved from Finland to Norway
                7 fighters moved from 115 Sea Zone to Norway
                3 bombers moved from Germany to Norway
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 mech_infantry moved from 88 Sea Zone to Suriname
                1 submarine moved from 79 Sea Zone to 76 Sea Zone
                3 fighters moved from Western United States to 25 Sea Zone
                1 fighter moved from 15 Sea Zone to 25 Sea Zone
                3 fighters moved from 5 Sea Zone to Soviet Far East
                1 bomber moved from Queensland to Midway

    Place Units - Americans
                3 armour placed in Norway
                1 bomber placed in Eastern United States
                4 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Americans collect 57 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Kweichow
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi
                3 infantry placed in Szechwan
                Chinese undo move 2.
                1 infantry placed in Yunnan
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Purchase Units - British
                British buy 3 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British

    Non Combat Move - British
                4 fighters moved from United Kingdom to Gibraltar
                2 infantry moved from India to Burma
                1 armour moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Alexandria
                2 artilleries moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                3 destroyers placed in 81 Sea Zone
                1 fighter and 1 mech_infantry placed in Iraq
                British undo move 1.
                3 destroyers placed in 98 Sea Zone
                British undo move 2.
                Turning on Edit Mode
                EDIT: Removing units owned by British from Alexandria: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by British from Egypt: 2 infantry
                EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode
                3 destroyers placed in 81 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,5,1
                British collect 30 PUs (3 lost to blockades); end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 fighter and 1 infantry
        Yunnan : 1 infantry
        Kweichow : 3 infantry
        Szechwan : 2 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry
        Shan State : 1 infantry
        Burma : 2 artilleries and 2 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 bomber
        Soviet Far East : 3 fighters
        Celebes : 1 fighter
        Java : 1 fighter
        Sumatra : 1 flag, 2 infantry
        25 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine
        15 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 2 infantry
        Alexandria : 2 artilleries
        Gibraltar : 4 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Norway : 1 flag, 3 armour, 5 bombers, 1 factory_minor and 18 fighters
        Tobruk : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        123 Sea Zone : 1 battleship, 6 carriers, 1 cruiser and 5 destroyers
        76 Sea Zone : 1 submarine and 1 transport
        106 Sea Zone : 1 flag
        117 Sea Zone : 3 transports
        Iraq : 1 flag, 1 factory_minor, 1 fighter and 1 mech_infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 3 destroyers
        Brazil : 1 flag
        Persia : 1 flag
        Finland : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
        Suriname : 2 infantry and 1 mech_infantry
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 28 / 29
        Japanese : 45 / 46
        Americans : 57 / 82
        Chinese : 11 / 17
        British : 33 / 35
        UK_Pacific : 11 / 9
        Italians : 16 / 22
        ANZAC : 17 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 9 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 17 times
            Average roll : 3.652
            Median : 4.000
            Variance : 0.831
            Standard Deviation : 0.911
            Total rolls : 66

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 9 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.346
            Standard Deviation : 1.160
            Total rolls : 27

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    triplea_41309_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                2 destroyers moved from 97 Sea Zone to 95 Sea Zone
                2 mech_infantrys moved from Romania to Belarus
                1 bomber moved from Romania to Belarus
                2 artilleries and 3 infantry moved from Southern France to Northern Italy
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Italians and 1 infantry owned by the Russians lost in Belarus
                        Italians roll dice for 1 bomber in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  1/2 hits
                        1 bomber owned by the Italians lost in Belarus
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -17
                    Casualties for Italians: 1 bomber and 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Tobruk
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  3/7 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_41309_Ita8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                      ANZAC take 36 Sea Zone from Japanese
                      ANZAC take 37 Sea Zone from Japanese

    triplea_41309_ANZ8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                      ANZAC take 36 Sea Zone from Japanese
                      ANZAC take 37 Sea Zone from Japanese
                2 submarines moved from 54 Sea Zone to 35 Sea Zone

    triplea_41309_ANZ8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                      ANZAC take 36 Sea Zone from Japanese
                      ANZAC take 37 Sea Zone from Japanese
                2 submarines moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in 35 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC win, taking Malaya from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 2 submarines
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 submarine and 1 transport placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_41309_ANZ8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    triplea_41309_Fre8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                      ANZAC take 36 Sea Zone from Japanese
                      ANZAC take 37 Sea Zone from Japanese
                2 submarines moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in 35 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC win, taking Malaya from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 2 submarines
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 submarine and 1 transport placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Malaya : 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 fighter
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 cruiser, 4 destroyers, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        Egypt : 3 infantry
        United Kingdom : 2 infantry
        Norway : 1 fighter

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 28 / 29
        Japanese : 42 / 46
        Americans : 57 / 82
        Chinese : 11 / 17
        British : 33 / 35
        UK_Pacific : 14 / 9
        Italians : 16 / 21
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_41309_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 46 PUs;
                Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 1 infantry moved from Karelia to Finland
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Finland
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Belarus
                1 fighter moved from Eastern Poland to Belarus
                1 armour moved from Novgorod to Finland
                1 infantry moved from Eastern Poland to Western Ukraine
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 115 Sea Zone to 112 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                2 bombers moved from Eastern Poland to Finland
                1 bomber moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
                3 infantry moved from Poland to Eastern Poland
                10 infantry moved from Germany to Poland
                6 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  2/6 hits
                        Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/4 hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 :  3/5 hits
                        Russians roll dice for 2 artilleries in Archangel, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 artilleries owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 artilleries, 1 infantry and 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 2 artilleries
                        Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Western Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 2 artilleries in Western Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries
                Battle in Ukraine
                    Germans attack with 3 fighters and 3 tactical_bombers
                    Russians defend with 3 artilleries and 1 factory_minor
                        Germans roll dice for 3 fighters and 3 tactical_bombers in Ukraine, round 2 :  4/6 hits
                        Russians roll dice for 3 artilleries in Ukraine, round 2 :  1/3 hits
                        1 fighter owned by the Germans and 3 artilleries owned by the Russians lost in Ukraine
                    Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 3 artilleries
                Battle in Finland
                    Germans attack with 1 armour, 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry
                    Americans defend with 2 artilleries, 2 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Finland, round 2 :  3/7 hits
                        Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Finland, round 2 :  0/5 hits
                        1 mech_infantry owned by the Americans and 2 infantry owned by the Americans lost in Finland
                        Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Finland, round 3 :  4/7 hits
                        Americans roll dice for 2 artilleries in Finland, round 3 :  1/2 hits
                        2 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from Americans with 1 armour, 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 artilleries, 2 infantry and 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 2 fighters and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Germans win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                2 bombers moved from Finland to Eastern Poland
                1 bomber moved from Western Ukraine to Eastern Poland
                2 fighters and 3 tactical_bombers moved from Ukraine to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                10 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_41309_Ger9.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Yakut S.S.R. to Buryatia
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                2 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 artillery moved from Smolensk to Archangel
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine

    triplea_41309_Rus9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Yakut S.S.R. to Buryatia
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                2 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 artillery moved from Smolensk to Archangel
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Buryatia, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Western Ukraine to Russia
                2 armour and 1 mech_infantry moved from Smolensk to Bryansk
                2 aaGuns moved from Russia to Smolensk
                4 infantry moved from Russia to Smolensk
                4 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk
                1 artillery moved from Russia to Bryansk

    Place Units - Russians
                5 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs

    Territory Summary for Russians :

    Chahar : 2 infantry
        Buryatia : 1 armour, 1 infantry and 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 2 aaGuns, 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry
        Archangel : 1 artillery and 1 infantry
        Russia : 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 3 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 aaGuns, 2 armour, 4 artilleries and 5 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 29 / 29
        Japanese : 41 / 46
        Americans : 55 / 82
        Chinese : 11 / 17
        British : 33 / 35
        UK_Pacific : 14 / 9
        Italians : 16 / 21
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.045
            Median : 2.000
            Variance : 1.238
            Standard Deviation : 1.113
            Total rolls : 22

    Germans Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Russians Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.938
            Median : 2.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41309_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                      Japanese take 36 Sea Zone from ANZAC
                1 artillery moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Siberia to Soviet Far East
                2 fighters and 1 tactical_bomber moved from Amur to Soviet Far East
                1 fighter and 1 tactical_bomber moved from Shantung to Chahar
                1 armour and 1 infantry moved from Jehol to Chahar
                1 armour moved from Kwangtung to Anhwe
                1 infantry moved from Hunan to Anhwe
                1 armour and 1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to Malaya
                1 destroyer moved from 24 Sea Zone to 15 Sea Zone
                1 submarine moved from 5 Sea Zone to 15 Sea Zone
                1 submarine moved from 4 Sea Zone to 1 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Anhwe, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Malaya
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Malaya, round 3 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  3/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Soviet Far East
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 3 fighters
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 :  2/4 hits
                        Russians roll dice for 3 fighters in Soviet Far East, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in Soviet Far East
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Soviet Far East, round 3 :  1/2 hits
                        Russians roll dice for 1 fighter in Soviet Far East, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in Soviet Far East
                    Japanese win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 3 fighters
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in 15 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 15 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 15 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  0/4 hits
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  1/3 hits
                        1 infantry owned by the Japanese lost in Chahar
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Chahar, round 3 :  2/3 hits
                        Chinese roll dice for 3 infantry in Chahar, round 3 :  3/3 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -24
                    Casualties for Russians: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 bomber moved from Malaya to French Indo China
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from Yunnan to Shantung
                1 fighter moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                3 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Kwangtung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs

    triplea_41309_Jap9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Chahar: 1 infantry
                EDIT: Adding units owned by Chinese to Chahar: 1 infantry
                EDIT: Turning off Edit Mode
                Americans buy 3 armour, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Suriname to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 bombers moved from Norway to Western Germany
                3 armour and 10 fighters moved from Norway to Finland
                2 bombers moved from Norway to Novgorod

    Combat - Americans
                Air Battle in Novgorod
                    Americans attacks with 2 units heading to Novgorod
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/2 hits
                    Bombing raid in Novgorod rolls: 5,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in Western Germany causes 10 damage total.
                Battle in Morocco
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber and 4 fighters
                    Japanese defend with 1 carrier and 1 destroyer
                        Americans roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 :  0/2 hits
                        1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Morocco from Italians with 1 bomber and 4 fighters remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 carrier and 1 destroyer
                Battle in Finland
                    Americans attack with 3 armour and 10 fighters
                    Germans defend with 1 armour, 2 artilleries and 1 mech_infantry
                        Americans roll dice for 3 armour and 10 fighters in Finland, round 2 :  4/13 hits
                        Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Finland, round 2 :  3/4 hits
                        2 artilleries owned by the Germans, 1 armour owned by the Germans, 2 armour owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 1 armour and 9 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour, 2 artilleries and 1 mech_infantry
                    Casualties for Americans: 2 armour and 1 fighter
                Cleaning up after air battles

    Non Combat Move - Americans
                9 fighters moved from Finland to Norway
                2 bombers moved from Novgorod to Norway
                2 bombers moved from Western Germany to Norway
                1 bomber moved from Eastern United States to Norway
                3 transports moved from 117 Sea Zone to 106 Sea Zone
                1 bomber and 4 fighters moved from 6 Sea Zone to Soviet Far East
                2 fighters moved from Western United States to Soviet Far East
                2 fighters moved from Western United States to 25 Sea Zone
                1 transport moved from 106 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 armour placed in Norway
                4 fighters placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_41309_Ame9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  0/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 :  0/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 :  1/2 hits
                        Japanese roll dice for 1 armour in Yunnan, round 6 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 armour and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Yunnan
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    triplea_41309_Chi9.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                3 destroyers moved from 81 Sea Zone to 95 Sea Zone
                1 bomber moved from Egypt to 95 Sea Zone
                2 infantry moved from Burma to Shan State
                3 fighters moved from India to Shan State
                2 tactical_bombers moved from India to Shan State
                1 artillery moved from Burma to Shan State

    triplea_41309_Bri9.tsvg

  • '19 '17

    scramble in sz95?

Suggested Topics

  • 28
  • 57
  • 47
  • 61
  • 76
  • 40
  • 131
  • 228
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.8k

Users

40.5k

Topics

1.8m

Posts