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Odonis (Axis) vs Desert Admiral (Allies +20) 2017 League Championships (3rd)

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Western Australia
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41238_ANZ6.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    triplea_41238_Fre6.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Western Australia
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Algeria to Egypt
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 fighter
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 2 destroyers and 1 transport
        62 Sea Zone : 1 transport
        Egypt : 1 fighter and 3 infantry
        United Kingdom : 2 infantry
        Syria : 1 infantry
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 41
        Japanese : 57 / 79
        Americans : 52 / 74
        Chinese : 7 / 8
        British : 34 / 38
        UK_Pacific : 2 / 0
        Italians : 13 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41238_Fre6.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Western Ukraine to Belarus
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Karelia to Finland
                1 armour and 1 mech_infantry moved from Vyborg to Finland
                1 mech_infantry moved from Karelia to Finland
                2 bombers moved from Novgorod to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Belarus

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 3 mech_infantrys in Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 2 mech_infantrys in Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 mech_infantry in Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 5 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 3 mech_infantrys
                Battle in Finland
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 2 aaGuns and 2 artilleries
                        Germans roll dice for 2 armour and 3 mech_infantrys in Finland, round 2 :  1/5 hits
                        Russians roll dice for 2 aaGuns and 2 artilleries in Finland, round 2 :  1/2 hits
                        1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
                        Germans roll dice for 2 armour and 2 mech_infantrys in Finland, round 3 :  1/4 hits
                        Russians roll dice for 1 aaGun and 2 artilleries in Finland, round 3 :  1/2 hits
                        1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
                        Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 4 :  2/3 hits
                        Russians roll dice for 2 artilleries in Finland, round 4 :  0/2 hits
                        2 artilleries owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 2 artilleries
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  0/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 4 :  0/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 5 :  1/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 5 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Belarus, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in Belarus, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
                        Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 125 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 125 Sea Zone
                        Germans roll dice for 2 bombers and 1 fighter in 125 Sea Zone, round 3 :  0/3 hits
                        British roll dice for 2 fighters and 2 transports in 125 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 2 bombers and 1 fighter in 125 Sea Zone, round 4 :  2/3 hits
                        British roll dice for 2 fighters and 2 transports in 125 Sea Zone, round 4 :  1/2 hits
                        1 fighter owned by the Germans and 2 fighters owned by the British lost in 125 Sea Zone
                        2 transports owned by the British lost in 125 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 2 transports

    Non Combat Move - Germans
                2 bombers moved from 125 Sea Zone to Western Germany
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Western Ukraine to Bessarabia
                1 armour moved from Karelia to Novgorod
                1 armour moved from Vyborg to Novgorod
                1 artillery moved from Germany to Poland
                1 aaGun moved from Germany to Western Germany
                2 mech_infantrys moved from Western Germany to Poland
                3 artilleries and 4 infantry moved from Western Germany to Germany
                1 submarine moved from 99 Sea Zone to 97 Sea Zone

    Place Units - Germans
                3 artilleries placed in Novgorod
                2 armour and 3 mech_infantrys placed in Germany
                1 fighter and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_41238_Ger7.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry moved from Smolensk to Archangel
                1 armour moved from Bryansk to Archangel
                1 tactical_bomber moved from Russia to Archangel
                2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 3 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Belarus
                17 infantry moved from Amur to Korea
                1 infantry moved from Ukraine to Bessarabia
                2 armour moved from Bryansk to Bessarabia

    triplea_41238_Rus7.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry moved from Smolensk to Archangel
                1 armour moved from Bryansk to Archangel
                1 tactical_bomber moved from Russia to Archangel
                2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 3 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Belarus
                17 infantry moved from Amur to Korea
                1 infantry moved from Ukraine to Bessarabia
                2 armour moved from Bryansk to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 armour and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 armour and 1 infantry in Bessarabia, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 2 armour and 1 infantry in Bessarabia, round 3 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Archangel, round 4 :  1/3 hits
                        Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 artilleries, 2 fighters and 3 infantry
                    Germans defend with 2 artilleries and 2 mech_infantrys
                        Russians roll dice for 2 artilleries, 2 fighters and 3 infantry in Belarus, round 2 :  0/7 hits
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in Belarus, round 2 :  1/4 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Belarus, round 3 :  2/6 hits
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in Belarus, round 3 :  1/4 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                        Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Belarus, round 4 :  1/5 hits
                        Germans roll dice for 2 artilleries in Belarus, round 4 :  0/2 hits
                        1 artillery owned by the Germans lost in Belarus
                        Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Belarus, round 5 :  1/5 hits
                        Germans roll dice for 1 artillery in Belarus, round 5 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 artilleries and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Korea
                    Russians attack with 17 infantry
                    Japanese defend with 1 aaGun and 10 infantry
                        Russians roll dice for 17 infantry in Korea, round 2 :  3/17 hits
                        Japanese roll dice for 1 aaGun and 10 infantry in Korea, round 2 :  5/10 hits
                        2 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea
                        Russians roll dice for 12 infantry in Korea, round 3 :  2/12 hits
                        Japanese roll dice for 8 infantry in Korea, round 3 :  3/8 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                        Russians roll dice for 9 infantry in Korea, round 4 :  2/9 hits
                        Japanese roll dice for 6 infantry in Korea, round 4 :  2/6 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                        Russians roll dice for 7 infantry in Korea, round 5 :  2/7 hits
                        Japanese roll dice for 4 infantry in Korea, round 5 :  0/4 hits
                        2 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 7 infantry in Korea, round 6 :  2/7 hits
                        Japanese roll dice for 2 infantry in Korea, round 6 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                    Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 12 infantry
                    Casualties for Japanese: 1 aaGun and 10 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                1 tactical_bomber moved from Archangel to Bryansk
                2 fighters moved from Belarus to Bryansk
                6 artilleries and 4 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia
                Russians undo move 1.
                3 infantry placed in Ukraine
                5 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 5 infantry
        Manchuria : 1 infantry
        Norway : 1 flag, 1 infantry
        Belarus : 2 artilleries and 2 infantry
        Bryansk : 2 aaGuns, 1 armour, 6 artilleries, 2 fighters and 1 tactical_bomber
        Archangel : 1 armour and 1 infantry
        Bessarabia : 2 armour and 1 infantry
        Russia : 1 airfield, 5 artilleries, 1 factory_major and 4 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 artilleries and 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 6 artilleries and 4 infantry
        114 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 38 / 41
        Japanese : 51 / 79
        Americans : 52 / 74
        Chinese : 10 / 8
        British : 34 / 38
        UK_Pacific : 2 / 0
        Italians : 13 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 20 times
                3 was rolled 25 times
                4 was rolled 23 times
                5 was rolled 21 times
                6 was rolled 32 times
            Average roll : 3.641
            Median : 4.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 145

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 9 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.850
            Median : 4.000
            Variance : 2.211
            Standard Deviation : 1.487
            Total rolls : 20

    Russians Combat
                1 was rolled 12 times
                2 was rolled 16 times
                3 was rolled 15 times
                4 was rolled 10 times
                5 was rolled 18 times
                6 was rolled 24 times
            Average roll : 3.821
            Median : 4.000
            Variance : 1.330
            Standard Deviation : 1.153
            Total rolls : 95

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 2.933
            Median : 3.000
            Variance : 2.690
            Standard Deviation : 1.640
            Total rolls : 30

    triplea_41238_Rus7.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 73 PUs;
                Japanese buy 1 artillery, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from British
                3 transports moved from 36 Sea Zone to 19 Sea Zone
                2 mech_infantrys moved from Kiangsu to 19 Sea Zone
                1 mech_infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to Korea
                1 bomber moved from Borneo to 42 Sea Zone
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from Shan State to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 bomber
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns and 5 infantry
                        AA fire in Korea :  0/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys in Korea, round 2 :  4/10 hits
                        Russians roll dice for 2 aaGuns and 5 infantry in Korea, round 2 :  1/5 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Korea, round 3 :  3/9 hits
                        Russians roll dice for 3 infantry in Korea, round 3 :  2/3 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Russians: 2 aaGuns and 5 infantry
                    Casualties for Japanese: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 cruiser
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 bomber and 1 cruiser in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                1 fighter moved from French Indo China to Japan
                2 fighters moved from Korea to Japan
                1 battleship, 2 carriers and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to Jehol
                1 fighter and 1 tactical_bomber moved from Chahar to Jehol

    Place Units - Japanese
                3 fighters and 5 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in India
                1 artillery placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_41238_Jap7.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 73 PUs;
                Japanese buy 1 artillery, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from British
                3 transports moved from 36 Sea Zone to 19 Sea Zone
                2 mech_infantrys moved from Kiangsu to 19 Sea Zone
                1 mech_infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to Korea
                1 bomber moved from Borneo to 42 Sea Zone
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from Shan State to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 bomber
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns and 5 infantry
                        AA fire in Korea :  0/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys in Korea, round 2 :  4/10 hits
                        Russians roll dice for 2 aaGuns and 5 infantry in Korea, round 2 :  1/5 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Korea, round 3 :  3/9 hits
                        Russians roll dice for 3 infantry in Korea, round 3 :  2/3 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Russians: 2 aaGuns and 5 infantry
                    Casualties for Japanese: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 cruiser
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 bomber and 1 cruiser in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                1 fighter moved from French Indo China to Japan
                2 fighters moved from Korea to Japan
                1 battleship, 2 carriers and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to Jehol
                1 fighter and 1 tactical_bomber moved from Chahar to Jehol

    Place Units - Japanese
                3 fighters and 5 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in India
                1 artillery placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_41238_Jap7.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                3 bombers moved from Amur to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Amur to Korea
                1 bomber moved from Amur to 6 Sea Zone
                6 bombers moved from Amur to Korea
                1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
                3 fighters moved from 126 Sea Zone to Finland
                1 carrier, 2 destroyers and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 25 Sea Zone to 6 Sea Zone

    triplea_41238_Ame7.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                3 bombers moved from Amur to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Amur to Korea
                1 bomber moved from Amur to 6 Sea Zone
                6 bombers moved from Amur to Korea
                1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
                3 fighters moved from 126 Sea Zone to Finland
                1 carrier, 2 destroyers and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 25 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 4 transports
                        4 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 transports
                Battle in Finland
                    Americans attack with 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
                    Germans defend with 2 armour and 1 mech_infantry
                        Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Finland, round 2 :  1/6 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
                        Americans roll dice for 1 armour, 1 artillery and 3 fighters in Finland, round 3 :  5/5 hits
                        Germans roll dice for 2 armour in Finland, round 3 :  1/2 hits
                        2 armour owned by the Germans and 1 artillery owned by the Americans lost in Finland
                    Americans win, taking Finland from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 mech_infantry
                Battle in 98 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers and 1 fighter
                    Italians defend with 1 submarine
                        Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 98 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Korea
                    Americans attack with 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                        Americans roll dice for 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry in Korea, round 2 :  2/10 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Korea, round 2 :  1/5 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                        Americans roll dice for 1 artillery, 6 bombers, 1 infantry and 1 mech_infantry in Korea, round 3 :  5/9 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Korea, round 3 :  3/3 hits
                        1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Japanese with 1 artillery and 5 bombers remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 bomber, 2 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                1 fighter moved from 6 Sea Zone to Amur
                5 bombers moved from Korea to Amur
                4 bombers moved from 6 Sea Zone to Amur
                2 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                3 fighters moved from Finland to 126 Sea Zone

    Place Units - Americans
                2 armour placed in Western United States
                1 armour placed in Central United States
                2 fighters placed in Western United States
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41238_Ame7.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Kansu to Hopei

    triplea_41238_Chi7.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Kansu to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan
                Chinese undo move 1.
                2 infantry placed in Shensi
                Chinese undo move 1.
                1 infantry placed in Suiyuyan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs

    triplea_41238_Chi7.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from British Somaliland to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians

    triplea_41238_Bri7.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                3 bombers moved from Amur to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Amur to Korea
                1 bomber moved from Amur to 6 Sea Zone
                6 bombers moved from Amur to Korea
                1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
                3 fighters moved from 126 Sea Zone to Finland
                1 carrier, 2 destroyers and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 25 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 4 transports
                        4 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 transports
                Battle in Finland
                    Americans attack with 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
                    Germans defend with 2 armour and 1 mech_infantry
                        Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Finland, round 2 :  1/6 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
                        Americans roll dice for 1 armour, 1 artillery and 3 fighters in Finland, round 3 :  5/5 hits
                        Germans roll dice for 2 armour in Finland, round 3 :  1/2 hits
                        2 armour owned by the Germans and 1 artillery owned by the Americans lost in Finland
                    Americans win, taking Finland from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 mech_infantry
                Battle in 98 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers and 1 fighter
                    Italians defend with 1 submarine
                        Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 98 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Korea
                    Americans attack with 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                        Americans roll dice for 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry in Korea, round 2 :  2/10 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Korea, round 2 :  1/5 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                        Americans roll dice for 1 artillery, 6 bombers, 1 infantry and 1 mech_infantry in Korea, round 3 :  5/9 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Korea, round 3 :  3/3 hits
                        1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Japanese with 1 artillery and 5 bombers remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 bomber, 2 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                1 fighter moved from 6 Sea Zone to Amur
                5 bombers moved from Korea to Amur
                4 bombers moved from 6 Sea Zone to Amur
                2 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                3 fighters moved from Finland to 126 Sea Zone

    Place Units - Americans
                2 armour placed in Western United States
                1 armour placed in Central United States
                2 fighters placed in Western United States
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Kansu to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan
                Chinese undo move 1.
                2 infantry placed in Shensi
                Chinese undo move 1.
                1 infantry placed in Suiyuyan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from British Somaliland to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians

    Combat - British

    Non Combat Move - British
                2 infantry moved from Iraq to Persia
                1 bomber and 1 fighter moved from Iraq to Persia
                2 artilleries moved from Trans-Jordan to Iraq
                3 armour moved from Egypt to Iraq
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone
                1 armour, 1 artillery, 1 fighter and 2 infantry moved from Norway to Finland

    Place Units - British
                3 armour placed in Persia
                1 factory_minor placed in Iraq
                1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Korea : 1 flag, 1 artillery
        Shensi : 1 fighter
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 2 infantry
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield and 2 fighters
        Amur : 9 bombers and 1 fighter
        39 Sea Zone : 2 destroyers
        25 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 submarines
        10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
        Central United States : 1 armour, 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 artillery
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Russia : 4 fighters
        119 Sea Zone : 1 flag
        70 Sea Zone : 1 artillery, 1 infantry and 1 transport
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 3 armour, 2 artilleries and 1 factory_minor
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
        126 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
        98 Sea Zone : 1 flag, 1 carrier, 3 destroyers and 1 fighter
        Finland : 1 flag, 2 armour, 1 artillery, 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 53
        Russians : 35 / 41
        Japanese : 52 / 63
        Americans : 57 / 77
        Chinese : 11 / 13
        British : 35 / 35
        UK_Pacific : 0 / 0
        Italians : 12 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 11 times
            Average roll : 3.440
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 50

    Germans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.697
            Median : 4.000
            Variance : 0.656
            Standard Deviation : 0.810
            Total rolls : 33

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.889
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    triplea_41238_UK_7.tsvg

  • 19 17

    I assumed no scramble in SZ6.  Happy to roll if you want me to.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                3 bombers moved from Amur to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Amur to Korea
                1 bomber moved from Amur to 6 Sea Zone
                6 bombers moved from Amur to Korea
                1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
                3 fighters moved from 126 Sea Zone to Finland
                1 carrier, 2 destroyers and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 25 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 4 transports
                        4 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 transports
                Battle in Finland
                    Americans attack with 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
                    Germans defend with 2 armour and 1 mech_infantry
                        Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Finland, round 2 :  1/6 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
                        Americans roll dice for 1 armour, 1 artillery and 3 fighters in Finland, round 3 :  5/5 hits
                        Germans roll dice for 2 armour in Finland, round 3 :  1/2 hits
                        2 armour owned by the Germans and 1 artillery owned by the Americans lost in Finland
                    Americans win, taking Finland from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 mech_infantry
                Battle in 98 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers and 1 fighter
                    Italians defend with 1 submarine
                        Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 98 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Korea
                    Americans attack with 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                        Americans roll dice for 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry in Korea, round 2 :  2/10 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Korea, round 2 :  1/5 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                        Americans roll dice for 1 artillery, 6 bombers, 1 infantry and 1 mech_infantry in Korea, round 3 :  5/9 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Korea, round 3 :  3/3 hits
                        1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Japanese with 1 artillery and 5 bombers remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 bomber, 2 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                1 fighter moved from 6 Sea Zone to Amur
                5 bombers moved from Korea to Amur
                4 bombers moved from 6 Sea Zone to Amur
                2 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                3 fighters moved from Finland to 126 Sea Zone

    Place Units - Americans
                2 armour placed in Western United States
                1 armour placed in Central United States
                2 fighters placed in Western United States
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Kansu to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan
                Chinese undo move 1.
                2 infantry placed in Shensi
                Chinese undo move 1.
                1 infantry placed in Suiyuyan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from British Somaliland to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians

    Combat - British

    Non Combat Move - British
                2 infantry moved from Iraq to Persia
                1 bomber and 1 fighter moved from Iraq to Persia
                2 artilleries moved from Trans-Jordan to Iraq
                3 armour moved from Egypt to Iraq
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone
                1 armour, 1 artillery, 1 fighter and 2 infantry moved from Norway to Finland

    Place Units - British
                3 armour placed in Persia
                1 factory_minor placed in Iraq
                1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Amur: 9 bombers and 1 fighter
                EDIT: Adding units owned by Americans to Manchuria: 9 bombers and 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Korea : 1 flag, 1 artillery
        Manchuria : 9 bombers and 1 fighter
        Shensi : 1 fighter
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 2 infantry
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield and 2 fighters
        39 Sea Zone : 2 destroyers
        25 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 submarines
        10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
        Central United States : 1 armour, 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 artillery
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Russia : 4 fighters
        119 Sea Zone : 1 flag
        70 Sea Zone : 1 artillery, 1 infantry and 1 transport
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 3 armour, 2 artilleries and 1 factory_minor
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
        126 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
        98 Sea Zone : 1 flag, 1 carrier, 3 destroyers and 1 fighter
        Finland : 1 flag, 2 armour, 1 artillery, 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 53
        Russians : 35 / 41
        Japanese : 52 / 63
        Americans : 57 / 77
        Chinese : 11 / 13
        British : 35 / 35
        UK_Pacific : 0 / 0
        Italians : 12 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 11 times
            Average roll : 3.440
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 50

    Germans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.697
            Median : 4.000
            Variance : 0.656
            Standard Deviation : 0.810
            Total rolls : 33

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.889
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    triplea_41238_UK_7.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                3 bombers moved from Amur to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Amur to Korea
                1 bomber moved from Amur to 6 Sea Zone
                6 bombers moved from Amur to Korea
                1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
                3 fighters moved from 126 Sea Zone to Finland
                1 carrier, 2 destroyers and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 25 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 4 transports
                        4 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 transports
                Battle in Finland
                    Americans attack with 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
                    Germans defend with 2 armour and 1 mech_infantry
                        Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Finland, round 2 :  1/6 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
                        Americans roll dice for 1 armour, 1 artillery and 3 fighters in Finland, round 3 :  5/5 hits
                        Germans roll dice for 2 armour in Finland, round 3 :  1/2 hits
                        2 armour owned by the Germans and 1 artillery owned by the Americans lost in Finland
                    Americans win, taking Finland from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 mech_infantry
                Battle in 98 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers and 1 fighter
                    Italians defend with 1 submarine
                        Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 98 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Korea
                    Americans attack with 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                        Americans roll dice for 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry in Korea, round 2 :  2/10 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Korea, round 2 :  1/5 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                        Americans roll dice for 1 artillery, 6 bombers, 1 infantry and 1 mech_infantry in Korea, round 3 :  5/9 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Korea, round 3 :  3/3 hits
                        1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Japanese with 1 artillery and 5 bombers remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 bomber, 2 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                1 fighter moved from 6 Sea Zone to Amur
                5 bombers moved from Korea to Amur
                4 bombers moved from 6 Sea Zone to Amur
                2 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                3 fighters moved from Finland to 126 Sea Zone

    Place Units - Americans
                2 armour placed in Western United States
                1 armour placed in Central United States
                2 fighters placed in Western United States
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Kansu to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan
                Chinese undo move 1.
                2 infantry placed in Shensi
                Chinese undo move 1.
                1 infantry placed in Suiyuyan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from British Somaliland to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians

    Combat - British

    Non Combat Move - British
                2 infantry moved from Iraq to Persia
                1 bomber and 1 fighter moved from Iraq to Persia
                2 artilleries moved from Trans-Jordan to Iraq
                3 armour moved from Egypt to Iraq
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone
                1 armour, 1 artillery, 1 fighter and 2 infantry moved from Norway to Finland

    Place Units - British
                3 armour placed in Persia
                1 factory_minor placed in Iraq
                1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Amur: 9 bombers and 1 fighter
                EDIT: Adding units owned by Americans to Manchuria: 9 bombers and 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Manchuria: 9 bombers
                EDIT: Adding units owned by Americans to Buryatia: 9 bombers
                EDIT: Turning off Edit Mode

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Korea : 1 flag, 1 artillery
        Manchuria : 1 fighter
        Shensi : 1 fighter
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 2 infantry
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield and 2 fighters
        Buryatia : 9 bombers
        39 Sea Zone : 2 destroyers
        25 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 submarines
        10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
        Central United States : 1 armour, 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 artillery
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Russia : 4 fighters
        119 Sea Zone : 1 flag
        70 Sea Zone : 1 artillery, 1 infantry and 1 transport
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 3 armour, 2 artilleries and 1 factory_minor
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
        126 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
        98 Sea Zone : 1 flag, 1 carrier, 3 destroyers and 1 fighter
        Finland : 1 flag, 2 armour, 1 artillery, 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 53
        Russians : 35 / 41
        Japanese : 52 / 63
        Americans : 57 / 77
        Chinese : 11 / 13
        British : 35 / 35
        UK_Pacific : 0 / 0
        Italians : 12 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 11 times
            Average roll : 3.440
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 50

    Germans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.697
            Median : 4.000
            Variance : 0.656
            Standard Deviation : 0.810
            Total rolls : 33

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.889
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    triplea_41238_UK_7.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Romania to Bessarabia
                1 fighter moved from Western Germany to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 2 armour and 1 fighter
                    Russians defend with 2 armour and 1 infantry
                        Italians roll dice for 2 armour and 1 fighter in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 2 armour and 1 infantry in Bessarabia, round 2 :  2/3 hits
                        1 infantry owned by the Russians and 2 armour owned by the Italians lost in Bessarabia
                    retreated to Bessarabia
                    Russians win with 2 armour remaining. Battle score for attacker is -9
                    Casualties for Italians: 2 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Bessarabia to Eastern Poland
                2 armour moved from Northern Italy to Romania
                2 infantry moved from France to Northern Italy
                1 infantry moved from Normandy Bordeaux to France
                1 artillery and 4 infantry moved from Western Germany to Germany
                2 mech_infantrys moved from Holland Belgium to Germany

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Italians collect 12 PUs; end with 12 PUs

    triplea_41238_Ita7.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Western Australia to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    triplea_41238_ANZ7.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Western Australia to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                Battle in 42 Sea Zone
                    ANZAC attack with 2 destroyers and 3 fighters
                    Japanese defend with 1 cruiser
                        ANZAC roll dice for 2 destroyers and 3 fighters in 42 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 2 destroyers and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41238_ANZ7.tsvg

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