@cwglee51 weird – bombers are definitely listed as 12 rather than 14 … i am curious if you somehow had an older version of BM map? wonder if there will be any other differences (intercepts, etc).
Odonis (Axis) vs Desert Admiral (Allies +20) 2017 League Championships (3rd)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Western Australia
1 destroyer moved from 56 Sea Zone to 54 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Algeria to Egypt
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 fighter
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 2 destroyers and 1 transport
62 Sea Zone : 1 transport
Egypt : 1 fighter and 3 infantry
United Kingdom : 2 infantry
Syria : 1 infantry
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 41
Japanese : 57 / 79
Americans : 52 / 74
Chinese : 7 / 8
British : 34 / 38
UK_Pacific : 2 / 0
Italians : 13 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Vyborg to Finland
1 mech_infantry moved from Karelia to Finland
2 bombers moved from Novgorod to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to BelarusCombat - Germans
Battle in Ukraine
Germans attack with 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 1/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 3 mech_infantrys
Battle in Finland
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 2 aaGuns and 2 artilleries
Germans roll dice for 2 armour and 3 mech_infantrys in Finland, round 2 : 1/5 hits
Russians roll dice for 2 aaGuns and 2 artilleries in Finland, round 2 : 1/2 hits
1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 2 armour and 2 mech_infantrys in Finland, round 3 : 1/4 hits
Russians roll dice for 1 aaGun and 2 artilleries in Finland, round 3 : 1/2 hits
1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 4 : 2/3 hits
Russians roll dice for 2 artilleries in Finland, round 4 : 0/2 hits
2 artilleries owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 aaGuns and 2 artilleries
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 0/3 hits
Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 5 : 1/3 hits
Russians roll dice for 1 artillery in Archangel, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries and 2 mech_infantrys in Belarus, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 125 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 125 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 125 Sea Zone
Germans roll dice for 2 bombers and 1 fighter in 125 Sea Zone, round 3 : 0/3 hits
British roll dice for 2 fighters and 2 transports in 125 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 2 bombers and 1 fighter in 125 Sea Zone, round 4 : 2/3 hits
British roll dice for 2 fighters and 2 transports in 125 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Germans and 2 fighters owned by the British lost in 125 Sea Zone
2 transports owned by the British lost in 125 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 2 transportsNon Combat Move - Germans
2 bombers moved from 125 Sea Zone to Western Germany
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Bessarabia
1 armour moved from Karelia to Novgorod
1 armour moved from Vyborg to Novgorod
1 artillery moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to Poland
3 artilleries and 4 infantry moved from Western Germany to Germany
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
2 armour and 3 mech_infantrys placed in Germany
1 fighter and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Smolensk to Archangel
1 armour moved from Bryansk to Archangel
1 tactical_bomber moved from Russia to Archangel
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
2 artilleries and 3 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
17 infantry moved from Amur to Korea
1 infantry moved from Ukraine to Bessarabia
2 armour moved from Bryansk to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Smolensk to Archangel
1 armour moved from Bryansk to Archangel
1 tactical_bomber moved from Russia to Archangel
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
2 artilleries and 3 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
17 infantry moved from Amur to Korea
1 infantry moved from Ukraine to Bessarabia
2 armour moved from Bryansk to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 1 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 2 armour and 1 infantry in Bessarabia, round 3 : 2/3 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Archangel, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries, 2 fighters and 3 infantry
Germans defend with 2 artilleries and 2 mech_infantrys
Russians roll dice for 2 artilleries, 2 fighters and 3 infantry in Belarus, round 2 : 0/7 hits
Germans roll dice for 2 artilleries and 2 mech_infantrys in Belarus, round 2 : 1/4 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Belarus, round 3 : 2/6 hits
Germans roll dice for 2 artilleries and 2 mech_infantrys in Belarus, round 3 : 1/4 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Belarus, round 4 : 1/5 hits
Germans roll dice for 2 artilleries in Belarus, round 4 : 0/2 hits
1 artillery owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Belarus, round 5 : 1/5 hits
Germans roll dice for 1 artillery in Belarus, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 artilleries and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 1 aaGun and 10 infantry
Russians roll dice for 17 infantry in Korea, round 2 : 3/17 hits
Japanese roll dice for 1 aaGun and 10 infantry in Korea, round 2 : 5/10 hits
2 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 12 infantry in Korea, round 3 : 2/12 hits
Japanese roll dice for 8 infantry in Korea, round 3 : 3/8 hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Russians roll dice for 9 infantry in Korea, round 4 : 2/9 hits
Japanese roll dice for 6 infantry in Korea, round 4 : 2/6 hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians roll dice for 7 infantry in Korea, round 5 : 2/7 hits
Japanese roll dice for 4 infantry in Korea, round 5 : 0/4 hits
2 infantry owned by the Japanese lost in Korea
Russians roll dice for 7 infantry in Korea, round 6 : 2/7 hits
Japanese roll dice for 2 infantry in Korea, round 6 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is -1
Casualties for Russians: 12 infantry
Casualties for Japanese: 1 aaGun and 10 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 tactical_bomber moved from Archangel to Bryansk
2 fighters moved from Belarus to Bryansk
6 artilleries and 4 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to BelarusPlace Units - Russians
5 artilleries and 5 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Ukraine
5 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 5 infantry
Manchuria : 1 infantry
Norway : 1 flag, 1 infantry
Belarus : 2 artilleries and 2 infantry
Bryansk : 2 aaGuns, 1 armour, 6 artilleries, 2 fighters and 1 tactical_bomber
Archangel : 1 armour and 1 infantry
Bessarabia : 2 armour and 1 infantry
Russia : 1 airfield, 5 artilleries, 1 factory_major and 4 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 artilleries and 2 infantry
Volgograd : 1 factory_minor
Smolensk : 6 artilleries and 4 infantry
114 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 53
Russians : 38 / 41
Japanese : 51 / 79
Americans : 52 / 74
Chinese : 10 / 8
British : 34 / 38
UK_Pacific : 2 / 0
Italians : 13 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 20 times
3 was rolled 25 times
4 was rolled 23 times
5 was rolled 21 times
6 was rolled 32 times
Average roll : 3.641
Median : 4.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 145Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.850
Median : 4.000
Variance : 2.211
Standard Deviation : 1.487
Total rolls : 20Russians Combat
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 18 times
6 was rolled 24 times
Average roll : 3.821
Median : 4.000
Variance : 1.330
Standard Deviation : 1.153
Total rolls : 95Japanese Combat
1 was rolled 11 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 2.933
Median : 3.000
Variance : 2.690
Standard Deviation : 1.640
Total rolls : 30 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 73 PUs;
Japanese buy 1 artillery, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
3 transports moved from 36 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 bomber moved from Borneo to 42 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from Shan State to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsi to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 bomber
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns and 5 infantry
AA fire in Korea : 0/2 hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys in Korea, round 2 : 4/10 hits
Russians roll dice for 2 aaGuns and 5 infantry in Korea, round 2 : 1/5 hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Korea, round 3 : 3/9 hits
Russians roll dice for 3 infantry in Korea, round 3 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Russians: 2 aaGuns and 5 infantry
Casualties for Japanese: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 cruiser
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber and 1 cruiser in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
1 fighter moved from French Indo China to Japan
2 fighters moved from Korea to Japan
1 battleship, 2 carriers and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Jehol
1 fighter and 1 tactical_bomber moved from Chahar to JeholPlace Units - Japanese
3 fighters and 5 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in India
1 artillery placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 73 PUs;
Japanese buy 1 artillery, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
3 transports moved from 36 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 bomber moved from Borneo to 42 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from Shan State to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsi to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 bomber
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns and 5 infantry
AA fire in Korea : 0/2 hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys in Korea, round 2 : 4/10 hits
Russians roll dice for 2 aaGuns and 5 infantry in Korea, round 2 : 1/5 hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Korea, round 3 : 3/9 hits
Russians roll dice for 3 infantry in Korea, round 3 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Russians: 2 aaGuns and 5 infantry
Casualties for Japanese: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 cruiser
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber and 1 cruiser in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
1 fighter moved from French Indo China to Japan
2 fighters moved from Korea to Japan
1 battleship, 2 carriers and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Jehol
1 fighter and 1 tactical_bomber moved from Chahar to JeholPlace Units - Japanese
3 fighters and 5 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in India
1 artillery placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
3 bombers moved from Amur to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Amur to Korea
1 bomber moved from Amur to 6 Sea Zone
6 bombers moved from Amur to Korea
1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
3 fighters moved from 126 Sea Zone to Finland
1 carrier, 2 destroyers and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
3 bombers moved from Amur to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Amur to Korea
1 bomber moved from Amur to 6 Sea Zone
6 bombers moved from Amur to Korea
1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
3 fighters moved from 126 Sea Zone to Finland
1 carrier, 2 destroyers and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in Finland
Americans attack with 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
Germans defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Finland, round 2 : 1/6 hits
Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
Americans roll dice for 1 armour, 1 artillery and 3 fighters in Finland, round 3 : 5/5 hits
Germans roll dice for 2 armour in Finland, round 3 : 1/2 hits
2 armour owned by the Germans and 1 artillery owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in 98 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 1 fighter
Italians defend with 1 submarine
Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Korea
Americans attack with 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Americans roll dice for 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry in Korea, round 2 : 2/10 hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Korea, round 2 : 1/5 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans roll dice for 1 artillery, 6 bombers, 1 infantry and 1 mech_infantry in Korea, round 3 : 5/9 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Korea, round 3 : 3/3 hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 5 bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 bomber, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrysNon Combat Move - Americans
1 fighter moved from 6 Sea Zone to Amur
5 bombers moved from Korea to Amur
4 bombers moved from 6 Sea Zone to Amur
2 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from Western United States to Midway
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
3 fighters moved from Finland to 126 Sea ZonePlace Units - Americans
2 armour placed in Western United States
1 armour placed in Central United States
2 fighters placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
1 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Suiyuyan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
3 bombers moved from Amur to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Amur to Korea
1 bomber moved from Amur to 6 Sea Zone
6 bombers moved from Amur to Korea
1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
3 fighters moved from 126 Sea Zone to Finland
1 carrier, 2 destroyers and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in Finland
Americans attack with 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
Germans defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Finland, round 2 : 1/6 hits
Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
Americans roll dice for 1 armour, 1 artillery and 3 fighters in Finland, round 3 : 5/5 hits
Germans roll dice for 2 armour in Finland, round 3 : 1/2 hits
2 armour owned by the Germans and 1 artillery owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in 98 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 1 fighter
Italians defend with 1 submarine
Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Korea
Americans attack with 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Americans roll dice for 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry in Korea, round 2 : 2/10 hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Korea, round 2 : 1/5 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans roll dice for 1 artillery, 6 bombers, 1 infantry and 1 mech_infantry in Korea, round 3 : 5/9 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Korea, round 3 : 3/3 hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 5 bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 bomber, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrysNon Combat Move - Americans
1 fighter moved from 6 Sea Zone to Amur
5 bombers moved from Korea to Amur
4 bombers moved from 6 Sea Zone to Amur
2 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from Western United States to Midway
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
3 fighters moved from Finland to 126 Sea ZonePlace Units - Americans
2 armour placed in Western United States
1 armour placed in Central United States
2 fighters placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
1 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Suiyuyan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUsPurchase Units - British
British buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Libya to Tunisia
British take Tunisia from ItaliansCombat - British
Non Combat Move - British
2 infantry moved from Iraq to Persia
1 bomber and 1 fighter moved from Iraq to Persia
2 artilleries moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry moved from Norway to FinlandPlace Units - British
3 armour placed in Persia
1 factory_minor placed in Iraq
1 destroyer placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUsTurn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Korea : 1 flag, 1 artillery
Shensi : 1 fighter
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 2 infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield and 2 fighters
Amur : 9 bombers and 1 fighter
39 Sea Zone : 2 destroyers
25 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 submarines
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
5 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
Central United States : 1 armour, 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 artillery
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Russia : 4 fighters
119 Sea Zone : 1 flag
70 Sea Zone : 1 artillery, 1 infantry and 1 transport
109 Sea Zone : 1 flag
Iraq : 1 flag, 3 armour, 2 artilleries and 1 factory_minor
Brazil : 1 flag, 2 infantry
Persia : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
126 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
98 Sea Zone : 1 flag, 1 carrier, 3 destroyers and 1 fighter
Finland : 1 flag, 2 armour, 1 artillery, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 42 / 53
Russians : 35 / 41
Japanese : 52 / 63
Americans : 57 / 77
Chinese : 11 / 13
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 12 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.440
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 50Germans Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.697
Median : 4.000
Variance : 0.656
Standard Deviation : 0.810
Total rolls : 33Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
I assumed no scramble in SZ6. Happy to roll if you want me to.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
3 bombers moved from Amur to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Amur to Korea
1 bomber moved from Amur to 6 Sea Zone
6 bombers moved from Amur to Korea
1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
3 fighters moved from 126 Sea Zone to Finland
1 carrier, 2 destroyers and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in Finland
Americans attack with 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
Germans defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Finland, round 2 : 1/6 hits
Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
Americans roll dice for 1 armour, 1 artillery and 3 fighters in Finland, round 3 : 5/5 hits
Germans roll dice for 2 armour in Finland, round 3 : 1/2 hits
2 armour owned by the Germans and 1 artillery owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in 98 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 1 fighter
Italians defend with 1 submarine
Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Korea
Americans attack with 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Americans roll dice for 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry in Korea, round 2 : 2/10 hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Korea, round 2 : 1/5 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans roll dice for 1 artillery, 6 bombers, 1 infantry and 1 mech_infantry in Korea, round 3 : 5/9 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Korea, round 3 : 3/3 hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 5 bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 bomber, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrysNon Combat Move - Americans
1 fighter moved from 6 Sea Zone to Amur
5 bombers moved from Korea to Amur
4 bombers moved from 6 Sea Zone to Amur
2 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from Western United States to Midway
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
3 fighters moved from Finland to 126 Sea ZonePlace Units - Americans
2 armour placed in Western United States
1 armour placed in Central United States
2 fighters placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
1 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Suiyuyan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUsPurchase Units - British
British buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Libya to Tunisia
British take Tunisia from ItaliansCombat - British
Non Combat Move - British
2 infantry moved from Iraq to Persia
1 bomber and 1 fighter moved from Iraq to Persia
2 artilleries moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry moved from Norway to FinlandPlace Units - British
3 armour placed in Persia
1 factory_minor placed in Iraq
1 destroyer placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Amur: 9 bombers and 1 fighter
EDIT: Adding units owned by Americans to Manchuria: 9 bombers and 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Americans, British, Chinese and UK_Pacific :
Korea : 1 flag, 1 artillery
Manchuria : 9 bombers and 1 fighter
Shensi : 1 fighter
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 2 infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield and 2 fighters
39 Sea Zone : 2 destroyers
25 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 submarines
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
5 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
Central United States : 1 armour, 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 artillery
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Russia : 4 fighters
119 Sea Zone : 1 flag
70 Sea Zone : 1 artillery, 1 infantry and 1 transport
109 Sea Zone : 1 flag
Iraq : 1 flag, 3 armour, 2 artilleries and 1 factory_minor
Brazil : 1 flag, 2 infantry
Persia : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
126 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
98 Sea Zone : 1 flag, 1 carrier, 3 destroyers and 1 fighter
Finland : 1 flag, 2 armour, 1 artillery, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 42 / 53
Russians : 35 / 41
Japanese : 52 / 63
Americans : 57 / 77
Chinese : 11 / 13
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 12 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.440
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 50Germans Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.697
Median : 4.000
Variance : 0.656
Standard Deviation : 0.810
Total rolls : 33Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
3 bombers moved from Amur to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Amur to Korea
1 bomber moved from Amur to 6 Sea Zone
6 bombers moved from Amur to Korea
1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
3 fighters moved from 126 Sea Zone to Finland
1 carrier, 2 destroyers and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 4 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in Finland
Americans attack with 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
Germans defend with 2 armour and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Finland, round 2 : 1/6 hits
Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
Americans roll dice for 1 armour, 1 artillery and 3 fighters in Finland, round 3 : 5/5 hits
Germans roll dice for 2 armour in Finland, round 3 : 1/2 hits
2 armour owned by the Germans and 1 artillery owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in 98 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 1 fighter
Italians defend with 1 submarine
Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Korea
Americans attack with 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Americans roll dice for 1 artillery, 6 bombers, 2 infantry and 1 mech_infantry in Korea, round 2 : 2/10 hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Korea, round 2 : 1/5 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans roll dice for 1 artillery, 6 bombers, 1 infantry and 1 mech_infantry in Korea, round 3 : 5/9 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Korea, round 3 : 3/3 hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 5 bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 bomber, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrysNon Combat Move - Americans
1 fighter moved from 6 Sea Zone to Amur
5 bombers moved from Korea to Amur
4 bombers moved from 6 Sea Zone to Amur
2 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from Western United States to Midway
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
3 fighters moved from Finland to 126 Sea ZonePlace Units - Americans
2 armour placed in Western United States
1 armour placed in Central United States
2 fighters placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
1 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Suiyuyan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUsPurchase Units - British
British buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Libya to Tunisia
British take Tunisia from ItaliansCombat - British
Non Combat Move - British
2 infantry moved from Iraq to Persia
1 bomber and 1 fighter moved from Iraq to Persia
2 artilleries moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry moved from Norway to FinlandPlace Units - British
3 armour placed in Persia
1 factory_minor placed in Iraq
1 destroyer placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Amur: 9 bombers and 1 fighter
EDIT: Adding units owned by Americans to Manchuria: 9 bombers and 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Manchuria: 9 bombers
EDIT: Adding units owned by Americans to Buryatia: 9 bombers
EDIT: Turning off Edit ModeTerritory Summary for Americans, British, Chinese and UK_Pacific :
Korea : 1 flag, 1 artillery
Manchuria : 1 fighter
Shensi : 1 fighter
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 2 infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield and 2 fighters
Buryatia : 9 bombers
39 Sea Zone : 2 destroyers
25 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 submarines
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
5 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
Central United States : 1 armour, 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 artillery
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Russia : 4 fighters
119 Sea Zone : 1 flag
70 Sea Zone : 1 artillery, 1 infantry and 1 transport
109 Sea Zone : 1 flag
Iraq : 1 flag, 3 armour, 2 artilleries and 1 factory_minor
Brazil : 1 flag, 2 infantry
Persia : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
126 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
98 Sea Zone : 1 flag, 1 carrier, 3 destroyers and 1 fighter
Finland : 1 flag, 2 armour, 1 artillery, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 42 / 53
Russians : 35 / 41
Japanese : 52 / 63
Americans : 57 / 77
Chinese : 11 / 13
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 12 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.440
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 50Germans Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.697
Median : 4.000
Variance : 0.656
Standard Deviation : 0.810
Total rolls : 33Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Romania to Bessarabia
1 fighter moved from Western Germany to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour and 1 fighter
Russians defend with 2 armour and 1 infantry
Italians roll dice for 2 armour and 1 fighter in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 2 armour and 1 infantry in Bessarabia, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Bessarabia
retreated to Bessarabia
Russians win with 2 armour remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bessarabia to Eastern Poland
2 armour moved from Northern Italy to Romania
2 infantry moved from France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
1 artillery and 4 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Holland Belgium to GermanyPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 12 PUs; end with 12 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Western Australia to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Western Australia to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers and 3 fighters
Japanese defend with 1 cruiser
ANZAC roll dice for 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 2 destroyers and 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Western Australia to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers and 3 fighters
Japanese defend with 1 cruiser
ANZAC roll dice for 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 2 destroyers and 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Syria to IraqTurn Complete - French
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery, 3 fighters and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 2 destroyers
44 Sea Zone : 1 transport
62 Sea Zone : 2 transports
Trans-Jordan : 1 infantry
Egypt : 2 infantry
United Kingdom : 2 infantry
Iraq : 1 infantry
79 Sea Zone : 1 destroyer
98 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 42 / 53
Russians : 35 / 41
Japanese : 49 / 63
Americans : 57 / 77
Chinese : 11 / 13
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 12 / 12
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6ANZAC Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1





