TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers and 3 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from Iceland to 124 Sea Zone
3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 7 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 7 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 124 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 3 fighters in 124 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 124 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 124 Sea Zone to 109 Sea Zone
1 fighter moved from 124 Sea Zone to United Kingdom
1 carrier and 2 fighters moved from 25 Sea Zone to 4 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Western United States to 4 Sea Zone
Place Units - Americans
2 destroyers placed in 10 Sea Zone
2 bombers and 3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from 39 Sea Zone to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber moved from French West Africa to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 3 transports
3 transports owned by the Italians lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to India
1 infantry moved from West India to India
2 aaGuns, 6 artilleries, 4 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Persia to Iraq
2 artilleries and 2 infantry moved from Iraq to Syria
1 bomber moved from 98 Sea Zone to Syria
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 38 PUs
Place Units - UK_Pacific
1 fighter placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs
Some Units in 39 Sea Zone change ownership: 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield and 1 factory_minor; Remaining resources: 4 PUs;
Combat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Italians roll dice for 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to France
1 armour moved from Southern Italy to Northern Italy
Place Units - Italians
1 airfield and 1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 21 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 infantry
Northern Italy : 4 aaGuns, 1 armour, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
95 Sea Zone : 2 submarines
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 52 / 74
Russians : 19 / 20
Japanese : 56 / 59
Americans : 50 / 71
Chinese : 1 / 9
British : 32 / 38
UK_Pacific : 11 / 12
Italians : 21 / 35
ANZAC : 14 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
British Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 submarines moved from 45 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 cruiser
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Japanese lost in 33 Sea Zone
ANZAC win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
1 fighter moved from Northern Territory to 39 Sea Zone
1 fighter and 1 infantry moved from Burma to India
1 artillery, 2 fighters and 2 infantry moved from New South Wales to Queensland
1 aaGun and 1 fighter moved from Northern Territory to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the French and 1 destroyer owned by the Italians lost in 92 Sea Zone
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
3 infantry moved from Novgorod to Archangel
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
1 armour moved from Caucasus to Volgograd
3 armour moved from Ukraine to Volgograd
1 armour moved from Bryansk to Volgograd
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
1 submarine moved from 125 Sea Zone to 126 Sea Zone
1 bomber moved from Western Germany to 126 Sea Zone
3 bombers and 2 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 3,4,8 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Volgograd
Germans attack with 5 armour
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 armour in Volgograd, round 2 : 4/5 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 126 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 126 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 126 Sea Zone
Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Alexandria
Germans attack with 2 fighters and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 2 fighters and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 infantry owned by the French lost in Alexandria
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for French: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
3 bombers and 2 fighters moved from Russia to Bryansk
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
2 armour and 2 mech_infantrys moved from Finland to Norway
1 bomber moved from 126 Sea Zone to Western Germany
1 infantry moved from Western Germany to France
9 artilleries moved from Western Ukraine to Bryansk
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 tactical_bomber
EDIT: Adding units owned by Germans to Egypt: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in France
1 mech_infantry placed in Novgorod
Germans undo move 2.
1 mech_infantry placed in Western Germany
1 artillery placed in France
1 fighter placed in Novgorod
1 infantry placed in Ukraine
2 fighters placed in 112 Sea Zone
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Germans :
Egypt : 2 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 mech_infantry
Germany : 1 factory_major
Norway : 2 armour and 2 mech_infantrys
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 6 aaGuns, 9 armour, 13 artilleries, 3 bombers, 2 fighters and 31 infantry
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 5 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag, 2 infantry
Samara : 1 flag, 1 armour
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 3 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
126 Sea Zone : 1 destroyer and 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 59 / 79
Russians : 12 / 20
Japanese : 56 / 59
Americans : 50 / 71
Chinese : 1 / 9
British : 32 / 38
UK_Pacific : 11 / 12
Italians : 21 / 35
ANZAC : 14 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.056
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Edited my German planes in Egypt. Meant to lose tactical bomber instead of fighter.
Also assumed no intercept. 3 bombers and 2 fighters vs 3 fighters. I can easily roll in forum if you want.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy nothing; Remaining resources: 20 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
1 fighter and 1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Siberia to Amur
Turn Complete - Russians
Russians collect 12 PUs; end with 32 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
3 fighters moved from Japan to Soviet Far East
2 infantry moved from French Indo China to Shan State
1 armour, 8 artilleries and 4 infantry moved from French Indo China to Yunnan
3 tactical_bombers moved from French Indo China to Shan State
3 bombers moved from French Indo China to Shan State
Combat - Japanese
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 armour, 8 artilleries and 3 infantry moved from French Indo China to Yunnan
3 bombers and 3 tactical_bombers moved from French Indo China to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
3 fighters moved from Japan to Soviet Far East
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
Combat - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 armour, 8 artilleries and 3 infantry moved from French Indo China to Yunnan
3 bombers and 3 tactical_bombers moved from French Indo China to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
3 fighters moved from Japan to Soviet Far East
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Soviet Far East, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
2 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 8 artilleries and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 8 artilleries and 3 infantry in Yunnan, round 2 : 6/12 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 8 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 bombers, 3 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 bombers, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 4/9 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 bombers and 3 tactical_bombers moved from Shan State to French Indo China
3 fighters moved from Soviet Far East to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Korea
1 fighter moved from 36 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 9 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 armour, 8 artilleries and 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Soviet Far East : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 armour and 3 infantry
French Indo China : 1 flag, 1 airfield, 3 bombers, 1 factory_minor and 3 tactical_bombers
Celebes : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 5 transports
5 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Novosibirsk : 1 flag, 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 59 / 79
Russians : 11 / 32
Japanese : 59 / 59
Americans : 50 / 71
Chinese : 0 / 9
British : 32 / 38
UK_Pacific : 10 / 12
Italians : 21 / 35
ANZAC : 14 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.118
Median : 3.500
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 34
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.286
Median : 4.000
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 28
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 7 Sea Zone to 5 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 4 Sea Zone to 6 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
Combat - Americans
Battle in Gibraltar
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Americans win, taking Gibraltar from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 2 bombers, 2 carriers, 1 destroyer, 7 fighters and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 bombers, 2 carriers, 1 destroyer and 7 fighters in 6 Sea Zone, round 2 : 6/10 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/8 hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 bombers, 2 carriers and 5 fighters in 6 Sea Zone, round 3 : 1/7 hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
2 submarines owned by the Americans Submerged
Americans roll dice for 1 bomber, 2 carriers and 4 fighters in 6 Sea Zone, round 4 : 3/5 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 2/2 hits
2 fighters owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 carriers and 3 fighters remaining. Battle score for attacker is 29
Casualties for Americans: 2 bombers, 1 destroyer and 4 fighters
Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Battle in Norway
Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour and 2 mech_infantrys
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Norway, round 2 : 3/5 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Norway, round 2 : 1/4 hits
1 armour owned by the Germans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Norway
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 3 : 2/4 hits
Germans roll dice for 1 armour in Norway, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Americans: 1 fighter and 1 infantry
Non Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 artilleries, 2 bombers and 2 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 1.
1 artillery and 1 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 artillery, 2 bombers and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 mech_infantry moved from India to Shan State
1 fighter moved from 39 Sea Zone to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 bomber moved from Syria to Volgograd
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Borneo
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 4/8 hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Borneo from Japanese, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 92 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Shan State
British attack with 3 fighters and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 3 fighters and 1 mech_infantry in Shan State, round 2 : 3/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Shan State to 39 Sea Zone
2 fighters moved from Shan State to India
2 artilleries and 2 infantry moved from Syria to Trans-Jordan
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 92 Sea Zone to Gibraltar
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from Volgograd to Russia
1 armour, 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from Rhodesia to Belgian Congo
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 7 Sea Zone to 5 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 4 Sea Zone to 6 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
Combat - Americans
Battle in Gibraltar
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Americans win, taking Gibraltar from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 2 bombers, 2 carriers, 1 destroyer, 7 fighters and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 bombers, 2 carriers, 1 destroyer and 7 fighters in 6 Sea Zone, round 2 : 6/10 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/8 hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 bombers, 2 carriers and 5 fighters in 6 Sea Zone, round 3 : 1/7 hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
2 submarines owned by the Americans Submerged
Americans roll dice for 1 bomber, 2 carriers and 4 fighters in 6 Sea Zone, round 4 : 3/5 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 2/2 hits
2 fighters owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 carriers and 3 fighters remaining. Battle score for attacker is 29
Casualties for Americans: 2 bombers, 1 destroyer and 4 fighters
Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Battle in Norway
Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour and 2 mech_infantrys
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Norway, round 2 : 3/5 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Norway, round 2 : 1/4 hits
1 armour owned by the Germans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Norway
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 3 : 2/4 hits
Germans roll dice for 1 armour in Norway, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Americans: 1 fighter and 1 infantry
Non Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 artilleries, 2 bombers and 2 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 1.
1 artillery and 1 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 artillery, 2 bombers and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 mech_infantry moved from India to Shan State
1 fighter moved from 39 Sea Zone to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 bomber moved from Syria to Volgograd
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Borneo
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 4/8 hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Borneo from Japanese, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 92 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Shan State
British attack with 3 fighters and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 3 fighters and 1 mech_infantry in Shan State, round 2 : 3/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Shan State to 39 Sea Zone
2 fighters moved from Shan State to India
2 artilleries and 2 infantry moved from Syria to Trans-Jordan
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 92 Sea Zone to Gibraltar
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from Volgograd to Russia
1 armour, 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from Rhodesia to Belgian Congo
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 4 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
1 tactical_bomber moved from Egypt to 81 Sea Zone
You aren’t waiting for a decision here are you? Did you forget to post?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
1 tactical_bomber moved from Egypt to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 tactical_bomber moved from 81 Sea Zone to Egypt
2 submarines moved from 95 Sea Zone to 98 Sea Zone
4 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from France to Northern Italy
Place Units - Italians
3 fighters placed in Egypt
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Egypt : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
98 Sea Zone : 2 submarines and 1 transport
Production/PUs Summary :
Germans : 54 / 79
Russians : 13 / 32
Japanese : 54 / 59
Americans : 53 / 73
Chinese : 0 / 9
British : 33 / 33
UK_Pacific : 15 / 15
Italians : 20 / 26
ANZAC : 14 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Yep, forgot to post. Thanks for pinging me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to Java
1 fighter moved from 39 Sea Zone to Sumatra
1 fighter moved from Queensland to Sumatra
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 infantry moved from New South Wales to Queensland
2 submarines moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 74 PUs;
Germans buy 6 artilleries, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 bombers moved from Bryansk to Persia
5 armour moved from Volgograd to Caucasus
1 fighter moved from Novgorod to Norway
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 mech_infantry moved from 112 Sea Zone to Norway
1 armour moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Western Germany to Norway
2 fighters moved from Western Germany to Norway