@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
taking korea was a huge mistake :( . the rules for mongolia are different with this mod…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            1 fighter moved from Gibraltar to 105 Sea Zone
Combat - Americans
            Battle in 105 Sea Zone
                Americans attack with 1 destroyer and 1 fighter; Russians loiter and taunt
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 :  1/2 hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the Germans lost in 105 Sea Zone
                Americans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
Non Combat Move - Americans
            1 fighter moved from 105 Sea Zone to United Kingdom
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Buryatia to Aleutian Islands
            1 marine moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 battleship, 2 carriers, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 battleship moved from 89 Sea Zone to 91 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 bombers and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  2/2 hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  2/3 hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
            1 infantry placed in Kansu
            1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            1 fighter moved from Gibraltar to 105 Sea Zone
Combat - Americans
            Battle in 105 Sea Zone
                Americans attack with 1 destroyer and 1 fighter; Russians loiter and taunt
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 :  1/2 hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the Germans lost in 105 Sea Zone
                Americans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
Non Combat Move - Americans
            1 fighter moved from 105 Sea Zone to United Kingdom
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Buryatia to Aleutian Islands
            1 marine moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 battleship, 2 carriers, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 battleship moved from 89 Sea Zone to 91 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 bombers and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  2/2 hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  2/3 hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
            1 infantry placed in Kansu
            1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
            1 mech_infantry moved from Iraq to Syria
            1 artillery moved from Iraq to Syria
            1 bomber moved from Eastern Persia to Syria
            1 fighter moved from Egypt to Syria
            1 tactical_bomber moved from Egypt to Syria
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 infantry moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Shan State
            2 fighters moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
Combat - British
            Battle in French Madagascar
            Battle in Shan State
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/5 hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking French Madagascar from Neutral_Axis, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Syria
                British attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 :  2/5 hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  1/1 hits
                    1 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Syria
                British win, taking Syria from Neutral_Axis with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery
                Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
            1 bomber moved from Syria to Egypt
            1 fighter moved from Syria to Egypt
            1 tactical_bomber moved from Syria to Egypt
            2 fighters moved from Gibraltar to Egypt
            1 infantry moved from Tanganyika Territory to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from India to Iraq
            1 tactical_bomber moved from Shan State to Yunnan
            2 fighters moved from Shan State to Yunnan
            2 armour moved from India to Yunnan
Place Units - British
            1 transport placed in 106 Sea Zone
            1 fighter placed in United Kingdom
            1 factory_minor placed in Egypt
Turn Complete - British
            British collect 33 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
            Italians buy 1 armour and 3 fighters; Remaining resources: 0 PUs;
Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 armour moved from Greece to Romania
            1 armour moved from Poland to Baltic States
Combat - Italians
            Battle in Crete
            Battle in Malta
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 :  1/2 hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  0/1 hits
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 :  2/2 hits
                    British roll dice for 1 infantry in Malta, round 3 :  0/1 hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Crete from Neutral_Allies, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
Place Units - Italians
            3 fighters placed in Southern Italy
            1 armour placed in Northern Italy
Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Sumatra to 42 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  1/2 hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Malaya
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Queensland to Hawaiian Islands
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 fighter moved from Queensland to New South Wales
            2 aaGuns moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
            1 carrier and 1 destroyer placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Sumatra to 42 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  1/2 hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Malaya
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Queensland to Hawaiian Islands
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 fighter moved from Queensland to New South Wales
            2 aaGuns moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
            1 carrier and 1 destroyer placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - Germans
            1 artillery moved from Karelia to Novgorod
            8 infantry moved from Vyborg to Novgorod
            2 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 bomber moved from Germany to Western Ukraine
            9 armour, 11 artilleries, 21 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Romania to Ukraine
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 bomber moved from Germany to 105 Sea Zone
            2 fighters moved from 127 Sea Zone to Archangel
            1 infantry moved from Finland to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery and 8 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 2 :  2/9 hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 :  1/2 hits
                    1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 9 armour, 11 artilleries, 23 infantry and 12 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 11 artilleries, 23 infantry and 12 mech_infantrys in Belarus, round 2 :  19/55 hits
                    Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 9 armour, 11 artilleries, 22 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  1/3 hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 105 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                Russians defend with 1 submarine; Americans defend with 1 destroyer
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                    Germans roll dice for 1 bomber in 105 Sea Zone, round 2 :  1/1 hits
                    Russians roll dice for 1 destroyer in 105 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Archangel
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 battleship in Archangel, round 2 :  0/1 hits
                    Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 :  1/3 hits
                    Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                Germans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            2 fighters moved from Archangel to 127 Sea Zone
            1 aaGun moved from Finland to 127 Sea Zone
            1 aaGun moved from 127 Sea Zone to Novgorod
            3 aaGuns moved from Eastern Poland to Belarus
            1 bomber moved from Western Ukraine to Germany
            1 fighter and 1 tactical_bomber moved from Ukraine to Romania
            5 mech_infantrys moved from Germany to Baltic States
            1 artillery moved from Western Germany to France
            1 bomber moved from 105 Sea Zone to France
            1 tactical_bomber moved from Germany to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
Place Units - Germans
            10 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Germans collect 45 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
            Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
            1 mech_infantry moved from Bryansk to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 mech_infantry moved from Bryansk to Bessarabia
                  Russians take Bessarabia from Germans
            2 infantry moved from Bryansk to Ukraine
            3 fighters moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
            Russians creates battle in territory 105 Sea Zone
            Battle in Ukraine
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/6 hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
            3 fighters moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Vologda to Archangel
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Volgograd to Tambov
            2 infantry moved from Sakha to Buryatia
            1 infantry moved from Yenisey to Yakut S.S.R.
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 6 infantry moved from Yenisey to Timguska
            1 infantry moved from Bryansk to Western Ukraine
            4 aaGuns, 2 armour, 3 artilleries and 22 infantry moved from Bryansk to Russia
Place Units - Russians
            10 infantry placed in Russia
            2 mech_infantrys placed in Volgograd
Turn Complete - Russians
            Russians collect 29 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 submarine moved from 43 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
            3 submarines moved from 33 Sea Zone to 62 Sea Zone
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 62 Sea Zone
            1 battleship and 2 carriers moved from 33 Sea Zone to 62 Sea Zone
            2 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Kiangsi to Kwangtung
            1 bomber moved from Anhwe to Kwangtung
            2 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour and 3 infantry moved from Amur to Buryatia
            1 bomber moved from Japan to Buryatia
            1 bomber moved from Japan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi
Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hunan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  2/4 hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/3 hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 armour, 1 bomber and 3 infantry
                Russians defend with 4 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Buryatia, round 2 :  2/5 hits
                    Russians roll dice for 4 infantry in Buryatia, round 2 :  1/4 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Buryatia, round 3 :  1/4 hits
                    Russians roll dice for 2 infantry in Buryatia, round 3 :  1/2 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Buryatia, round 4 :  2/3 hits
                    Russians roll dice for 1 infantry in Buryatia, round 4 :  0/1 hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 4 infantry
                Casualties for Japanese: 2 infantry
            Battle in Queensland
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 :  0/2 hits
                    ANZAC roll dice for 1 infantry in Queensland, round 2 :  1/1 hits
                    1 infantry owned by the Japanese lost in Queensland
                    Japanese roll dice for 1 artillery in Queensland, round 3 :  1/1 hits
                    ANZAC roll dice for 1 infantry in Queensland, round 3 :  1/1 hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
                ANZAC win with no units remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kwangtung, round 2 :  1/3 hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  0/1 hits
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/5 hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 62 Sea Zone
                Japanese attack with 1 artillery, 1 battleship, 2 carriers, 2 fighters, 3 infantry, 3 submarines, 2 tactical_bombers and 2 transports
                ANZAC defend with 1 carrier, 1 cruiser and 1 destroyer
                    Japanese roll dice for 3 submarines in 62 Sea Zone, round 2 :  0/3 hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports in 62 Sea Zone, round 2 :  3/5 hits
                    ANZAC roll dice for 1 carrier, 1 cruiser and 1 destroyer in 62 Sea Zone, round 2 :  1/3 hits
                Units damaged: 1 battleship owned by the Japanese
                    1 carrier owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    Japanese roll dice for 3 submarines in 62 Sea Zone, round 3 :  2/3 hits
                    1 cruiser owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from ANZAC with 1 battleship, 2 carriers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 36
                Casualties for ANZAC: 1 carrier, 1 cruiser and 1 destroyer
Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
            1 fighter moved from Hunan to Anhwe
            4 artilleries and 1 infantry moved from Kiangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 tactical_bomber moved from Hunan to Anhwe
            1 bomber moved from Kwangsi to Anhwe
            1 bomber moved from Kwangtung to Anhwe
            1 bomber moved from Buryatia to Manchuria
Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 fighters placed in Japan
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
hey giallo.
the game is not allowing me land US troops on australian land…should i just edit them in or is that somehow against the rules?
diss
nevermind
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
Non Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 marine moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from Aleutian Islands to Hawaiian Islands
            2 bombers moved from Western United States to Queensland
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 bombers placed in Western United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 :  2/4 hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Hunan to Yunnan
Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
Non Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 marine moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from Aleutian Islands to Hawaiian Islands
            2 bombers moved from Western United States to Queensland
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 bombers placed in Western United States
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 :  2/4 hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Hunan to Yunnan
Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
            British buy 3 fighters, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 4 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;
Combat Move - British
            1 fighter moved from Gibraltar to 96 Sea Zone
            4 fighters moved from Egypt to 99 Sea Zone
            1 tactical_bomber moved from Egypt to 99 Sea Zone
            2 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
            1 bomber moved from Egypt to Kenya
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            3 infantry moved from Egypt to Anglo Egyptian Sudan
            2 mech_infantrys moved from Yunnan to Kwangtung
            1 armour moved from Yunnan to Kwangtung
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 tactical_bomber moved from Yunnan to Kwangtung
            2 fighters moved from Yunnan to Kwangtung
            1 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 99 Sea Zone
                British attack with 4 fighters and 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Kwangtung
                British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 harbour, 1 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 :  2/6 hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Kwangtung, round 2 :  2/2 hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Kenya
                British attack with 1 bomber, 2 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Kenya, round 2 :  2/5 hits
                    Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - British
            1 bomber moved from Kenya to Egypt
            1 armour moved from Egypt to Iraq
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from 96 Sea Zone to Egypt
            1 fighter moved from Iraq to Volgograd
            1 mech_infantry moved from Syria to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 tactical_bomber moved from 99 Sea Zone to Volgograd
            4 fighters moved from 99 Sea Zone to Volgograd
            1 armour moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Gibraltar
            2 fighters moved from Kwangtung to Yunnan
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 artillery moved from Shan State to Yunnan
            1 infantry moved from Malaya to Shan State
            2 infantry moved from Malaya to Shan State
            1 armour and 2 mech_infantrys moved from India to Yunnan
            2 infantry moved from Yunnan to Kwangsi
Place Units - British
            3 fighters placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
Turn Complete - British
            British collect 34 PUs; end with 35 PUs
Place Units - UK_Pacific
            1 artillery and 4 mech_infantrys placed in India
            1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 4 mech_infantrys
                Some Units in 39 Sea Zone change ownership: 1 submarine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
            1 armour moved from Baltic States to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                    British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  0/1 hits
                    British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 :  1/3 hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  1/6 hits
                    British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Eastern Poland
                Italians attack with 2 armour
                Russians defend with 1 mech_infantry
                    Italians roll dice for 2 armour in Eastern Poland, round 2 :  1/2 hits
                    Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 :  0/1 hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
            1 aaGun and 1 artillery moved from Greece to Albania
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 fighter moved from Malaya to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5,3,1,4,2,3,1,1,4,3,2,1,3,2
            ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 fighter moved from Malaya to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5,3,1,4,2,3,1,1,4,3,2,1,3,2
            ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Germany to Archangel
            1 mech_infantry moved from Baltic States to Bessarabia
            4 mech_infantrys moved from Baltic States to Western Ukraine
            9 armour moved from Belarus to Western Ukraine
            12 mech_infantrys moved from Belarus to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
            1 fighter and 1 tactical_bomber moved from Romania to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 bomber moved from France to Bryansk
            1 submarine moved from 105 Sea Zone to 112 Sea Zone
Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/3 hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                    1 mech_infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/5 hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 :  0/3 hits
                    3 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 9 armour and 16 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour and 16 mech_infantrys in Western Ukraine, round 2 :  8/25 hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 9 armour and 16 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 :  2/2 hits
                    Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 bomber moved from Archangel to Novgorod
            1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 127 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 bomber moved from Bryansk to Belarus
            10 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
            3 artilleries placed in Novgorod
            10 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
            Russians buy 8 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            4 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            1 fighter moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
Combat - Russians
            Russians creates battle in territory 105 Sea Zone
            Battle in Bryansk
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 :  1/6 hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 3 :  3/6 hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking 105 Sea Zone from Germans, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  2/4 hits
                    Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            2 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Archangel to Russia
            2 mech_infantrys moved from Volgograd to Russia
            6 infantry moved from Novosibirsk to Samara
            1 infantry moved from Timguska to Yenisey
            2 aaGuns and 5 infantry moved from Timguska to Novosibirsk
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Tambov to Bryansk
Place Units - Russians
            1 infantry placed in Ukraine
            8 artilleries placed in Russia
Turn Complete - Russians
            Russians collect 24 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs