TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,3 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 techTokens; 2 PUs;
Combat Move - Americans
2 artilleries and 3 infantry moved from Eastern United States to Quebec
1 carrier and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 17 submarines, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 24 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 mech_infantry moved from Algeria to Tunisia
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
4 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,5
Americans collect 50 PUs (2 lost to blockades); end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 4 artilleries, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
Rocket attack in Germany does 6 damage to factory_major owned by Germans
Rockets in Scotland roll: 6
3 fighters moved from Burma to 37 Sea Zone
1 mech_infantry moved from Algeria to Libya
British take Libya from Italians
Combat - British
Battle in 37 Sea Zone
British attack with 3 fighters
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
British roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 37 Sea Zone, round 2 : 1/5 hits
1 fighter owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
British roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 2 transports in 37 Sea Zone, round 3 : 2/3 hits
2 fighters owned by the British lost in 37 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -12
Casualties for British: 3 fighters
Casualties for Japanese: 1 destroyer and 1 fighter
1 fighter owned by the Japanese forced to land in Malaya
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 10
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 5
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 armour, 1 artillery and 1 mech_infantry placed in Persia
2 artilleries and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
British collect 40 PUs (1 lost to blockades); end with 40 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 5 infantry
triplea_40937_UK_8.tsvg