i am away for the weekend, so maybe sunday night
L17 2nd Ed. G40 Omega1759 (L+20) vs AetV (X) Game III
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic StatesCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 artillery and 5 infantry moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 artillery moved from Western Ukraine to Bryansk
6 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
1 mech_infantry moved from Sikang to Yunnan
1 armour moved from Sikang to Volgograd
2 aaGuns, 1 artillery and 18 infantry moved from Buryatia to Amur
1 fighter moved from Yunnan to Samara
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Novgorod
4 armour placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Yunnan : 1 mech_infantry
Amur : 2 aaGuns, 1 artillery and 18 infantry
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 3 aaGuns, 1 armour, 4 artilleries, 1 fighter, 24 infantry and 2 mech_infantrys
Rostov : 1 armour and 1 mech_infantry
Archangel : 1 artillery and 5 infantry
Russia : 1 airfield, 4 armour and 1 factory_major
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Samara : 1 fighter
123 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 50
Russians : 35 / 35
Japanese : 28 / 39
Americans : 52 / 52
Chinese : 10 / 16
British : 27 / 32
UK_Pacific : 21 / 22
Italians : 15 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 6 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries and 7 infantry moved from Anhwe to Hunan
2 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Hunan
Japanese attack with 2 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers in Hunan, round 2 : 5/13 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/10 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to Manchuria
1 aaGun and 3 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Hunan to 36 Sea Zone
2 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery, 3 infantry and 1 mech_infantry moved from Jehol to AnhwePlace Units - Japanese
2 transports placed in 6 Sea Zone
3 infantry placed in Manchuria
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 23 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 fighters moved from Midway to 26 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Midway : 1 airfield, 3 fighters and 1 tactical_bomber
30 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports
10 Sea Zone : 1 carrier, 1 submarine and 1 transport
Central United States : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
102 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
101 Sea Zone : 1 cruiser, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 46 / 50
Russians : 35 / 35
Japanese : 31 / 44
Americans : 52 / 52
Chinese : 7 / 16
British : 27 / 32
UK_Pacific : 21 / 22
Italians : 15 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Szechwan to Hopei
1 artillery and 2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 artillery moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery and 2 infantry
Hopei : 1 infantry
Szechwan : 2 artilleries, 1 fighter and 10 infantryProduction/PUs Summary :
Germans : 46 / 50
Russians : 35 / 35
Japanese : 29 / 44
Americans : 52 / 52
Chinese : 9 / 16
British : 27 / 32
UK_Pacific : 21 / 22
Italians : 15 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 23 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 fighters moved from Midway to 26 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Szechwan to Hopei
1 artillery and 2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 artillery moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsPurchase Units - British
British buy 2 bombers and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/5 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Malta
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
4 mech_infantrys moved from India to Burma
1 aaGun moved from Burma to Shan State
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber moved from Quebec to French West AfricaPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Malta: 2 fighters
EDIT: Turning off Edit Mode
1 transport placed in 71 Sea Zone
2 bombers placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 31 PUsPlace Units - UK_Pacific
2 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour and 1 fighterTerritory Summary for Americans, British, Chinese and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 artillery and 2 infantry
Hopei : 1 infantry
Szechwan : 2 artilleries, 1 fighter and 10 infantry
Shan State : 1 aaGun and 2 infantry
Burma : 2 aaGuns, 1 artillery, 7 infantry and 4 mech_infantrys
India : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Midway : 1 airfield, 3 fighters and 1 tactical_bomber
Sumatra : 1 flag
30 Sea Zone : 1 destroyer
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports
10 Sea Zone : 1 carrier, 1 submarine and 1 transport
Central United States : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 aaGun, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 2 bombers, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 4 fighters
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour
Tanganyika Territory : 2 infantry
French West Africa : 1 bomber
102 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Eastern Persia : 1 flag
101 Sea Zone : 1 cruiser, 1 submarine and 2 transports
71 Sea Zone : 1 transport
Persia : 1 flag, 3 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 50
Russians : 35 / 35
Japanese : 28 / 44
Americans : 52 / 52
Chinese : 9 / 16
British : 30 / 31
UK_Pacific : 22 / 27
Italians : 14 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Two out of the four Gibraltar fighter vanished :-o.
There should be zero fighter in Gibraltar and four fighters in Malta. Italy’s!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Libya to Egypt
1 artillery and 1 infantry moved from Algeria to MoroccoCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits
British roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/8 hits
2 infantry owned by the ANZAC, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 1/6 hits
British roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/5 hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Egypt, round 4 : 2/4 hits
British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/4 hits
1 mech_infantry owned by the Italians, 1 armour owned by the Italians, 1 artillery owned by the Italians and 2 artilleries owned by the British lost in Egypt
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
1 fighter owned by the Italians retreated
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits
French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco
French win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 armour moved from Greece to Romania
1 armour moved from Slovakia Hungary to Eastern Poland
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from British Somaliland to Ethiopia
1 fighter moved from Egypt to AlexandriaPlace Units - Italians
1 airfield placed in AlexandriaTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 aaGun and 1 infantry moved from 38 Sea Zone to Shan State
3 fighters moved from Java to Shan State
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from New South Wales to Queensland
1 aaGun, 1 artillery and 3 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Shan State : 1 aaGun, 3 fighters and 1 infantry
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
38 Sea Zone : 1 transport
61 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 46 / 50
Russians : 35 / 35
Japanese : 28 / 44
Americans : 52 / 52
Chinese : 9 / 16
British : 30 / 31
UK_Pacific : 22 / 27
Italians : 14 / 16
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 aaGun and 1 infantry moved from 38 Sea Zone to Shan State
3 fighters moved from Java to Shan State
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from New South Wales to Queensland
1 aaGun, 1 artillery and 3 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 cruiser and 2 destroyers
Italians defend with 1 destroyer
French roll dice for 1 cruiser and 2 destroyers in 94 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 94 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for French: 1 destroyerNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to French West AfricaTurn Complete - French
Territory Summary for ANZAC and French :
Shan State : 1 aaGun, 3 fighters and 1 infantry
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
38 Sea Zone : 1 transport
61 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
French West Africa : 1 fighter
94 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 46 / 50
Russians : 35 / 35
Japanese : 28 / 44
Americans : 52 / 52
Chinese : 9 / 16
British : 30 / 31
UK_Pacific : 22 / 27
Italians : 14 / 16
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Tipping my hat to the French defenders in Morocco! 8-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
15 armour and 2 mech_infantrys moved from Germany to Baltic States
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 armour moved from 98 Sea Zone to Egypt
2 bombers moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 fighter moved from Western Germany to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 108 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Egypt
Germans attack with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers
French defend with 1 infantry; British defend with 1 fighter, 1 harbour and 1 tactical_bomber
Germans roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Egypt, round 2 : 6/7 hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 0/3 hits
1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 infantry owned by the French lost in Egypt
Germans win, taking Egypt from British with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for French: 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Novgorod
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 15 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 15 armour and 2 mech_infantrys in Baltic States, round 2 : 5/17 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 15 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 94 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/4 hits
French roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Germans and 1 destroyer owned by the French lost in 94 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 3 : 2/3 hits
French roll dice for 1 cruiser in 94 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 cruiser owned by the French lost in 94 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Germans: 2 fightersNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
2 bombers moved from Egypt to Greece
2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Western Germany to Northern Italy
1 fighter moved from Novgorod to Karelia
1 artillery and 6 infantry moved from Finland to Karelia
1 bomber moved from Western Ukraine to Eastern Poland
2 artilleries and 10 infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to GreecePlace Units - Germans
1 transport placed in 112 Sea Zone
1 infantry placed in Southern France
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Samara to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 armour moved from Volgograd to Bryansk
4 armour moved from Russia to Bryansk
1 infantry moved from Archangel to Belarus
1 aaGun moved from Bryansk to Smolensk
1 artillery and 4 infantry moved from Archangel to Smolensk
1 submarine moved from 123 Sea Zone to 108 Sea ZonePlace Units - Russians
1 infantry placed in Ukraine
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUsTerritory Summary for Russians :
Amur : 2 aaGuns, 1 artillery and 18 infantry
Belarus : 1 infantry
Bryansk : 3 aaGuns, 7 armour, 5 artilleries, 1 fighter, 25 infantry and 3 mech_infantrys
Russia : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter and 8 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 aaGun, 1 artillery and 4 infantry
108 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 61
Russians : 34 / 34
Japanese : 28 / 44
Americans : 52 / 52
Chinese : 9 / 16
British : 28 / 31
UK_Pacific : 22 / 27
Italians : 14 / 16
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 38 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 38 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
British defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 3 : 3/7 hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
3 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 38 Sea Zone to 42 Sea Zone
1 armour and 1 artillery moved from Kwangsi to Kwangtung
1 aaGun moved from Kwangsi to Kwangtung
2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 infantry moved from Hunan to Kwangsi
1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 armour, 1 fighter and 3 tactical_bombers moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
2 infantry and 1 mech_infantry placed in Manchuria
2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 harbour and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 8 Sea Zone
1 fighter moved from Midway to 8 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Midway to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
1 cruiser and 1 submarine moved from 101 Sea Zone to 102 Sea ZonePlace Units - Americans
1 harbour placed in Aleutian Islands
1 destroyer and 2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Aleutian Islands : 1 armour, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 bomber and 1 tactical_bomber
10 Sea Zone : 1 destroyer and 2 submarines
8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
54 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 3 submarines and 2 transports
Central United States : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
102 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
101 Sea Zone : 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 49 / 61
Russians : 34 / 34
Japanese : 44 / 54
Americans : 52 / 78
Chinese : 7 / 16
British : 28 / 31
UK_Pacific : 15 / 27
Italians : 14 / 16
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
2 artilleries and 8 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 8 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 8 infantry in Yunnan, round 2 : 1/10 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries and 7 infantry in Yunnan, round 3 : 5/9 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
1 infantry placed in Hopei
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Yunnan : 2 artilleries and 10 infantry
Kweichow : 2 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 49 / 61
Russians : 34 / 34
Japanese : 41 / 54
Americans : 52 / 78
Chinese : 10 / 17
British : 28 / 31
UK_Pacific : 15 / 27
Italians : 14 / 16
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from French West Africa to 98 Sea Zone
4 fighters moved from Malta to 98 Sea Zone
1 bomber moved from Union of South Africa to 98 Sea Zone
1 bomber moved from Union of South Africa to Egypt
1 battleship moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from India to 37 Sea Zone -
Scramble orders in 98. 4 fighters and 2 bombers against max potential of 3 fighters.
-
Scramble orders in 98. 4 fighters and 2 bombers against max potential of 3 fighters.
No scramble.
Thank you for waiting. I was busy lately. -
Loaded wrong game, hold on.
-
Ha ha :lol: :lol: :lol:





