Desert_Admiral + 18 Allies -VS- dawgoneit Axis

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers and 3 submarines; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 31 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 cruiser moved from 101 Sea Zone to 108 Sea Zone
                1 armour, 3 artilleries, 4 carriers, 2 destroyers, 7 fighters, 4 infantry and 4 transports moved from 101 Sea Zone to 108 Sea Zone
                1 tactical_bomber moved from Eastern United States to 108 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                Americans undo move 1.
                3 submarines placed in 10 Sea Zone
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 5 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 submarines
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        United Kingdom : 1 bomber
        108 Sea Zone : 1 armour, 3 artilleries, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 infantry, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 35 / 41
        Japanese : 50 / 50
        Americans : 52 / 78
        Chinese : 3 / 6
        British : 33 / 33
        UK_Pacific : 15 / 31
        Italians : 17 / 32
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_40841_Ame4.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                4 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    triplea_40841_Chi4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                4 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Territory Summary for Chinese :

    Hopei : 1 infantry
        Tsinghai : 1 fighter and 4 infantry
        Szechwan : 1 infantry
        Sikang : 4 infantry

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 35 / 41
        Japanese : 47 / 50
        Americans : 52 / 78
        Chinese : 6 / 6
        British : 33 / 33
        UK_Pacific : 15 / 31
        Italians : 17 / 32
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.933
            Median : 5.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Japanese Combat
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_40841_Chi4.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to 91 Sea Zone
                2 fighters moved from 109 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                2 infantry moved from Burma to Shan State
                2 fighters moved from Burma to Shan State
                1 tactical_bomber moved from Burma to Shan State

    triplea_40841_Bri4.tsvg

  • '19 '17

    Didn’t notice you put airbase in Gilbrator.  Scramble?


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  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers and 3 submarines; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 31 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 cruiser moved from 101 Sea Zone to 108 Sea Zone
                1 armour, 3 artilleries, 4 carriers, 2 destroyers, 7 fighters, 4 infantry and 4 transports moved from 101 Sea Zone to 108 Sea Zone
                1 tactical_bomber moved from Eastern United States to 108 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                Americans undo move 1.
                3 submarines placed in 10 Sea Zone
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                4 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British buy 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to 91 Sea Zone
                2 fighters moved from 109 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                2 infantry moved from Burma to Shan State
                2 fighters moved from Burma to Shan State
                1 tactical_bomber moved from Burma to Shan State

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 bomber, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 3 :  2/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 :  3/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                3 infantry moved from Burma to India
                1 infantry moved from Burma to India
                3 aaGuns moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 82 Sea Zone to 84 Sea Zone
                2 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 bomber moved from 91 Sea Zone to United Kingdom

    Place Units - British
                2 destroyers and 2 transports placed in 109 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
                British collect 30 PUs (3 lost to blockades); end with 30 PUs

    Place Units - UK_Pacific
                9 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,5,3,3,5
                UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs
                Some Units in India change ownership: 9 infantry and 1 mech_infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Siam : 1 flag, 1 mech_infantry
        Hopei : 1 infantry
        Tsinghai : 1 fighter and 4 infantry
        Szechwan : 1 infantry
        Sikang : 4 infantry
        Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 20 infantry, 1 mech_infantry and 1 tactical_bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 5 infantry
        Midway : 1 airfield
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 2 infantry
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 submarines
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Alexandria : 1 artillery
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield and 5 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Tanganyika Territory : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        108 Sea Zone : 1 armour, 3 artilleries, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 infantry, 1 tactical_bomber and 4 transports
        84 Sea Zone : 1 transport
        104 Sea Zone : 1 destroyer
        109 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        Persia : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 35 / 41
        Japanese : 47 / 50
        Americans : 52 / 78
        Chinese : 6 / 6
        British : 33 / 30
        UK_Pacific : 15 / 14
        Italians : 17 / 32
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 3 times
                5 was rolled 14 times
                6 was rolled 7 times
            Average roll : 3.630
            Median : 4.000
            Variance : 2.089
            Standard Deviation : 1.445
            Total rolls : 46

    Null / Other
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.700
            Median : 3.500
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    triplea_40841_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 mech_infantry moved from Tobruk to Alexandria
                1 bomber moved from Tunisia to Alexandria
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Southern France to France
                1 mech_infantry moved from Northern Italy to France

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan
                Battle in Malta
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Alexandria, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Alexandria, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Alexandria
                    Italians win, taking Syria from French, taking Trans-Jordan from British, taking Malta from British, taking Alexandria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in 91 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 91 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                    Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 91 Sea Zone to Tobruk
                1 bomber moved from Alexandria to Tobruk

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                3 infantry placed in Northern Italy
                Italians undo move 2.
                1 armour and 1 infantry placed in Southern Italy
                3 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    triplea_40841_Ita4.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    triplea_40841_ANZ4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
        62 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 35 / 41
        Japanese : 47 / 50
        Americans : 52 / 78
        Chinese : 6 / 6
        British : 32 / 30
        UK_Pacific : 15 / 14
        Italians : 19 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40841_ANZ4.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    triplea_40841_Fre4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
        62 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Egypt : 3 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 35 / 41
        Japanese : 47 / 50
        Americans : 52 / 78
        Chinese : 6 / 6
        British : 32 / 30
        UK_Pacific : 15 / 14
        Italians : 19 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40841_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers moved from Southern Italy to 81 Sea Zone
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Bessarabia
                3 infantry moved from Eastern Poland to Baltic States
                2 armour and 3 mech_infantrys moved from Germany to Baltic States
                1 artillery moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Bessarabia

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 5 bombers
                    British defend with 1 battleship, 1 cruiser and 2 transports
                        Germans roll dice for 5 bombers in 81 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 2 transports in 81 Sea Zone, round 2 :  2/2 hits
                        2 bombers owned by the Germans lost in 81 Sea Zone
                        Germans roll dice for 3 bombers in 81 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 battleship, 1 cruiser and 2 transports in 81 Sea Zone, round 3 :  1/2 hits
                        1 bomber owned by the Germans and 1 cruiser owned by the British lost in 81 Sea Zone
                        Germans roll dice for 2 bombers in 81 Sea Zone, round 4 :  0/2 hits
                        British roll dice for 1 battleship and 2 transports in 81 Sea Zone, round 4 :  1/1 hits
                        1 bomber owned by the Germans lost in 81 Sea Zone
                        Germans roll dice for 1 bomber in 81 Sea Zone, round 5 :  1/1 hits
                        British roll dice for 1 battleship and 2 transports in 81 Sea Zone, round 5 :  1/1 hits
                        1 battleship owned by the British and 1 bomber owned by the Germans lost in 81 Sea Zone
                    British win with 2 transports remaining. Battle score for attacker is -28
                    Casualties for Germans: 5 bombers
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Baltic States
                    Germans attack with 2 armour, 3 infantry and 3 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 2 armour, 3 infantry and 3 mech_infantrys in Baltic States, round 2 :  2/8 hits
                        Russians roll dice for 3 infantry in Baltic States, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Baltic States, round 3 :  3/6 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Western Germany to Greece
                6 infantry moved from Karelia to Finland

    Place Units - Germans
                1 bomber placed in Western Germany
                1 armour and 2 mech_infantrys placed in Germany
                1 artillery and 1 infantry placed in France
                1 artillery and 1 infantry placed in Germany
                3 infantry placed in Western Germany
                Germans undo move 1.
                1 bomber placed in Germany
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_40841_Ger5.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 6 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                6 infantry moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                3 infantry moved from Ukraine to Bessarabia
                1 armour moved from Bryansk to Bessarabia
                1 armour moved from Bryansk to Bessarabia
                2 infantry moved from Bryansk to Belarus
                2 artilleries moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                2 artilleries moved from Bryansk to Western Ukraine

    triplea_40841_Rus5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 6 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                6 infantry moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                3 infantry moved from Ukraine to Bessarabia
                1 armour moved from Bryansk to Bessarabia
                1 armour moved from Bryansk to Bessarabia
                2 infantry moved from Bryansk to Belarus
                2 artilleries moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                2 artilleries moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 armour and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 armour and 3 infantry in Bessarabia, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 2 armour and 2 infantry in Bessarabia, round 3 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        2 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 3 mech_infantrys
                        Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Baltic States, round 2 :  3/9 hits
                        Germans roll dice for 2 armour and 3 mech_infantrys in Baltic States, round 2 :  2/5 hits
                        3 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Baltic States, round 3 :  2/7 hits
                        Germans roll dice for 2 armour in Baltic States, round 3 :  0/2 hits
                        2 armour owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 2 armour and 3 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
                1 artillery moved from Vyborg to Novgorod
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                2 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 17 infantry
        Belarus : 2 artilleries and 1 infantry
        Karelia : 1 infantry
        Baltic States : 4 infantry
        Bryansk : 4 aaGuns, 3 armour, 5 artilleries, 29 infantry and 5 mech_infantrys
        Vyborg : 1 infantry
        Bessarabia : 2 armour and 2 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major and 1 mech_infantry
        Ukraine : 3 artilleries and 1 factory_minor
        Western Ukraine : 2 artilleries and 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 36 / 42
        Japanese : 47 / 50
        Americans : 52 / 78
        Chinese : 6 / 6
        British : 32 / 30
        UK_Pacific : 15 / 14
        Italians : 19 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 12 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 14 times
                6 was rolled 11 times
            Average roll : 3.745
            Median : 4.000
            Variance : 1.241
            Standard Deviation : 1.114
            Total rolls : 55

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.895
            Median : 4.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

    Russians Combat
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 36

    triplea_40841_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 armour and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from French Indo China to Siam
                1 armour moved from Malaya to Siam
                1 artillery moved from Yunnan to Burma
                1 mech_infantry moved from Kwangsi to Burma
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries moved from Kweichow to Hopei
                2 artilleries moved from Yunnan to Szechwan
                2 fighters and 1 tactical_bomber moved from Suiyuyan to Sikang
                1 bomber moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
                1 carrier, 1 cruiser and 1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to Java
                1 bomber moved from Hainan to Siam
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 39 Sea Zone to 79 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 4 fighters and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 4 fighters and 3 tactical_bombers in Sikang, round 2 :  4/7 hits
                        Chinese roll dice for 4 infantry in Sikang, round 2 :  2/4 hits
                        4 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Sikang
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 fighters
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Szechwan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 armour and 1 artillery in Philippines, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Hopei
                    Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Hopei, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Siam
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Siam, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship in Sumatra, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 :  0/5 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Sumatra
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 3 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Java
                    Japanese attack with 1 armour, 2 fighters and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 cruiser in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Java, round 2 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Java
                    Japanese win, taking Java from UK_Pacific with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 battleship moved from 43 Sea Zone to 42 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 bomber moved from Siam to Yunnan
                2 fighters and 3 tactical_bombers moved from Sikang to Yunnan

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_40841_Jap5.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 bombers, 2 carriers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France

    triplea_40841_Ame5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 bombers, 2 carriers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in France causes 3 damage total.
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
                        1 aaGun owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom
                3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 carriers moved from 108 Sea Zone to 110 Sea Zone
                1 cruiser, 1 destroyer, 7 fighters and 1 tactical_bomber moved from 108 Sea Zone to 110 Sea Zone
                1 destroyer moved from 108 Sea Zone to 110 Sea Zone
                5 bombers moved from Eastern United States to United Kingdom
                3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                3 bombers placed in Eastern United States
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 5 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 carriers and 1 fighter
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        United Kingdom : 6 bombers
        Normandy Bordeaux : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        110 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 36 / 42
        Japanese : 62 / 67
        Americans : 52 / 72
        Chinese : 3 / 6
        British : 32 / 30
        UK_Pacific : 5 / 14
        Italians : 19 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40841_Ame5.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                2 infantry moved from Tsinghai to Shensi

    triplea_40841_Chi5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Territory Summary for Chinese :

    Shensi : 4 infantry
        Tsinghai : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 36 / 42
        Japanese : 61 / 67
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 32 / 30
        UK_Pacific : 5 / 14
        Italians : 19 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 5.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40841_Chi5.tsvg

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