L17 G40 Mallery29 (L+20) vs AetV (X)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from Sumatra to Burma
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                2 fighters moved from Queensland to Philippines

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone
                Battle in Borneo
                Battle in Celebes

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40704_Fre10.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 2 destroyers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Smolensk to Russia
                22 armour and 3 artilleries moved from Bryansk to Russia
                2 mech_infantrys moved from Western Ukraine to Russia
                3 armour moved from Ukraine to Russia
                3 fighters moved from Caucasus to Russia
                1 mech_infantry moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians
                1 tactical_bomber moved from Western Ukraine to Russia
                7 bombers moved from Novgorod to Russia
                2 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 artillery and 5 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to 118 Sea Zone
                2 fighters moved from Western Germany to Normandy Bordeaux
                2 fighters moved from 113 Sea Zone to Normandy Bordeaux

    Combat - Germans
                Battle in 118 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 4 infantry and 2 transports
                        4 infantry owned by the Americans and 2 transports owned by the Americans lost in 118 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 26
                    Casualties for Americans: 4 infantry and 2 transports
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 5 fighters and 5 infantry
                    British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
                        AA fire in Normandy Bordeaux :  3/3 hits
                        3 fighters owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 :  4/8 hits
                        Americans roll dice for 1 aaGun, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/6 hits
                        1 aaGun owned by the British, 3 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 3 :  2/7 hits
                        Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        2 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 4 :  3/7 hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 3 fighters and 2 infantry
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 5 infantry and 1 mech_infantry
                Battle in Russia
                    Germans attack with 26 armour, 3 artilleries, 7 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber; British defend with 1 fighter
                        Germans roll dice for 26 armour, 3 artilleries, 7 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  24/43 hits
                        Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  12/25 hits
                        3 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 6 armour owned by the Germans, 3 artilleries owned by the Germans and 14 infantry owned by the Russians lost in Russia
                        Germans roll dice for 20 armour, 7 bombers, 3 fighters and 1 tactical_bomber in Russia, round 3 :  16/31 hits
                        Russians roll dice for 1 fighter in Russia, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 armour owned by the Germans lost in Russia
                    Germans captures 20PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 19 armour, 7 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49
                    Casualties for Germans: 7 armour, 3 artilleries and 3 mech_infantrys
                    Casualties for Russians: 2 armour, 2 artilleries, 2 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 fighter

    Non Combat Move - Germans
                1 carrier moved from 113 Sea Zone to 119 Sea Zone
                1 fighter moved from 118 Sea Zone to 119 Sea Zone
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 aaGun moved from Bryansk to Russia
                7 bombers moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Rostov
                3 fighters moved from Russia to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Ukraine to Rostov
                3 armour moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Persia to Northwest Persia

    Place Units - Germans
                2 carriers and 2 destroyers placed in 113 Sea Zone
                1 fighter placed in 113 Sea Zone
                2 infantry placed in France
                2 infantry placed in Western Germany
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Germans collect 68 PUs; end with 88 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 95 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs

    triplea_40704_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 artilleries and 4 infantry moved from Urals to Evenkiyskiy

    Turn Complete - Russians

    triplea_40704_Rus11.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer and 3 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to French Indo China
                1 fighter moved from Malaya to French Indo China
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from Manchuria to Korea
                2 fighters moved from Japan to Korea
                1 infantry moved from Shan State to French Indo China

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    1 submarine owned by the Americans Submerged
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in French Indo China
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield and 1 factory_minor
                        Japanese roll dice for 1 fighter and 2 infantry in French Indo China, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in French Indo China, round 3 :  0/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in French Indo China, round 4 :  0/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 4 :  1/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 1 fighter and 1 infantry in French Indo China, round 5 :  1/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 5 :  0/1 hits
                        1 mech_infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Korea to Japan
                1 fighter moved from French Indo China to Malaya
                2 infantry moved from Malaya to Shan State

    Place Units - Japanese
                3 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                2 armour placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,4,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
                Japanese collect 24 PUs (2 lost to blockades); end with 24 PUs

    triplea_40704_Jap11.tsvg


  • Forgot alaska….

    Americans mechs
    DiceRolling 2d6:
    (4, 6)

    American tank
    DiceRolling 1d6:
    (2)

    Japanese Mech
    DiceRolling 1d6:
    (4)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 110 Sea Zone to 119 Sea Zone
                1 armour moved from Iraq to Persia
                      Americans take Persia from Germans
                1 armour moved from Persia to Northwest Persia
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 submarines moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Americans creates battle in territory 43 Sea Zone
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Northwest Persia
                    Americans attack with 1 armour
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        Americans roll dice for 1 armour in Northwest Persia, round 3 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Northwest Persia, round 3 :  1/1 hits
                        1 armour owned by the Americans lost in Northwest Persia
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour
                Battle in 119 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 carrier and 1 fighter
                        Americans roll dice for 2 submarines in 119 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier in 119 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 119 Sea Zone, round 3 :  1/2 hits
                        1 carrier owned by the Germans lost in 119 Sea Zone
                    2 submarines owned by the Americans retreated to 109 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in 6 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer and 2 fighters
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 3 :  1/3 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Japanese win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 destroyer
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                    1 fighter owned by the Germans could not land and were killed

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from British Columbia: 1 armour and 2 mech_infantrys
                EDIT: Removing units owned by Japanese from Alaska: 1 mech_infantry
                EDIT: Adding units owned by Americans to Alaska: 1 armour and 2 mech_infantrys
                EDIT: Changing ownership of Alaska from Japanese to Americans
                EDIT: Turning off Edit Mode
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                1 carrier, 1 cruiser, 6 destroyers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Alexandria to Egypt

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Tobruk: 1 aaGun
                EDIT: Adding units owned by Americans to Alexandria: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_40704_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 5 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 5 artilleries and 5 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 7 infantry
                        Chinese roll dice for 5 artilleries and 5 infantry in Manchuria, round 2 :  3/10 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 7 infantry in Manchuria, round 2 :  3/8 hits
                        2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Manchuria
                        Chinese roll dice for 5 artilleries and 2 infantry in Manchuria, round 3 :  2/7 hits
                        Japanese roll dice for 1 artillery and 5 infantry in Manchuria, round 3 :  3/6 hits
                        2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Manchuria
                        Chinese roll dice for 4 artilleries in Manchuria, round 4 :  2/4 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 4 :  1/4 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Manchuria
                        Chinese roll dice for 3 artilleries in Manchuria, round 5 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 5 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                    Chinese win, taking Manchuria from Japanese with 3 artilleries remaining. Battle score for attacker is 7
                    Casualties for Chinese: 2 artilleries and 5 infantry
                    Casualties for Japanese: 1 aaGun, 1 artillery and 7 infantry

    Non Combat Move - Chinese
                2 infantry moved from Anhwe to Hopei
                4 infantry moved from Yunnan to Burma

    Place Units - Chinese
                3 infantry placed in Manchuria
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_40704_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 110 Sea Zone to 119 Sea Zone
                1 armour moved from Iraq to Persia
                      Americans take Persia from Germans
                1 armour moved from Persia to Northwest Persia
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 submarines moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Americans creates battle in territory 43 Sea Zone
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Northwest Persia
                    Americans attack with 1 armour
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        Americans roll dice for 1 armour in Northwest Persia, round 3 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Northwest Persia, round 3 :  1/1 hits
                        1 armour owned by the Americans lost in Northwest Persia
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour
                Battle in 119 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 carrier and 1 fighter
                        Americans roll dice for 2 submarines in 119 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier in 119 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 119 Sea Zone, round 3 :  1/2 hits
                        1 carrier owned by the Germans lost in 119 Sea Zone
                    2 submarines owned by the Americans retreated to 109 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in 6 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer and 2 fighters
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 3 :  1/3 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Japanese win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 destroyer
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                    1 fighter owned by the Germans could not land and were killed

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from British Columbia: 1 armour and 2 mech_infantrys
                EDIT: Removing units owned by Japanese from Alaska: 1 mech_infantry
                EDIT: Adding units owned by Americans to Alaska: 1 armour and 2 mech_infantrys
                EDIT: Changing ownership of Alaska from Japanese to Americans
                EDIT: Turning off Edit Mode
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                1 carrier, 1 cruiser, 6 destroyers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Alexandria to Egypt

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Tobruk: 1 aaGun
                EDIT: Adding units owned by Americans to Alexandria: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 5 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 5 artilleries and 5 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 7 infantry
                        Chinese roll dice for 5 artilleries and 5 infantry in Manchuria, round 2 :  3/10 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 7 infantry in Manchuria, round 2 :  3/8 hits
                        2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Manchuria
                        Chinese roll dice for 5 artilleries and 2 infantry in Manchuria, round 3 :  2/7 hits
                        Japanese roll dice for 1 artillery and 5 infantry in Manchuria, round 3 :  3/6 hits
                        2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Manchuria
                        Chinese roll dice for 4 artilleries in Manchuria, round 4 :  2/4 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 4 :  1/4 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Manchuria
                        Chinese roll dice for 3 artilleries in Manchuria, round 5 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 5 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                    Chinese win, taking Manchuria from Japanese with 3 artilleries remaining. Battle score for attacker is 7
                    Casualties for Chinese: 2 artilleries and 5 infantry
                    Casualties for Japanese: 1 aaGun, 1 artillery and 7 infantry

    Non Combat Move - Chinese
                2 infantry moved from Anhwe to Hopei
                4 infantry moved from Yunnan to Burma

    Place Units - Chinese
                3 infantry placed in Manchuria
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Purchase Units - British
                British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 mech_infantrys moved from Iraq to Northwest Persia
                3 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Jehol to Korea
                1 fighter moved from Jehol to Korea
                2 infantry moved from Tobruk to Alexandria

    Combat - British
                Battle in Korea
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Korea, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Korea
                    British win, taking Korea from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Northwest Persia
                    British attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 :  3/6 hits
                        Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from India to Burma
                1 fighter moved from Korea to Manchuria
                1 tactical_bomber moved from United Kingdom to Morocco
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                3 infantry placed in Egypt
                1 artillery and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
                British collect 30 PUs (2 lost to blockades); end with 30 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
                UK_Pacific collect 16 PUs; end with 17 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_40704_UK_11.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Northwest Persia
                1 fighter moved from Rostov to Northwest Persia
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Syria
                Battle in Northwest Persia
                    Italians attack with 1 armour and 1 fighter
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 1 fighter in Northwest Persia, round 2 :  1/2 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Italians win, taking Syria from British, taking Northwest Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Northwest Persia to Caucasus
                1 aaGun, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                1 aaGun, 1 fighter and 1 infantry moved from Western Germany to Northern Italy
                1 fighter moved from Northern Italy to Southern Italy
                1 aaGun and 2 infantry moved from Holland Belgium to France
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_40704_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 44 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Philippines to Burma

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
                ANZAC collect 18 PUs (3 lost to blockades); end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40704_Fre11.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 113 PUs;
                Germans buy 4 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 7 mech_infantrys and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 armour moved from Russia to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 submarine moved from 126 Sea Zone to 112 Sea Zone
                2 carriers, 3 destroyers, 1 fighter, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                7 bombers moved from Novgorod to 112 Sea Zone

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 7 bombers, 2 carriers, 3 destroyers, 1 fighter, 2 submarines and 2 transports
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 112 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 112 Sea Zone
                    Germans win with 7 bombers, 2 carriers, 3 destroyers, 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                7 bombers moved from 112 Sea Zone to Southern Italy
                2 fighters moved from Western Germany to 93 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to France
                5 infantry moved from Germany to Western Germany
                18 armour moved from Russia to Rostov
                3 armour and 3 fighters moved from Bryansk to Caucasus
                1 aaGun moved from Rostov to Caucasus
                1 tactical_bomber moved from Rostov to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                4 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Ukraine to Rostov
                2 submarines moved from 95 Sea Zone to 93 Sea Zone

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 fighter and 1 transport placed in 112 Sea Zone
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Russia
                1 factory_minor placed in Caucasus
                4 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 70 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs

    triplea_40704_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 13 infantry moved from Amur to Buryatia

    Turn Complete - Russians

    triplea_40704_Rus12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 8 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 armour moved from Shan State to French Indo China

    Combat - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,1,4,2,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
                Japanese collect 8 PUs (11 lost to blockades); end with 8 PUs

    triplea_40704_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 7 destroyers and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Holland Belgium
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to 88 Sea Zone
                1 artillery and 2 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 88 Sea Zone
                1 carrier, 1 cruiser, 9 destroyers and 1 fighter moved from 91 Sea Zone to 88 Sea Zone
                1 aaGun moved from Alexandria to Egypt
                1 tactical_bomber moved from Western United States to 101 Sea Zone
                1 armour and 2 mech_infantrys moved from Alaska to Alberta Saskatchewan Manitoba
                1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 7 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_40704_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                2 infantry moved from Hopei to Kweichow
                3 artilleries and 3 infantry moved from Manchuria to Jehol
                2 infantry moved from Yunnan to Burma

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                1 artillery placed in Hopei
                1 artillery and 5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_40704_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 7 destroyers and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Holland Belgium
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to 88 Sea Zone
                1 artillery and 2 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 88 Sea Zone
                1 carrier, 1 cruiser, 9 destroyers and 1 fighter moved from 91 Sea Zone to 88 Sea Zone
                1 aaGun moved from Alexandria to Egypt
                1 tactical_bomber moved from Western United States to 101 Sea Zone
                1 armour and 2 mech_infantrys moved from Alaska to Alberta Saskatchewan Manitoba
                1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 7 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                2 infantry moved from Hopei to Kweichow
                3 artilleries and 3 infantry moved from Manchuria to Jehol
                2 infantry moved from Yunnan to Burma

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                1 artillery placed in Hopei
                1 artillery and 5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs;
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Syria
                1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Syria
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Alexandria to Egypt
                1 fighter moved from Egypt to Syria
                1 tactical_bomber moved from Morocco to United Kingdom
                1 armour moved from Korea to Jehol
                1 fighter moved from Manchuria to Yunnan

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Normandy Bordeaux
                Battle in Northwest Persia
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 armour
                        British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  2/2 hits
                        Italians roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Northwest Persia
                    British win, taking Normandy Bordeaux from Germans, taking Northwest Persia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Syria
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Syria, round 2 :  3/5 hits
                        Italians roll dice for 2 infantry in Syria, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Syria to Egypt
                1 fighter moved from 99 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 2 infantry moved from India to Burma

    Place Units - British
                3 infantry placed in Egypt
                2 infantry placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
                British collect 31 PUs (3 lost to blockades); end with 31 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
                UK_Pacific collect 12 PUs (4 lost to blockades); end with 12 PUs
                Some Units in India change ownership: 5 infantry

    triplea_40704_UK_12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Holland Belgium
                2 fighters moved from Southern Italy to Holland Belgium
                1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                1 fighter moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northwest Persia, round 2 :  1/3 hits
                        British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Northwest Persia
                        Italians roll dice for 1 armour and 1 fighter in Northwest Persia, round 3 :  2/2 hits
                        British roll dice for 1 armour in Northwest Persia, round 3 :  0/1 hits
                        1 armour owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Southern Italy to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                3 infantry moved from Northern Italy to France

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs

    triplea_40704_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from Burma to 43 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Borneo
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 armour placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_40704_ANZ12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from Burma to 43 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Borneo
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 armour placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40704_Fre12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers, 1 fighter, 3 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Iraq
                      Germans take Iraq from Americans
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from Americans
                1 armour moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese
                1 armour moved from Sikang to Tsinghai
                      Germans take Tsinghai from Chinese
                7 bombers moved from Southern Italy to United Kingdom
                2 fighters moved from 112 Sea Zone to United Kingdom
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from 93 Sea Zone to Normandy Bordeaux
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from France to Normandy Bordeaux

    triplea_40704_Ger13.tsvg

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