0%

L17 G40 Mallery29 (L+20) vs AetV (X)

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 armour moved from Rostov to Northwest Persia
                1 fighter moved from Ukraine to Northwest Persia

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Northwest Persia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 fighter in Northwest Persia, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Northwest Persia
                    Italians win, taking Northwest Persia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Northwest Persia to Caucasus
                1 fighter moved from Holland Belgium to Southern Italy
                1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs

    triplea_40704_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Caroline Islands to Queensland

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 factory_minor, 1 fighter and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                        ANZAC roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in Malaya, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Malaya
                    Japanese win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from Queensland to Sumatra

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 submarine placed in 54 Sea Zone
                1 artillery placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_40704_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Caroline Islands to Queensland

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 factory_minor, 1 fighter and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                        ANZAC roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in Malaya, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Malaya
                    Japanese win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from Queensland to Sumatra

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 submarine placed in 54 Sea Zone
                1 artillery placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_40704_Fre9.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 carrier, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to 115 Sea Zone
                2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from Germany to Norway
                3 fighters moved from Western Germany to Norway
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux
                4 bombers moved from Southern Italy to Bryansk
                11 artilleries, 3 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
                3 armour and 9 infantry moved from Western Ukraine to Bryansk
                3 armour moved from Eastern Poland to Bryansk
                3 bombers, 3 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Tambov to Bryansk
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British
                17 armour and 12 mech_infantrys moved from Caucasus to Bryansk
                1 mech_infantry moved from Caucasus to Iraq
                      Germans take Iraq from British
                1 submarine moved from 113 Sea Zone to 126 Sea Zone

    Combat - Germans
                Battle in 126 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 126 Sea Zone
                        Germans roll dice for 1 submarine in 126 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Norway
                    Germans attack with 4 fighters and 4 infantry
                    British defend with 1 infantry
                        Germans roll dice for 4 fighters and 4 infantry in Norway, round 2 :  4/8 hits
                        British roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Archangel
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 23 armour, 11 artilleries, 7 bombers, 3 fighters, 12 infantry, 17 mech_infantrys and 2 tactical_bombers
                    Russians defend with 4 aaGuns, 3 armour, 3 artilleries and 60 infantry
                        AA fire in Bryansk :  1/12 hits
                        1 tactical_bomber owned by the Germans lost in Bryansk
                        Germans roll dice for 23 armour, 11 artilleries, 7 bombers, 3 fighters, 12 infantry, 17 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  29/74 hits
                        Russians roll dice for 4 aaGuns, 3 armour, 3 artilleries and 60 infantry in Bryansk, round 2 :  19/66 hits
                        7 mech_infantrys owned by the Germans, 4 aaGuns owned by the Russians, 12 infantry owned by the Germans and 25 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 23 armour, 11 artilleries, 7 bombers, 3 fighters, 10 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  33/55 hits
                        Russians roll dice for 3 armour, 3 artilleries and 35 infantry in Bryansk, round 3 :  14/41 hits
                        10 mech_infantrys owned by the Germans, 4 artilleries owned by the Germans and 33 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 23 armour, 7 artilleries, 7 bombers, 3 fighters and 1 tactical_bomber in Bryansk, round 4 :  21/41 hits
                        Russians roll dice for 3 armour, 3 artilleries and 2 infantry in Bryansk, round 4 :  4/8 hits
                        3 armour owned by the Russians, 3 artilleries owned by the Russians, 4 artilleries owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 23 armour, 3 artilleries, 7 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 83
                    Casualties for Germans: 8 artilleries, 12 infantry, 17 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 3 armour, 3 artilleries and 60 infantry

    Non Combat Move - Germans
                3 fighters moved from Bryansk to Caucasus
                1 tactical_bomber moved from Bryansk to Western Ukraine
                7 bombers moved from Bryansk to Novgorod
                1 aaGun moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Poland to Belarus
                2 fighters moved from Norway to 113 Sea Zone
                2 fighters moved from Norway to Western Germany
                1 mech_infantry moved from Germany to Eastern Poland
                2 submarines moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 carrier placed in 113 Sea Zone
                3 armour placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Western Ukraine
                1 infantry placed in France
                1 fighter and 1 infantry placed in Germany
                3 armour placed in Novgorod
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_40704_Ger10.tsvg


  • Well…I was hoping for a bit better dice…the end is near for Russia…and soon my game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Smolensk to Russia
                2 mech_infantrys moved from Volgograd to Samara
                2 mech_infantrys moved from Samara to Russia
                2 artilleries and 4 infantry moved from Timguska to Urals

    Non Combat Move - Russians
                2 aaGuns and 14 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 armour and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs

    triplea_40704_Rus10.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                      Japanese take 20 Sea Zone from Americans
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer, 2 submarines and 1 transport
                        ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 37 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                        Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    2 submarines owned by the ANZAC Submerged
                        Japanese roll dice for 1 fighter in 37 Sea Zone, round 4 :  0/1 hits
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 submarine
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 fighter moved from 37 Sea Zone to Malaya
                2 infantry moved from French Indo China to Shan State

    Place Units - Japanese
                1 carrier and 1 fighter placed in 6 Sea Zone
                1 submarine placed in 37 Sea Zone
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,6,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
                Japanese collect 28 PUs (7 lost to blockades); end with 29 PUs

    triplea_40704_Jap10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers and 2 submarines; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber, 1 carrier, 6 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 armour and 3 mech_infantrys moved from Western United States to British Columbia
                1 fighter moved from Western United States to British Columbia
                2 fighters moved from Western United States to 26 Sea Zone
                1 destroyer moved from 2 Sea Zone to 1 Sea Zone
                1 destroyer moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone
                4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    triplea_40704_Ame10.tsvg


  • Options?

  • 22 21 20 19 18 17 16

    5x Kami on 5 DD’s / full scramble,please.
    Thank you.

    Please post a file after first round so i can give you an Ool.


  • @aequitas:

    5x Kami on 5 DD’s / full scramble,please.
    Thank you.

    Please post a file after first round so i can give you an Ool.

    Copy all


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers and 2 submarines; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber, 1 carrier, 6 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 armour and 3 mech_infantrys moved from Western United States to British Columbia
                1 fighter moved from Western United States to British Columbia
                2 fighters moved from Western United States to 26 Sea Zone
                1 destroyer moved from 2 Sea Zone to 1 Sea Zone
                1 destroyer moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone
                4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Iraq
                    Americans attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Iraq, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Iraq
                        Americans roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Iraq, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq
                    Americans win, taking Iraq from Germans with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 6 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                    Japanese defend with 3 carriers, 3 destroyers, 6 fighters and 1 submarine
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/3 hits

    triplea_40704_Ame10.tsvg

  • 22 21 20 19 18 17 16

    Please Tipp a CV.
    Since my Kamis Hit at least one of your DD’s your chances dropped even more.

    Just Let me know how many Hits after the Subs you scored
    so i know if i could save a CV of mine.
    Thank you


  • only 3 hits

  • 22 21 20 19 18 17 16

    Tipp two more CV’s and sink my SS.

    Ool 2nd Round:

    2x CV
    DD’s
    Last CV
    Ftr’s

    Good Luck!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers and 2 submarines; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber, 1 carrier, 6 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 armour and 3 mech_infantrys moved from Western United States to British Columbia
                1 fighter moved from Western United States to British Columbia
                2 fighters moved from Western United States to 26 Sea Zone
                1 destroyer moved from 2 Sea Zone to 1 Sea Zone
                1 destroyer moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone
                4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Iraq
                    Americans attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Iraq, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Iraq
                        Americans roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Iraq, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq
                    Americans win, taking Iraq from Germans with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 6 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                    Japanese defend with 3 carriers, 3 destroyers, 6 fighters and 1 submarine
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 1 carrier, 6 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  3/11 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 carriers, 3 destroyers and 6 fighters in 6 Sea Zone, round 2 :  4/12 hits
                        2 submarines owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber, 6 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  5/11 hits
                        Japanese roll dice for 3 carriers, 3 destroyers and 6 fighters in 6 Sea Zone, round 3 :  6/12 hits
                        3 destroyers owned by the Japanese, 1 submarine owned by the Americans, 5 destroyers owned by the Americans and 2 carriers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 :  3/6 hits
                        Japanese roll dice for 1 carrier and 6 fighters in 6 Sea Zone, round 4 :  4/7 hits
                        2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 bomber and 1 tactical_bomber in 6 Sea Zone, round 5 :  2/2 hits
                        Japanese roll dice for 4 fighters in 6 Sea Zone, round 5 :  3/4 hits
                        1 bomber owned by the Americans, 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -18
                    Casualties for Americans: 1 bomber, 1 carrier, 6 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                    Casualties for Japanese: 3 carriers, 3 destroyers, 4 fighters and 1 submarine
                Battle in British Columbia
                    Americans attack with 1 armour, 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in British Columbia, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in British Columbia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  4/9 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from British Columbia to Western United States
                1 bomber and 2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 bomber moved from 110 Sea Zone to United Kingdom
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                1 aaGun moved from Libya to Tobruk
                2 infantry moved from Tobruk to Alexandria
                4 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                3 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
                Americans collect 52 PUs (2 lost to blockades); end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_40704_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries, 1 fighter and 5 infantry moved from Anhwe to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 2 artilleries, 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Jehol, round 2 :  2/8 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Yunnan
                1 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                3 artilleries placed in Jehol
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    triplea_40704_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers and 2 submarines; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber, 1 carrier, 6 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 armour and 3 mech_infantrys moved from Western United States to British Columbia
                1 fighter moved from Western United States to British Columbia
                2 fighters moved from Western United States to 26 Sea Zone
                1 destroyer moved from 2 Sea Zone to 1 Sea Zone
                1 destroyer moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone
                4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Iraq
                    Americans attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Iraq, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Iraq
                        Americans roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Iraq, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq
                    Americans win, taking Iraq from Germans with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 6 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                    Japanese defend with 3 carriers, 3 destroyers, 6 fighters and 1 submarine
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 1 carrier, 6 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  3/11 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 carriers, 3 destroyers and 6 fighters in 6 Sea Zone, round 2 :  4/12 hits
                        2 submarines owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber, 6 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  5/11 hits
                        Japanese roll dice for 3 carriers, 3 destroyers and 6 fighters in 6 Sea Zone, round 3 :  6/12 hits
                        3 destroyers owned by the Japanese, 1 submarine owned by the Americans, 5 destroyers owned by the Americans and 2 carriers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 :  3/6 hits
                        Japanese roll dice for 1 carrier and 6 fighters in 6 Sea Zone, round 4 :  4/7 hits
                        2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 bomber and 1 tactical_bomber in 6 Sea Zone, round 5 :  2/2 hits
                        Japanese roll dice for 4 fighters in 6 Sea Zone, round 5 :  3/4 hits
                        1 bomber owned by the Americans, 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -18
                    Casualties for Americans: 1 bomber, 1 carrier, 6 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                    Casualties for Japanese: 3 carriers, 3 destroyers, 4 fighters and 1 submarine
                Battle in British Columbia
                    Americans attack with 1 armour, 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in British Columbia, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in British Columbia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  4/9 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from British Columbia to Western United States
                1 bomber and 2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 bomber moved from 110 Sea Zone to United Kingdom
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                1 aaGun moved from Libya to Tobruk
                2 infantry moved from Tobruk to Alexandria
                4 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                3 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
                Americans collect 52 PUs (2 lost to blockades); end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries, 1 fighter and 5 infantry moved from Anhwe to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 2 artilleries, 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Jehol, round 2 :  2/8 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Yunnan
                1 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                3 artilleries placed in Jehol
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Purchase Units - British
                British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Libya to Tobruk
                1 artillery and 3 infantry moved from Alexandria to Egypt
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                2 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Burma to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from Shantung to Jehol
                1 mech_infantry moved from Kiangsu to Jehol
                1 fighter moved from Anhwe to Jehol
                3 fighters moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Iraq

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 :  0/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 4 :  1/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 fighter and 4 infantry placed in United Kingdom
                3 infantry placed in Egypt
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
                British collect 31 PUs (4 lost to blockades); end with 31 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_40704_UK_10.tsvg


  • The battle went well enough in 6….the problem is Japan though!!!  :-P

    I have a German problem!

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                3 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Western Germany to Holland Belgium
                1 fighter moved from Holland Belgium to Western Germany
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 armour moved from Northwest Persia to Caucasus
                1 armour moved from Caucasus to Rostov
                1 fighter moved from Caucasus to Rostov

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs

    triplea_40704_Ita10.tsvg

T-shirts, Hats, and More

Suggested Topics

  • 55
  • 91
  • 51
  • 65
  • 80
  • 95
  • 171
  • 113
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

18.0k

Users

40.8k

Topics

1.8m

Posts