@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul Turn complete! TripleA to go ;-)
I cant play before tomorrow afternoon
But its soon :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 carrier moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
3 infantry moved from Morocco to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
3 infantry moved from 94 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from Gibraltar to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
1 fighter moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 94 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 fighter and 2 transports
Italians defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Italians
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is -12
Casualties for Italians: 1 carrier
Casualties for Americans: 1 carrier and 1 cruiser
Battle in Tunisia
Americans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 2 infantry
Americans win, taking Tunisia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Non Combat Move - Americans
1 fighter moved from Tunisia to Tobruk
1 fighter moved from 94 Sea Zone to Tobruk
1 tactical_bomber moved from Tunisia to Tobruk
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 34 Sea Zone to 42 Sea Zone
3 bombers moved from Caroline Islands to Philippines
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Gibraltar
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
4 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Korea
2 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
8 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Purchase Units - British
British buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Syria
2 armour moved from Egypt to Syria
1 fighter moved from Egypt to Iraq
1 bomber moved from Egypt to South West Africa
1 mech_infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 artillery and 1 infantry moved from Union of South Africa to South West Africa
1 fighter moved from United Kingdom to 110 Sea Zone
1 artillery moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in South West Africa
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking South West Africa from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Syria
British attack with 2 armour and 1 artillery
Neutral_Axis defend with 1 infantry
British win, taking Syria from Neutral_Axis with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Japanese defend with 1 armour and 1 factory_minor
British win, taking Iraq from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Iraq to Egypt
1 fighter moved from Gibraltar to Egypt
1 bomber moved from South West Africa to Union of South Africa
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - British
3 armour placed in Egypt
British undo move 1.
3 armour placed in Egypt
1 armour placed in Union of South Africa
1 artillery placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,4,4,1,2,1,6,4,5,5,4,2,3,5
British collect 30 PUs (4 lost to blockades); end with 30 PUs total
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Hey, I screwed up my buy, I thought I bought a mech but somehow got an artillery… :-P
made the change if ok
No problem about the buy adjustment.
I think only the fighter that attacked SZ94 has enough movement to land in Gibraltar though.
No problem about the buy adjustment.
I think only the fighter that attacked SZ94 has enough movement to land in Gibraltar though.
oh, ok, yeah that makes sense. I can adjust on Anzac…. I guess the others land in morocco then
I can’t believe what a fight your carrier made! :x :lol: :cry:
Its life was short but glorious.
Also, I am too brain dead to do Italy right now … have a pleasant night.
kill!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 bomber and 1 fighter moved from Ukraine to Rostov
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
3 infantry moved from Normandy Bordeaux to France
1 fighter moved from Rostov to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Belarus to Bryansk
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 submarines placed in 95 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Production/PUs Summary :
Germans : 46 / 58
Russians : 23 / 33
Japanese : 38 / 43
Americans : 61 / 98
Chinese : 12 / 13
British : 34 / 30
UK_Pacific : 11 / 0
Italians : 20 / 20
ANZAC : 10 / 16
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 44 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in Java
Non Combat Move - ANZAC
1 artillery moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 cruiser moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
4 fighters moved from Queensland to Philippines
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 44 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in Java
Non Combat Move - ANZAC
1 artillery moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 cruiser moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
4 fighters moved from Queensland to Philippines
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Morocco: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 110 Sea Zone
4 bombers moved from Novgorod to 110 Sea Zone
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
3 infantry moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
Scramble SZ110?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 110 Sea Zone
4 bombers moved from Novgorod to 110 Sea Zone
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
3 infantry moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 4 bombers and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Russia
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Russia, round 2 : 3/9 hits
Russians roll dice for 2 infantry in Russia, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Russia
Germans captures 33PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
4 bombers moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 tactical_bombers moved from Novgorod to Western Germany
1 carrier, 1 cruiser and 1 transport moved from 125 Sea Zone to 112 Sea Zone
3 fighters and 3 tactical_bombers moved from Russia to Rostov
1 infantry moved from Bryansk to Tambov
5 artilleries and 8 infantry moved from Bryansk to Rostov
3 armour moved from Ukraine to Rostov
2 fighters moved from Ukraine to Southern Italy
1 tactical_bomber moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
8 armour and 6 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Belarus to Rostov
1 tactical_bomber moved from Belarus to Rostov
1 tactical_bomber moved from Novgorod to Rostov
2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Western Germany to Yugoslavia
1 aaGun moved from Bryansk to Rostov
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Production/PUs Summary :
Germans : 54 / 107
Russians : 15 / 0
Japanese : 34 / 43
Americans : 61 / 98
Chinese : 12 / 13
British : 34 / 30
UK_Pacific : 11 / 0
Italians : 20 / 20
ANZAC : 17 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Samara to Russia
2 infantry moved from Samara to Vologda
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Volgograd to Vologda
2 fighters moved from Volgograd to Caucasus
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Russia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians win, taking Russia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 infantry moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
4 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
1 aaGun, 5 artilleries and 9 infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Vologda to Samara
1 aaGun and 13 infantry moved from Manchuria to Jehol
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Samara to Russia
2 infantry moved from Samara to Vologda
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Volgograd to Vologda
2 fighters moved from Volgograd to Caucasus
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Russia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians win, taking Russia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 infantry moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
4 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
1 aaGun, 5 artilleries and 9 infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Vologda to Samara
1 aaGun and 13 infantry moved from Manchuria to Jehol
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
hmm, one more edit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Samara to Russia
2 infantry moved from Samara to Vologda
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Volgograd to Vologda
2 fighters moved from Volgograd to Caucasus
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Russia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians win, taking Russia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 infantry moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
4 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
1 aaGun, 5 artilleries and 9 infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Vologda to Samara
1 aaGun and 13 infantry moved from Manchuria to Jehol
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 aaGun
EDIT: Adding units owned by Russians to Caucasus: 1 aaGun
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Turkmenistan: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Turkmenistan
3 infantry moved from India to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
4 transports moved from 80 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from India to Turkmenistan
1 fighter moved from India to Turkmenistan
Combat - Japanese
Battle in Persia
Battle in Iraq
Japanese attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 factory_minor
Japanese roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits
British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
1 artillery owned by the British lost in Iraq
Japanese win, taking Persia from British, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Turkmenistan
Japanese attack with 3 fighters and 3 tactical_bombers
Russians defend with 2 armour and 1 mech_infantry
Japanese roll dice for 3 fighters and 3 tactical_bombers in Turkmenistan, round 2 : 5/6 hits
Russians roll dice for 2 armour and 1 mech_infantry in Turkmenistan, round 2 : 2/3 hits
1 mech_infantry owned by the Russians, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 armour owned by the Russians lost in Turkmenistan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Russians: 2 armour and 1 mech_infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Non Combat Move - Japanese
2 fighters moved from Turkmenistan to 80 Sea Zone
2 tactical_bombers moved from Turkmenistan to West India
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from Burma to India
1 infantry moved from Yunnan to Burma
1 aaGun, 4 artilleries and 5 infantry moved from Hunan to Yunnan
1 bomber moved from Japan to Yunnan
3 fighters moved from French Indo China to India
1 tactical_bomber moved from French Indo China to 39 Sea Zone
4 infantry moved from French Indo China to Shan State
1 fighter moved from Hunan to 39 Sea Zone
Place Units - Japanese
4 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in West India
Japanese undo move 2.
2 mech_infantrys placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,3,5,3,5,5,5
Japanese collect 28 PUs (10 lost to blockades); end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Production/PUs Summary :
Germans : 48 / 107
Russians : 21 / 26
Japanese : 38 / 33
Americans : 61 / 98
Chinese : 12 / 13
British : 30 / 30
UK_Pacific : 11 / 0
Italians : 20 / 20
ANZAC : 17 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
2 fighters moved from 42 Sea Zone to 41 Sea Zone
2 armour and 1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 bomber moved from Philippines to French Indo China
1 bomber moved from Philippines to Hunan
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Gibraltar to French West Africa
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in French West Africa
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans win, taking French West Africa from Neutral_Axis with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Hunan to Hopei
1 bomber moved from French Indo China to Philippines
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 41 Sea Zone to 35 Sea Zone
2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 35 Sea Zone
2 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from French West Africa to Gibraltar
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 transports moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to Morocco
1 fighter moved from Morocco to Gibraltar
1 carrier, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Eastern United States
1 airfield placed in Morocco
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
Americans collect 62 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs