L17 BM3 G40 wheatbeer (L) vs AetV (X) Game III


  • I forgot one CM. Hope that is ok.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Samara to Volgograd
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 artillery moved from Samara to Tambov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Volgograd to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 artillery moved from Russia to Samara
                5 infantry moved from Russia to Samara
                5 infantry moved from Russia to Samara
                2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 22 / 26
        Japanese : 37 / 45
        Americans : 59 / 86
        Chinese : 12 / 16
        British : 37 / 46
        UK_Pacific : 10 / 13
        Italians : 22 / 25
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40522_Rus8.tsvg

  • '17

    @aequitas:

    I forgot one CM. Hope that is ok.

    no problem


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 fighters, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 armour, 3 infantry and 1 mech_infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  3/9 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 artillery, 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from Shan State to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
                1 mech_infantry moved from Chahar to Manchuria
                2 infantry and 1 mech_infantry moved from Jehol to Manchuria
                1 aaGun moved from Kiangsu to Shantung
                1 infantry moved from Anhwe to Jehol
                1 fighter moved from 35 Sea Zone to Borneo

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 armour, 2 fighters and 1 infantry placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs

    triplea_40522_Jap8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from India to French Indo China
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                11 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 5 damage total.
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 11 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  6/12 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 11 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to Norway
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                11 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 bomber moved from French Indo China to India
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                3 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
                1 destroyer placed in 101 Sea Zone
                Americans undo move 2.
                1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 22 / 26
        Japanese : 39 / 42
        Americans : 64 / 94
        Chinese : 11 / 16
        British : 37 / 46
        UK_Pacific : 9 / 13
        Italians : 20 / 25
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40522_Ame8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 fighter moved from Tsinghai to Yunnan

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Anhwe
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Chahar from Japanese, taking Anhwe from Japanese, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Hunan
                2 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Tsinghai to Shensi
                2 artilleries moved from Kiangsi to Hunan

    Place Units - Chinese
                5 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 22 / 26
        Japanese : 33 / 42
        Americans : 64 / 94
        Chinese : 17 / 21
        British : 37 / 46
        UK_Pacific : 9 / 13
        Italians : 20 / 25
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40522_Chi8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from India to French Indo China
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                11 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 5 damage total.
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 11 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  6/12 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 11 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to Norway
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                11 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 bomber moved from French Indo China to India
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                3 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
                1 destroyer placed in 101 Sea Zone
                Americans undo move 2.
                1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 fighter moved from Tsinghai to Yunnan

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Anhwe
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Chahar from Japanese, taking Anhwe from Japanese, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Hunan
                2 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Tsinghai to Shensi
                2 artilleries moved from Kiangsi to Hunan

    Place Units - Chinese
                5 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs

    Purchase Units - British
                British buy 3 artilleries, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to Finland
                2 fighters moved from Norway to Finland
                1 fighter moved from United Kingdom to Finland

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Finland
                    British attack with 3 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 3 fighters and 1 infantry in Finland, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                    British win with 3 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 fighters moved from Finland to Norway
                1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 armour moved from Libya to Alexandria
                2 artilleries and 5 infantry moved from Alexandria to Egypt
                2 fighters moved from United Kingdom to Norway
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Russia to Norway
                1 bomber moved from Egypt to Russia
                1 infantry moved from Northwest Persia to Persia
                3 artilleries, 19 infantry and 1 mech_infantry moved from India to Burma
                1 fighter moved from Cyprus to Egypt
                1 fighter moved from 110 Sea Zone to Norway

    Place Units - British
                3 artilleries placed in Persia
                2 mech_infantrys placed in Egypt
                1 submarine placed in 98 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 22 / 26
        Japanese : 33 / 42
        Americans : 64 / 94
        Chinese : 17 / 21
        British : 37 / 46
        UK_Pacific : 9 / 12
        Italians : 20 / 25
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40522_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 armour and 1 artillery moved from Rostov to Caucasus
                4 mech_infantrys moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Tambov
                2 infantry moved from Bryansk to Tambov
                1 fighter moved from Novgorod to Tambov
                3 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Caucasus
                    Italians attack with 4 armour, 1 artillery and 4 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 4 armour, 1 artillery and 4 mech_infantrys in Caucasus, round 2 :  4/9 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 4 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 fighter and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Italians roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 3 :  1/4 hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to France
                1 infantry moved from Bulgaria to Romania
                1 aaGun moved from Rostov to Caucasus
                1 bomber moved from Tambov to Novgorod
                1 fighter moved from Tambov to Ukraine

    Place Units - Italians
                1 artillery and 1 infantry placed in Ukraine
                1 fighter placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_40522_Ita8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from New South Wales to Queensland
                2 infantry moved from Northwest Persia to Iraq
                4 fighters moved from Persia to Russia
                1 fighter moved from Russia to Norway

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 19 / 26
        Japanese : 30 / 42
        Americans : 62 / 94
        Chinese : 17 / 21
        British : 37 / 46
        UK_Pacific : 12 / 12
        Italians : 25 / 28
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40522_ANZ8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from New South Wales to Queensland
                2 infantry moved from Northwest Persia to Iraq
                4 fighters moved from Persia to Russia
                1 fighter moved from Russia to Norway

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Northwest Persia to Iraq

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 19 / 26
        Japanese : 30 / 42
        Americans : 62 / 94
        Chinese : 17 / 21
        British : 37 / 46
        UK_Pacific : 12 / 12
        Italians : 25 / 28
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40522_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Novgorod to Smolensk
                1 mech_infantry moved from Novgorod to Bryansk
                2 infantry moved from Novgorod to Belarus
                11 armour and 11 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Rostov to Novgorod
                2 infantry moved from Western Germany to Holland Belgium
                4 fighters moved from Western Germany to Holland Belgium
                4 bombers moved from Western Germany to Holland Belgium
                2 bombers moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 6 bombers, 4 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 6 bombers, 4 fighters and 2 infantry in Holland Belgium, round 2 :  4/12 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 6 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                6 bombers and 4 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 fighters placed in Western Germany
                6 mech_infantrys placed in Germany
                1 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,2,1
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_40522_Ger9.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Samara to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Samara to Vologda
                1 artillery and 1 infantry moved from Samara to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Novosibirsk to Russia
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery moved from Volgograd to Samara
                4 armour and 3 mech_infantrys moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                6 infantry moved from Russia to Samara
                4 infantry moved from Russia to Samara
                1 aaGun moved from Samara to Vologda
                5 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                2 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Vologda
                1 infantry moved from Russia to Samara
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 fighter and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 20 / 24
        Japanese : 30 / 42
        Americans : 59 / 94
        Chinese : 17 / 21
        British : 37 / 46
        UK_Pacific : 12 / 12
        Italians : 24 / 28
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40522_Rus9.tsvg


  • It is yours Wheatbeer, i never really recovered from that bad start of Germany.
    But you played well.

  • '17

    Thanks … early dice like that have a snowball effect, especially for Axis in Balanced Mod.

    If you want to play again in the future let me know (I owe a bunch of other games that I need to get started, but maybe in a week or two).


  • Sure

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