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G40L17 BM3 Wheatbeer Allies vs Karl Game 2

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Bryansk to Rostov
                1 fighter moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Tunisia
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                1 mech_infantry moved from Romania to Ukraine
                2 infantry moved from France to Western Germany
                1 artillery moved from France to Western Germany

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Italians collect 18 PUs; end with 18 PUs total

    triplea_40530_Ita6.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Bryansk to Rostov
                1 fighter moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Tunisia
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                1 mech_infantry moved from Romania to Ukraine
                2 infantry moved from France to Western Germany
                1 artillery moved from France to Western Germany

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Italians collect 18 PUs; end with 18 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tunisia: 1 fighter
                EDIT: Adding units owned by Italians to Southern France: 1 fighter
                EDIT: Removing units owned by Italians from France: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Southern France: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    triplea_40530_Ita6.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Dutch New Guinea
                1 fighter moved from India to Northwest Persia
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 airfield placed in Dutch New Guinea

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 21 / 28
        Japanese : 43 / 61
        Americans : 57 / 78
        Chinese : 8 / 10
        British : 33 / 42
        UK_Pacific : 16 / 19
        Italians : 18 / 18
        ANZAC : 10 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40530_ANZ6.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Dutch New Guinea
                1 fighter moved from India to Northwest Persia
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 airfield placed in Dutch New Guinea

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Combat - French

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria
                1 fighter moved from United Kingdom to Algeria
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 21 / 28
        Japanese : 43 / 61
        Americans : 57 / 78
        Chinese : 8 / 10
        British : 33 / 42
        UK_Pacific : 16 / 19
        Italians : 18 / 18
        ANZAC : 10 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40530_Fre6.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                10 infantry moved from Bryansk to Russia
                3 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 bomber and 1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 bomber and 2 tactical_bombers moved from Novgorod to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 5 bombers, 2 fighters, 10 infantry and 4 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 9 infantry
                    Germans captures 28PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 5 bombers, 2 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 aaGun and 9 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                4 tactical_bombers moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 armour moved from Bryansk to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 armour and 5 mech_infantrys moved from Western Ukraine to Bryansk
                5 armour and 4 mech_infantrys moved from Ukraine to Bryansk
                3 infantry moved from Romania to Bulgaria
                3 bombers moved from Russia to Germany
                2 bombers moved from Russia to Bryansk

    Place Units - Germans
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Western Ukraine
                1 fighter and 2 infantry placed in Western Germany
                2 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Germans collect 61 PUs; end with 89 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs

    triplea_40530_Ger7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
                1 fighter moved from Northwest Persia to Volgograd
                4 armour, 10 artilleries, 58 infantry and 4 mech_infantrys moved from Tambov to Rostov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 4 armour, 10 artilleries, 58 infantry and 4 mech_infantrys
                    Italians defend with 2 armour
                        Russians roll dice for 4 armour, 10 artilleries, 58 infantry and 4 mech_infantrys in Rostov, round 2 :  14/76 hits
                        Italians roll dice for 2 armour in Rostov, round 2 :  1/2 hits
                        2 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Italians with 4 armour, 10 artilleries, 57 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 armour

    Non Combat Move - Russians
                4 aaGuns moved from Tambov to Rostov
                2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 59 / 114
        Russians : 17 / 0
        Japanese : 43 / 61
        Americans : 57 / 78
        Chinese : 8 / 10
        British : 33 / 42
        UK_Pacific : 16 / 19
        Italians : 16 / 18
        ANZAC : 10 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40530_Rus7.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                4 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 bomber moved from Philippines to 42 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 fighter moved from Jehol to Kwangsi
                1 tactical_bomber moved from Jehol to Kwangsi
                1 fighter moved from Jehol to Kiangsi

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport; ANZAC defend with 2 submarines
                    2 submarines owned by the ANZAC Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kiangsi to Kwangtung
                1 carrier, 1 destroyer, 2 fighters and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun, 2 artilleries and 1 infantry moved from Manchuria to Jehol
                5 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 5 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 43 Sea Zone to Philippines
                1 fighter moved from Celebes to Philippines
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from 42 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 fighters
                EDIT: Adding units owned by Japanese to Philippines: 2 fighters
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
                Japanese collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs

    triplea_40530_Jap7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                2 infantry moved from Algeria to Tunisia
                1 fighter moved from Gibraltar to Tunisia
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from 45 Sea Zone to Sumatra
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone

    Combat - Americans
                Battle in Sumatra
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tunisia
                    Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                        Americans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Tunisia, round 2 :  2/5 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 :  1/3 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                        Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 3 :  1/4 hits
                        Italians roll dice for 1 armour in Tunisia, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 45 Sea Zone to 41 Sea Zone
                2 fighters moved from Sumatra to 41 Sea Zone
                1 battleship moved from 45 Sea Zone to 54 Sea Zone
                3 cruisers moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                2 submarines moved from 45 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Tunisia to Algeria
                1 fighter moved from 54 Sea Zone to Hawaiian Islands
                1 bomber moved from Western Australia to India
                1 bomber moved from Queensland to Western United States
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 airfield placed in Algeria
                1 destroyer placed in 10 Sea Zone
                Americans undo move 5.
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Production/PUs Summary :

    Germans : 59 / 114
        Russians : 14 / 0
        Japanese : 47 / 52
        Americans : 62 / 88
        Chinese : 6 / 10
        British : 33 / 42
        UK_Pacific : 13 / 19
        Italians : 15 / 18
        ANZAC : 10 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40530_Ame7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Kweichow to Hopei
                1 artillery moved from Shensi to Tsinghai
                1 fighter moved from Kweichow to Tsinghai
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Kweichow to Anhwe
                2 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei
                1 infantry moved from Kweichow to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 artilleries and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 5 infantry in Hopei, round 2 :  1/7 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Chinese attack with 1 artillery and 1 fighter
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 fighter in Tsinghai, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Tsinghai, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Szechwan
                2 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Production/PUs Summary :

    Germans : 59 / 114
        Russians : 14 / 0
        Japanese : 44 / 52
        Americans : 62 / 88
        Chinese : 9 / 12
        British : 33 / 42
        UK_Pacific : 13 / 19
        Italians : 15 / 18
        ANZAC : 10 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40530_Chi7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                2 infantry moved from Algeria to Tunisia
                1 fighter moved from Gibraltar to Tunisia
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from 45 Sea Zone to Sumatra
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone

    Combat - Americans
                Battle in Sumatra
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tunisia
                    Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                        Americans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Tunisia, round 2 :  2/5 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 :  1/3 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                        Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 3 :  1/4 hits
                        Italians roll dice for 1 armour in Tunisia, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 45 Sea Zone to 41 Sea Zone
                2 fighters moved from Sumatra to 41 Sea Zone
                1 battleship moved from 45 Sea Zone to 54 Sea Zone
                3 cruisers moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                2 submarines moved from 45 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Tunisia to Algeria
                1 fighter moved from 54 Sea Zone to Hawaiian Islands
                1 bomber moved from Western Australia to India
                1 bomber moved from Queensland to Western United States
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 airfield placed in Algeria
                1 destroyer placed in 10 Sea Zone
                Americans undo move 5.
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Kweichow to Hopei
                1 artillery moved from Shensi to Tsinghai
                1 fighter moved from Kweichow to Tsinghai
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Kweichow to Anhwe
                2 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei
                1 infantry moved from Kweichow to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 artilleries and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 5 infantry in Hopei, round 2 :  1/7 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Chinese attack with 1 artillery and 1 fighter
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 fighter in Tsinghai, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Tsinghai, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Szechwan
                2 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Algeria to Libya
                      British take Libya from Italians
                9 fighters moved from Tambov to Ukraine
                1 fighter moved from Egypt to Ukraine
                2 mech_infantrys moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China
                3 infantry moved from Burma to Shan State
                1 fighter moved from Yunnan to Shan State

    Combat - British
                Battle in Ukraine
                    British attack with 10 fighters
                    Germans defend with 3 armour and 1 factory_minor; Italians defend with 1 mech_infantry
                        British roll dice for 10 fighters in Ukraine, round 2 :  3/10 hits
                        Germans roll dice for 3 armour and 1 mech_infantry in Ukraine, round 2 :  2/4 hits
                        1 mech_infantry owned by the Italians, 2 fighters owned by the British and 2 armour owned by the Germans lost in Ukraine
                        British roll dice for 8 fighters in Ukraine, round 3 :  6/8 hits
                        Germans roll dice for 1 armour in Ukraine, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Ukraine
                    British win with 8 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 armour
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 mech_infantry
                Battle in French Indo China
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 3 infantry in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                8 fighters moved from Ukraine to Rostov
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 battleship, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Algeria to Tunisia
                2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 aaGun moved from Kweichow to Hopei
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Algeria to Rostov
                5 infantry moved from India to West India
                1 fighter moved from Shan State to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 aaGun, 1 artillery and 16 infantry moved from Burma to Yunnan
                1 fighter moved from Yunnan to Szechwan

    Place Units - British
                3 fighters placed in United Kingdom
                1 submarine placed in 110 Sea Zone
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 fighter and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 59 / 114
        Russians : 14 / 0
        Japanese : 41 / 52
        Americans : 62 / 88
        Chinese : 9 / 12
        British : 34 / 43
        UK_Pacific : 16 / 19
        Italians : 14 / 18
        ANZAC : 10 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40530_UK_7.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Romania to Western Ukraine
                1 artillery and 2 infantry moved from Southern France to France
                1 artillery moved from Northern Italy to France
                1 artillery and 2 infantry moved from Western Germany to France
                1 fighter moved from Southern France to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
                Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_40530_Ita7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter and 2 infantry moved from Northwest Persia to Caucasus

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone
                Battle in Caucasus
                    ANZAC attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    ANZAC win, taking 42 Sea Zone from Japanese, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from Caucasus to Rostov
                2 fighters moved from Dutch New Guinea to India
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from South Australia to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 57 / 114
        Russians : 14 / 0
        Japanese : 41 / 52
        Americans : 62 / 88
        Chinese : 9 / 12
        British : 34 / 43
        UK_Pacific : 16 / 19
        Italians : 14 / 11
        ANZAC : 12 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40530_ANZ7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter and 2 infantry moved from Northwest Persia to Caucasus

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone
                Battle in Caucasus
                    ANZAC attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    ANZAC win, taking 42 Sea Zone from Japanese, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from Caucasus to Rostov
                2 fighters moved from Dutch New Guinea to India
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from South Australia to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Algeria to Rostov

    Turn Complete - French

    Production/PUs Summary :

    Germans : 57 / 114
        Russians : 14 / 0
        Japanese : 41 / 52
        Americans : 62 / 88
        Chinese : 9 / 12
        British : 34 / 43
        UK_Pacific : 16 / 19
        Italians : 14 / 11
        ANZAC : 12 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40530_Fre7.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 4 bombers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Russia to Samara
                      Germans take Samara from Russians
                2 infantry moved from Russia to Tambov
                2 fighters and 4 tactical_bombers moved from Bryansk to Tambov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 fighters, 2 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 4 tactical_bombers moved from Tambov to Russia
                3 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
                3 bombers moved from Germany to Western Germany
                3 aaGuns moved from Germany to Western Germany
                1 aaGun moved from Bryansk to Russia

    Place Units - Germans
                3 infantry placed in Ukraine
                3 armour placed in Western Ukraine
                3 armour placed in Russia
                3 mech_infantrys placed in Novgorod
                4 bombers and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_40530_Ger8.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 4 bombers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Russia to Samara
                      Germans take Samara from Russians
                2 infantry moved from Russia to Tambov
                2 fighters and 4 tactical_bombers moved from Bryansk to Tambov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 fighters, 2 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 4 tactical_bombers moved from Tambov to Russia
                3 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
                3 bombers moved from Germany to Western Germany
                3 aaGuns moved from Germany to Western Germany
                1 aaGun moved from Bryansk to Russia

    Place Units - Germans
                3 infantry placed in Ukraine
                3 armour placed in Western Ukraine
                3 armour placed in Russia
                3 mech_infantrys placed in Novgorod
                4 bombers and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
                EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_40530_Ger8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Combat Move - Russians
                2 infantry moved from Rostov to Tambov
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 :  4/5 hits
                        Germans roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Tambov to Volgograd
                4 aaGuns, 4 armour, 10 artilleries, 51 infantry and 4 mech_infantrys moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 60 / 74
        Russians : 11 / 0
        Japanese : 41 / 52
        Americans : 62 / 88
        Chinese : 9 / 12
        British : 34 / 43
        UK_Pacific : 16 / 19
        Italians : 14 / 11
        ANZAC : 12 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40530_Rus8.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 artilleries and 1 infantry moved from Jehol to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Philippines to Anhwe
                1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
                1 bomber moved from Philippines to French Indo China
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in French Indo China
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                    Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 aaGun moved from Jehol to Anhwe
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 bomber moved from French Indo China to Philippines
                3 infantry moved from Kiangsi to Kwangtung
                1 aaGun and 5 infantry moved from Korea to 6 Sea Zone
                1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                1 aaGun and 5 infantry moved from 20 Sea Zone to Kwangtung
                2 fighters and 1 tactical_bomber moved from Kwangtung to Philippines
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Sakha to Manchuria

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kwangtung
                2 infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                Japanese collect 47 PUs; end with 47 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs

    triplea_40530_Jap8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 31 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Southern France
                Battle in Iwo Jima
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 cruiser in Celebes, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Southern France from Italians, taking Iwo Jima from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Tunisia to Algeria
                1 fighter moved from Algeria to Egypt
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 41 Sea Zone to 56 Sea Zone
                2 fighters moved from 41 Sea Zone to 56 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Hawaiian Islands to 54 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry and 1 mech_infantry placed in Central United States
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                3 fighters placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 74 PUs; end with 74 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs

    Production/PUs Summary :

    Germans : 55 / 74
        Russians : 8 / 0
        Japanese : 43 / 50
        Americans : 74 / 104
        Chinese : 8 / 12
        British : 34 / 43
        UK_Pacific : 14 / 19
        Italians : 11 / 11
        ANZAC : 12 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40530_Ame8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu
                1 artillery moved from Tsinghai to Kansu
                1 artillery and 1 infantry moved from Hopei to Suiyuyan
                1 artillery and 1 infantry moved from Hopei to Chahar
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 artillery and 1 fighter
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 fighter in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Kansu, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Kweichow
                2 infantry moved from Szechwan to Kweichow
                2 artilleries and 1 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 55 / 74
        Russians : 8 / 0
        Japanese : 39 / 50
        Americans : 74 / 104
        Chinese : 12 / 16
        British : 34 / 43
        UK_Pacific : 14 / 19
        Italians : 11 / 11
        ANZAC : 12 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40530_Chi8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 31 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Southern France
                Battle in Iwo Jima
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 cruiser in Celebes, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Southern France from Italians, taking Iwo Jima from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Tunisia to Algeria
                1 fighter moved from Algeria to Egypt
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 41 Sea Zone to 56 Sea Zone
                2 fighters moved from 41 Sea Zone to 56 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Hawaiian Islands to 54 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry and 1 mech_infantry placed in Central United States
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                3 fighters placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 74 PUs; end with 74 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu
                1 artillery moved from Tsinghai to Kansu
                1 artillery and 1 infantry moved from Hopei to Suiyuyan
                1 artillery and 1 infantry moved from Hopei to Chahar
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 artillery and 1 fighter
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 fighter in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Kansu, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Kweichow
                2 infantry moved from Szechwan to Kweichow
                2 artilleries and 1 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Purchase Units - British
                British buy 2 destroyers, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Yunnan to French Indo China
                1 fighter moved from Szechwan to French Indo China
                1 fighter moved from Yunnan to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in French Indo China, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                1 aaGun and 4 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 armour moved from Libya to Alexandria
                1 infantry moved from Tunisia to Libya
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from Hopei to Kweichow
                5 infantry moved from West India to Eastern Persia
                1 battleship, 1 destroyer and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                9 fighters moved from Rostov to Volgograd
                4 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                6 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Shan State
                2 fighters moved from French Indo China to Shan State
                1 infantry moved from Yunnan to Shan State
                3 infantry moved from India to West India

    Place Units - British
                1 fighter placed in Egypt
                2 submarines placed in 98 Sea Zone
                1 mech_infantry placed in Union of South Africa
                2 destroyers placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 55 / 74
        Russians : 8 / 0
        Japanese : 36 / 50
        Americans : 74 / 104
        Chinese : 12 / 16
        British : 34 / 44
        UK_Pacific : 17 / 21
        Italians : 11 / 11
        ANZAC : 12 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40530_UK_8.tsvg

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