@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L17 G40 Bal. Mod wheatbeer (Axis) vs Karl7 (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Korea to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
3 fighters moved from Korea to Guam
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
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Now for the main act!
Will Germany wheel back to retake Moscow or seize the Oil fields?
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 mech_infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
2 bombers moved from Caucasus to 76 Sea Zone
1 artillery moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Caucasus to Tambov -
Scramble SZ110?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 mech_infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
2 bombers moved from Caucasus to 76 Sea Zone
1 artillery moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Caucasus to TambovCombat - Germans
Battle in 76 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer
Germans roll dice for 2 bombers in 76 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 destroyer owned by the Americans lost in 76 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 5 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 5 fighters in 110 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Tambov
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 mech_infantrys moved from Romania to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
14 armour and 36 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 infantry moved from Caucasus to Kazakhstan
1 aaGun moved from Volgograd to Caucasus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
5 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 112 Sea Zone to Western Germany
1 aaGun moved from Normandy Bordeaux to Southern France
2 infantry moved from Poland to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
12 artilleries and 2 infantry moved from Germany to Poland
3 armour moved from Caucasus to Northwest Persia
7 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from 76 Sea Zone to French MadagascarPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry and 8 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,4,4,2
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 58 / 80
Russians : 18 / 26
Japanese : 45 / 40
Americans : 57 / 92
Chinese : 15 / 18
British : 35 / 49
UK_Pacific : 7 / 4
Italians : 19 / 15
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
2 infantry moved from Russia to Bryansk
2 infantry moved from Samara to Tambov
4 armour moved from Samara to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
2 fighters moved from Russia to BryanskCombat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 4 armour and 2 infantry
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 4 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 aaGun moved from Samara to Volgograd
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Archangel to Vologda
5 artilleries moved from Samara to Tambov
9 infantry moved from Samara to Tambov
8 infantry moved from Samara to Tambov
3 infantry moved from Samara to Tambov
1 infantry moved from Samara to Tambov
1 aaGun moved from Russia to TambovPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 marine moved from French Madagascar to 72 Sea Zone
1 battleship and 1 marine moved from 72 Sea Zone to 71 Sea Zone
1 marine moved from 71 Sea Zone to Union of South Africa
2 fighters and 2 tactical_bombers moved from 72 Sea Zone to Belgian Congo
2 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
2 bombers moved from Kwangsi to Shan State
1 armour moved from Kwangsi to Shan State
3 artilleries and 3 infantry moved from French Madagascar to 72 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 72 Sea Zone to 81 Sea Zone
1 battleship and 2 cruisers moved from 72 Sea Zone to 81 Sea Zone
3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
4 fighters and 4 tactical_bombers moved from 72 Sea Zone to Egypt
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 41 Sea Zone to 46 Sea Zone
2 submarines moved from 41 Sea Zone to 46 Sea Zone
1 destroyer moved from 41 Sea Zone to 20 Sea Zone
1 destroyer moved from 41 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 35 Sea ZoneCombat - Japanese
Battle in Union of South Africa
Battle in Egypt
Japanese attack with 3 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 aaGun, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
AA fire in Egypt : 0/3 hits
Japanese roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits
Japanese roll dice for 3 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers in Egypt, round 2 : 8/14 hits
British roll dice for 1 aaGun, 2 armour, 2 fighters, 3 infantry and 3 mech_infantrys in Egypt, round 2 : 3/10 hits
3 infantry owned by the Japanese, 3 mech_infantrys owned by the British, 1 aaGun owned by the British, 2 fighters owned by the British, 2 armour owned by the British and 3 infantry owned by the British lost in Egypt
Japanese win, taking Union of South Africa from British, taking Egypt from British with 3 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 49
Casualties for British: 1 aaGun, 2 armour, 2 fighters, 3 infantry and 3 mech_infantrys
Casualties for Japanese: 3 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 3 submarines
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 46 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 submarines in 46 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 2 submarines in 46 Sea Zone, round 5 : 0/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 2 submarines in 46 Sea Zone, round 6 : 0/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 2 submarines in 46 Sea Zone, round 7 : 2/2 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is -14
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belgian Congo
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 3 armour
Japanese roll dice for 2 fighters and 2 tactical_bombers in Belgian Congo, round 2 : 2/4 hits
British roll dice for 3 armour in Belgian Congo, round 2 : 2/3 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 armour owned by the British lost in Belgian Congo
Japanese roll dice for 1 fighter and 1 tactical_bomber in Belgian Congo, round 3 : 1/2 hits
British roll dice for 1 armour in Belgian Congo, round 3 : 0/1 hits
1 armour owned by the British lost in Belgian Congo
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 3 armour
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 bombers and 2 infantry
British defend with 3 infantry
Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 submarine moved from 72 Sea Zone to 70 Sea Zone
4 carriers moved from 72 Sea Zone to 81 Sea Zone
1 carrier moved from 72 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Belgian Congo to 81 Sea Zone
4 fighters and 4 tactical_bombers moved from Egypt to 81 Sea Zone
1 carrier moved from 72 Sea Zone to 81 Sea Zone
1 submarine moved from 72 Sea Zone to 80 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Kiangsi to Philippines
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Philippines
1 carrier moved from 41 Sea Zone to 45 Sea Zone
1 carrier moved from 41 Sea Zone to 55 Sea Zone
1 aaGun, 1 artillery and 7 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from Japan to Philippines
2 bombers moved from Shan State to Philippines
2 infantry and 1 mech_infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
1 aaGun and 2 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 32
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,2,2,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,2,5,1,3,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5,6,6,4,1,1,6,2
Japanese collect 23 PUs (32 lost to blockades); end with 24 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 54 / 80
Russians : 23 / 28
Japanese : 55 / 29
Americans : 57 / 92
Chinese : 10 / 18
British : 31 / 49
UK_Pacific : 6 / 4
Italians : 18 / 15
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 infantry and 2 mech_infantrys moved from Korea to Manchuria
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Manchuria
1 bomber moved from Burma to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
2 fighters moved from Syria to Egypt
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to 104 Sea ZoneCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in 6 Sea Zone
Americans attack with 3 fighters, 4 submarines and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 3 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Manchuria
Americans attack with 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Manchuria from Japanese with 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 20 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Egypt
Americans attack with 3 artilleries, 4 fighters and 3 infantry
Japanese defend with 3 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Egypt from Japanese with 3 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 artilleries
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 carrier
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 carrier
Battle in 45 Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrierNon Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
1 bomber moved from 20 Sea Zone to Guam
1 fighter moved from 20 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to 21 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 45 Sea Zone to 21 Sea Zone
2 fighters moved from 55 Sea Zone to 21 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to Cyprus
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters, 4 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
1 bomber moved from Southern France to Gibraltar
2 bombers moved from 104 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 92 Sea Zone
1 carrier moved from 90 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
4 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 90 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Syria to 98 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamPlace Units - Americans
3 fighters placed in Korea
2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
16 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Shensi
1 fighter moved from Hunan to ShensiPlace Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 infantry and 2 mech_infantrys moved from Korea to Manchuria
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Manchuria
1 bomber moved from Burma to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
2 fighters moved from Syria to Egypt
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to 104 Sea ZoneCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in 6 Sea Zone
Americans attack with 3 fighters, 4 submarines and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 3 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Manchuria
Americans attack with 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Manchuria from Japanese with 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 20 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Egypt
Americans attack with 3 artilleries, 4 fighters and 3 infantry
Japanese defend with 3 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Egypt from Japanese with 3 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 artilleries
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 carrier
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 carrier
Battle in 45 Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrierNon Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
1 bomber moved from 20 Sea Zone to Guam
1 fighter moved from 20 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to 21 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 45 Sea Zone to 21 Sea Zone
2 fighters moved from 55 Sea Zone to 21 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to Cyprus
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters, 4 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
1 bomber moved from Southern France to Gibraltar
2 bombers moved from 104 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 92 Sea Zone
1 carrier moved from 90 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
4 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 90 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Syria to 98 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamPlace Units - Americans
3 fighters placed in Korea
2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
16 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Shensi
1 fighter moved from Hunan to ShensiPlace Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsPurchase Units - British
British buy 1 airfield, 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Eastern Persia to Persia
1 fighter moved from India to Persia
1 bomber moved from India to French Madagascar
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan StateCombat - British
British creates battle in territory 71 Sea Zone
Battle in Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in French Madagascar
British attack with 1 bomber
Germans defend with 1 bomber
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in 71 Sea Zone
British attack with 1 submarine
Japanese defend with 1 battleship and 1 submarine
1 submarine owned by the British Submerged
1 submarine owned by the Japanese Submerged
Battle in Shan State
British attack with 2 fighters and 3 infantry
Japanese defend with 1 armour
British winJapanese win with 1 battleship remaining, taking Shan State from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
2 fighters moved from Shan State to Yunnan
2 aaGuns, 6 artilleries and 11 infantry moved from Burma to Yunnan
3 infantry moved from India to West India
1 fighter moved from Persia to West India
2 infantry moved from India to West India
1 aaGun moved from India to West India
8 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
2 armour moved from Syria to Egypt
3 fighters moved from Syria to Egypt
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 aaGun, 2 artilleries, 2 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
2 infantry moved from Quebec to 106 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from French Madagascar to KenyaPlace Units - British
1 airfield and 3 armour placed in Egypt
2 infantry placed in Quebec
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,1
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry -
this game is getting tight! :-P
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you probably get Egypt, but the question is how, and how much can I take with me…
You got one major blast w/Japan left in that sector… hard to say where you should throw it…
You could wheel around for move against India w/Germany and Japan, but I think that’d take too long…
Many options! Many major battles yet to come!
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On J12, I did consider staging for New South Wales by sailing from Sumatra to SZ61 off Australia’s southern coast (would have had an 80%+ shot at capture on J13) … but, as exciting as that would have been, it seemed likely that the Americans could steal back at least one Pacific VC before Germany reached India.
Egypt might be close enough to be exciting (haven’t calc’d that out) … but even if that works out, I am a bit skeptical that I can secure all 8 VC with the Allied economic edge.
I promise to give it my best shot though :-D
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On J12, I did consider staging for New South Wales by sailing from Sumatra to SZ61 off Australia’s southern coast (would have had an 80%+ shot at capture on J13) … but, as exciting as that would have been, it seemed likely that the Americans could steal back at least one Pacific VC before Germany reached India.
Egypt might be close enough to be exciting (haven’t calc’d that out) … but even if that works out, I am a bit skeptical that I can secure all 8 VC with the Allied economic edge.
I promise to give it my best shot though :-D
Yeah, I saw that…. You’ve got your other massive Japanese air force still not in play… if you get that over to the other side of the board you may have a chance to clear the Med… that would be very bad for me…
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Cairo is the harder VC to get…
If you get that one, Moscow should be easier since its more isolated…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 9 PUs (9 lost to blockades); end with 9 PUs totalProduction/PUs Summary :
Germans : 52 / 80
Russians : 23 / 28
Japanese : 48 / 29
Americans : 57 / 92
Chinese : 14 / 17
British : 35 / 37
UK_Pacific : 7 / 6
Italians : 18 / 9
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Guam
3 fighters moved from Guam to YunnanPlace Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Guam
3 fighters moved from Guam to YunnanPlace Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
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Anzac just shit the bed… :-P





