110 only!
L17 G40 Kamikaze_pilot (L+19) vs AetV (X)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 19 Sea ZoneNon Combat Move - ANZAC
2 infantry and 2 mech_infantrys moved from New South Wales to 62 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 62 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 infantry moved from Scotland to United KingdomNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 destroyers, 2 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
30 armour, 17 artilleries, 4 fighters, 19 infantry and 30 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
3 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
3 mech_infantrys moved from Volgograd to Russia
2 fighters moved from Novgorod to Russia
4 bombers moved from Western Germany to Russia
2 bombers moved from Southern Italy to Russia
1 infantry moved from Evenkiyskiy to Yenisey
2 infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
3 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland
1 fighter moved from Western Germany to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 destroyers, 2 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
30 armour, 17 artilleries, 4 fighters, 19 infantry and 30 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
3 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
3 mech_infantrys moved from Volgograd to Russia
2 fighters moved from Novgorod to Russia
4 bombers moved from Western Germany to Russia
2 bombers moved from Southern Italy to Russia
1 infantry moved from Evenkiyskiy to Yenisey
2 infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
3 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland
1 fighter moved from Western Germany to FinlandCombat - Germans
Battle in Finland
Germans attack with 1 fighter, 3 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Finland, round 2 : 1/5 hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Finland, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Finland
Germans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Finland, round 3 : 1/5 hits
Americans roll dice for 1 artillery and 1 mech_infantry in Finland, round 3 : 1/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Finland, round 4 : 1/4 hits
Americans roll dice for 1 artillery in Finland, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Yenisey
Germans attack with 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Yenisey
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Russia
Germans attack with 33 armour, 17 artilleries, 6 bombers, 6 fighters, 23 infantry and 36 mech_infantrys
Russians defend with 6 aaGuns, 1 airfield, 3 armour, 28 artilleries, 1 factory_major, 2 fighters, 75 infantry, 1 mech_infantry and 1 tactical_bomber; British defend with 4 fighters; ANZAC defend with 3 fighters
AA fire in Russia : 3/12 hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 33 armour, 17 artilleries, 6 bombers, 3 fighters, 23 infantry and 36 mech_infantrys in Russia, round 2 : 35/118 hits
Russians roll dice for 6 aaGuns, 3 armour, 28 artilleries, 9 fighters, 75 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 43/117 hits
20 mech_infantrys owned by the Germans, 6 aaGuns owned by the Russians, 23 infantry owned by the Germans and 29 infantry owned by the Russians lost in Russia
Germans roll dice for 33 armour, 17 artilleries, 6 bombers, 3 fighters and 16 mech_infantrys in Russia, round 3 : 44/75 hits
Russians roll dice for 3 armour, 28 artilleries, 9 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 31/88 hits
14 mech_infantrys owned by the Germans, 17 artilleries owned by the Germans and 44 infantry owned by the Russians lost in Russia
Germans roll dice for 33 armour, 6 bombers, 3 fighters and 2 mech_infantrys in Russia, round 4 : 23/44 hits
Russians roll dice for 3 armour, 28 artilleries, 9 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 22/44 hits
2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians, 20 artilleries owned by the Russians, 20 armour owned by the Germans and 2 infantry owned by the Russians lost in Russia
Germans roll dice for 13 armour, 6 bombers and 3 fighters in Russia, round 5 : 10/22 hits
Russians roll dice for 3 armour, 8 artilleries, 9 fighters and 1 tactical_bomber in Russia, round 5 : 10/21 hits
2 armour owned by the Russians, 8 artilleries owned by the Russians and 10 armour owned by the Germans lost in Russia
Germans roll dice for 3 armour, 6 bombers and 3 fighters in Russia, round 6 : 8/12 hits
Russians roll dice for 1 armour, 9 fighters and 1 tactical_bomber in Russia, round 6 : 5/11 hits
1 tactical_bomber owned by the Russians, 2 bombers owned by the Germans, 2 fighters owned by the Germans, 3 fighters owned by the British, 1 armour owned by the Russians, 1 armour owned by the Germans and 3 fighters owned by the ANZAC lost in Russia
Germans roll dice for 2 armour, 4 bombers and 1 fighter in Russia, round 7 : 4/7 hits
Russians roll dice for 3 fighters in Russia, round 7 : 2/3 hits
1 bomber owned by the Germans, 2 fighters owned by the Russians, 1 fighter owned by the British and 1 armour owned by the Germans lost in Russia
Germans captures 6PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is -69
Casualties for Germans: 32 armour, 17 artilleries, 3 bombers, 5 fighters, 23 infantry and 36 mech_infantrys
Casualties for Russians: 6 aaGuns, 3 armour, 28 artilleries, 2 fighters, 75 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 4 fighters
Casualties for ANZAC: 3 fightersNon Combat Move - Germans
1 fighter moved from Russia to Novgorod
1 artillery and 2 infantry moved from Belarus to Novgorod
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Ukraine
3 bombers moved from Russia to Bryansk
1 fighter moved from Finland to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from France to Southern France
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 mech_infantry moved from Southern Italy to Western Germany
1 aaGun moved from Bryansk to Western UkrainePlace Units - Germans
1 destroyer and 2 submarines placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
2 infantry placed in Germany
1 armour and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in Germany
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 2.
Germans undo move 2.
Germans undo move 3.
2 infantry placed in Western Germany
1 destroyer placed in 115 Sea Zone
1 mech_infantry placed in Western Germany
Germans undo move 5.
1 mech_infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 69 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
4 infantry moved from Shantung to AnhweTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 7x factory_major; Remaining resources: 1 SuicideAttackTokens; 18 PUs;
Japanese buy 2 infantry and 3 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Volgograd to Persia
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.Non Combat Move - Japanese
1 bomber moved from Persia to VolgogradPlace Units - Japanese
1 infantry placed in Japan
1 infantry placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,5,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,4,2,2,5,4,2,1,6,4,5,1,2,4,2,1,4,3,6,6,1,6,4
Japanese collect 23 PUs (14 lost to blockades); end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Amur to Sakha
Americans take Sakha from Japanese
1 armour moved from Sakha to Buryatia
Americans take Buryatia from Japanese
2 artilleries and 2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 battleship moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Norway to Finland
1 cruiser moved from 6 Sea Zone to 20 Sea Zone -
Kamikaze?
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NO
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Amur to Sakha
Americans take Sakha from Japanese
1 armour moved from Sakha to Buryatia
Americans take Buryatia from Japanese
2 artilleries and 2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 battleship moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Norway to Finland
1 cruiser moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in Okinawa
Battle in Formosa
Battle in Kwangtung
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking Okinawa from Japanese, taking Formosa from Japanese, taking Kwangtung from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Finland
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans win, taking Finland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
4 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 104 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 bombers moved from Shantung to IndiaPlace Units - Americans
3 armour placed in Norway
1 factory_minor placed in Korea
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shantung to AnhwePlace Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kiangsu: 10 infantry
EDIT: Adding units owned by Chinese to Anhwe: 10 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Suiyuyan
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 1 airfield, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
5 artilleries, 16 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 armour and 1 mech_infantry moved from Libya to Tobruk
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to MaltaCombat - British
Battle in Malta
Battle in Caucasus
British attack with 5 artilleries, 16 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Malta from Germans, taking Caucasus from Germans with 5 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Northwest Persia
1 armour and 2 mech_infantrys moved from West India to India
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to NorwayPlace Units - British
1 artillery and 2 infantry placed in Iraq
1 mech_infantry placed in Persia
1 airfield placed in GibraltarTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 13 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 cruiser, 1 destroyer, 5 fighters and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 fighter moved from 95 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 95 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 5 fighters and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 cruiser, 1 destroyer, 5 fighters and 1 transport in 95 Sea Zone, round 2 : 4/7 hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 cruiser, 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
5 fighters moved from 95 Sea Zone to 93 Sea Zone
2 aaGuns moved from Bryansk to UkrainePlace Units - Italians
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 10 PUs (1 lost to blockades); end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 3 infantry
ANZAC win, taking Philippines from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 3 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 aaGun moved from New South Wales to Queensland
2 submarines moved from 20 Sea Zone to 37 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
3 mech_infantrys moved from Western Germany to Poland
1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from Novgorod to 112 Sea Zone
4 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines and 1 transport moved from 93 Sea Zone to 95 Sea Zone
3 bombers moved from Bryansk to Southern Italy
3 armour moved from Volgograd to Tambov
1 armour moved from Russia to TambovPlace Units - Germans
3 artilleries placed in Western Germany
1 destroyer and 2 transports placed in 112 Sea Zone
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 infantry placed in Novgorod
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Germans collect 65 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 8x factory_major; Remaining resources: 1 SuicideAttackTokens; 15 PUs;
Japanese buy 5 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Volgograd to Iraq
3 fighters moved from Japan to 19 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in 19 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 3 fighters in 19 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
3 fighters moved from 19 Sea Zone to Japan
3 mech_infantrys moved from Malaya to Burma
1 bomber moved from Iraq to Greece
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kansu to NovosibirskPlace Units - Japanese
3 infantry placed in Malaya
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,2,5,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,1,5,6,2,3,2,1,4,4,3,4,2,5,4,2,6,2,4,1
Japanese collect 12 PUs (14 lost to blockades); end with 12 PUs -
I am going to be on Vacation from 28th of Aug. till 9th of September.
Sorry for not posting every day at least a turn, but work was very busy the last few weeks.AetV
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@aequitas:
I am going to be on Vacation from 28th of Aug. till 9th of September.
Sorry for not posting every day at least a turn, but work was very busy the last few weeks.AetV
Have a nice vacation!
No problem, we all have been there.





