No intercept
L17 G40 Kamikaze_pilot (L+19) vs AetV (X)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 infantry moved from Suiyuyan to Chahar
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 42 Sea Zone to 54 Sea Zone
4 fighters moved from Persia to Caucasus
2 infantry moved from Northwest Persia to CaucasusCombat - British
British creates battle in territory 109 Sea Zone
Battle in Caucasus
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking 109 Sea Zone from Germans, taking Caucasus from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
4 fighters moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Rhodesia to Belgian Congo
2 destroyers and 1 submarine moved from 76 Sea Zone to 79 Sea Zone
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 fighter moved from United Kingdom to Norway
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
3 aaGuns, 10 artilleries and 14 infantry moved from Burma to India
1 infantry moved from Shan State to BurmaPlace Units - British
1 destroyer placed in 109 Sea Zone
1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,4,3,6,3,2,5,1
British collect 32 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Ukraine to CaucasusCombat - Italians
Battle in Trans-Jordan
Battle in Caucasus
Italians attack with 1 armour
British defend with 1 infantry
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Caucasus
Russians win, taking Trans-Jordan from British with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 infantry moved from Libya to TobrukPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 aaGun, 1 infantry and 2 mech_infantrys moved from South Australia to Queensland
3 fighters moved from Suiyuyan to RussiaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
2 carriers moved from 98 Sea Zone to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 bomber moved from Greece to Egypt
2 bombers moved from Western Germany to Egypt
1 fighter moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Egypt
Germans attack with 2 artilleries, 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
French defend with 1 infantry; British defend with 1 artillery, 1 harbour and 4 infantry; Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits
Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 5/10 hits
British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Egypt, round 2 : 4/12 hits
1 tactical_bomber owned by the Germans, 2 infantry owned by the Americans, 1 infantry owned by the French, 2 infantry owned by the Germans, 1 artillery owned by the Germans and 4 infantry owned by the British lost in Egypt
Germans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 5/6 hits
British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 3 : 3/5 hits
1 tactical_bomber owned by the Germans, 1 bomber owned by the Germans, 1 mech_infantry owned by the Americans, 1 fighter owned by the Germans, 1 artillery owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 artillery and 2 bombers remaining. Battle score for attacker is -12
Casualties for French: 1 infantry
Casualties for Germans: 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Casualties for British: 1 artillery and 4 infantry
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Germans
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 125 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Western Ukraine to Bryansk
3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 bomber moved from Egypt to Greece
1 bomber moved from Egypt to Tobruk
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Slovakia Hungary to YugoslaviaPlace Units - Germans
1 fighter and 5 infantry placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Western Germany
Germans undo move 4.
1 infantry and 2 mech_infantrys placed in Volgograd
1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
4 infantry moved from Suiyuyan to ChaharPlace Units - Russians
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Malaya to 43 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
2 infantry moved from Kweichow to Szechwan
2 fighters moved from Malaya to Burma
1 bomber moved from Malaya to Szechwan
2 fighters moved from Malaya to Szechwan
4 fighters moved from Malaya to BurmaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Szechwan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 6 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 6 fighters and 1 infantry in Burma, round 2 : 6/7 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Szechwan to Yunnan
1 bomber moved from Szechwan to Yunnan
1 armour, 2 infantry and 3 mech_infantrys moved from Kweichow to Yunnan
1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 aaGun, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Malaya to Shan State
1 fighter moved from 43 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
6 fighters moved from Burma to French Indo China
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 battleship and 1 carrier placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
2 mech_infantrys placed in Shantung
Japanese undo move 3.
1 mech_infantry placed in Malaya
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
2 destroyers moved from 109 Sea Zone to 92 Sea Zone
2 destroyers and 7 submarines moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to AlgeriaCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 carrier, 7 destroyers, 8 submarines and 1 transport
Italians defend with 1 destroyer
Americans win with 1 carrier, 7 destroyers, 7 submarines and 1 transport remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Algeria
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans win, taking Algeria from Italians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 71 Sea Zone to 83 Sea Zone
5 fighters and 4 tactical_bombers moved from Queensland to Sumatra
1 battleship, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Alaska to 1 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 armour and 1 artillery moved from British Columbia to Western United States
2 bombers moved from India to Caroline IslandsPlace Units - Americans
3 artilleries placed in Norway
1 carrier placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 infantry moved from Chahar to Jehol
1 fighter moved from Kansu to SuiyuyanPlace Units - Chinese
3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
4 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Russia to Northwest Persia
1 fighter moved from Northwest Persia to Russia
3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 destroyers and 1 submarine moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,2,1,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern France to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZonePlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 aaGun, 1 infantry and 2 mech_infantrys moved from Queensland to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from GermansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 units repaired.
1 mech_infantry moved from Novgorod to Finland
2 fighters moved from 113 Sea Zone to Finland
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from RussiansCombat - Germans
Battle in Finland
Germans attack with 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Finland, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 fighters moved from Finland to Novgorod
1 fighter moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Greece to Southern Italy
1 bomber moved from Tobruk to Southern Italy
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 95 Sea Zone
2 carriers moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Caucasus to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
3 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Samara to Tambov
1 infantry moved from Vologda to Samara
1 infantry moved from Urals to Vologda
1 aaGun moved from Yugoslavia to Northern Italy
2 infantry moved from Western Germany to FrancePlace Units - Germans
3 armour placed in Western Ukraine
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
2 infantry and 1 mech_infantry placed in Novgorod
2 bombers placed in Western Germany
1 fighter placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
2 fighters owned by the Germans forced to land in Western GermanyNon Combat Move - Russians
4 infantry moved from Chahar to JeholPlace Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Szechwan to Sikang
1 bomber moved from Yunnan to SikangCombat - Japanese
Battle in Sikang
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Sikang to Burma
1 aaGun, 1 armour, 3 artilleries, 2 fighters, 8 infantry and 4 mech_infantrys moved from Yunnan to Burma
6 fighters and 1 mech_infantry moved from French Indo China to Burma
1 aaGun, 3 artilleries, 11 infantry and 2 mech_infantrys moved from Shan State to Burma
2 fighters and 1 mech_infantry moved from Malaya to Burma
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Malaya
2 mech_infantrys placed in French Indo China
2 infantry placed in Kiangsu
2 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 2 cruisers, 5 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 bombers moved from Caroline Islands to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone -
Kamikaze and OOL?
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Use five Tokens please:
2x BB
1x CR
1x next CR
1x DDUse Max Def. you don’t need a specific Ool in this case :-D
Except!
You fail miserably first round and Kamis hit as well 8-)No scramble.





