thanks for the game GL HF
L13 G40 BM wheatbeer (Axis) vs simon33 (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 6 submarines and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 bomber moved from United Kingdom to France
1 fighter moved from Iceland to 125 Sea ZoneCombat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 125 Sea Zone
1 transport owned by the Americans retreated to 124 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 125 Sea Zone to Scotland
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
1 battleship, 3 carriers, 2 cruisers, 4 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
4 fighters moved from Western United States to 25 Sea Zone
3 fighters moved from 25 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
5 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,2,5,6,5,6,5,2,6,2,3,4,4,2,1,2,6,1,2,6,4
Americans collect 50 PUs (3 lost to blockades); end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Hunan to ShensiCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Chahar
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Suiyuyan from Japanese, taking Kansu from Japanese, taking Chahar from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Hunan to Anhwe
1 fighter moved from Shensi to Anhwe
1 infantry moved from Kiangsi to AnhwePlace Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsPurchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 transport moved from 39 Sea Zone to 75 Sea Zone
1 transport moved from 75 Sea Zone to 72 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from Ethiopia to Eastern Persia
1 artillery and 3 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 infantry moved from Burma to India
1 armour moved from Siam to Burma
1 aaGun, 4 artilleries and 4 infantry moved from Yunnan to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangtung to Anhwe
2 fighters moved from Anhwe to India
1 artillery and 2 infantry moved from Iraq to Persia
1 artillery moved from Northwest Persia to Persia
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
2 mech_infantrys moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from United Kingdom to Scotland
1 fighter moved from Iceland to United KingdomPlace Units - British
2 infantry placed in Quebec
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery, 6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 artillery, 6 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Battle in Bessarabia
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun and 2 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Bessarabia
1 armour moved from Karelia to Belarus
3 fighters moved from Gibraltar to Southern Italy
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 47 / 61
Russians : 28 / 37
Japanese : 29 / 47
Americans : 53 / 75
Chinese : 20 / 23
British : 35 / 35
UK_Pacific : 20 / 23
Italians : 19 / 24
ANZAC : 6 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Ukraine
Germans take Ukraine from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 fighter and 2 tactical_bombers moved from Gibraltar to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
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Scramble SZ109?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Ukraine
Germans take Ukraine from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 fighter and 2 tactical_bombers moved from Gibraltar to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer and 1 transport; Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 2/6 hits
British roll dice for 2 destroyers and 1 transport in 109 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Battle in 124 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 artillery, 1 infantry and 1 transport
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 124 Sea Zone
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery, 1 infantry and 1 transportNon Combat Move - Germans
1 aaGun, 7 armour, 11 artilleries, 22 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 2 infantry moved from Eastern Poland to Belarus
2 fighters moved from Novgorod to Bryansk
1 fighter moved from Western Germany to Bryansk
1 mech_infantry moved from Vyborg to Belarus
1 aaGun, 4 artilleries and 3 infantry moved from Finland to Vyborg
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from 109 Sea Zone to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from France to Normandy Bordeaux
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
6 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 54 / 66
Russians : 21 / 37
Japanese : 29 / 47
Americans : 53 / 75
Chinese : 20 / 23
British : 35 / 35
UK_Pacific : 20 / 23
Italians : 19 / 24
ANZAC : 6 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
2 fighters moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 armour moved from Volgograd to Russia
3 infantry moved from Samara to Russia
2 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to RussiaPlace Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
2 fighters moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 armour moved from Volgograd to Russia
3 infantry moved from Samara to Russia
2 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to RussiaPlace Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Americans
7 artilleries and 13 infantry moved from Manchuria to Amur
1 armour and 3 infantry moved from Japan to 6 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 1 cruiser, 3 infantry, 2 marines and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 3 infantry and 2 marines moved from 20 Sea Zone to Kwangtung
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 armour and 1 mech_infantry moved from Victoria to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from Americans
1 carrier moved from 42 Sea Zone to 41 Sea Zone
4 fighters and 3 tactical_bombers moved from Japan to Amur
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Guam to Amur
2 fighters moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to AmurCombat - Japanese
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Scramble SZ39?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Americans
7 artilleries and 13 infantry moved from Manchuria to Amur
1 armour and 3 infantry moved from Japan to 6 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 1 cruiser, 3 infantry, 2 marines and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 3 infantry and 2 marines moved from 20 Sea Zone to Kwangtung
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 armour and 1 mech_infantry moved from Victoria to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from Americans
1 carrier moved from 42 Sea Zone to 41 Sea Zone
4 fighters and 3 tactical_bombers moved from Japan to Amur
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Guam to Amur
2 fighters moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to AmurCombat - Japanese
Battle in Sumatra
Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Celebes
Battle in Kwangtung
Battle in 39 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win, taking Celebes from Dutch, taking Kwangtung from UK_Pacific with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 destroyers and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship and 2 destroyers in 37 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Amur
Japanese attack with 7 artilleries, 2 bombers, 8 fighters, 13 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry; Americans defend with 1 artillery and 1 infantry
AA fire in Amur : 0/6 hits
Japanese roll dice for 7 artilleries, 2 bombers, 8 fighters, 13 infantry and 3 tactical_bombers in Amur, round 2 : 13/33 hits
Russians roll dice for 2 aaGuns, 1 artillery and 19 infantry in Amur, round 2 : 4/20 hits
4 infantry owned by the Japanese, 2 aaGuns owned by the Russians, 1 infantry owned by the Americans and 10 infantry owned by the Russians lost in Amur
Japanese roll dice for 7 artilleries, 2 bombers, 8 fighters, 9 infantry and 3 tactical_bombers in Amur, round 3 : 15/29 hits
Russians roll dice for 1 artillery and 8 infantry in Amur, round 3 : 4/9 hits
4 infantry owned by the Japanese, 1 artillery owned by the Americans and 8 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 7 artilleries, 2 bombers, 8 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 8 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 39 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
3 carriers moved from 6 Sea Zone to 20 Sea Zone
8 fighters and 3 tactical_bombers moved from Amur to Manchuria
2 bombers moved from Amur to Manchuria
1 fighter moved from Caroline Islands to Queensland
1 tactical_bomber moved from Caroline Islands to Philippines
2 fighters moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
4 submarines placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Manchuria
Japanese undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
2 infantry and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 52 / 66
Russians : 23 / 28
Japanese : 45 / 58
Americans : 50 / 75
Chinese : 20 / 23
British : 35 / 35
UK_Pacific : 13 / 23
Italians : 19 / 24
ANZAC : 3 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
5 fighters, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from Midway to Solomon Islands
1 marine moved from Midway to 25 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 marine moved from 25 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to New Zealand
5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Iceland to United KingdomPlace Units - Americans
1 harbour placed in Johnston Island
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
5 infantry moved from Anhwe to Kiangsi
1 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to JeholNon Combat Move - Chinese
8 artilleries, 1 fighter and 5 infantry moved from Anhwe to Jehol
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to KweichowPlace Units - Chinese
1 infantry placed in Kwangsi
5 artilleries placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsPurchase Units - British
British buy 2 artilleries, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Kansu to SuiyuyanNon Combat Move - British
1 aaGun and 1 infantry moved from Scotland to United Kingdom
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from India to Western Australia
2 aaGuns and 1 infantry moved from Anhwe to Jehol
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 battleship moved from 98 Sea Zone to 80 Sea Zone
1 mech_infantry moved from India to Yunnan
1 aaGun, 1 armour, 4 artilleries and 4 infantry moved from Burma to Yunnan
1 armour moved from Yunnan to Hunan
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Shan State to Yunnan
1 artillery and 3 infantry moved from Eastern Persia to West India
3 artilleries and 4 infantry moved from Persia to Eastern Persia
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Eastern Persia to India
2 fighters moved from Eastern Persia to 80 Sea ZonePlace Units - British
1 carrier placed in 80 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 32 PUs (3 lost to blockades); end with 33 PUsPlace Units - UK_Pacific
2 fighters and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,3,5,2,5,2,1
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 fighters and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Bryansk to Rostov
1 armour moved from Belarus to Rostov
2 fighters moved from Southern Italy to Rostov
1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Rostov
Italians attack with 2 armour and 2 fighters
Russians defend with 2 infantry
Italians roll dice for 2 armour and 2 fighters in Rostov, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 2 armour and 2 fighters in Rostov, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from Rostov to Ukraine
1 aaGun, 2 artilleries and 1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
Italians undo move 1.
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 52 / 66
Russians : 21 / 28
Japanese : 45 / 58
Americans : 50 / 70
Chinese : 20 / 23
British : 35 / 33
UK_Pacific : 13 / 11
Italians : 21 / 32
ANZAC : 3 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New GuineaNon Combat Move - ANZAC
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Samara
Germans take Tambov from Russians
Germans take Samara from Russians
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Ukraine to Volgograd
1 submarine moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
8 armour and 6 mech_infantrys moved from Bryansk to Volgograd
2 tactical_bombers moved from 112 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Volgograd
Germans attack with 8 armour and 9 mech_infantrys
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 8 armour and 9 mech_infantrys in Volgograd, round 2 : 7/17 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
11 artilleries and 21 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
5 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Belarus to Rostov
3 artilleries moved from Novgorod to Belarus
1 aaGun, 4 artilleries and 3 infantry moved from Vyborg to Novgorod
1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from Normandy Bordeaux to Gibraltar
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Normandy Bordeaux to France
1 fighter moved from Bryansk to Novgorod
2 tactical_bombers moved from 114 Sea Zone to Novgorod
1 aaGun moved from Western Germany to Germany
2 bombers moved from 114 Sea Zone to Novgorod
2 fighters moved from Bryansk to RostovPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery, 3 infantry and 6 mech_infantrys placed in Germany
1 mech_infantry placed in FranceTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 58 / 81
Russians : 15 / 28
Japanese : 45 / 58
Americans : 50 / 70
Chinese : 20 / 23
British : 35 / 33
UK_Pacific : 13 / 11
Italians : 21 / 32
ANZAC : 3 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Novosibirsk to Samara
1 fighter and 1 infantry moved from Russia to Tambov
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to RussiaCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Samara
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
2 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Novosibirsk to VologdaPlace Units - Russians
6 artilleries and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Northern Territory to Western Australia
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Western Australia
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 37 Sea Zone to 56 Sea Zone
1 cruiser moved from 41 Sea Zone to 56 Sea Zone
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries and 2 transports moved from 41 Sea Zone to 56 Sea Zone
2 artilleries moved from 56 Sea Zone to Western Australia
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western Australia
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Korea to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 37 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Malaya
Battle in Shan State
Battle in Western Australia
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 fighters; ANZAC defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Western Australia : 1/3 hits
1 fighter owned by the Japanese lost in Western Australia
Japanese roll dice for 1 battleship and 1 cruiser in Western Australia, round 2 : 2/2 hits
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Western Australia, round 2 : 6/9 hits
ANZAC roll dice for 1 aaGun, 1 artillery, 2 fighters and 1 infantry in Western Australia, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 aaGun owned by the ANZAC, 1 artillery owned by the ANZAC, 1 infantry owned by the ANZAC and 2 fighters owned by the British lost in Western Australia
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific, taking Western Australia from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 2 fighters
Casualties for ANZAC: 1 aaGun, 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 56 Sea Zone
2 fighters moved from Western Australia to 56 Sea Zone
1 armour and 1 mech_infantry moved from South Australia to New South Wales
1 fighter moved from Queensland to New South Wales
3 tactical_bombers moved from Western Australia to South Australia
3 submarines moved from 35 Sea Zone to 33 Sea Zone
4 submarines moved from 6 Sea Zone to 33 Sea Zone
3 carriers, 1 destroyer and 2 fighters moved from 20 Sea Zone to 33 Sea Zone
2 marines moved from Kwangtung to 20 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 20 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
2 marines moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Philippines to Caroline Islands
6 fighters moved from Manchuria to 33 Sea Zone
2 fighters moved from Manchuria to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Manchuria to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Manchuria to Philippines
7 artilleries and 4 infantry moved from Amur to Buryatia
1 aaGun and 2 infantry moved from Manchuria to Amur
2 bombers moved from Manchuria to PhilippinesPlace Units - Japanese
1 destroyer placed in 62 Sea Zone
2 fighters placed in New South Wales
5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 57 / 81
Russians : 14 / 22
Japanese : 53 / 66
Americans : 50 / 70
Chinese : 20 / 23
British : 35 / 33
UK_Pacific : 9 / 11
Italians : 20 / 32
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from New Zealand to 62 Sea ZoneCombat - Americans
Battle in 62 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 62 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 62 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 62 Sea Zone to Hawaiian Islands
5 submarines moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
3 fighters moved from Western United States to Midway
2 artilleries, 2 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 25 Sea Zone to Midway
3 fighters moved from Solomon Islands to 25 Sea Zone
3 fighters moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 fighters moved from United Kingdom to Iceland
2 destroyers and 1 submarine moved from 106 Sea Zone to 109 Sea ZonePlace Units - Americans
1 harbour placed in Midway
1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
1 fighter moved from Jehol to Kiangsi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
2 artilleries and 5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Iraq to Caucasus
4 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 armour moved from Hunan to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
EDIT: 8 artilleries and 8 infantry moved from Jehol to ManchuriaCombat - British
Battle in Shan State
British attack with 1 armour, 4 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 armour, 4 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 5/14 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 4 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Caucasus
British roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
3 mech_infantrys moved from Trans-Jordan to Persia
1 artillery and 3 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from Shan State to India
1 battleship, 1 carrier and 2 fighters moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 artilleries and 4 infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour and 1 mech_infantry moved from India to Shan State
1 aaGun moved from Yunnan to Shan State
2 aaGuns and 1 infantry moved from Jehol to ManchuriaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
British undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5
British collect 32 PUs (3 lost to blockades); end with 32 PUsPlace Units - UK_Pacific
1 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,5,5,2,2,2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer





