@fasthard dice didn’t cooperate ^^
gg probably, but let’s see Japanese turn
(I had to reload and edited your dd back because my sub had missed first time)
17l BM3.2 Giallo(axis) vs Odonis(allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from Egypt to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to 110 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
2 armour and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Borneo
Battle in 110 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 transport
Germans defend with 1 destroyer
Americans win, taking Borneo from Japanese with 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Battle in Soviet Far East
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking Holland Belgium from Germans, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 15 Sea Zone
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
6 carriers, 10 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 transport moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Northwest Persia to Iraq
1 armour moved from Iraq to Egypt
2 infantry moved from Tobruk to Alexandria
2 fighters moved from 96 Sea Zone to Egypt
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea ZoneCombat - British
Battle in 95 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Philippines
Battle in 46 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Persia to India
1 fighter moved from Persia to Egypt
1 artillery and 2 infantry moved from Persia to 80 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Burma to Malaya
1 aaGun and 1 mech_infantry moved from Burma to India
1 armour moved from West India to IndiaPlace Units - British
1 fighter and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 artillery and 1 infantry placed in Persia
1 fighter placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
British collect 42 PUs (1 lost to blockades); end with 42 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Bessarabia to Ukraine
1 armour and 2 artilleries moved from Bryansk to Rostov
1 infantry moved from Albania to Bulgaria
1 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern ItalyNon Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Northern Italy
Italians undo move 1.
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
2 fighters moved from India to YunnanCombat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
ANZAC creates battle in territory 37 Sea Zone
Battle in Java
Battle in Yunnan
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC win, taking 43 Sea Zone from Japanese, taking 37 Sea Zone from Japanese, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Yunnan to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 43 Sea Zone to 21 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery and 1 mech_infantry moved from South Australia to Queensland
1 transport moved from 37 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to IraqTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 59 PUs;
Germans buy 2 armour, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
6 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 artilleries and 2 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Rostov to Volgograd
24 artilleries moved from Bryansk to Russia
1 bomber moved from Ukraine to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 fighters and 3 tactical_bombers moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Tambov
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 105 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
3 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 fighter moved from Greece to Normandy Bordeaux
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
15 mech_infantrys moved from Bryansk to Russia
6 mech_infantrys moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Albania to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 submarines moved from 97 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus -
scramble?
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yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 59 PUs;
Germans buy 2 armour, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
6 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 artilleries and 2 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Rostov to Volgograd
24 artilleries moved from Bryansk to Russia
1 bomber moved from Ukraine to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 fighters and 3 tactical_bombers moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Tambov
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 105 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
3 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 fighter moved from Greece to Normandy Bordeaux
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
15 mech_infantrys moved from Bryansk to Russia
6 mech_infantrys moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Albania to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 submarines moved from 97 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to CaucasusCombat - Germans
Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Novgorod
Germans attack with 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 3 armour, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
British defend with 3 mech_infantrys
Germans win, taking Caucasus from Russians with 3 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 mech_infantrys
Battle in 110 Sea Zone
Germans attack with 2 bombers and 2 submarines
Americans defend with 2 destroyers, 1 fighter and 1 transport
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber and 1 submarine
Casualties for Americans: 2 destroyers, 1 fighter and 1 transport
Battle in 95 Sea Zone
Germans attack with 1 destroyer and 2 submarines
British defend with 1 submarine
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Tambov
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 2 armour, 26 artilleries, 2 infantry and 25 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 5 infantry
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 25 artilleries and 25 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 5 infantry
Battle in Malta
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bessarabia to Ukraine
4 mech_infantrys moved from Eastern Poland to Bryansk
3 fighters and 3 tactical_bombers moved from Caucasus to Greece
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
1 bomber and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter moved from Normandy Bordeaux to France
1 bomber moved from 105 Sea Zone to France
1 bomber moved from 110 Sea Zone to France
1 aaGun and 1 infantry moved from Northern Italy to FrancePlace Units - Germans
1 destroyer and 1 submarine placed in 97 Sea Zone
1 submarine placed in 113 Sea Zone
2 armour placed in Ukraine
9 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
3 infantry placed in France
2 armour and 6 infantry placed in Western Germany
Germans undo move 4.
6 infantry placed in Western Germany
2 armour placed in UkraineTurn Complete - Germans
Germans collect 58 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Samara to Timguska
1 fighter moved from Samara to Timguska
1 fighter moved from Samara to Volgograd
1 artillery and 2 infantry moved from Samara to Volgograd
1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Timguska
Russians attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Szechwan: 1 infantry
EDIT: Adding units owned by Russians to Yunnan: 1 infantry
EDIT: Changing ownership of Yunnan from Japanese to Russians
EDIT: Changing ownership of Yunnan from Russians to Chinese
EDIT: Turning off Edit Mode
1 fighter moved from Volgograd to Persia
2 aaGuns and 3 infantry moved from Szechwan to Sikang
1 fighter moved from Timguska to Kazakhstan
4 aaGuns, 9 artilleries and 29 infantry moved from Samara to KazakhstanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 5 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 submarine moved from 3 Sea Zone to 15 Sea Zone
1 fighter moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 15 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 bomber moved from Hunan to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to Soviet Far East
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 4 mech_infantrys moved from Hunan to Yunnan
3 artilleries moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Anhwe to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Chahar
1 artillery moved from Chahar to Suiyuyan
1 artillery and 2 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Tsagaan Olom to Kansu
1 artillery moved from Tsagaan Olom to Kansu
1 artillery and 2 infantry moved from Tsagaan Olom to Dzavhan
1 infantry moved from Tsagaan Olom to Dzavhan
1 artillery moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
5 mech_infantrys moved from Hunan to Yunnan
2 mech_infantrys moved from Kiangsu to HunanCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 15 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 5 artilleries and 12 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 5 artilleries and 11 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Soviet Far East
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 2 armour and 2 infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 2 armour and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
5 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 bomber moved from 43 Sea Zone to Hunan
7 mech_infantrys moved from French Indo China to Yunnan
1 aaGun moved from Jehol to Anhwe
1 artillery moved from Manchuria to Jehol
1 artillery moved from Korea to ManchuriaPlace Units - Japanese
1 carrier, 3 destroyers and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Egypt to 96 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
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kamikaze?
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one in 17
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Egypt to 96 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 17 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Battle in 96 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island
1 aaGun moved from 30 Sea Zone to Johnston Island
3 fighters moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 33 Sea Zone to 30 Sea Zone
6 carriers, 1 cruiser, 11 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 96 Sea Zone to Egypt
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 infantry moved from Alexandria to Egypt
1 armour moved from Egypt to IraqPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - British
British buy 4 artilleries, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from India to Shan State
1 tactical_bomber moved from India to Shan State
3 fighters moved from Egypt to Caucasus
1 fighter moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 tactical_bomber moved from India to Caucasus
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Malaya to Shan State
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to SiamCombat - British
Battle in Siam
Battle in Caucasus
British attack with 4 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour and 4 mech_infantrys
British win, taking Siam from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 3 armour and 4 mech_infantrys
Casualties for British: 3 mech_infantrys
Battle in Shan State
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
Battle in French Indo ChinaNon Combat Move - British
1 fighter moved from Caucasus to Persia
3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Shan State to India
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 46 Sea Zone to 22 Sea ZonePlace Units - British
2 infantry and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
2 artilleries placed in Egypt
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 43 PUs; end with 43 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to Holland Belgium
3 fighters moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Holland Belgium from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Holland Belgium to Northern ItalyPlace Units - Italians
1 destroyer and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Queensland to New Guinea
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 mech_infantry moved from 46 Sea Zone to New Guinea
1 mech_infantry moved from Java to 42 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 mech_infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery
ANZAC win, taking New Guinea from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caroline Islands
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from New Guinea to Dutch New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs





