@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
if you want to intercept we can reroll
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 17 PUs;
Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
13 infantry moved from Dzavhan to Central Mongolia
Russians take Central Mongolia from Japanese
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Dzavhan to Central Mongolia
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
Place Units - Russians
3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 artilleries and 11 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Shan State to Malaya
1 mech_infantry moved from Burma to Malaya
1 bomber moved from Anhwe to Malaya
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from Philippines to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from Americans
1 battleship moved from 36 Sea Zone to 37 Sea Zone
7 armour, 8 artilleries, 1 infantry and 12 mech_infantrys moved from Burma to India
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; Americans defend with 1 tactical_bomber
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 submarines and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 1 bomber, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Yakut S.S.R.
Japanese attack with 4 artilleries and 11 infantry
Russians defend with 1 armour and 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 4 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 artillery
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Wake Island
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in India
Japanese attack with 7 armour, 8 artilleries, 1 infantry and 12 mech_infantrys
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 armour, 8 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 artillery and 1 marine moved from Midway to 25 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine, 8 submarines, 3 tactical_bombers and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 marine moved from 6 Sea Zone to Korea
1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Buryatia to Yakut S.S.R.
1 artillery moved from Buyant-Uhaa to Jehol
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Jehol to Anhwe
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 artillery moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 carriers moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from Malaya to French Indo China
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
bump
sorry, will get to this one
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to 31 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Midway
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans win, taking Midway from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 transport moved from 11 Sea Zone to 26 Sea Zone
1 cruiser and 1 transport moved from 11 Sea Zone to 10 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from Algeria to Tunisia
2 armour moved from Alexandria to Trans-Jordan
2 artilleries moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries moved from 80 Sea Zone to Persia
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 armour and 1 infantry placed in Western United States
2 fighters, 2 infantry and 1 mech_infantry placed in Eastern United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
21 infantry and 3 mech_infantrys moved from West India to India
6 fighters and 2 tactical_bombers moved from Eastern Persia to India
Combat - British
Battle in India
British attack with 6 fighters, 21 infantry, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 airfield, 7 armour, 8 artilleries, 1 factory_minor, 1 harbour and 12 mech_infantrys
British win, taking India from Japanese with 6 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for British: 21 infantry and 2 mech_infantrys
Casualties for Japanese: 7 armour, 8 artilleries and 12 mech_infantrys
Non Combat Move - British
6 fighters and 2 tactical_bombers moved from India to West India
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
3 mech_infantrys moved from Persia to West India
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour moved from Kazakhstan to Kansu
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 mech_infantry placed in Egypt
1 destroyer and 1 submarine placed in 81 Sea Zone
1 destroyer placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
British collect 40 PUs (5 lost to blockades); end with 40 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 armour moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Romania
2 artilleries moved from Ukraine to Rostov
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 transport placed in 95 Sea Zone
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 marine placed in Queensland
1 cruiser and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 fighter moved from Greece to Russia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yugoslavia to Greece
9 mech_infantrys moved from Bulgaria to Greece
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
1 infantry moved from Volgograd to Samara
1 infantry moved from Smolensk to Vologda
1 bomber moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
3 bombers moved from Volgograd to Greece
1 tactical_bomber moved from Volgograd to Greece
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 artillery moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Samara
1 fighter moved from Volgograd to Tambov
1 fighter moved from Volgograd to Bryansk
5 armour and 12 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Bulgaria to Greece
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Greece
Germans attack with 1 armour, 3 bombers, 11 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 1 marine; Americans defend with 1 mech_infantry
Germans win, taking Greece from British with 1 armour, 3 bombers, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 armour, 2 artilleries, 3 infantry and 1 marine
Casualties for Americans: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
British defend with 1 armour
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 5 armour and 12 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from British with 5 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 artillery moved from Archangel to Belarus
1 armour moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
8 mech_infantrys moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Bulgaria to Bessarabia
3 artilleries moved from Caucasus to Northwest Persia
1 bomber moved from Kazakhstan to Ukraine
1 fighter moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Samara to Ukraine
1 fighter moved from Bryansk to Ukraine
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Vologda to Belarus
3 bombers moved from Greece to Ukraine
1 tactical_bomber moved from Greece to Albania
3 tactical_bombers moved from Southern Italy to Ukraine
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Caucasus to Northwest Persia
Place Units - Germans
1 artillery placed in Ukraine
3 artilleries placed in Novgorod
3 infantry placed in Volgograd
1 artillery and 1 infantry placed in Ukraine
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
forgot the battles in China:
“
Rolls: 13@1; Total Hits: 513@1: (1, 5, 3, 1, 1, 3, 2, 6, 5, 1, 1, 6, 3)”
“
Rolls: 1@2; Total Hits: 01@2: (5)”
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry
EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
EDIT: Turning off Edit Mode
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
6 artilleries and 20 infantry moved from Russia to Tambov
1 armour and 3 mech_infantrys moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
2 aaGuns and 13 infantry moved from Central Mongolia to Suiyuyan
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 1 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry and 1 mech_infantry moved from Burma to India
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
2 carriers moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to India
1 mech_infantry moved from Malaya to Burma
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Jehol to Anhwe
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Burma to India
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 marine
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 12PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from Borneo to French Indo China
1 aaGun, 4 artilleries and 8 infantry moved from Yakut S.S.R. to Dzavhan
1 aaGun moved from Korea to Manchuria
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 infantry placed in Japan
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 fighter placed in Japan
1 factory_minor placed in Malaya
3 mech_infantrys placed in French Indo China
Japanese undo move 4.
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Gibraltar to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
2 artilleries moved from Persia to 80 Sea Zone
2 artilleries and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries moved from 39 Sea Zone to India
2 fighters moved from 80 Sea Zone to India
4 fighters moved from Persia to India
2 fighters moved from Persia to India
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Scramble from Italy?
how stupid is that, that I bought transports!!! omg
scramble 2 ita 1 ger
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Gibraltar to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
2 artilleries moved from Persia to 80 Sea Zone
2 artilleries and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries moved from 39 Sea Zone to India
2 fighters moved from 80 Sea Zone to India
4 fighters moved from Persia to India
2 fighters moved from Persia to India
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in India
Americans attack with 2 artilleries and 8 fighters
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Americans win, taking India from Japanese with 1 artillery and 8 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Soviet Far East
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 fighter; Italians defend with 2 fighters and 1 transport
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 1 fighter
Casualties for Italians: 1 fighter
Casualties for Americans: 1 bomber and 2 fighters
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
4 carriers moved from 80 Sea Zone to 39 Sea Zone
8 fighters moved from India to 39 Sea Zone
4 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
7 fighters moved from Hawaiian Islands to Queensland
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Tunisia to Libya
2 armour moved from Trans-Jordan to Iraq
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 carriers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total