@mikawagunichi why even ask lol
L16 1/2 Final Play-off Me1945 (Axis) vs. Gamerman01 (Allies+30)
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Subs to Zones 98, 91, 110, 106, and 111
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Test summary from TripleA, engine version: 1.8.0.9, time: 19:43:58
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 5 artilleries and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Germany to Southern France
1 tactical_bomber moved from Poland to France
2 artilleries and 5 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia -
I can’t open it… you haven’t upgraded for awhile, right?
Maybe I can on my desktop
I’m watching a movie now though -
Test summary from TripleA, engine version: 1.9, time: 23:08:44
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 5 artilleries and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Germans
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Germany to Southern France
1 tactical_bomber moved from Poland to France -
Try this one pls.
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Yes that one works!
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Sub in 106 will fight, and be sunk first
Sub in 110 will submerge
4 fighters scramble to 109
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 5 artilleries and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Germans
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Germany to Southern France
1 tactical_bomber moved from Poland to FranceCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 submarines
French defend with 1 fighter; British defend with 1 destroyer, 3 fighters and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer, 4 fighters and 1 transport in 109 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the Germans, 1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans Submerged
British win with 4 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 5 : 0/2 hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 21
Casualties for British: 1 destroyer, 1 submarine and 1 transport
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship, 1 cruiser and 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits
1 battleship owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for French: 1 cruiser
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 3/13 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits
3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 3 : 4/10 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Southern France
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA fire in France : 0/1 hits
Germans roll dice for 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/18 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits
1 aaGun owned by the French, 4 infantry owned by the French and 2 infantry owned by the Germans lost in France
Germans roll dice for 5 armour, 3 artilleries, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/16 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 4/7 hits
1 fighter owned by the French, 1 armour owned by the British, 2 infantry owned by the French, 4 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French and 1 armour owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 6 infantry
Casualties for British: 1 armour and 1 artillery
Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 tactical_bomber moved from Southern France to Northern Italy
1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Slovakia Hungary to Poland
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 tactical_bomber moved from France to Western Germany
2 aaGuns moved from Western Germany to Germany
1 infantry moved from Denmark to Western Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 bombers, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
5 artilleries placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Germans collect 39 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
France : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 4 tactical_bombers
Poland : 3 aaGuns, 3 artilleries and 16 infantry
Germany : 2 aaGuns, 5 artilleries, 1 factory_major and 2 infantry
Northern Italy : 1 tactical_bomber
Southern Italy : 1 fighter
113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag, 5 infantry
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 3 infantry
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 42 / 70
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Your weird gamble with 106 and 109 pays off big
Very annoyingAt least I got 4 big hits on Yugo, took down a plane over 110 and got the super annoying 3 damage on South France :-P
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I just realized how lucky you were to sink the transport :x
I have my work cut out for me :|
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Yes, very lucky. Would you like to set something like one free reroll or bring your friend and get 50% off? :-)
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Oh no, I’m a purist (regarding softening the dice results)
I’m just tense because I know every little thing counts when playing a great player
Take all whining as a compliment, please! :lol:Dang if you’d had a little better G1 I could just quit and avoid all the stress :lol:
No it’s all good, things also depend a lot on the UK1/I1/G2My loaded Z97 whiffed against G2 German airstrike in my playoff game against JDOW in the previous playoff. If that happens against you I will quit right there like I almost wish I had last year. But until then, I guess I gotta play!
(It seems like I usually get 0-1 hits in Yugo too, so I have to remember that)
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Btw, France and Yugo combined went on average.
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And Yugo units will be on the Russian front, so even better
But it’s always good for the Axis when France is not bad!! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Baltic States to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 fighter moved from Novgorod to Russia
2 infantry moved from Caucasus to Rostov
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 111 Sea Zone
2 infantry moved from Eastern Poland to Western UkrainePlace Units - Russians
4 infantry placed in Russia
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
2 artilleries and 1 infantry placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
Sweet, I never took a hit, and zero convoy damage
Things are looking up -
But, your AA guns scored no hits either.
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Yeah, your own AA never fires on your own turn….