@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
G40 2nd ed oysteilo(axis) vs Marshmallow of War (allies) No bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 48 PUs;
Germans buy 1 destroyer, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Karelia to Norway
Germans take Norway from Americans
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
2 mech_infantrys moved from Novgorod to Archangel
2 mech_infantrys moved from Archangel to Smolensk
4 fighters moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Vologda
2 fighters moved from Ukraine to Smolensk
3 bombers moved from Western Germany to SmolenskCombat - Germans
Battle in Vologda
Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Vologda from Russians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 3 bombers, 2 fighters and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 3 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 fighters moved from Smolensk to Novgorod
3 bombers moved from Smolensk to Novgorod
4 fighters moved from Vologda to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
5 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Western Ukraine
2 artilleries moved from Novgorod to Karelia
4 mech_infantrys moved from Baltic States to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Ukraine
1 aaGun moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from 113 Sea Zone to NorwayPlace Units - Germans
1 destroyer placed in 113 Sea Zone
2 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
Germans undo move 3.
3 mech_infantrys placed in Germany
Germans undo move 4.
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Samara to Vologda
3 infantry moved from Russia to Smolensk
1 bomber and 2 fighters moved from Russia to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Samara to Vologda
3 infantry moved from Russia to Smolensk
1 bomber and 2 fighters moved from Russia to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to SmolenskCombat - Russians
Air Battle in Ukraine
Russians attacks with 3 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Russians
1 bomber and 2 fighters moved from Ukraine to Russia
4 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 4 infantry
EDIT: Removing units owned by Russians from Rostov: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from 56 Sea Zone to Western Australia
1 tactical_bomber moved from 56 Sea Zone to Western AustraliaCombat - Japanese
Battle in Ceylon
Battle in Western Australia
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 2 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Western Australia from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from British to Japanese
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Western Australia to 56 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
3 carriers, 4 destroyers, 2 fighters, 6 submarines and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 3 infantry moved from Shan State to Burma
2 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
3 artilleries and 2 infantry moved from Olgiy to Timguska
1 mech_infantry moved from Tsagaan Olom to Timguska
1 infantry moved from Tsinghai to Novosibirsk
1 artillery and 1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Manchuria to Siberia
1 mech_infantry moved from Manchuria to Central Mongolia
1 mech_infantry moved from Manchuria to Central Mongolia
2 bombers moved from India to Caroline Islands
1 destroyer moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 3 fighters and 1 submarine placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
Are we continuing this game?
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Yeah, sorry. Work, summer, blah blah. I’m sure you know how it goes. I will get something posted asap.
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@Marshmallow:
Yeah, sorry. Work, summer, blah blah. I’m sure you know how it goes. I will get something posted asap.
OK, as long as you are playing, take your time. It does not matter to me. No rush
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 carriers, 2 destroyers and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
6 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Caucasus to BryanskCombat - Americans
Battle in 96 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
Italians defend with 1 transport
Americans win with 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Malta
Americans attack with 2 artilleries and 2 infantry
Italians defend with 2 infantry
Americans win, taking Malta from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
3 fighters and 1 infantry placed in Western United States
3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from French Equatorial Africa to Egypt
3 infantry moved from Egypt to Trans-Jordan
5 armour moved from Northwest Persia to Rostov
3 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Northwest Persia
1 armour, 7 fighters and 1 mech_infantry moved from Bryansk to Belarus
1 bomber moved from Russia to Belarus
2 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Libya to Tobruk
1 fighter moved from Persia to BryanskCombat - British
Battle in Belarus
British attack with 1 armour, 1 bomber, 7 fighters and 1 mech_infantry
Germans defend with 1 aaGun and 6 infantry
British win, taking Belarus from Germans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is -11
Casualties for Germans: 1 aaGun and 6 infantry
Casualties for British: 3 fighters and 1 mech_infantryNon Combat Move - British
4 fighters moved from Belarus to Bryansk
1 bomber moved from Belarus to Bryansk
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United KingdomPlace Units - British
1 bomber placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 19 PUs;
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 4 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 11 PUs;Combat Move - ANZAC
3 infantry moved from South Australia to Western Australia
1 fighter moved from New South Wales to Western Australia
1 fighter and 1 tactical_bomber moved from Queensland to Western AustraliaCombat - ANZAC
Battle in Western Australia
ANZAC attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Western Australia from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Western Australia to Queensland
5 infantry moved from Queensland to South Australia
2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Persia to BryanskPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3,6,5
ANZAC collect 7 PUs (3 lost to blockades); end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 mech_infantrys moved from Novgorod to Belarus
3 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters moved from Western Germany to Western Ukraine
3 bombers, 6 fighters and 1 tactical_bomber moved from Novgorod to Rostov
1 fighter moved from Ukraine to Rostov
2 artilleries and 7 infantry moved from Ukraine to Rostov
3 infantry moved from Ukraine to RostovCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 3 mech_infantrys
British defend with 1 armour
Germans win, taking Belarus from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Western Ukraine
Germans attack with 2 fighters and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 2 artilleries, 3 bombers, 7 fighters, 10 infantry and 1 tactical_bomber
British defend with 5 armour, 1 artillery and 3 infantry; Russians defend with 6 infantry
Germans win, taking Rostov from Russians with 1 artillery, 3 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery, 1 fighter and 10 infantry
Casualties for British: 5 armour, 1 artillery and 3 infantry
Casualties for Russians: 6 infantryNon Combat Move - Germans
3 bombers moved from Rostov to Novgorod
2 artilleries moved from Karelia to Novgorod
2 fighters moved from Western Ukraine to Ukraine
4 fighters moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 infantry moved from France to Western Germany
11 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Western Germany to Norway
1 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
2 fighters placed in Western Germany
6 mech_infantrys placed in Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Novosibirsk
1 bomber moved from Russia to Novosibirsk
1 armour moved from Bryansk to Samara
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 3 mech_infantrys
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Samara
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 artillery and 5 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Russia
1 bomber moved from Novosibirsk to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 bomber, 2 destroyers, 3 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to 25 Sea Zone
1 infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
2 artilleries moved from Tsinghai to Novosibirsk
1 artillery and 1 infantry moved from Kansu to Novosibirsk
2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Timguska to Novosibirsk
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to KenyaCombat - Japanese
Battle in Novosibirsk
Japanese attack with 2 armour, 6 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 2 armour, 6 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kenya
Battle in 25 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Kenya from British with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 bombers moved from 25 Sea Zone to Japan
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
4 transports moved from 56 Sea Zone to 37 Sea Zone
1 carrier moved from 56 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone
1 fighter moved from 56 Sea Zone to 37 Sea Zone
1 fighter moved from Caroline Islands to 37 Sea Zone
1 aaGun, 9 armour, 8 artilleries, 22 infantry and 3 mech_infantrys moved from West India to Eastern Persia
3 infantry moved from India to West India
1 artillery and 3 infantry moved from Burma to India
1 infantry moved from Shensi to Tsinghai
3 mech_infantrys moved from Hopei to Tsinghai
1 artillery moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
2 mech_infantrys moved from Central Mongolia to Kansu
3 infantry moved from French Indo China to Shan State
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 carriers, 5 destroyers, 5 fighters, 9 submarines and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
2 bombers moved from India to MalayaPlace Units - Japanese
1 artillery and 2 infantry placed in India
1 airfield and 3 fighters placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 54 Sea Zone to 61 Sea Zone
1 destroyer and 1 submarine moved from 61 Sea Zone to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
3 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Trans-Jordan to Iraq
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South WalesCombat - Americans
Battle in Celebes
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking Celebes from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 62 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 62 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 63 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 63 Sea Zone
2 fighters and 1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 26 Sea Zone to 63 Sea Zone
2 artilleries and 1 infantry moved from Malta to 96 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from 98 Sea Zone to EgyptPlace Units - Americans
4 artilleries and 4 infantry placed in Central United States
3 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 3.
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Americans to 81 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 98 Sea Zone: 2 transports
EDIT: Turning off Edit Mode





