Can you move this weekend?
G40 BM axis-dom (+6) vs nerquen (allies)
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could you post the map again please? first I though I just scored 9 hits in 2nd round… but looks like it is more…
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 submarines moved from 35 Sea Zone to 42 Sea Zone
10 carriers moved from 35 Sea Zone to 42 Sea Zone
2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
12 fighters moved from 35 Sea Zone to 42 Sea Zone
8 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from French Indo China to 42 Sea Zone
5 bombers moved from French Indo China to 42 Sea Zone
1 fighter moved from Kiangsu to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Hunan to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 5 bombers, 10 carriers, 2 cruisers, 6 destroyers, 16 fighters, 4 submarines and 8 tactical_bombers
Americans defend with 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 13 fighters, 11 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 4 submarines
Units damaged: 2 carriers owned by the Americans
Units damaged: 6 carriers owned by the Americans, 1 carrier owned by the ANZAC and 1 battleship owned by the Americans
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Japanese -
looks like I was really lucky in 2nd round…. so keep the carrier, kill 3 ANZ fighters and 6 US fighters
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yes that was very impressive luck i must say. you didn’t even do max defense!
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indeed! first round went about average and I thought that it is not a big difference to have an extra sub around or not…. then in 2nd round your attack was already a bit weak so I opted to keep the carrier again…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 submarines moved from 35 Sea Zone to 42 Sea Zone
10 carriers moved from 35 Sea Zone to 42 Sea Zone
2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
12 fighters moved from 35 Sea Zone to 42 Sea Zone
8 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from French Indo China to 42 Sea Zone
5 bombers moved from French Indo China to 42 Sea Zone
1 fighter moved from Kiangsu to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Hunan to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 5 bombers, 10 carriers, 2 cruisers, 6 destroyers, 16 fighters, 4 submarines and 8 tactical_bombers
Americans defend with 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 13 fighters, 11 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 4 submarines
Units damaged: 2 carriers owned by the Americans
Units damaged: 6 carriers owned by the Americans, 1 carrier owned by the ANZAC and 1 battleship owned by the Americans
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
retreated to 42 Sea Zone
Americans win with 1 battleship, 1 carrier, 9 fighters and 1 transport remaining. Battle score for attacker is -118
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 submarines
Casualties for Americans: 8 carriers, 1 cruiser, 2 destroyers, 6 fighters, 11 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 10 carriers, 2 cruisers, 6 destroyers, 16 fighters, 4 submarines and 5 tactical_bombers
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
5 fighters owned by the Americans and 2 fighters owned by the ANZAC forced to land in JavaNon Combat Move - Japanese
1 fighter moved from Yunnan to French Indo China
5 bombers moved from 42 Sea Zone to French Indo China
3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
3 marines moved from Philippines to 35 Sea Zone
3 marines and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry, 3 marines and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 infantry and 3 marines moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
3 infantry moved from Kiangsi to 20 Sea Zone
3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Chahar to Suiyuyan
1 aaGun, 3 artilleries and 1 infantry moved from Chahar to Hopei
2 armour and 4 mech_infantrys moved from Central Mongolia to Hopei
1 infantry moved from Jehol to Chahar
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
2 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
2 aaGuns, 1 artillery and 1 infantry moved from Dzavhan to OlgiyPlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
3 infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total -
yah very unexpected result. not only did i take a huge loss, i STILL didn’t even prevent you from saving egypt. so big loss on both ends…
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forgot to switch the anz figs onto the US carrier. obviously you can do that
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yes I will do that, the whole point of keeping the US carrier was to be able to deliver the ANZ fighters to Egypt
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yah that was a great failure on my part, i didn’t even calc 42, for some reason i assumed there was no way you could stack it safely. and it didn’t help that i got so unlucky in palau that lost me another fig.
just really bad on my part, and then combine that with this horrible luck, i basically threw the game.
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major naval battle at 75% odds are often game deciding (in either way). Well… if you are going to strike Egypt… then the luck might swing back there, but right now the Java battle is the most decisive battle of the whole game… all the other battles so far are peanuts compare to it.
see: https://docs.google.com/spreadsheets/d/1l09gIjw_72aS-1iaiRcqQWVt3SGjKciQs8AJHNvGjyg/edit#gid=0
now I have to actually think if I really want to stack Egypt and offer you a possibility to swing the odds back in your favor. I frankly did not expect Germany to do such a dedicated purchase against Egypt and did not expect Japan to hit my Java fleet. Have to reconsider the situation in the light of the last events
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yes that’s true, odds could go very much my way on this next battle, or if not this one then maybe another one later on :evil:
but if you decide to hand me egypt without a fight, i will gladly take you up on that as well.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Java: 2 fighters
EDIT: Adding units owned by Americans to Java: 2 fighters
EDIT: Removing units owned by Americans from 42 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 bomber moved from India to Iraq
10 fighters moved from Egypt to Iraq
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 marine moved from Java to 42 Sea Zone
1 marine and 1 transport moved from 42 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam -
Iraq raid again, any interceptors?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Java: 2 fighters
EDIT: Adding units owned by Americans to Java: 2 fighters
EDIT: Removing units owned by Americans from 42 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 bomber moved from India to Iraq
10 fighters moved from Egypt to Iraq
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 marine moved from Java to 42 Sea Zone
1 marine and 1 transport moved from 42 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to GuamCombat - Americans
Air Battle in Iraq
Americans attacks with 11 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Guam
Battle in Paulau Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win, taking Guam from Japanese with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Cleaning up after air battlesNon Combat Move - Americans
1 carrier and 2 fighters moved from 42 Sea Zone to 75 Sea Zone
1 battleship moved from 42 Sea Zone to 54 Sea Zone
2 bombers moved from India to Egypt
1 bomber and 10 fighters moved from Iraq to Egypt
2 fighters moved from Gibraltar to Egypt
5 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
6 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
6 infantry moved from 98 Sea Zone to Egypt
3 carriers and 6 fighters moved from 81 Sea Zone to 75 Sea Zone
1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
6 fighters moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
7 fighters moved from Java to India
2 submarines moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 46 Sea Zone to 54 Sea ZonePlace Units - Americans
4 infantry placed in Central United States
1 carrier and 1 transport placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
6 artilleries and 14 infantry moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 7 artilleries and 15 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 7 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 14
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Yunnan
1 infantry moved from Burma to Shan StateCombat - British
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Shan State to Kweichow
1 armour and 2 mech_infantrys moved from Burma to Kweichow
1 aaGun moved from Szechwan to Kweichow
4 artilleries and 13 infantry moved from Burma to India
1 aaGun moved from India to Burma
2 fighters moved from 81 Sea Zone to Egypt
3 transports moved from 81 Sea Zone to 71 Sea Zone
2 fighters moved from Union of South Africa to Egypt
2 fighters moved from Gibraltar to Egypt
3 cruisers moved from 92 Sea Zone to 95 Sea Zone
6 fighters moved from 75 Sea Zone to Egypt
1 battleship, 1 carrier and 1 destroyer moved from 81 Sea Zone to 75 Sea Zone
1 destroyer moved from 71 Sea Zone to 75 Sea Zone
1 bomber moved from United Kingdom to GibraltarPlace Units - British
3 fighters placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
looks like the japanese are trying to make up on land for what they failed badly at sea.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 14
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Yunnan
1 infantry moved from Burma to Shan StateCombat - British
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Shan State to Kweichow
1 armour and 2 mech_infantrys moved from Burma to Kweichow
1 aaGun moved from Szechwan to Kweichow
4 artilleries and 13 infantry moved from Burma to India
1 aaGun moved from India to Burma
2 fighters moved from 81 Sea Zone to Egypt
3 transports moved from 81 Sea Zone to 71 Sea Zone
2 fighters moved from Union of South Africa to Egypt
2 fighters moved from Gibraltar to Egypt
3 cruisers moved from 92 Sea Zone to 95 Sea Zone
6 fighters moved from 75 Sea Zone to Egypt
1 battleship, 1 carrier and 1 destroyer moved from 81 Sea Zone to 75 Sea Zone
1 destroyer moved from 71 Sea Zone to 75 Sea Zone
1 bomber moved from United Kingdom to GibraltarPlace Units - British
3 fighters placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to 75 Sea Zone: 1 transport
EDIT: Turning off Edit Mode