@Baron:
@Black_Elk:
Aha so basically using a combined arms-like method, but with two of the same unit, then hacking this only into the dogfight?
Is it possible? If so that would be ideal.
It is the idea.
It seems to better gives the feel of “a bigger flock the bigger the danger for Fgs intercepting”, than a single roll @1 for whole group.
The issue I have about StB A1 vs D2 Fg is more about the TUV swing which makes for more damage on both sides, even if the break even ratio is similar to A0 vs D1.
I wanted to see how much TUV swing it means in lost bomber to interceptors.
Example:
4 StBs C5 4A1 vs 4 Fgs C10 D2 gives these:
39.8% 1 StB lost:- 2.00 IPCs
29.5% 2 StBs lost: -2.95 IPCs
10.0% 3 StBs lost: -1.5 IPCs
1.3% 4 StBs lost: -0.26 IPCs
Sum: - 6.71 IPCs = 1.342 StBs C5 lost
38.3% 1 Fg lost: +3.83 IPCs
11.5% 2 Fgs lost: +2.30 IPCs
1.5% 3 Fgs lost: +0.45 IPCs
Sum: +6.58 IPCs = 0.658 Fgs C10 lost
TUV swing: - 6.71 +6.58 = -0.13 IPCs
4 StBs C5 1*A1 vs 4 Fgs C10 D1 gives these:
39.7% 1 StB lost:- 1.99 IPCs
11.7% 2 StB lost: -1.17 IPCs
1.41% 3 StBs lost: -0.21 IPCs
Sum: - 3.37 IPCs = 0.674 StBs C5 lost
16.7% 1 Fg lost: +1.67 IPCs = 0.167 Fg C10 lost
TUV swing: -3.37+1.67= - 1.70 IPCs
4 StBs C5 1*A1 vs 4 Fgs C10 D1 gives these:
39.7% 1 StB lost:- 1.99 IPCs
11.7% 2 StB lost: -1.17 IPCs
1.41% 3 StBs lost: -0.21 IPCs
Sum: - 3.37 IPCs = 0.674 StBs C5 lost
TUV swing: -3.37 IPCs
This means that 4 A1 vs 4 Fg D2, not considering AAA and bombing, is almost an even confrontation (TUV -0.13 IPC).
So a 1:1 interception, is not that interesting as defender.
Meaning 0.026 StB C5 lost.
The other case 4 StBs 1A1 vs 4 Fg D1 gives more interesting results for intercepting (TUV -1.70 IPCs), always considering dogfight phase only.
Meaning 0.340 StB C5 lost.
Finally, the most interesting which imply no Fighter loss and results for higher intercept TUV -3.37 IPCs.
Which means like 0.674 StB C5 lost.
So the issue is clearly about making StB far more too dangerous so interception is not a good deal at all.
If anyone trying A1 vs D2, I believe there will be a lot of no confrontations.
SBR will be too much killer for intercepting Fg for low results.
If Allies cannot bring Escort, they will wait until gaining a critical number (just above 1:1 or simply on FIT 3:2) then defending player will see no good reason to risk them. It’s going to be two giants glaring at each other.
I can hardly get a different conclusion…
From a Triple A POV, the only good and fully giving interesting and intended result is A0 C5 vs Fg A1 D1 C10.
Of course, it is a different SBR game with what SS is play-testing on his Global War Map: StB C5 A1 vs Fg C7 A2 D2.
Instead of TUV -0.13, you will get far more positive results for the interceptors.
Simply because there is less IPCs loss per Fg:
4 StBs C5 4A1 vs 4 Fg C7 D2 gives these:
39.8% 1 StB lost:- 2.00 IPCs
29.5% 2 StBs lost: -2.95 IPCs
10.0% 3 StBs lost: -1.5 IPCs
1.3% 4 StBs lost: -0.26 IPCs
Sum: - 6.71 IPCs = 1.342 StBs C5 lost
38.3% 1 Fg lost: +2.68 IPCs
11.5% 2 Fgs lost: +1.61 IPCs
1.5% 3 Fgs lost: +0.32 IPCs
Sum: +4.61 IPCs = 0.658 Fgs C7 lost
TUV swing: - 6.71 +4.61 = -2.10 IPCs
Meaning 0.420 StB C5 lost.
And this TUV-2.10 IPCs is exactly between A0 (-3.37 IPCs) and 1A1 per bombers group (-1.70 IPCs).
Which is where all people gets what they want.
Except, it requires to lower regular combat power and cost of Fg and TcB.
That way, all will be balanced within itself.
Here is a comparative summary of these 4 scenarii above:
A) 4 StBs C5 4A1 vs 4 Fgs C10 D2
TUV swing: -6.71 +6.58 = -0.13 IPCs Meaning 0.026 StB C5 lost.
B) 4 StBs C5 1*A1 vs 4 Fgs C10 D1
TUV swing: -3.37+1.67= - 1.70 IPCs Meaning 0.340 StB C5 lost.
C) 4 StBs C5 A0 vs 4 Fgs C10 D1
TUV swing: -3.37 +0 = -3.37 IPCs Meaning 0.674 StB C5 lost.
D) 4 StBs C5 4A1 vs 4 Fgs C7 D2
TUV swing: - 6.71 +4.61 = -2.10 IPCs Meaning 0.420 StB C5 lost.
A last note, between scenario A and C, even if A (A1 bomber) is almost zero TUV swing but avg damage on both attacker and defender are the highest of all 4 cases: near 6.6 IPCs. On the contrary, case C (A0 bomber) gives the highest TUV swing but damage are only 3.37 IPCs.