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40 Europe 2E Colt(Axis) vs FMervinrommel

  • 20

    Italian move late tonight

  • 25 24 23 22 21 20 19

    Finally, great die rolls for Bri, which was good because I forgot to move my cruiser to bombard.  So, no you aren’t okay in Africa.  Sea Lion happens so early, that U.S. to Iceland didn’t seem feasible, so stuck with Gib.  Rus will now sweep thru Africa to get NOs and territory PUs.

  • 20

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                4 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania
                1 bomber moved from Southern Italy to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 armour, 1 bomber and 4 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Romania from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Romania to Southern Italy
                1 aaGun moved from Yugoslavia to Romania
                1 battleship, 2 cruisers, 2 destroyers and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Italians to Yugoslavia: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 infantry placed in Southern Italy
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_39100_Ita3.tsvg

  • 25 24 23 22 21 20 19

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    triplea_39100_Fre3.tsvg

  • 20

    TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 85 PUs;
                Germans buy 1 armour, 2 artilleries, 2 bombers, 1 destroyer, 6 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                1 tactical_bomber moved from Western Germany to Baltic States
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 cruiser, 3 destroyers and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                1 fighter moved from Western Germany to Baltic States
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British

    triplea_39100_Ger4.tsvg

  • 20

    I don’t know if you like CV or DD more so OOL in 91

  • 25 24 23 22 21 20 19

    sub, CV 1 hit, 1 dd, CV 2nd hit,  2nd dd, cru, figs

  • 20

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 85 PUs;
                Germans buy 1 armour, 2 artilleries, 2 bombers, 1 destroyer, 6 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                1 tactical_bomber moved from Western Germany to Baltic States
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 cruiser, 3 destroyers and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                1 fighter moved from Western Germany to Baltic States
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 3 destroyers and 2 submarines
                    Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
                    Germans win with 1 bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 bomber, 1 cruiser, 3 destroyers and 2 submarines
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
                Battle in Baltic States
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Germany
                1 tactical_bomber moved from Baltic States to Germany
                1 infantry moved from Germany to Poland
                6 infantry moved from Germany to Slovakia Hungary
                2 armour moved from Germany to Slovakia Hungary
                2 fighters moved from Holland Belgium to Western Germany
                2 tactical_bombers moved from Holland Belgium to Western Germany
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                3 armour, 3 infantry and 11 transports moved from 110 Sea Zone to 112 Sea Zone
                3 armour and 3 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from 91 Sea Zone to Holland Belgium

    Place Units - Germans
                2 bombers placed in Western Germany
                1 infantry placed in United Kingdom
                2 artilleries, 5 infantry and 3 mech_infantrys placed in Germany
                1 armour and 2 mech_infantrys placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 44 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_39100_Ger4.tsvg

  • 25 24 23 22 21 20 19

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 7 armour and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Poland
                2 fighters moved from Eastern Poland to Poland
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer, 3 fighters and 11 transports
                    Germans win with 1 destroyer, 3 fighters and 11 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Poland
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Poland
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                4 artilleries and 1 infantry moved from Finland to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Western Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Poland to Smolensk
                15 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                4 artilleries moved from Eastern Poland to Western Ukraine
                3 armour moved from Eastern Poland to Western Ukraine
                3 aaGuns moved from Eastern Poland to Western Ukraine
                1 armour moved from Russia to Smolensk
                1 tactical_bomber moved from Karelia to Smolensk
                2 armour and 1 infantry moved from Northwest Persia to Persia

    Place Units - Russians
                1 infantry placed in Novgorod
                3 armour placed in Ukraine
                4 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 43 PUs

    triplea_39100_Rus4.tsvg

  • 20

    More T-34s and KV-1s for the Red Army. I like the aggressiveness

  • 25 24 23 22 21 20 19

    Had other things to do, just getting back to figuring out U.S.  Last turn I could have held back and waited for a bigger fleet, but you could have built up also.

  • 25 24 23 22 21 20 19

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from Gibraltar to Southern France

    Combat - Americans
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Southern France causes 4 damage total.

    Non Combat Move - Americans
                1 bomber moved from Southern France to Gibraltar
                1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                3 submarines and 1 transport placed in 101 Sea Zone
                1 bomber, 2 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 35 PUs; end with 37 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 62 PUs

    triplea_39100_Ame4.tsvg

  • 25 24 23 22 21 20 19

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 4

    Combat Move - British
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to Iraq
                1 infantry moved from 80 Sea Zone to Iraq
                1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    1 infantry retreated to Persia
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 2 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Egypt

    Turn Complete - British

    triplea_39100_Bri4.tsvg

  • 25 24 23 22 21 20 19

    Need to edit Bri NCM to transport from Bra to Gib

  • 25 24 23 22 21 20 19

    Can you edit UK tran from Bra-Gib and 2 inf load at Gib?  I can’t get it to post on Bri turn

  • 20

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                3 infantry moved from Northern Italy to 95 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Southern Italy to Gibraltar
                1 armour and 2 infantry moved from Romania to Bessarabia
                2 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in Syria
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Gibraltar causes 4 damage total.
                Battle in 98 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    French defend with 1 destroyer
                    Italians win, taking Syria from French, taking 98 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Bessarabia
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Romania to Bessarabia
                2 infantry moved from Yugoslavia to Romania
                1 bomber moved from Gibraltar to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from France to Southern France
                1 artillery moved from Yugoslavia to Northern Italy
                2 fighters moved from 98 Sea Zone to 99 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Northern Italy
                1 armour placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_39100_Ita4.tsvg

  • 20

    i didnt see that but i dont think that affects me so do it during france or i will after

  • 20

    4 or more damage to naval bases or airfields make them inoperable, right?

  • 25 24 23 22 21 20 19

    yes and Bri can’t repair.  I’ve never had this happen. And no figs to intercept because loaded on carrier.

  • 20

    That’s why i showed no interest in taking Gib, so the Americans couldn’t capture and repair facility

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