TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 armour and 40 infantry moved from Tambov to Russia
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports
Germans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Russia
Russians attack with 1 armour and 40 infantry
Germans defend with 1 airfield, 8 armour and 1 factory_minor
Russians win, taking Russia from Germans with 1 armour and 34 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 8 armour
Casualties for Russians: 6 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 armour and 1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
1 artillery and 1 mech_infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Sakha to Buryatia
1 bomber moved from Japan to Buryatia
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Celebes
1 fighter moved from Kiangsu to Shantung
1 bomber moved from Formosa to Buryatia
1 armour moved from Kiangsi to Shantung
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 2 bombers, 13 infantry and 1 mech_infantry
Russians defend with 2 aaGuns, 1 fighter, 9 infantry and 1 tactical_bomber
Japanese win, taking Buryatia from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Russians: 2 aaGuns, 1 fighter, 9 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 13 infantry
Battle in Amur
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 artilleries
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 2 artilleries
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 artilleries
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 2 artilleries
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from Buryatia to Sakha
1 bomber moved from Sakha to Manchuria
2 armour moved from Kiangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter moved from Shantung to Kiangsu
3 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 20 Sea Zone to 44 Sea Zone
1 aaGun moved from Sakha to Amur
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
1 artillery, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 2 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
2 fighters placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Hopei to Chahar
1 infantry moved from Shensi to Hopei
1 artillery moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Hunan
1 infantry placed in Chahar
1 artillery placed in Chahar
2 artilleries placed in Anhwe
1 artillery placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Greece
3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Iraq to Northwest Persia
3 mech_infantrys moved from Trans-Jordan to Northwest Persia
5 mech_infantrys moved from Yunnan to Kwangsi
2 mech_infantrys moved from India to Eastern Persia
3 infantry moved from West India to Eastern Persia
2 infantry moved from West India to India
2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 fighter moved from Yunnan to Kwangsi
Combat - British
Battle in Northwest Persia
British attack with 1 artillery, 3 infantry and 6 mech_infantrys
Germans defend with 1 artillery
British win, taking Northwest Persia from Germans with 1 artillery, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 fighter and 5 mech_infantrys
Japanese defend with 1 artillery
British win, taking Kwangsi from Japanese with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Place Units - British
1 aaGun and 2 infantry placed in Greece
3 mech_infantrys placed in Egypt
2 transports placed in 80 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,1,2,2,3,2,5
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Bryansk to Tambov
1 bomber moved from Novgorod to Tambov
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 destroyer
Casualties for British: 1 transport
Battle in Tambov
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
British defend with 5 mech_infantrys
1 armour owned by the Italians retreated to Bryansk
Russians win with 5 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Novgorod
1 artillery and 5 infantry moved from Southern France to Northern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 106 PUs;
Germans buy 6 armour, 1 carrier, 1 destroyer, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Russia
1 infantry moved from Samara to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Non Combat Move - Germans
1 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
3 armour moved from Ukraine to Bryansk
2 armour moved from Novgorod to Bryansk
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Caucasus to Rostov
3 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
2 bombers moved from Russia to Bryansk
2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
1 destroyer and 3 transports moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Norway to 112 Sea Zone
2 mech_infantrys moved from 112 Sea Zone to Western Germany
2 artilleries moved from Normandy Bordeaux to France
4 mech_infantrys moved from Normandy Bordeaux to Northern Italy
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
1 carrier and 1 destroyer placed in 112 Sea Zone
3 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 8 PUs;
Russians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 bomber moved from Sakha to Kiangsi
1 bomber moved from Manchuria to Anhwe
1 armour moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 artillery
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 artilleries
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 artilleries
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Shantung to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to Jehol
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 bomber moved from Anhwe to Philippines
1 bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to 19 Sea Zone
1 fighter moved from Kiangsi to 19 Sea Zone
1 aaGun moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from Shantung to Kiangsu
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier placed in 19 Sea Zone
2 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Manchuria
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
I forgot in Combat Phase to walk in the SS to take care of the TT’s. So i moved it in in NCM and edit the rest.
Hope that is ok. Let me know if you have any concerns about it.
no problem of course good sir
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 104 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from Eastern United States to United Kingdom
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in 104 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Cleaning up after air battles
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber placed in Eastern United States
1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 cruiser and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 1 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Hopei to Anhwe
1 artillery moved from Hunan to Kiangsi
Combat - Chinese
Battle in Jehol
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
2 artilleries placed in Kiangsi
2 artilleries placed in Kiangsi
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 artillery and 1 infantry moved from Greece to Albania
2 infantry moved from Greece to Bulgaria
1 artillery moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
6 mech_infantrys moved from Northwest Persia to Caucasus
5 mech_infantrys moved from Tambov to Russia
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Eastern Persia to Turkmenistan
2 mech_infantrys moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Greece to Russia
1 fighter moved from Egypt to Greece
1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
3 mech_infantrys moved from Kwangsi to Kiangsi
1 infantry moved from Hunan to Kiangsi
2 mech_infantrys moved from Yunnan to Kiangsi
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 transports moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in Caucasus
British attack with 1 artillery, 2 infantry and 6 mech_infantrys
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 aaGun moved from Hunan to Kiangsi
1 aaGun moved from India to Burma
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Greece
3 infantry placed in Egypt
3 infantry placed in Iraq
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,3,1,1,1
British collect 37 PUs (5 lost to blockades); end with 37 PUs total
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 bomber moved from Novgorod to Yugoslavia
5 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Yugoslavia from British with 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians win, taking 99 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Yugoslavia
1 bomber moved from Yugoslavia to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to 97 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 submarine placed in 95 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 fighter moved from Yunnan to Kiangsi
Place Units - ANZAC
1 destroyer, 1 fighter and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 73 PUs;
Germans buy 4 armour, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Russia
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 infantry moved from Samara to Russia
6 armour, 13 artilleries, 2 bombers, 2 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
3 armour moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
3 mech_infantrys moved from Eastern Poland to Romania
1 fighter moved from Western Germany to Romania
3 mech_infantrys moved from Novgorod to Smolensk
1 tactical_bomber moved from 97 Sea Zone to Romania
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Romania
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Romania from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 13 armour, 13 artilleries, 2 bombers, 2 fighters, 8 infantry, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 33 infantry; British defend with 2 fighters and 5 mech_infantrys
Germans captures 11PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Germans: 11 armour, 13 artilleries, 8 infantry and 5 mech_infantrys
Casualties for Russians: 1 armour, 2 artilleries and 33 infantry
Casualties for British: 2 fighters and 5 mech_infantrys
Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
2 fighters and 3 tactical_bombers moved from Russia to Volgograd
4 mech_infantrys moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Romania to 97 Sea Zone
1 fighter moved from Romania to Yugoslavia
1 mech_infantry moved from Eastern Poland to Yugoslavia
1 carrier and 3 transports moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 infantry moved from Rostov to Volgograd
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
Place Units - Germans
1 armour and 2 mech_infantrys placed in France
2 fighters placed in Western Germany
3 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Volgograd
Germans undo move 4.
Germans undo move 3.
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs